Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 06:31:39 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (4778) 4778 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 9603 Bonus ------- High Alert Combat Kills 155 Cogmind --------- Core Integrity 105/1000 Matter 15/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Improved Transmission Jammer Improved Medium Armor Plating Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Analyzer Core Shielding > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Fusion Compressor Armored Treads Hardened Light Armor Plating Gatling Laser Compact Ion Cannon Compact Ion Cannon Minigun Gauss Rifle Gauss Rifle Gauss Rifle Precision Assault Rifle Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Rocket Launcher Rocket Launcher [Rating: 66] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Slots Evolved 10 | . . . 4 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 6 | . . . 2 1 1 . 2 Weapon 2 | . . . 1 . 1 . . Parts Attached 96 | 7 6 7 29 9 10 12 16 Power 11 | 1 1 1 2 1 . 2 3 Engine 5 | 1 1 1 1 1 . . . Core 6 | . . . 1 . . 2 3 Reactor . | . . . . . . . . Propulsion 25 | 2 4 2 8 1 2 4 2 Treads 15 | . 2 . 8 1 2 1 1 Leg 5 | 2 . . . . . 3 . Wheel 1 | . . . . . . . 1 Hover 4 | . 2 2 . . . . . Flight . | . . . . . . . . Utility 21 | 2 . . 9 4 3 . 3 Device 6 | 1 . . 4 . 1 . . Storage 3 | 1 . . 1 . 1 . . Processor 1 | . . . . 1 . . . Hackware 3 | . . . 1 1 . . 1 Protection 8 | . . . 3 2 1 . 2 Artifact . | . . . . . . . . Weapon 39 | 2 1 4 10 3 5 6 8 Energy Gun 6 | 1 . 1 2 . . . 2 Energy Cannon 6 | . . . 1 . 1 3 1 Ballistic Gun 11 | 1 . 1 3 1 1 3 1 Ballistic Cannon 12 | . 1 1 3 2 3 . 2 Launcher 3 | . . 1 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 4 1 1 . . Parts Lost 66 | . 1 4 6 6 2 25 22 Power 9 | . 1 1 . 1 . 3 3 Propulsion 16 | . . 2 1 1 2 7 3 Utility 18 | . . . 5 2 . 6 5 Weapon 23 | . . 1 . 2 . 9 11 Highest Loss Streak 20 | . 1 4 1 2 1 11 20 To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 7 6 13 14 17 16 11 Power . | 1 1 . 1 . . . . Propulsion 1 | 1 3 1 3 1 1 . . Utility 1 | . . 1 1 1 2 1 3 Weapon 9 | 1 2 3 7 10 13 14 7 Tool/Special . | . . . . . . . . Unused Backups 15 | . 4 . 7 1 1 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . 2 . 1 . 2 Weapon 10 | . 4 . 5 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 98 81 95 90 94 67 41 Engine 4 | . 12 5 5 4 6 1 . Core 2 | . . . 3 2 . 3 3 Treads 19 | . 15 18 26 29 21 9 2 Leg 1 | . 12 . . . . 1 . Device 8 | . 14 14 11 5 6 10 4 Storage 7 | . 14 14 9 7 6 6 4 Processor 2 | . . . . 1 6 5 . Hackware 4 | . . . 4 8 6 . 2 Protection 6 | . . . 7 5 12 5 2 Energy Gun 2 | . 13 7 2 . . . . Energy Cannon 5 | . . . 6 4 4 7 4 Ballistic Gun 5 | . 2 8 7 7 2 6 4 Ballistic Cannon 10 | . 12 3 10 9 18 4 5 Peak Build Rating 66 | 7 10 9 39 48 61 66 42 Average Rating 34 | 5 7 7 29 41 54 45 30 On Entrance 24 | . 7 9 9 39 48 61 23 Avg Prop Armor Cover (%) 9 | . . 13 8 . . 17 . Naked Turns 1 | . . . . . . . 1 Heaviest Build 89 | 12 14 19 52 56 89 84 72 Greatest Support 80 | 20 40 40 60 80 80 80 23 Greatest Overweight (x) 23 | . . 1 2 . 2 3 23 Average Overweight (x) . | . . . . . . 1 5 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 Average Capacity 15 | 7 8 8 14 15 19 20 19 Most Carried 20 | 5 8 8 15 15 20 20 16 Average Carried 13 | 3 7 6 13 14 17 16 11 Final Capacity 20 | 8 8 8 15 15 20 20 5 Final Carried 20 | 4 8 5 15 15 20 15 5 Class Distribution -------------------- 48% | Tank 22% | Mutant 14% | Gunner 8% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Matter Collected 3778 | 299 109 134 1534 314 603 705 80 Remotely . | . . . . . . . . Salvage Created 4821 | 115 181 41 2017 732 816 620 299 Parts 240 | 12 7 2 107 43 31 18 20 Haulers Intercepted 4 | . . . 3 . 1 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . 9 . . . 18 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Combat Hostiles Destroyed 101 | . 9 1 44 20 11 10 6 Melee 1 | . . . . . 1 . . Guns 27 | . 2 . 15 4 . 4 2 Cannons 70 | . 7 . 29 16 10 5 3 AOE 2 | . . 1 . . . . 1 Classes Destroyed 16 | 1 2 1 10 . 1 1 . Worker 3 | . . . 1 . 2 . . Builder 8 | . . . 5 . 1 . 2 Tunneler 6 | 5 . . . 1 . . . Hauler 4 | . . . 3 . 1 . . Recycler 3 | . . . 1 . 2 . . Operator 3 | . . . 3 . . . . Watcher 2 | . . . 2 . . . . Swarmer 17 | . 3 . 7 6 . 1 . Grunt 48 | . 6 . 25 6 6 5 . Brawler 5 | . . . 1 2 . 2 . Duelist 2 | . . . 1 1 . . . Sentry 17 | . . . 9 3 2 1 2 Hunter 5 | . . . 1 2 . . 2 Programmer 5 | . . . . . 3 . 2 Behemoth 1 | . . . . . . 1 . Subdweller 1 | . . 1 . . . . . Best Kill Streak 8 | 2 3 1 8 6 2 4 3 Combat Bots Only 6 | . 3 1 5 6 2 4 2 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Hostile Shots Fired 956 | . 49 31 169 162 115 151 279 Missed 274 | . 9 5 51 54 42 31 82 Hits 682 | . 40 26 118 108 73 120 197 Melee 3 | . . . . 3 . . . Projectile 679 | . 40 26 118 105 73 120 197 AOE 3 | . . . . 2 . . 1 Critical Strikes 16 | . 2 . 2 . 2 3 7 Part Disruptions 1 | . . . . . . . 1 Damage Taken 11517 | . 437 288 1937 1507 799 3085 3464 Core 2345 | . 97 62 465 47 86 693 895 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 146 | . . . . . . 39 107 Regen/Repaired (Parts) 103 | . . . 103 . . . . Core Remaining (%) 50 | 100 . 36 15 93 . 8 . Volleys Fired 356 | 29 32 9 129 36 60 40 21 Largest 4 | 2 2 2 3 3 4 4 4 Hottest 254 | 70 80 90 155 140 211 254 198 Shots Fired 914 | 58 64 10 370 105 150 105 52 Gun 328 | 58 32 9 128 36 4 45 16 Cannon 575 | . 32 . 242 69 146 60 26 Launcher 11 | . . 1 . . . . 10 Special . | . . . . . . . . Kinetic 573 | 29 32 1 257 77 91 62 24 Thermal 330 | 29 32 8 113 28 59 43 18 Explosive 11 | . . 1 . . . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 5 10 3 20 12 10 10 5 Robot Miss Streak 8 | 3 3 . 7 4 8 4 4 Penetration Max 1 | . . . 1 . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 527 | 37 42 1 211 79 64 66 27 Core Hits 283 | 9 15 1 92 54 61 32 19 Critical Kills 3 | 1 . . . 1 . 1 . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 20 | 3 3 . 11 1 . 2 . Burn 4 | 2 1 . 1 . . . . Meltdown 1 | . . . . . . 1 . Destroy 5 | 1 . . 2 1 . 1 . Blast 10 | . 2 . 8 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12298 | 393 694 61 5009 1865 1532 1743 1001 Guns 3415 | 393 264 . 1489 435 20 618 196 Cannons 8336 | . 430 . 3484 1427 1453 1125 417 Explosions 449 | . . 61 . . . . 388 Melee . | . . . . . . . . Ramming 98 | . . . 36 3 59 . . Kinetic 7397 | 178 430 . 3299 1212 980 996 302 Thermal 4354 | 215 264 . 1674 650 493 747 311 Explosive 449 | . . 61 . . . . 388 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 2 2 6 Average Corruption 2 | . . . . 5 2 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . 5 7 15 5 Message Errors 8 | . . . . 3 1 4 . Matter Fused 8 | . . . . . 3 3 2 Heat Flow Errors 5 | . . . . . 2 3 . Energy Discharges 3 | . . . . 1 . 1 1 Parts Rejected 2 | . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 101 | . . . 93 3 . . 5 Projectiles 96 | . . . 93 3 . . . Explosions 5 | . . . . . . . 5 Melee . | . . . . . . . . Knockbacks 57 | . 5 . 23 5 16 3 5 Impact 2 | . . . 2 . . . . Kinetic 49 | . 4 . 18 4 15 3 5 Secondary 6 | . 1 . 3 1 1 . . Self-Inflicted Damage 3 | . . 3 . . . . . Shots 1 | . . 1 . . . . . Rammed 17 | . . . 10 1 6 . . Targets Rammed 21 | . 1 . 11 2 7 . . Kicked 1 | . 1 . . . . . . Crushed 3 | . . . 1 1 1 . . Highest Temperature 976 | 140 318 . 590 375 390 976 93 Average Temperature 136 | 38 101 . 145 94 106 306 27 Received Heat Transfer 2876 | . 243 9 819 396 252 965 192 Effects 70 | . . . 29 . 3 38 . Shutdowns 10 | . . . 5 . . 5 . Energy Bleed 11 | . . . 5 . 2 4 . Interference 10 | . . . 1 . . 9 . Matter Decay 4 | . . . . . 1 3 . Short Circuit 4 | . . . 3 . . 1 . Damage (minor) 13 | . . . 2 . . 11 . Damage (major) 13 | . . . 10 . . 3 . Damage (core) 5 | . . . 3 . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 13 | 1 5 . 2 1 . 1 3 Heat Transferred 7376 | 777 814 . 2738 962 629 962 494 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Maximum Alert Level 2 | . . . 2 2 1 . . Low Security (%) 62 | 100 100 . 43 5 85 . 100 Level 1 25 | . . . 26 86 14 . . Level 2 12 | . . . 29 8 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 678 | 5 82 . 678 419 238 . 119 Initial 294 | . . . . 294 164 . . Average 174 | . 36 . 278 311 105 . 8 Influence Increases 3112 | 25 240 75 1362 477 453 226 254 Destroy 0b10 Robot/C 2000 | . 180 . 880 400 220 200 120 Destroy 0b10 Robot/NC 150 | 25 . . 75 5 30 5 10 Destroy Leader 462 | . 40 . 230 70 62 20 40 Allied During Kill 1 | . . . . . . 1 . Successful Hack 36 | . 4 . 17 . 7 . 8 Disable Machine 120 | . . . 75 . 45 . . Destroy Structure 178 | . 1 . 70 2 29 . 76 Lose Combat Pursuer 165 | . 15 75 15 . 60 . . Influence Decreases 3049 | 25 166 149 714 788 605 411 191 Entered New Map 632 | . . 36 . 354 173 69 . Time Decay 1897 | 25 156 73 557 374 412 232 68 Lost Part 403 | . 10 40 60 60 20 90 123 Lost Ally 20 | . . . . . . 20 . Purge Threat 97 | . . . 97 . . . . Squads Dispatched 25 | . 3 . 12 4 3 . 3 Investigation 3 | . 1 . 2 . . . . Extermination 5 | . . . . 1 2 . 2 Reinforcement 11 | . 2 . 7 . 1 . 1 Assault 1 | . . . 1 . . . . Garrison 5 | . . . 2 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 3 . . . 1 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Distress Signals 6 | . 3 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 17 10 57 24 15 12 10 Peak Tracking Total 8 | . 6 5 5 8 4 7 3 Tactical Retreats 7 | . 1 2 1 . 3 . . Traps | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Traps Triggered 5 | . 1 . 2 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Machines Disabled 9 | . . . 5 . 3 1 . Max in Single Turn 1 | . . . 1 . 1 1 . Garrison Access 2 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Machines Accessed 17 | . 4 . 8 2 1 . 2 Terminals 13 | . 4 . 5 1 1 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 44 | . 8 . 27 3 1 . 5 Successful 22 | . 3 . 16 1 1 . 1 Failed 22 | . 5 . 11 2 . . 4 Catastrophic 4 | . 1 . 1 1 . . 1 Database Lockouts . | . . . . . . . . Manual 32 | . 8 . 17 1 1 . 5 Terminals 32 | . 8 . 17 1 1 . 5 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 5 | . . . 3 2 . . . Terminal Hacks 5 | . 1 . 2 . 1 . 1 Robot Analysis 1 | . 1 . . . . . . Branch Access Points 3 | . . . 1 . 1 . 1 Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 9 | . 2 . 7 . . . . Terminals 9 | . 2 . 7 . . . . Botnet 2 | . . . 2 . . . . Skim 7 | . 2 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 . 7 2 . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Total Allies 3 | . . . . . . 3 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 135 | . . . . . . 135 . Highest-Rated Ally 135 | . . . . . . 135 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 132 | . . . . . . 132 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Active Infowar (turns) 1322 | 10 478 202 632 . . . . Sensors 274 | . . . 274 . . . . Seismic 1048 | 10 478 202 358 . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Turns Passed 6979 | 311 478 202 2115 874 1265 940 794 Spaces Moved 2757 | 187 265 161 902 416 424 255 147 Core 40 | 15 . . . . . . 25 Treads 2258 | . 109 66 902 416 424 223 118 Legs 352 | 172 148 . . . . 32 . Wheels 4 | . . . . . . . 4 Hover 103 | . 8 95 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 160 170 170 126 140 Average Speed 198 | 114 134 104 171 170 237 304 475 Slowest Speed 1200 | 120 160 160 330 170 330 410 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 7 52 17 69 11 11 29 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 16 | . . . . . 16 . . Terrain Destroyed 163 | . . 3 65 2 30 8 55 Melee . | . . . . . . . . Projectile 113 | . . . 65 2 30 8 8 AOE 50 | . . 3 . . . . 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Fac Total 3568 | 231 325 184 1202 515 567 341 203 Wait 164 | . 3 . 65 37 53 4 2 Move 2750 | 186 264 160 901 415 423 254 147 Hop . | . . . . . . . . Pick Up 96 | 9 11 4 33 10 10 11 8 Fast Attach 10 | 2 . . 7 1 . . . Attach 70 | 5 1 5 9 9 4 16 21 Detach 6 | . 1 . 1 . . 1 3 Swap 40 | . 5 4 19 3 6 2 1 Drop 43 | . 7 2 27 2 4 1 . Fire 356 | 29 32 9 129 36 60 40 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 20 | . . . 11 2 7 . . Escape Stasis . | . . . . . . . . Rewire 12 | . . . . . . 12 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 312 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Discovered new exit (range 14) 790 | -10/Materials | Entered Subcaves 816 | -10/Subcaves | Learned location of Storage (-7) 826 | -10/Subcaves | Core integrity fell below 50% 833 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 836 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 884 | -10/Subcaves | Lost 4 parts (1p2n1w) 961 | -10/Subcaves | Discovered new exit (range 11) 992 | -10/Subcaves | Entered Materials 992 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1217 | -8/Materials | Garrison activated, responded to threat 1433 | -8/Materials | Repaired Lgt. Treads 1491 | -8/Materials | Discovered new exit (range 15) 1734 | -8/Materials | Garrison activated, responded to threat 2246 | -8/Materials | Core integrity fell below 50% 2538 | -8/Materials | Core integrity fell below 20% 2734 | -8/Materials | Build established: Tank 2992 | -8/Materials | First assault squad dispatched 3107 | -8/Materials | Entered Factory 3107 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3358 | -7/Factory | Garrison activated, responded to threat 3954 | -7/Factory | Discovered new exit (range 15) 3981 | -7/Factory | Entered another Factory area 3981 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4324 | -6/Factory | Identified exit to Lower Caves 5246 | -6/Factory | Entered Lower Caves 5341 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5450 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 5703 | -6/Lower Caves | Build established: Gunner 5928 | -6/Lower Caves | Found DCF Scrap (13 items) 5977 | -6/Lower Caves | Spotted B-75 Beast 5988 | -6/Lower Caves | Core integrity fell below 50% 6018 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 6064 | -6/Lower Caves | Core integrity fell below 20% 6076 | -6/Lower Caves | Destroyed B-75 Beast 6103 | -6/Lower Caves | Lost 11 parts (1p3n2u5w) 6115 | -6/Lower Caves | AD-0RF showed up to help 6117 | -6/Lower Caves | AD-0RF revealed a hidden path 6186 | -6/Lower Caves | Entered Factory 6186 | -5/Factory | Evolved 2 slots: Utility x2 6366 | -5/Factory | Build established: Mutant 6716 | -5/Factory | Build established: Tank 6789 | -5/Factory | Identified exit to Upper Caves 6789 | -5/Factory | Identified exit to Extension 6863 | -5/Factory | Core integrity fell below 50% 6974 | -5/Factory | Core integrity fell below 20% 6980 | -5/Factory | Self-destructed Last Messages --------------- 06934_ H-66 Slayer destroyed. 06934_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06937_ Slug penetrates Wall. 06937_ Slug penetrates Fabricator. 06940_ The unstable cave ceiling collapses. 06940_ U-05 Engineer destroyed. 06944_ Slug penetrates H-66 Slayer. 06944_ H-66 Slayer destroyed. 06947_ The unstable cave ceiling collapses. 06954_ Imp. Treads destroyed. 06961_ Neutrino Core destroyed. 06964_ KE Penetrator destroyed. 06968_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06971_ System corrupted: Powered Hammer rejected. 06976_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06979_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????###?# "?????""???????????????? | | ????????????? ## #???? ""???????????????? | | ????????????# #??? "????????????????? | | ???????????? %##? ?????????????????? | | ?????????# ##"##+##### #?????????? | | ?????????# ^ ????????? | | ?????????# ^^ ????????? | | ?????????#| ! ^^ ????????? | | ??????????% # %! #####???????????????? | | ????? = %! ####????????????????? | | ????? p @ ###??????????????? | | ????? p /; #??????????????? | | ????? """ ###??????????????? | | ?????? # !! =*"" F"" #???????????????? | | ?????? ! !%" """" ##???????????????? | | ??????? |= "" #????????????????? | | ??????? ;##;##############??????????????? | | ??????? ?# " #??????????????? | | ???????? ??# # #??????????????? | | ???????? ????## # #??????????????? | | ######+####+##### [ #??????????????? | | ^ #! ![ #??????????????? | | ^ !# #??????????????? | | ^ %/= #??????????????? | | "^""""""""" [%![""""""""" ]#??????????????? | | %"% #??????????????? | | " """"""""" # """"""""" #??????????????? | | # #??????????????? | | [ + #??????????????? | | #####+##############??????????????? | | #?????????????????????????????????? | | ####+##+##????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 26% | -8/Materials Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerEfficiencyArticulator Manual? 0 Play Time 00:57:36 Cumulative 259.2 hours Start 2026.05.13 @ 05:16:51 End 2026.05.13 @ 06:31:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 349 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e00088cd-70a7-4794-9f5d-b526e3eaeeb8