Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 01:59:03 Player: MORONI274 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (877) 877 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2807 Bonus ------- None Cogmind --------- Core Integrity 366/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Utility Shielding > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Flight Unit Flight Unit Flight Unit Small Storage Unit Utility Shielding Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Hover Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Small Storage Unit Improved Sensor Array Melee Analysis Suite Utility Shielding Utility Shielding Utility Shielding Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Flail [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 37 | 5 9 6 . 17 Power 6 | 1 1 1 . 3 Engine 5 | 1 . 1 . 3 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 3 . . 6 Treads 3 | 2 . . . 1 Leg 3 | . 1 . . 2 Wheel 2 | . 2 . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 7 | 1 2 1 . 3 Device 2 | . 1 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 1 3 4 . 5 Energy Gun 7 | 1 2 2 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 5 . . 11 Power 4 | . 2 . . 2 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 4 | . 3 . . 1 Highest Loss Streak 3 | . 3 . . 3 To Critical Strikes . | . . . . . Average Backups 16 | 4 10 22 25 19 Power 1 | . 1 2 3 1 Propulsion 5 | 2 4 7 7 6 Utility 4 | . 1 6 7 5 Weapon 4 | 1 2 6 8 5 Tool/Special . | . . . . . Unused Backups 20 | . . 2 . 18 Power 4 | . . 1 . 3 Propulsion 4 | . . . . 4 Utility 6 | . . . . 6 Weapon 6 | . . 1 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 87 93 100 88 Engine 11 | . 5 10 11 14 Core 1 | . 6 . . . Treads 4 | . 12 . . 1 Leg 3 | . 1 . . 5 Wheel 14 | . 14 22 22 10 Flight 2 | . . . . 5 Device 7 | . 7 11 11 6 Storage 10 | . 14 11 11 9 Hackware 1 | . . . . 2 Protection 5 | . . 6 11 7 Energy Gun 11 | . 19 20 11 3 Energy Cannon 2 | . . . . 5 Ballistic Gun 3 | . 5 9 . 1 Ballistic Cannon 7 | . . 3 22 12 Peak Build Rating 20 | 5 10 14 14 20 Average Rating 12 | 4 7 11 14 16 On Entrance 7 | . 5 5 14 14 Avg Prop Armor Cover (%) 4 | . 16 . . 4 Naked Turns . | . . . . . Heaviest Build 109 | 11 90 99 99 109 Greatest Support 40 | 40 40 26 26 40 Greatest Overweight (x) 30 | 1 3 3 3 30 Average Overweight (x) 2 | . 1 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 19 | 7 16 25 25 21 Most Carried 25 | 7 18 25 25 25 Average Carried 16 | 4 10 23 25 19 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 18 25 25 10 Class Distribution -------------------- 44% | Mutant 23% | Tank 18% | Scavenger-Tank 8% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 990 | 164 226 135 . 465 Remotely . | . . . . . Salvage Created 840 | . 247 150 . 443 Parts 58 | . 17 13 . 28 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 6 3 . 14 Melee 2 | . . . . 2 Guns 8 | . 6 2 . . Cannons 11 | . . 1 . 10 Classes Destroyed 6 | . 3 1 . 2 Recycler 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 5 | . 1 . . 4 Grunt 13 | . 5 1 . 7 Duelist 1 | . . . . 1 Sentry 4 | . . 2 . 2 Best Kill Streak 5 | . 3 1 . 5 Combat Bots Only 5 | . 3 1 . 5 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 235 | . 93 14 . 128 Missed 78 | . 30 7 . 41 Hits 157 | . 63 7 . 87 Melee 6 | . . . . 6 Projectile 151 | . 63 7 . 81 Critical Strikes 4 | . . . . 4 Damage Taken 2121 | . 722 105 . 1294 Core 339 | . 155 . . 184 Absorbed by Shields . | . . . . . Redirected to Shielding 32 | . . . . 32 Core Remaining (%) 79 | 100 38 . 100 . Volleys Fired 68 | . 26 9 . 33 Largest 3 | . 2 3 . 3 Hottest 126 | . 100 116 . 126 Shots Fired 158 | . 50 27 . 81 Gun 74 | . 50 21 . 3 Cannon 84 | . . 6 . 78 Launcher . | . . . . . Special . | . . . . . Kinetic 97 | . 20 12 . 65 Thermal 59 | . 30 15 . 14 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 18 | . 18 7 . 8 Robot Miss Streak 5 | . 1 3 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | . 38 16 . 44 Core Hits 46 | . 20 7 . 19 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . 2 3 . 3 Burn 3 | . 2 1 . . Destroy 1 | . . 1 . . Blast 3 | . . 1 . 2 Smash 1 | . . . . 1 Melee Attacks 11 | . . . . 11 Impact 11 | . . . . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1812 | . 371 231 . 1210 Guns 507 | . 371 123 . 13 Cannons 961 | . . 108 . 853 Explosions . | . . . . . Melee 339 | . . . . 339 Ramming 5 | . . . . 5 Kinetic 945 | . 108 132 . 705 Thermal 523 | . 263 99 . 161 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 339 | . . . . 339 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 109 | . . . . 109 Projectiles . | . . . . . Explosions . | . . . . . Melee 109 | . . . . 109 Knockbacks 9 | . . . . 9 Impact 1 | . . . . 1 Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 385 | . 138 60 . 385 Average Temperature 85 | . 42 20 . 125 Received Heat Transfer 906 | . 285 27 . 594 Effects 3 | . . . . 3 Shutdowns 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1522 | . 831 358 . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 91 | . 50 30 3 91 Initial 3 | . . . 3 . Average 14 | . 11 9 . 20 Influence Increases 604 | . 158 106 . 340 Destroy 0b10 Robot/C 460 | . 120 60 . 280 Destroy 0b10 Robot/NC 15 | . 5 5 . 5 Destroy Leader 104 | . 32 22 . 50 Successful Hack 4 | . . 4 . . Destroy Structure 6 | . 1 . . 5 Partial Spotted 15 | . . 15 . . Influence Decreases 586 | . 158 96 10 322 Entered New Map 7 | . . . 7 . Time Decay 455 | . 133 96 3 223 Lost Part 124 | . 25 . . 99 Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 14 5 . 18 Peak Tracking Total 5 | . 5 2 . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . 2 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful 2 | . . 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Record 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 311 | . . . . 311 Sensors 311 | . . . . 311 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1998 | 135 487 325 94 957 Spaces Moved 1097 | 81 280 205 70 461 Core 11 | 9 . . . 2 Treads 181 | 72 82 . . 27 Legs 24 | . 24 . . . Wheels 773 | . 174 205 70 324 Hover . | . . . . . Flight 108 | . . . . 108 Fastest Speed 50 | 50 90 135 135 114 Average Speed 148 | 149 137 135 135 164 Slowest Speed 1550 | 160 190 135 135 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 34 17 18 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1304 | 93 333 236 69 573 Wait 7 | . . . . 7 Move 1093 | 80 279 204 69 461 Hop . | . . . . . Pick Up 55 | 8 14 14 . 19 Fast Attach 8 | 4 2 . . 2 Attach 17 | 1 2 5 . 9 Detach . | . . . . . Swap 27 | . 9 2 . 16 Drop 17 | . 1 2 . 14 Fire 68 | . 26 9 . 33 Melee 11 | . . . . 11 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 14) 599 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Core integrity fell below 50% 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 654 | -9/Materials | Lost 3 parts (1p2w) 920 | -9/Materials | Discovered new exit (range 12) 948 | -9/Materials | Entered Mines 1024 | -9/Mines | Discovered new exit (range 14) 1042 | -9/Mines | Entered Materials 1042 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1537 | -8/Materials | Build established: Tank 1653 | -8/Materials | Lost 3 parts (1n2u) 1929 | -8/Materials | Lost 3 parts (2n1w) 1999 | -8/Materials | Self-destructed Last Messages --------------- 01930_ R-06 Scavenger collects Corrupted Aluminum Leg. 01931_ Acquired Imp. Ion Engine. 01938_ R-06 Scavenger collects Heat Sink. 01941_ K-01 Serf collects debris. 01964_ Triggered Blade Trap. 01964_ Massive razor-sharp blades shoot up from within the floor. 01964_ Lgt. Treads severed. 01964_ Hvy. Flail severed. 01967_ Triggered Blade Trap. 01967_ Massive razor-sharp blades shoot up from within the floor. 01967_ Deuterium Engine severed. 01979_ R-06 Scavenger collects Lgt. Treads. 01982_ U-05 Engineer lays Concrete. 01983_ Acquired Hvy. Flail. 01984_ U-05 Engineer lays Concrete. 01986_ K-01 Serf collects debris. 01990_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?# #????????? #????????????????????????????????? | | ?# #????????? #????????????????????????????????? | | ?# #???????## #####????????????????????????????? | | ?# #???????# ?????????????????????????????? | | ?# #???????# ??????????????????????????????? | | ?# #???????# ???????????????????????????????? | | ?# #???????+ #???????????????????????????????? | | ?# #???????#^^^#???????????????????????????????? | | ?# #???????# #???????????????????????????????? | | ## ##?????## ## ??????????????????????????? | | # ####### # ???????????????????????????? | | # %#?????????##???????????????????? | | # %#???????? ???????????????????? | | # # ?????? ???????????????????? | | # ####### # ??????? t???????????????????? | | #######?????## %##???????? #???????????????????? | | ?????????????# #????????? #???????????????????? | | ?????????????# #???????? #???????????????????? | | ?????????????# #???????? #???????????????????? | | ?????????????# #???????? #???????????????????? | | ??############ #????????g #???????????????????? | | ??# ## %##??????? #???????????????????? | | ??# * # ######## g #???????????????????? | | ??# """"""" # u ^^u #???????????????????? | | ??# """"""" + " ^ #???????????????????? | | ??# """"""" # @l #???????????????????? | | ??# """"""" # ######## #???????????????????? | | ??# """"""" ## ######### #???????????????????? | | ??#?? ## ## !! # #???????????????????? | | ??????######## ##] / #???????????????????? | | ?????????????# ## ! # #???????????????????? | | ?????????????# ## #?? #???????????????????? | | ?????????????# ## * #???#???????????????????? | | ?????????????# + ! #???????????????????????? | | ?????????????#############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonGravjetBox Manual? 0 Play Time 00:21:19 Cumulative 17.2 hours Start 2026.09.08 @ 01:35:19 End 2026.09.08 @ 01:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f39d427-fc05-4255-ab96-98135dcc6e4c