Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:04:52 Player: Man Suit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (244) 244 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1179 Bonus ------- None Cogmind --------- Core Integrity 382/400 Matter 247/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Heat Sink Sensor Array Power Shielding Particle Gun Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 9 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads 4 | . . 4 Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 4 3 Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 92 90 Engine 13 | . 14 11 Treads 2 | . . 8 Leg 24 | . 27 15 Device 8 | . 8 8 Storage 12 | . 13 11 Protection 3 | . . 13 Ballistic Gun 25 | . 27 22 Naked Turns . | . . . Heaviest Build 19 | 13 14 19 Greatest Support 60 | 20 20 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 6 8 8 Average Carried 6 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 479 | 240 179 60 Remotely . | . . . Salvage Created 312 | . 252 60 Parts 14 | . 10 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 5 1 Guns 6 | . 5 1 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 25 | . 21 4 Missed 5 | . 5 . Damage Taken 259 | . 200 59 Core 92 | . 74 18 Absorbed by Shields . | . . . Redirected to Shielding 4 | . . 4 Regen/Repaired (Parts) 38 | . 26 12 Core Remaining (%) 85 | 100 70 . Volleys Fired 23 | . 19 4 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 46 | . 38 8 Gun 46 | . 38 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 38 8 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 7 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 33 | . 26 7 Core Hits 14 | . 12 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 342 | . 270 72 Guns 342 | . 270 72 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 342 | . 270 72 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 9 Average Temperature 7 | . 7 9 Received Heat Transfer 120 | . 102 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 197 | . 197 60 Initial 3 | . . 3 Average 67 | . 95 26 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 14 2 Peak Tracking Total 3 | . 3 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 14 6 Successful 15 | . 10 5 Failed 5 | . 4 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 6 3 Terminals 13 | . 9 4 Fabricators . | . . . Repair Stations 6 | . 4 2 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Alert Level 3 | . 2 1 Locate Traps 2 | . 1 1 Patrol Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 4 2 Scan Component 3 | . 2 1 Repair 3 | . 2 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 2 1 Time 78 | . 52 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 831 | 124 540 167 Spaces Moved 479 | 101 296 82 Core 17 | 17 . . Treads 13 | . . 13 Legs 449 | 84 296 69 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 108 120 126 Slowest Speed 160 | 120 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 6 37 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 696 | 112 447 137 Wait 144 | . 110 34 Move 477 | 100 295 82 Hop . | . . . Pick Up 17 | 6 7 4 Fast Attach 14 | 6 6 2 Attach 2 | . . 2 Detach . | . . . Swap 8 | . 3 5 Drop 11 | . 7 4 Fire 23 | . 19 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 3) 514 | -10/Materials | Repaired Lgt. Assault Rifle 542 | -10/Materials | Repaired Sensor Array 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 714 | -9/Materials | Repaired Ion Engine 832 | -9/Materials | Self-destructed Last Messages --------------- Time: 26 >>Repair Repairing Ion Engine... ETC: 26 00714_ Repair station completes Ion Engine repairs. 00714_ Acquired Ion Engine. 00725_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00738_ Acquired Particle Gun. 00788_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00801_ Y-45 Defender destroyed. 00803_ Acquired 60 matter. 00808_ Acquired Lgt. Treads. 00811_ Dropped Lgt. Treads. 00814_ Dropped Power Shielding. 00817_ Acquired Lgt. Armor Plating. 00818_ Dropped Lgt. Ion Engine. 00820_ Acquired Power Shielding. 00823_ Dropped Lgt. Ion Engine. 00825_ Acquired Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????#???????????????????? | | ???????????????? #???????????????????? | | ################ #???????????????????? | | # # #???????????????????? | | # # #???????????????????? | | # # #???????????????????? | | # # ###?????????????????? | | # # #?????????????????? | | # + +?????????????????? | | # # #?????????????????? | | # # #?????????????????? | | # ## t#######?????????????????? | | # ## #???????????????????????? | | # ## #???????????????????????? | | #####/#### #???????????????????????? | | ????# #?## ##########??????????????? | | ????# #?# # #??????????????? | | ????# ### =# #??????????????? | | ????# @/* #??????????????? | | ????# ### *# #??????????????? | | ????# #?# # #??????????????? | | ????# #?###############??????????????? | | ????# #?????#########????????????????? | | ????# ####### #??????# ?????? | | ????# # """ #??????#####?????? | | ????####### # """ #??##### ?????? | | ?########## # """ =#??# ? ?????? | | ?# """ # + #??# ### ?????? | | ?# "R" # #########??# #?# ?????? | | ?# " " # ### ####?######+?????? | | ?# # # ## # ?????? | | ?# + # ## """ # ?????? | | ?# """ # # ## """ # ?????? | | ?# """ # + ## """ # ?????? | | ?# """ # # ## + ?????? | | ?# # # ## """ ""# ?????? | | ?########## ######## """ T"##?????? | | ??????????# # =## """ ""#??????? | | ??????????# # T ## #??????? | | ??????????# # ###########??????? | | ??????????# + """ #????????????????? | | ??????????# # """ #????????????????? | | ??????????# # """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticStormDiverter Manual? 0 Play Time 00:51:10 Cumulative 125.1 hours Start 2024.02.27 @ 09:32:54 End 2024.04.06 @ 19:04:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f33e960-30dd-4421-99be-0c22b0744ea1