Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 09:21:46 Player: T-100 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3797) 3797 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 9595 Bonus ------- Follower Combat Kills 228 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 105/300 Energy 99/100 System Corruption 44% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Gyrokinetic Inverter High-capacity Battery (379) Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Gravmag System Gravmag System Improved Gravmag System Gyrokinetic Inverter > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Force Field > --- WEAPON ----------- Flak Gun Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Antimatter Reactor Light Treads Improved Heat Sink Advanced Heat Sink High-capacity Battery Compact Matter Pod Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved System Backup Module Heart of Steel Long-range Missile Launcher [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . . 2 2 Utility 3 | . . 2 . 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 201 | 6 8 10 37 31 18 8 . 5 49 29 Power 15 | 1 . 2 4 2 2 . . . 2 2 Engine 10 | 1 . 2 3 1 1 . . . 1 1 Core 4 | . . . 1 1 1 . . . . 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 62 | 2 2 2 11 15 4 2 . 2 12 10 Treads 18 | . . 2 5 4 2 . . 1 1 3 Leg 27 | 2 2 . 6 11 2 . . 1 1 2 Wheel 5 | . . . . . . 1 . . 1 3 Hover 7 | . . . . . . 1 . . 5 1 Flight 5 | . . . . . . . . . 4 1 Utility 58 | 1 3 2 8 7 2 3 . 2 23 7 Device 29 | . 1 1 3 4 1 2 . 1 13 3 Storage 14 | 1 1 1 2 1 . 1 . . 6 1 Processor 3 | . 1 . 2 . . . . . . . Hackware . | . . . . . . . . . . . Protection 12 | . . . 1 2 1 . . 1 4 3 Artifact . | . . . . . . . . . . . Weapon 66 | 2 3 4 14 7 10 3 . 1 12 10 Energy Gun 21 | 1 . . 6 5 1 . . 1 4 3 Energy Cannon 4 | . . 1 1 . . . . . . 2 Ballistic Gun 11 | 1 . 2 3 1 2 . . . 1 1 Ballistic Cannon 17 | . 3 1 . 1 4 3 . . 4 1 Launcher 9 | . . . 4 . 2 . . . 1 2 Special Weapon 3 | . . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 1 1 Parts Lost 77 | . . 3 14 8 14 . . . 14 24 Power 6 | . . . 2 1 1 . . . . 2 Propulsion 31 | . . 2 3 3 6 . . . 6 11 Utility 11 | . . 1 1 1 1 . . . 4 3 Weapon 29 | . . . 8 3 6 . . . 4 8 Highest Loss Streak 14 | . . 2 8 2 10 . . . 6 14 Average Slot Usage (%) 90 | . 97 99 93 98 85 88 92 92 83 84 Engine 5 | . 14 11 5 5 5 7 7 7 2 4 Treads 8 | . . 7 14 12 8 7 7 13 3 10 Leg 10 | . 27 14 10 16 8 7 7 7 10 7 Wheel 1 | . . . . . . 4 7 1 2 2 Hover 3 | . . . . . . 4 7 7 6 11 Flight 1 | . . . . . . . . . 8 2 Device 10 | . . 10 5 10 12 15 15 8 10 10 Storage 12 | . 13 22 17 15 15 8 7 7 7 10 Processor 4 | . 13 11 12 7 2 . . . . . Protection 4 | . . . . 3 5 7 7 13 6 4 Energy Gun 4 | . . . 6 12 2 . . 1 6 6 Ballistic Gun 3 | . . 2 12 8 2 . . . . 2 Ballistic Cannon 11 | . 26 17 . . 15 22 23 21 10 3 Naked Turns 31 | . . . . . . . . . . 31 Heaviest Build 131 | 12 29 46 51 57 66 114 114 121 131 76 Greatest Support 80 | 20 20 40 60 62 42 28 28 51 51 80 Greatest Overweight (x) 6 | 3 2 4 4 2 3 4 4 4 3 6 Average Overweight (x) 1 | . . 1 1 . 1 3 4 2 2 . Largest Inventory Capacity 24 | 6 10 16 16 16 16 24 24 24 24 16 Average Capacity 18 | 5 9 16 15 16 16 22 24 24 22 14 Most Carried 24 | 4 10 16 16 16 16 24 23 24 24 16 Average Carried 16 | 1 7 14 13 15 10 20 23 23 21 14 Final Capacity 24 | 6 10 16 16 16 16 24 24 24 16 4 Final Carried 24 | 4 10 14 16 16 10 23 23 24 15 3 Class Distribution -------------------- 15% | Skirmisher 15% | Mutant 13% | Tank 12% | Hauler-Tank 11% | Hauler-Mutant 9% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 4657 | 269 150 143 628 816 564 527 . 265 608 687 Remotely . | . . . . . . . . . . . Salvage Created 3156 | 108 186 141 703 823 197 88 . 179 244 487 Parts 190 | 6 6 25 43 42 10 2 . 9 17 30 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . 8 . . 22 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 83 | . 4 10 15 15 12 . . 6 13 8 Melee 3 | . . . . . . . . . . 3 Guns 39 | . . 2 7 12 7 . . 3 6 2 Cannons 24 | . 4 8 1 1 1 . . 3 5 1 AOE 17 | . . . 7 2 4 . . . 2 2 Classes Destroyed 14 | 2 1 4 4 2 . 1 . . . . Worker 4 | . . . 2 2 . . . . . . Builder 4 | . . 1 1 . . . . . . 2 Tunneler 2 | 1 . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 4 | 1 1 . 1 . . . . . . 1 Watcher 4 | . . 1 3 . . . . . . . Swarmer 31 | . . 9 . . 12 . . 4 4 2 Grunt 23 | . 4 . 9 6 . . . 1 . 3 Brawler 2 | . . . . 2 . . . . . . Duelist 2 | . . . 1 . . . . 1 . . Sentry 7 | . . 1 3 2 . . . . 1 . Hunter 4 | . . . 2 . . . . . 2 . Programmer 14 | . . . . 5 . . . . 6 3 Decomposer 3 | . . . . . 3 . . . . . Samaritan 3 | . . . . . . 3 . . . . Best Kill Streak 7 | 2 2 4 7 3 6 . . 4 4 4 Combat Bots Only 6 | . 2 3 4 3 6 . . 4 4 3 Max Kills in Single Turn 3 | 1 1 2 3 1 3 1 . 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . . 1 1 3 . . . 1 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Damage Taken 12000 | . 181 847 1597 1546 1323 . . 429 2363 3714 Core 2047 | . 43 112 298 142 133 . . . 306 1013 Absorbed by Shields 290 | . . . . . . . . . 8 282 Core Remaining (%) 70 | 100 82 72 45 . . . . 60 64 . Volleys Fired 292 | 3 11 25 62 52 31 4 . 7 56 41 Largest 3 | 2 2 2 3 3 3 3 . 3 3 3 Hottest 273 | 60 78 91 154 166 191 144 . 171 273 185 Shots Fired 705 | 6 22 50 133 154 62 16 . 22 146 94 Gun 412 | 6 . 5 103 145 34 . . 7 50 62 Cannon 272 | . 22 45 13 9 26 16 . 15 96 30 Launcher 21 | . . . 17 . 2 . . . . 2 Special . | . . . . . . . . . . . Kinetic 413 | 3 22 47 50 59 43 16 . 15 99 59 Thermal 151 | 3 . 3 60 14 13 . . 7 47 4 Explosive 21 | . . . 17 . 2 . . . . 2 Electromagnetic 120 | . . . 6 81 4 . . . . 29 Robot Hit Streak 13 | 3 12 5 13 12 6 8 . 4 6 7 Robot Miss Streak 8 | 1 4 4 3 5 6 3 . 2 8 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . Shots Hit Robots 442 | 4 13 26 89 102 36 8 . 9 83 72 Core Hits 231 | 3 7 12 57 42 24 6 . 8 23 49 Critical Hits 7 | . . . . . 1 1 . . 5 . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . 4 . Melee Attacks 4 | . . . . . 4 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10747 | 47 291 546 2326 1776 1087 244 . 245 2661 1524 Guns 4204 | 47 . 59 844 1425 411 . . 86 556 776 Cannons 3604 | . 291 475 100 113 228 244 . 159 1820 174 Explosions 2814 | . . . 1382 238 446 . . . 285 463 Melee . | . . . . . . . . . . . Ramming 125 | . . 12 . . 2 . . . . 111 Kinetic 5467 | 25 291 493 391 826 476 244 . 159 1854 708 Thermal 2124 | 22 . 41 511 387 154 . . 86 522 401 Explosive 2249 | . . . 1382 . 446 . . . 285 136 Electromagnetic 782 | . . . 42 563 9 . . . . 168 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 44 | . . . . 7 7 7 7 7 6 44 Average Corruption 6 | . . . . 3 7 7 7 7 3 15 Corruption Purged . | . . . . . . . . . . . Effects 321 | . . . . 43 78 103 6 30 13 48 Message Errors 75 | . . . . 7 19 30 2 8 3 6 Matter Fused 85 | . . . . 19 16 33 2 8 1 6 Heat Flow Errors 33 | . . . . 3 11 8 1 4 . 6 Energy Discharges 32 | . . . . 3 7 8 1 2 2 9 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 32 | . . . . 3 12 12 . 1 2 2 Data Loss (major) 14 | . . . . 2 3 7 . 1 . 1 Misfires 11 | . . . . . 2 4 . 2 . 3 Misdirections 7 | . . . . . . . . . . 7 Targeting Errors 25 | . . . . 6 7 1 . 3 2 6 Weapon Failures 6 | . . . . . 1 . . 1 2 2 Overload Shots 3 | . . . . . . . . . 3 . Effects 1 | . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . 1 . Overflow Damage 562 | . . 20 16 67 86 24 . . 279 70 Projectiles 234 | . . 20 . . 54 24 . . 136 . Explosions 328 | . . . 16 67 32 . . . 143 70 Melee . | . . . . . . . . . . . Knockbacks 54 | . 2 8 . . 4 . . 2 38 . Impact . | . . . . . . . . . . . Kinetic 51 | . 2 8 . . 4 . . 2 35 . Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage 1164 | . . . 188 125 88 . . . 697 66 Shots 15 | . . . 2 2 2 . . . 8 1 Rammed 17 | . . 1 . . 1 . . . . 15 Targets Rammed 21 | . . 1 . . 2 . . . . 18 Kicked 2 | . . . . . . . . . . 2 Crushed 2 | . . . . . 1 . . . . 1 Highest Temperature 627 | . 108 63 627 334 235 239 187 305 579 284 Average Temperature 102 | . 41 25 192 90 87 98 111 112 111 81 Received Heat Transfer 1268 | . 105 36 612 264 . . . 63 . 188 Effects 26 | . . . 20 . . . . . 3 3 Shutdowns 3 | . . . 3 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 10 | . . . 5 . . . . . 2 3 Matter Decay 3 | . . . 2 . . . . . 1 . Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 8 | . . . 8 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 2 1 . . . . 1 . Heat Transferred 3385 | 50 . 74 1147 496 335 . . 200 883 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Peak Influence 475 | 10 83 150 302 219 . . . . 475 408 Initial 215 | . 6 20 42 50 . . . . 124 215 Average 103 | 3 32 35 126 94 . . . . 100 213 Maximum Alert Level 2 | . . . 1 1 . . . . 2 2 Low Security (%) 86 | 100 100 100 92 99 . . . . 82 27 Level 1 12 | . . . 7 . . . . . 13 71 Level 2 1 | . . . . . . . . . 4 1 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . . 3 2 7 . . . . 10 3 Investigation 1 | . . . . 1 . . . . . . Extermination 15 | . . . . 5 . . . . 8 2 Reinforcement 9 | . . 3 2 1 . . . . 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . . . 4 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 6 22 26 22 20 . . 12 20 23 Peak Tracking Total 16 | . 2 6 6 4 6 . . 5 4 16 Tactical Retreats 10 | . . 1 . 1 4 . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . 1 . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . Triggered 2 | . . . . 1 . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 24 | . . . 3 1 . . . . 15 5 Max in Single Turn 4 | . . . 2 1 . . . . 4 4 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 14 | . 2 . 1 1 . 2 4 1 2 1 Terminals 5 | . 2 . 1 . . . . 1 . 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 42 | . 2 . 1 2 . 2 28 1 4 2 Successful 38 | . 2 . 1 2 . 2 28 1 1 1 Failed 4 | . . . . . . . . . 3 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . . . 2 . 1 Terminals 6 | . 2 . 1 . . . . 1 . 2 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 4 | . . . . 2 . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 2 . 1 . . 2 28 1 . 1 Record 13 | . . . . . . . 11 1 . 1 Part Schematic 7 | . . . . . . . 7 . . . Robot Schematic 7 | . . . . . . . 7 . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Open Door 2 | . . . . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . 1 . Scan Component 2 | . . . . 1 . . . . 1 . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 1 . . . . 1 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 7 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 1 . Highest-Rated Group 94 | . . . . . . . . 94 94 . Highest-Rated Ally 94 | . . . . . . . . 94 94 . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 14 3 . Total Damage 622 | . . . . . . . . 507 115 . Kills 7 | . . . . . . . . 6 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 2 . 1 . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 17540 | 80 483 1122 1816 3098 2661 3249 216 830 2906 1079 Spaces Moved 7690 | 50 269 525 789 1260 1271 1374 91 381 1157 523 Core 76 | 15 . . . . . . . . . 61 Treads 4530 | . . 185 471 473 1233 1374 91 381 240 82 Legs 2650 | 35 269 340 318 787 38 . . . 688 175 Wheels 42 | . . . . . . . . . . 42 Hover 392 | . . . . . . . . . 229 163 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 180 120 150 150 180 240 200 128 50 Average Speed 185 | 118 147 180 171 153 194 231 240 206 188 140 Slowest Speed 350 | 200 180 240 240 180 210 240 240 240 231 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 35 37 46 24 88 98 74 52 22 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . Known Exits Taken 6 | . 1 1 1 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . . . . 1 1 1 . . . Scrap Searched 6 | . . . . . 1 3 . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 453 | . . 5 158 31 34 2 . 3 149 71 Melee . | . . . . . . . . . . . Projectile 45 | . . 5 1 4 9 2 . 3 14 7 AOE 408 | . . . 157 27 25 . . . 135 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total 10388 | 62 336 652 1143 2303 1408 1440 90 408 1771 775 Wait 1882 | . 25 67 194 926 77 21 . 6 427 139 Move 7676 | 49 268 524 788 1259 1270 1369 90 380 1156 523 Hop 2 | . . . . . . 2 . . . . Pick Up 184 | 4 13 16 37 17 4 26 . 4 54 9 Fast Attach 60 | 6 6 1 9 7 3 5 . 1 14 8 Attach 76 | . 2 5 19 8 11 3 . . 17 11 Detach 27 | . 2 . 8 . 2 3 . . 6 6 Swap 65 | . . 4 9 16 4 . . 4 18 10 Drop 98 | . 9 9 17 18 . 7 . 6 22 10 Fire 292 | 3 11 25 62 52 31 4 . 7 56 41 Melee 4 | . . . . . 4 . . . . . Ram 7 | . . . . . . . . . . 7 Kick 2 | . . . . . . . . . . 2 Crush 12 | . . 1 . . 2 . . . . 9 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 12) 486 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x2 1625 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Identified exit to Materials 1686 | -9/Materials | Entered another Materials area 1686 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1997 | -8/Materials | Build established: Scavenger-Gunner 2212 | -8/Materials | Lost 3 parts (1p2w) 2297 | -8/Materials | Lost 8 parts (1p2n1u4w) 2576 | -8/Materials | Build established: Scavenger-Mutant 2709 | -8/Materials | Core integrity fell below 50% 2780 | -8/Materials | Lost 3 parts (1n2w) 3416 | -8/Materials | Discovered new exit (range 16) 3459 | -8/Materials | Build established: Skirmisher 3475 | -8/Materials | Identified exit to Factory 3502 | -8/Materials | Entered Factory 3502 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4154 | -7/Factory | Repaired Lgt. Treads 6211 | -7/Factory | Build established: Scavenger-Skirmisher 6346 | -7/Factory | Discovered new exit (range 11) 6395 | -7/Factory | Identified exit to Storage 6485 | -7/Factory | Discovered new exit (range 3) 6488 | -7/Factory | Identified exit to Lower Caves 6600 | -7/Factory | Entered Lower Caves 6706 | -7/Lower Caves | Lost 3 parts (2n1w) 6804 | -7/Lower Caves | Learned 8 Factory zone layouts 6832 | -7/Lower Caves | Learned Factory stockpile data 7025 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7104 | -7/Lower Caves | Lost 10 parts (1p4n1u4w) 7202 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7202 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7586 | -7/Lower Caves | Build established: Mutant 7887 | -7/Lower Caves | Build established: Tank 8361 | -7/Lower Caves | Discovered new exit (range 2) 9261 | -7/Lower Caves | Entered another Lower Caves area 9487 | -7/Lower Caves | Discovered new exit (range 7) 9744 | -7/Lower Caves | Encountered a Warlord checkpoint 9840 | -7/Lower Caves | Learned 4 Factory zone layouts 10070 | -7/Lower Caves | Discovered new exit (range 11) 10180 | -7/Lower Caves | Build established: Hauler-Tank 10783 | -7/Lower Caves | Found Prototype Device 11829 | -7/Lower Caves | Build established: Hauler-Mutant 12510 | -7/Lower Caves | Entered Data Miner 12510 | -7/Data Miner | Discovered new exit (range 6) 12556 | -7/Data Miner | Met Data Miner 12633 | -7/Data Miner | Learned location of Section 7 (-2) 12633 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12671 | -7/Data Miner | Received God Mode back door access code from Data Miner 12726 | -7/Data Miner | Entered Proximity Caves 13300 | -6/Proximity Caves | Identified exit to Factory 13357 | -6/Proximity Caves | Escorted by Enhanced Grunt 13556 | -6/Proximity Caves | Entered Factory 13556 | -6/Factory | Accompanied by 1 ally 13556 | -6/Factory | Evolved 2 slots: Propulsion x2 13557 | -6/Factory | Identified exit to Factory 13669 | -6/Factory | Build established: Hauler-Tank 14360 | -6/Factory | Lost 6 parts (4n1u1w) 14711 | -6/Factory | Build established: Scavenger-Gunner 15215 | -6/Factory | Build established: Scavenger-Mutant 16019 | -6/Factory | Build established: Scavenger-Tank 16410 | -6/Factory | Discovered exit to Factory (range 8) 16462 | -6/Factory | Entered another Factory area 16462 | -5/Factory | Evolved 2 slots: Propulsion x2 16883 | -5/Factory | System corruption reached 10% 16907 | -5/Factory | Lost 3 parts (1n2w) 17396 | -5/Factory | System corruption reached 30% 17415 | -5/Factory | Identified Heart of Steel 17469 | -5/Factory | Lost 14 parts (1p8n1u4w) 17494 | -5/Factory | Core integrity fell below 50% 17512 | -5/Factory | Core integrity fell below 20% 17512 | -5/Factory | Spotted B-75 Beast 17541 | -5/Factory | Lost 5 parts (1p2u2w) 17541 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects Imp. Target Analyzer. U-05 Engineer lays Concrete. Broken Adv. Heat Sink destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-10 Processor collects Antigrav System. System corrupted: Heat flow error (+277). Phase Cannon destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Mic. Fission Core. R-10 Processor inserts Antimatter Reactor into recycling unit. R-10 Processor inserts Hrd. Medium Armor Plating into recycling unit. R-10 Processor inserts Imp. Weapon Shielding into recycling unit. U-05 Engineer lays Concrete. D,EAI8NHGN3UN216T|GCA04I8QT:OONP Slammed into P-70 Sage. P-70 Sage destroyed. Acquired 59 matter. U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?? ]]! ?? ?????????????????? | | ?? ]!! | ?????????????????? | | ??? ]! """ ??????????????????? | | ???? """ "Y" ???????????????????? | | ????? ^ """ ????????????????????? | | ??????# """ #?????????????????????? | | ??????# """ #?????????????????????? | | ??????# #?????????????????????? | | ??????# !! #?????????????????????? | | ??????# !! #?????????????????????? | | ??????# #?????????????????????? | | ??????# ! #?????????????????????? | | ??????# ########; #?????????????????????? | | ??????# ######### #?????????????????????? | | ??????# # # #?????????????????????? | | ??????# [ # """ # #?????????????????????? | | ??????# * # """ # ###########???????????? | | ??????# / """ # #= [ = #???????????? | | ####### % # # # #???????????? | | # = # # # "" "" #???????????? | | """" # ###;##### # "" "" #???????????? | | # #!""" """ #???????????? | | """" # [ % u g #=""" """ #???????????? | | # =!= g# """ """ #???????????? | | """" # u != +!| #???????????? | | # !! @###########???????????? | | " #?????????????????????? | | ###+### #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | """" ""#?????????????????????? | | ""#?????????????????????? | | """" "" w F"#?????????????????????? | | ""#?????????????????????? | | ????????????????????????? | | ????????????????????????? | | ########## ????????????????????????? | | ???????????? ?????????????????????????? | | ?????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ?## ????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 51 Recoil Reduction 3 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I'm Back, Baby! Just Browsing Librarian Maybe Next Time I'll Detach My Launcher The Oracle Challenges ------------ None Game ------ Seed VortexHelicalPropulsion Manual? 0 Play Time 03:22:59 Cumulative 28.7 hours Start 2021.01.06 @ 05:49:04 End 2021.01.06 @ 09:21:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a23c25a-bdb1-4dac-bf69-c169d5e7cdac