Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.12 @ 14:30:03 Player: Kyle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (1799) 1799 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 4192 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 545/550 System Corruption 0% Temperature Cool (283) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Battery System Shield > --- WEAPON (3) ------- Assault Cannon Mining Laser > --- INVENTORY (4) ---- Flight Unit Flight Unit Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Titanium Leg Titanium Leg High-capacity Battery Sensor Array System Shield Medium Laser Heavy Laser Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 54 | 6 11 5 8 24 Power 11 | 1 . 1 3 6 Engine 9 | 1 . 1 1 6 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 9 | 2 . . 2 5 Treads . | . . . . . Leg 5 | . . . . 5 Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 6 . 1 3 Device 4 | . 3 . . 1 Storage 6 | 1 3 . 1 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 5 4 2 10 Energy Gun 9 | 1 3 1 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 5 | . 1 2 1 1 Special Weapon 3 | . . 1 . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 22 | . 1 1 2 18 Power 5 | . . . . 5 Propulsion 4 | . . . 2 2 Utility 4 | . . . . 4 Weapon 9 | . 1 1 . 7 Highest Loss Streak 6 | . 1 1 1 6 Average Slot Usage (%) 88 | . 96 99 91 74 Engine 12 | . 14 14 10 11 Core 2 | . . . 9 1 Leg 6 | . . . . 17 Wheel 16 | . 28 28 18 . Device 8 | . 11 14 11 2 Storage 15 | . 14 14 19 17 Hackware 2 | . . . . 5 Energy Gun 8 | . 9 14 10 2 Ballistic Gun 3 | . 3 . . 6 Launcher 9 | . 14 11 11 4 Naked Turns . | . . . . . Heaviest Build 50 | 12 27 27 35 50 Greatest Support 34 | 26 26 26 26 34 Greatest Overweight (x) 3 | . 1 1 3 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 8 10 10 9 Most Carried 10 | 5 10 10 10 10 Average Carried 7 | 2 7 9 8 5 Final Capacity 10 | 6 10 10 10 4 Final Carried 9 | 5 9 9 9 3 Class Distribution -------------------- 83% | Mutant 8% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1508 | 272 120 327 333 456 Remotely . | . . . . . Salvage Created 2000 | 87 125 141 490 1157 Parts 146 | 3 29 5 44 65 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 7 | . . 1 2 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 11 6 11 17 Melee 1 | . . . . 1 Guns 11 | . . 2 2 7 Cannons 6 | . . . . 6 AOE 27 | . 11 4 9 3 Classes Destroyed 14 | 2 4 . 5 3 Worker 10 | 1 1 1 . 7 Builder 10 | . 1 . 2 7 Tunneler 1 | . . . 1 . Hauler 2 | . . . . 2 Recycler 5 | 1 . . . 4 Mechanic 2 | . . . 1 1 Operator 1 | . . . 1 . Watcher 10 | . 3 . 5 2 Swarmer 17 | . 9 3 . 5 Grunt 19 | . 2 3 9 5 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 4 | . . . 1 3 Hunter 3 | . . . . 3 Best Kill Streak 9 | 1 6 3 9 6 Combat Bots Only 6 | . 6 3 6 3 Max Kills in Single Turn 3 | 1 3 3 3 2 Gunslinging . | . . . . . Exploded 3 | . 3 3 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2715 | . 210 128 202 2175 Core 655 | . 59 . 35 561 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 76 91 . Volleys Fired 215 | 12 17 33 27 126 Largest 3 | 2 2 2 2 3 Hottest 165 | 70 80 100 83 165 Shots Fired 332 | 20 30 37 46 199 Gun 200 | 20 14 16 23 127 Cannon 41 | . . . . 41 Launcher 72 | . 16 5 23 28 Special 19 | . . 16 . 3 Kinetic 139 | 12 7 . . 120 Thermal 121 | 8 7 32 23 51 Explosive 72 | . 16 5 23 28 Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 10 11 7 9 Robot Miss Streak 6 | 2 4 2 4 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 171 | 11 21 14 23 102 Core Hits 155 | 3 19 11 37 85 Critical Hits 2 | . . . . 2 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5820 | 115 1017 422 1408 2858 Guns 1473 | 115 105 147 176 930 Cannons 518 | . . . . 518 Explosions 3813 | . 912 275 1232 1394 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 993 | 51 56 . . 886 Thermal 998 | 64 49 147 176 562 Explosive 3813 | . 912 275 1232 1394 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 7 | . 2 5 . . Energy Discharges 4 | . 1 3 . . Data Loss (minor) 3 | . 1 2 . . Overload Shots . | . . . . . Overflow Damage 114 | . 37 . 21 56 Projectiles 1 | . . . . 1 Explosions 113 | . 37 . 21 55 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 97 | . 13 . 6 78 Shots 6 | . 1 . 1 4 Rammed 5 | . . . . 5 Targets Rammed 8 | . . . . 8 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 689 | 70 54 117 136 689 Average Temperature 149 | 35 19 41 42 247 Received Heat Transfer 792 | . 36 63 90 603 Effects 43 | . . . . 43 Shutdowns 17 | . . . . 17 Energy Bleed 5 | . . . . 5 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 6 | . . . . 6 Damage (major) 5 | . . . . 5 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 . 3 Heat Transferred 2442 | 185 148 444 518 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 547 | 10 213 209 411 547 Average Influence 207 | 2 113 85 197 387 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 55 | 100 73 92 48 15 Level 1 27 | . 26 7 34 41 Level 2 17 | . . . 17 43 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 15 7 17 30 Peak Tracking Total 6 | . 6 3 3 4 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 13 | . 4 1 4 4 Max in Single Turn 2 | . 2 1 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 3 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 9 . 8 . Successful 15 | . 8 . 7 . Failed 2 | . 1 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 8 | . 3 . 5 . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Record 3 | . 3 . . . Alert Level 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 3 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . . . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 90 | . 26 . 64 . Parts Recycled 1 | . . . 1 . Recycled Matter 75 | . . . 75 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 127 | . . 127 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2759 | 129 665 630 399 936 Spaces Moved 1807 | 95 575 498 237 402 Core 8 | 8 . . . . Treads . | . . . . . Legs 395 | . . . . 395 Wheels 1404 | 87 575 498 237 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 100 Average Speed 106 | 86 95 98 101 139 Slowest Speed 190 | 90 100 100 110 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 7 58 82 29 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 25 | . . 25 . . Terrain Destroyed 464 | . 116 54 168 126 Melee . | . . . . . Projectile 24 | . . 16 . 8 AOE 440 | . 116 38 168 118 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2316 | 123 668 567 349 609 Wait 134 | . 32 19 67 16 Move 1803 | 94 574 497 236 402 Hop . | . . . . . Pick Up 69 | 11 20 7 9 22 Fast Attach . | . . . . . Attach 39 | 6 5 2 6 20 Detach 1 | . . . . 1 Swap 15 | . 6 3 2 4 Drop 32 | . 14 6 2 10 Fire 215 | 12 17 33 27 126 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . . . 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Repaired Lgt. Assault Rifle 525 | -10/Materials | Discovered new exit (range 10) 762 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Entered Mines 804 | -10/Mines | Met a Derelict bent on vengeance 861 | -10/Mines | Learned Materials terminal intel 865 | -10/Mines | Discovered new exit (range 10) 875 | -10/Mines | Received a Mining Laser from a helpful Derelict 1425 | -10/Mines | Entered Materials 1425 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1426 | -9/Materials | Loaded intel: 12 terminal locations 1461 | -9/Materials | Repaired Ion Engine 1501 | -9/Materials | Repaired Lgt. Nuclear Core 1765 | -9/Materials | Discovered new exit (range 8) 1824 | -9/Materials | Entered another Materials area 1824 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2121 | -8/Materials | Lost 6 parts (2p1n1u2w) 2165 | -8/Materials | Core integrity fell below 50% 2206 | -8/Materials | Lost 5 parts (2p1u2w) 2361 | -8/Materials | Discovered new exit (range 16) 2502 | -8/Materials | Core integrity fell below 20% 2760 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Acquired 29 matter. U-05 Engineer builds a Wall. Acquired Particle Gun. Acquired Mining Laser. K-01 Serf destroyed. Hadron Collector disabled. Flight Unit melted. S-10 Pest destroyed. K-01 Serf collects debris. Lrg. Storage Unit destroyed. S-10 Pest destroyed. Overheating: System interference. Assault Cannon temporarily disabled. Particle Gun temporarily disabled. Hvy. Assault Rifle destroyed. Titanium Leg destroyed. U-05 Engineer builds a Wall. Particle Gun destroyed. U-05 Engineer builds a Wall. 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Part-time Mechanic Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed DiametricMeleeProtomatter Manual? 0 Play Time 00:43:09 Cumulative 4.5 hours Start 2020.05.12 @ 13:45:31 End 2020.05.12 @ 14:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78c33892-e651-4b97-908f-8b423d66d35e