Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 21:57:07 Player: BEEEEES Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1106) 1106 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3848 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/700 Matter 112/300 Energy 100/100 System Corruption 10% Temperature Danger (416) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Deuterium Engine Improved Treads Signal Interpreter Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Field Laser Beam Cannon Heavy Particle Cannon Shotgun > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Improved Treads Improved Treads Signal Interpreter Light Armor Plating Shock Bomb Launcher Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Shotgun Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon 2 | . . 2 . . . Parts Attached 40 | 6 3 13 9 2 7 Power 7 | 1 . 4 1 1 . Engine 5 | 1 . 4 . . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 9 | 2 1 3 2 . 1 Treads 5 | . . 2 2 . 1 Leg . | . . . . . . Wheel 4 | 2 1 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 2 1 1 1 Device . | . . . . . . Storage 3 | 1 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . 1 1 1 . 1 Artifact . | . . . . . . Weapon 16 | 2 . 4 5 . 5 Energy Gun 1 | . . . 1 . . Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 7 | 2 . 3 1 . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 1 1 . 14 Power 2 | . . . . . 2 Propulsion 5 | . 1 . . . 4 Utility 3 | . . 1 . . 2 Weapon 7 | . . . 1 . 6 Highest Loss Streak 14 | . 1 1 1 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 97 89 89 79 Engine 8 | . 14 10 5 . . Core 2 | . . . 3 15 14 Treads 15 | . . 8 26 23 20 Wheel 8 | . 26 12 . . . Storage 10 | . 14 11 9 12 15 Protection 9 | . 13 10 9 7 4 Energy Gun 2 | . . . 4 7 5 Energy Cannon 5 | . . . 11 15 10 Ballistic Gun 28 | . 28 42 19 7 5 Peak Build Rating 30 | 6 7 16 27 30 30 Average Rating 17 | 4 6 13 24 29 24 On Entrance 14 | . 6 7 16 27 30 Naked Turns . | . . . . . . Heaviest Build 62 | 13 19 31 47 62 62 Greatest Support 69 | 26 32 46 69 69 69 Greatest Overweight (x) 10 | . 1 10 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 3 8 10 10 9 9 Average Carried 8 | 2 6 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 7 10 10 9 4 Class Distribution -------------------- 82% | Tank 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1289 | 179 188 616 263 . 43 Remotely . | . . . . . . Salvage Created 1350 | . 99 753 311 . 187 Parts 73 | . 4 46 19 . 4 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 36 | . 4 18 10 . 4 Guns 31 | . 4 18 7 . 2 Cannons 3 | . . . 3 . . AOE 2 | . . . . . 2 Classes Destroyed 7 | . 2 4 1 . . Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Watcher 2 | . . 2 . . . Swarmer 14 | . 2 4 7 . 1 Grunt 13 | . 2 7 3 . 1 Brawler 3 | . . 1 . . 2 Sentry 6 | . . 6 . . . Best Kill Streak 4 | . 2 4 4 . 3 Combat Bots Only 4 | . 2 4 4 . 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 210 | . 28 44 64 . 74 Missed 43 | . 6 7 19 . 11 Damage Taken 3195 | . 200 444 431 25 2095 Core 824 | . 36 56 16 . 716 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 19 32 . . . Regen/Repaired (Parts) 72 | . . 29 43 . . Core Remaining (%) 92 | 100 85 86 97 . . Volleys Fired 92 | 3 20 33 20 . 16 Largest 4 | 2 2 4 4 . 4 Hottest 221 | 40 40 96 221 . 221 Shots Fired 274 | 6 40 132 57 . 39 Gun 235 | 6 40 131 39 . 19 Cannon 26 | . . . 13 . 13 Launcher 13 | . . 1 5 . 7 Special . | . . . . . . Kinetic 221 | 6 40 131 32 . 12 Thermal 40 | . . . 20 . 20 Explosive 8 | . . 1 5 . 2 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 10 | 2 6 8 6 . 10 Robot Miss Streak 8 | 2 4 8 4 . 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 149 | 3 22 73 24 . 27 Core Hits 80 | . 7 38 19 . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2474 | 30 240 990 503 . 711 Guns 1824 | 30 240 970 296 . 288 Cannons 304 | . . . 130 . 174 Explosions 345 | . . 20 77 . 248 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 1687 | 30 240 970 243 . 204 Thermal 441 | . . . 183 . 258 Explosive 200 | . . 20 77 . 103 Electromagnetic 145 | . . . . . 145 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 1 10 Average Corruption 3 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles 5 | . . . 5 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 177 | . . . . . 177 Shots 7 | . . . . . 7 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 722 | . 12 146 388 . 722 Average Temperature 173 | . 7 36 160 . 468 Received Heat Transfer 657 | . 54 144 126 . 333 Effects 38 | . . . 2 . 36 Shutdowns 12 | . . . 1 . 11 Energy Bleed 4 | . . . 1 . 3 Interference 3 | . . . . . 3 Matter Decay 5 | . . . . . 5 Short Circuit 5 | . . . . . 5 Damage (major) 5 | . . . . . 5 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 888 | . . . 370 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 470 | . 140 470 292 112 . Initial 135 | . . 59 135 100 . Average 207 | . 55 302 182 103 . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 51 | 100 100 21 57 100 . Level 1 36 | . . 48 42 . . Level 2 12 | . . 29 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 1 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 9 26 19 1 7 Peak Tracking Total 7 | . 4 4 6 1 7 Tactical Retreats 4 | . 2 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 7 | . 1 1 3 2 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 16 | . 1 3 6 6 . Successful 10 | . 1 2 5 2 . Failed 6 | . . 1 1 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 8 | . . 3 3 2 . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 2 4 . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 2 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 2 2 . Insert Component 2 | . . . 1 1 . Analyze 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 1 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 58 | . . 26 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2024 | 59 239 812 703 102 109 Spaces Moved 1119 | 44 171 471 341 63 29 Core 5 | 1 . 3 . . 1 Treads 596 | . . 164 341 63 28 Legs . | . . . . . . Wheels 518 | 43 171 304 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 160 160 160 Average Speed 132 | 88 92 123 160 160 180 Slowest Speed 550 | 90 115 550 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 49 37 36 2 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . 4 18 . 18 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 39 | . . 4 17 . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1463 | 55 214 617 460 64 53 Wait 175 | . 15 81 79 . . Move 1114 | 43 170 470 340 62 29 Hop . | . . . . . . Pick Up 21 | 3 5 9 4 . . Fast Attach 20 | 6 2 7 4 1 . Attach 12 | . 1 1 4 1 5 Detach 2 | . . . 2 . . Swap 8 | . . 5 1 . 2 Drop 18 | . 1 11 6 . . Fire 92 | 3 20 33 20 . 16 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Weapon x2 318 | -9/Materials | Build established: Mutant 380 | -9/Materials | Repaired Ion Engine 625 | -9/Materials | Build established: Tank 1095 | -9/Materials | Discovered new exit (range 3) 1111 | -9/Materials | Entered another Materials area 1111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -8/Materials | Repaired Imp. Treads 1752 | -8/Materials | Discovered new exit (range 14) 1814 | -8/Materials | Entered Factory 1814 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1894 | -7/Factory | Discovered new exit (range 14) 1916 | -7/Factory | Entered Lower Caves 1952 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2002 | -7/Lower Caves | Core integrity fell below 50% 2012 | -7/Lower Caves | Core integrity fell below 20% 2023 | -7/Lower Caves | System corruption reached 10% 2025 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Power failure, Nuclear Core shutdown. System corrupted: Broken Mni. Grenade Launcher rejected. Shotgun broken. Overheating: Short circuit. Broken Shotgun destroyed. Critical hit (Burn: +37). Imp. Treads broken. Overheating: Short circuit. Slammed into B-48 Gladiator. Acquired 43 matter. Nuclear Core destroyed. Critical hit (Burn: +37). Slug penetrates Wall. Broken Imp. Treads destroyed. System corrupted by crushing effect (+1). Knocked back. Overheating: Matter decay (-27). Overheating: Med. Storage Unit damaged (-49). Overheating: Med. Storage Unit damaged (-70). 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonSwordProjector Manual? 0 Play Time 00:29:36 Cumulative 12.5 hours Start 2024.11.15 @ 21:25:10 End 2024.11.15 @ 21:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c99a0cd8-31b0-4393-a539-1e6607004b29