Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 20:33:31 Player: f_ Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (3242) 3242 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2380) 2380 TOTAL SCORE: 8812 Bonus ------- High Alert Combat Kills 581 Follower Combat Kills 99 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Core (1650) Ox32 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Heavy Phase Cannon > --- INVENTORY (25) --- Advanced Cooling System Improved Coolant Injector Trap Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer Light Armor Plating Hardened Heavy Armor Plating Improved Shock Absorption System Improved Shield Generator Point Defense System Relay Coupler [Grunt] (32) Relay Coupler [Sentry] (29) Improved Component Analysis Suite Improved Arc Projector Variable Charge Gun Advanced Plasma Cannon Guided Plasma Cannon AWS/Autocannon Improved Datajack Great Axe Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Gyrokinetic Inverter > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Armored Medium Treads Advanced Cooling System Improved Coolant Injector Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Transmission Jammer Light Armor Plating Improved Shock Absorption System Improved Shield Generator Point Defense System Improved Arc Projector Variable Charge Gun Advanced Plasma Cannon Heavy Phase Cannon Guided Plasma Cannon AWS/Autocannon Mini Grenade Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Huge Storage Unit Device Microactuators Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [NC] Protection Reactive Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 102 | 6 5 1 6 9 35 27 8 5 Power 8 | 1 1 . . 1 3 2 . . Engine 5 | 1 1 . . 1 1 1 . . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . 2 3 5 2 1 Treads 2 | . . . . . . 1 1 . Leg 1 | . . . . . . . . 1 Wheel 10 | 2 . . . 2 3 2 1 . Hover 2 | . . . . . . 2 . . Flight . | . . . . . . . . . Utility 30 | 1 2 . . . 11 10 5 1 Device 8 | . . . . . 3 2 2 1 Storage 2 | 1 1 . . . . . . . Processor 8 | . 1 . . . 1 4 2 . Hackware 1 | . . . . . . . 1 . Protection 11 | . . . . . 7 4 . . Artifact . | . . . . . . . . . Weapon 49 | 2 2 1 6 6 18 10 1 3 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 13 | . . . 4 2 5 1 . 1 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 21 | . 1 1 2 3 8 4 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 10 | . . . . . 5 5 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 16 | . . . . 1 . 10 . 5 Power 1 | . . . . . . 1 . . Propulsion 7 | . . . . 1 . 3 . 3 Utility 5 | . . . . . . 4 . 1 Weapon 3 | . . . . . . 2 . 1 Highest Loss Streak 4 | . . . . 1 . 3 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 85 95 94 94 98 Engine 5 | . 14 14 14 13 . 1 . . Core 5 | . . . . . 8 7 9 9 Wheel 16 | . 28 28 28 14 18 13 13 10 Device 2 | . . . . . 6 1 3 9 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 20 | . 12 14 14 14 9 26 34 35 Protection 9 | . . . . . 25 16 1 . Energy Gun 2 | . 17 14 8 . . . . . Energy Cannon 4 | . . . 11 18 3 . . . Launcher 6 | . 7 14 7 5 10 4 . . Slashing Weapon 6 | . . . . . 3 13 11 8 Special Melee Weapon 1 | . . . . 3 . . 6 8 Naked Turns . | . . . . . . . . . Heaviest Build 122 | 13 90 90 93 93 122 111 97 98 Greatest Support 32 | 32 32 32 32 32 26 26 20 20 Greatest Overweight (x) 32 | . 2 2 2 30 4 9 9 32 Average Overweight (x) 4 | . . 2 2 7 3 5 6 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 Most Carried 25 | 5 18 19 25 25 25 25 25 25 Average Carried 22 | 1 8 18 20 23 24 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 1 18 19 22 25 25 25 24 25 Class Distribution -------------------- 79% | Mutant 17% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1903 | 61 268 53 . 203 635 570 83 30 Remotely . | . . . . . . . . . Salvage Created 2701 | . 230 . . 135 896 897 318 225 Parts 161 | . 18 . . 16 43 60 12 12 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 68 | . 8 . . 2 20 26 4 8 Melee 19 | . . . . . 1 11 4 3 Guns 2 | . 2 . . . . . . . Cannons 3 | . . . . . 2 . . 1 AOE 44 | . 6 . . 2 17 15 . 4 Classes Destroyed 13 | . 4 . . 3 5 1 . . Worker 8 | . 1 . . 1 5 . 1 . Builder 5 | . . . . 4 1 . . . Tunneler 2 | . . . . 2 . . . . Hauler 1 | . . . . . 1 . . . Recycler 2 | . . . . . 1 . 1 . Operator 2 | . . . . . 1 . 1 . Watcher 6 | . 2 . . . 3 . 1 . Swarmer 11 | . 3 . . . . 4 . 4 Grunt 40 | . 5 . . 1 17 10 4 3 Brawler 3 | . . . . 1 1 1 . . Sentry 9 | . . . . . 1 7 . 1 Hunter 2 | . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . Best Kill Streak 8 | . 3 . . 3 8 4 3 4 Combat Bots Only 6 | . 3 . . 2 6 4 1 4 Max Kills in Single Turn 4 | . 2 . . 3 4 3 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . 2 3 3 . 2 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 206 | . 18 . . 2 32 84 10 60 Missed 54 | . 5 . . . 9 23 4 13 Damage Taken 2696 | . 148 15 . 147 573 1157 94 562 Core 659 | . 39 . . 66 78 219 29 228 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 32 | . . . . . . 32 . . Core Remaining (%) 79 | 100 . . . 58 . . . . Volleys Fired 128 | . 29 3 . 14 51 19 . 12 Largest 2 | . 2 1 . 2 2 2 . 1 Hottest 120 | . 100 50 . 112 120 80 . 90 Shots Fired 176 | . 52 3 . 20 66 23 . 12 Gun 48 | . 47 1 . . . . . . Cannon 49 | . . . . 13 30 1 . 5 Launcher 79 | . 5 2 . 7 36 22 . 7 Special . | . . . . . . . . . Kinetic 12 | . 12 . . . . . . . Thermal 51 | . 35 1 . . 9 1 . 5 Explosive 79 | . 5 2 . 7 36 22 . 7 Electromagnetic 34 | . . . . 13 21 . . . Robot Hit Streak 11 | . 6 5 . 11 9 7 . 3 Robot Miss Streak 5 | . 5 . . 3 3 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 152 | . 33 1 . 12 38 32 24 12 Core Hits 141 | . 19 1 . 15 54 39 5 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 . . . 1 1 . 1 Burn 1 | . 1 . . . . . . . Sever 3 | . . . . . 1 1 . 1 Melee Attacks 159 | . . . . 2 12 63 33 49 Impact . | . . . . . . . . . Slashing 145 | . . . . . 12 63 21 49 Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . 2 2 1 16 . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8061 | . 623 12 . 559 3232 2131 735 769 Guns 347 | . 335 12 . . . . . . Cannons 930 | . . . . 212 648 . . 70 Explosions 4790 | . 288 . . 347 2384 1334 . 437 Melee 1994 | . . . . . 200 797 735 262 Ramming . | . . . . . . . . . Kinetic 74 | . 74 . . . . . . . Thermal 702 | . 261 12 . . 359 . . 70 Explosive 4697 | . 288 . . 347 2291 1334 . 437 Electromagnetic 594 | . . . . 212 382 . . . Impact . | . . . . . . . . . Slashing 1994 | . . . . . 200 797 735 262 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 Average Corruption 3 | . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . . 10 14 15 Message Errors 14 | . . . . . . 4 4 6 Matter Fused 7 | . . . . . . . 2 5 Heat Flow Errors 3 | . . . . . . 1 1 1 Energy Discharges 10 | . . . . . . 1 6 3 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 454 | . . . . 16 158 29 225 26 Projectiles 93 | . . . . 16 61 . . 16 Explosions 132 | . . . . . 97 25 . 10 Melee 229 | . . . . . . 4 225 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 660 | . . . . 40 203 296 . 121 Shots 21 | . . . . 2 5 9 . 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 294 | . 144 19 . 153 294 112 150 199 Average Temperature 72 | . 62 16 . 49 83 24 71 91 Received Heat Transfer 645 | . 84 9 . 12 180 198 72 90 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . . Heat Transferred 1642 | . 851 37 . . 680 . . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1459 | . 212 80 . 72 496 1459 751 628 Initial 711 | . . 65 . . . 322 711 338 Average 435 | . 120 50 . 20 266 889 681 442 Maximum Alert Level 4 | . 1 . . . 2 4 3 2 Low Security (%) 33 | 100 66 100 . 100 19 . . . Level 1 18 | . 33 . . . 69 . . 27 Level 2 22 | . . . . . 10 29 50 72 Level 3 17 | . . . . . . 42 49 . Level 4 8 | . . . . . . 27 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 . . 2 6 . 5 . Investigation 2 | . 1 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . 2 1 . 3 . Assault 1 | . . . . . . . 1 . Garrison 5 | . . . . . 4 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 4 | . 1 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 13 2 . 3 33 27 9 13 Peak Tracking Total 5 | . 3 2 . 3 5 4 4 5 Tactical Retreats 6 | . . . . . 2 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 4 | . 1 . . 2 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . 19 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 10 | . 1 . . . 6 2 . 1 Max in Single Turn 2 | . 1 . . . 2 1 . 1 Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 17 | . 1 . . 2 8 2 3 1 Terminals 12 | . 1 . . 1 6 2 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 33 | . 1 . . 2 17 4 7 2 Successful 17 | . 1 . . 2 8 2 4 . Failed 16 | . . . . . 9 2 3 2 Catastrophic 4 | . . . . . 3 . 1 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 1 . . . . Terminals 25 | . 1 . . 1 14 4 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 2 . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 11 | . 1 . . 2 6 2 . . Robot Analysis 1 | . . . . . 1 . . . Open Door 2 | . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 3 | . 1 . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . Assault Status 1 | . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 1 . 2 . Insert Component 2 | . . . . . 1 . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . . 1 6 2 2 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 Zone Cloak 1 | . . . . . . . . 1 Robots Hacked 9 | . . . . 2 . . 7 . Non-combat 9 | . . . . 2 . . 7 . Combat . | . . . . . . . . . Robot Hacks Applied 10 | . . . . 2 . . 8 . no_distress 2 | . . . . 2 . . . . generate_echo 2 | . . . . . . . 2 . drop_inventory 2 | . . . . . . . 2 . overload_power 1 | . . . . . . . 1 . formatsys_low 3 | . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 4 | . . . . . . 1 3 . Largest Group 3 | . . . . . . 1 3 . Highest-Rated Group 31 | . . . . . . 31 31 . Highest-Rated Ally 31 | . . . . . . 31 31 . Total Orders 1 | . . . . . . . 1 . ROAM 1 | . . . . . . . 1 . Ally Attacks 13 | . . . . . . 7 6 . Total Damage 194 | . . . . . . 130 64 . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7979 | 41 506 623 321 1311 1496 2223 814 644 Spaces Moved 4116 | 33 350 471 238 504 817 1100 353 250 Core 34 | 10 . . . 23 . . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4082 | 23 350 471 238 481 817 1100 353 249 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 130 130 130 135 135 140 140 Average Speed 162 | 84 112 130 130 238 146 166 175 196 Slowest Speed 1650 | 100 130 130 130 1550 150 215 215 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . . . 1 . . . Exploration Rate (%) 56 | 3 63 93 61 95 47 89 24 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 145 | . . 19 . 16 19 47 8 36 Terrain Destroyed 540 | . 30 19 . 53 195 185 8 50 Melee 74 | . . . . . 7 23 8 36 Projectile 1 | . . . . . 1 . . . AOE 465 | . 30 19 . 53 187 162 . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 5023 | 45 414 479 249 590 1040 1369 513 324 Wait 343 | . 2 . . 56 65 121 94 5 Move 4108 | 32 349 470 237 503 816 1099 352 250 Hop . | . . . . . . . . . Pick Up 103 | 7 23 3 3 6 29 27 3 2 Fast Attach 7 | . . . . 1 3 1 1 1 Attach 35 | 6 1 . 2 3 5 13 4 1 Detach 5 | . . . 1 . 1 2 1 . Swap 60 | . 4 1 4 5 27 13 3 3 Drop 64 | . 6 2 2 . 31 19 3 1 Fire 128 | . 29 3 . 14 51 19 . 12 Melee 151 | . . . . 2 12 55 33 49 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 19 | . . . . . . . 19 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Identified exit to Materials 281 | -10/Materials | Discovered exit to Materials (range 16) 306 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 8) 546 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Entered Mines 582 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 614 | -10/Mines | Learned Materials non-interactive machine intel 674 | -10/Mines | Discovered exit to Materials (range 8) 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 796 | -10/Mines | Discovered new exit (range 5) 800 | -10/Mines | Identified exit to Exiles 993 | -10/Mines | Learned location of Recycling (-7) 1002 | -10/Mines | Discovered exit to Materials (range 5) 1171 | -10/Mines | Entered Exiles 1194 | -10/Exiles | Discovered new exit (range 15) 1210 | -10/Exiles | Identified exit to Mines 1238 | -10/Exiles | Met 8R-AWN 1259 | -10/Exiles | Met EX-HEX 1295 | -10/Exiles | Met EX-BIN 1312 | -10/Exiles | Aligned with FarCom system 1313 | -10/Exiles | Given EX-Vault access code 1343 | -10/Exiles | Opened EX-Vault 1350 | -10/Exiles | Found Prototype Energy Cannon 1351 | -10/Exiles | Identified Gui. Plasma Cannon 1358 | -10/Exiles | Found Prototype Device 1361 | -10/Exiles | Found Prototype Ballistic Cannon 1397 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1432 | -10/Exiles | Met EX-DEC 1479 | -10/Exiles | Discovered exit to Mines (range 10) 1492 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, AWS/Autocannon, Chronowheel 1492 | -10/Exiles | Entered Mines 1536 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1951 | -9/Mines | Discovered new exit (range 14) 1981 | -9/Mines | Identified exit to Materials 2291 | -9/Mines | Found a hidden stash of uninstalled traps 2722 | -9/Mines | Discovered exit to Materials (range 7) 2723 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2732 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2803 | -9/Mines | Entered Materials 2803 | -8/Materials | Evolved 4 slots: Utility x4 2804 | -8/Materials | Identified exit to Factory 2805 | -8/Materials | Loaded intel: 51 non-interactive machine locations 2805 | -8/Materials | Identified Chronowheel 2805 | -8/Materials | Activated Chronowheel 2805 | -8/Materials | Spacetime reconverged on an earlier point 2835 | -8/Materials | Garrison activated, responded to threat 3291 | -8/Materials | Garrison activated, responded to threat 4295 | -8/Materials | Identified exit to Garrison 4299 | -8/Materials | Entered Garrison 4311 | -8/Garrison | Triggered checkpoint 4624 | -8/Garrison | Build established: Gladiator 4755 | -8/Garrison | Phase Generator disabled 4862 | -8/Garrison | Triggered checkpoint 4920 | -8/Garrison | Triggered checkpoint 4990 | -8/Garrison | Triggered checkpoint 5052 | -8/Garrison | Build established: Mutant 5068 | -8/Garrison | Discovered new exit (range 9) 5082 | -8/Garrison | Identified exit to Materials 5110 | -8/Garrison | Discovered exit to Materials (range 45) 5110 | -8/Garrison | Discovered exit to Materials (range 50) 5110 | -8/Garrison | Discovered exit to Materials (range 16) 5397 | -8/Garrison | Installed Relay Interface Framework 5746 | -8/Garrison | Triggered checkpoint 5815 | -8/Garrison | Lost 3 parts (2u1w) 5828 | -8/Garrison | Core integrity fell below 50% 5990 | -8/Garrison | Rescued a captive Derelict 6190 | -8/Garrison | Identified AWS/Autocannon 6386 | -8/Garrison | Build established: Gladiator 6522 | -8/Garrison | Entered Materials 6522 | -8/Materials | Accompanied by 1 ally 6731 | -8/Materials | Met 7R-MNS 6889 | -8/Materials | Garrison activated, responded to threat 7054 | -8/Materials | Build established: Mutant 7122 | -8/Materials | Identified exit to Garrison 7322 | -8/Materials | First assault squad dispatched 7336 | -8/Materials | Entered Garrison 7496 | -8/Garrison | Triggered checkpoint 7765 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7934 | -8/Garrison | Triggered checkpoint 7950 | -8/Garrison | Core integrity fell below 20% 7957 | -8/Garrison | Triggered checkpoint 7980 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- alarm sounds. 07934_ Wheel destroyed. 07937_ S-10 Pest destroyed. 07939_ G-47 Trooper destroyed. 07941_ S-10 Pest destroyed. 07949_ The unstable cave ceiling collapses. 07949_ Destroyed Particle Gun. 07952_ Dropped Mni. Grenade Launcher. 07957_ Garrison Door breached. 07957_ Beams of light sweep through the air. An alarm sounds. 07958_ Aluminum Leg destroyed. 07961_ Acquired Mni. Grenade Launcher. 07964_ Destroyed Flight Unit. 07964_ S-10 Pest destroyed. 07970_ ALERT: Dispatching investigation squad to Factory. 07975_ Melee Analysis Suite destroyed. 07976_ 7A%KN#XH0:IX#PEQIOZ:TPDKJ1%%TXEJJW 07976_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????####?????????????????? | | ????????????????????????????# #####?????????????? | | ????????????????????????????# # ###???????????? | | ????????????????????????######"# #"######??????? | | ????????????????????????# "#??????? | | ????????????????????????## ######"#"## ##??????? | | ????????????????????????#"""""????#[##%# #???????? | | ????????????????????????######????#=%!*# #???????? | | ??????????????????????????????????# #### #???????? | | ??????????????????????????????????# ##?# #???????? | | ??????????????????????????????????# "### #???????? | | ????????????????????????????????### ###" ######??? | | ???????????????????????????###### " ###" ##"T"#??? | | ???????????????????????????#"""# #" " "#??? | | ???????????????????????????#" "###"""### ######??? | | ???????????????????????????#" "#?#####?# #????#### | | ???????????????????????????#" "##??????# #???##""# | | ???????????????????????????# "#????### #???# # | | ???????????????????????????## ###???##"# ##### # | | ???????????????????????????## #######" " | | ???????????????????????????# " " | | ???????????????????????????# ######### #########" | | ????????????????????######?# ????????# ########"# | | ????????????????????# #?# ????????# | | ?????????????# ## ######?###??# | | ????????????# # @ ###"#### ########"# | | ??????????# %*[ #??????### | | ???????????# %= #????????? | | ???????????## ## ## #########+########?? | | ????????????#### ???# ## #??????## #!!!!!!##? | | ??????????????????? 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"??????##?###?#####? | | ??????????????g" "l?????????????????? | | ???????????????# g ## ## #??????????????????? | | ???????????????# ?# ?# #??????????????????? | | ??????????????gb ?? ? ??????????????????? | | ??????????????? ? ? ??????????????????? | | ??????????????????? s % #??????????????????? | | ????????????????????# ## ##??????????????????? | | ?????????????????????s s ?# ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 675 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 22 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Imp. Shock Absorption System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicPointBox Manual? 0 Play Time 01:29:03 Cumulative 61.0 hours Start 2024.03.24 @ 18:58:18 End 2024.03.24 @ 20:33:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 47 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 435cc20a-ab43-46c5-9287-22d1b2bd237c