Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 23:01:59 Player: Milque Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (826) 826 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2981 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 144/300 Energy 72/100 System Corruption 0% Temperature Cool (97) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Ion Engine Improved Aluminum Leg Heat Sink Field Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Signal Interpreter Particle Gun Particle Gun Field Laser Plasma Cutter [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 28 | . 8 9 7 4 Power 6 | . 2 1 3 . Engine 6 | . 2 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . . 2 . 1 Treads . | . . . . . Leg 3 | . . 2 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 3 2 . Device 4 | . 2 . 2 . Storage 1 | . . 1 . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | . 4 3 2 3 Energy Gun 8 | . 2 2 2 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 . 2 12 Power 3 | . 1 . . 2 Propulsion 2 | . . . . 2 Utility 4 | . . . 1 3 Weapon 6 | . . . 1 5 Highest Loss Streak 12 | . 1 . 1 12 To Critical Strikes . | . . . . . Average Backups 7 | 6 7 7 8 6 Power 2 | 1 2 2 2 2 Propulsion 1 | 4 1 1 2 1 Utility . | . . . 1 1 Weapon 2 | 1 3 2 2 1 Tool/Special . | . . . . . Unused Backups 14 | . 4 6 2 2 Power 2 | . 1 . 1 . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon 6 | . 3 3 . . Tool/Special 1 | . . 1 . . Average Slot Usage (%) 93 | . 92 98 98 68 Engine 13 | . 13 11 18 11 Leg 22 | . 28 21 18 13 Device 10 | . 7 11 16 7 Storage 11 | . 14 11 9 7 Processor 6 | . . 10 9 8 Energy Gun 25 | . 21 30 26 19 Ballistic Gun 2 | . 6 . . . Peak Build Rating 25 | 6 10 19 25 25 Average Rating 15 | 6 7 16 23 16 On Entrance 13 | 6 6 10 19 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 11 | . . . . 11 Heaviest Build 35 | 11 16 27 35 33 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 5 | . . 5 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 8 8 8 10 9 Most Carried 10 | 6 8 10 10 8 Average Carried 7 | 6 7 7 8 6 Final Capacity 10 | 8 8 10 10 5 Final Carried 9 | 6 8 9 8 5 Class Distribution -------------------- 40% | Mutant 32% | Gunner 15% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 453 | 185 108 90 70 . Remotely . | . . . . . Salvage Created 853 | . 222 292 200 139 Parts 42 | . 14 15 8 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 21 | . 6 8 4 3 Guns 21 | . 6 8 4 3 Classes Destroyed 5 | . 1 3 . 1 Watcher 2 | . . 2 . . Swarmer 3 | . . 3 . . Grunt 10 | . 6 2 . 2 Sentry 7 | . . 3 4 . Programmer 1 | . . . . 1 Best Kill Streak 3 | . 2 3 2 2 Combat Bots Only 3 | . 2 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 178 | . 25 25 30 98 Missed 36 | . 8 7 9 12 Hits 142 | . 17 18 21 86 Projectile 142 | . 17 18 21 86 Critical Strikes 7 | . 1 . . 6 Damage Taken 2019 | . 196 214 318 1291 Core 644 | . 35 50 43 516 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 86 87 . . Volleys Fired 63 | . 19 14 11 19 Largest 3 | . 2 3 3 3 Hottest 195 | . 115 195 195 193 Shots Fired 147 | . 38 42 32 35 Gun 147 | . 38 42 32 35 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 18 | . 18 . . . Thermal 129 | . 20 42 32 35 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 7 10 8 12 Robot Miss Streak 3 | . 3 2 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 97 | . 25 24 20 28 Core Hits 42 | . 12 13 9 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1461 | . 266 372 371 452 Guns 1461 | . 266 372 371 452 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 92 | . 92 . . . Thermal 1369 | . 174 372 371 452 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 656 | . 288 336 191 656 Average Temperature 191 | . 104 135 110 333 Received Heat Transfer 918 | . 126 45 99 648 Effects 19 | . . . . 19 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 1 2 3 2 Heat Transferred 3218 | . 446 962 851 959 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 99 | . 30 99 50 71 Initial 31 | . . . 31 26 Average 27 | . 10 47 15 37 Influence Increases 580 | . 135 230 110 105 Destroy 0b10 Robot/C 420 | . 120 160 80 60 Destroy 0b10 Robot/NC 10 | . . 10 . . Destroy Leader 84 | . 10 44 30 . Successful Hack 6 | . 5 1 . . Disable Machine 15 | . . 15 . . Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 569 | . 135 156 144 134 Entered New Map 57 | . . . 43 14 Time Decay 372 | . 125 156 91 . Lost Part 140 | . 10 . 10 120 Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 7 10 5 6 Peak Tracking Total 8 | . 2 3 2 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 3 3 2 . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 4 9 7 . Successful 17 | . 4 8 5 . Failed 3 | . . 1 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 . 4 . Scanalyzers 4 | . . 4 . . Garrison Access 3 | . . . 3 . Terminal Hacks 7 | . 3 4 . . Record 4 | . 1 3 . . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . 4 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 1 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 421 | . 74 30 251 66 Optics 347 | . . 30 251 66 Sensors 74 | . 74 . . . Terrain 43 | . . . 1 42 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1184 | 32 362 420 251 119 Spaces Moved 614 | 27 230 232 103 22 Core 1 | . . 1 . . Treads . | . . . . . Legs 613 | 27 230 231 103 22 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 190 190 Average Speed 142 | 120 120 140 190 193 Slowest Speed 300 | 120 120 300 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 44 20 12 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 809 | 26 284 299 134 66 Wait 49 | . 4 23 2 20 Move 610 | 26 229 231 102 22 Hop . | . . . . . Pick Up 31 | . 13 11 7 . Fast Attach 3 | . 1 2 . . Attach 13 | . 2 4 5 2 Detach . | . . . . . Swap 14 | . 5 3 4 2 Drop 26 | . 11 11 3 1 Fire 63 | . 19 14 11 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 699 | -9/Materials | Build established: Gunner 805 | -9/Materials | Discovered new exit (range 7) 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 949 | -8/Materials | Identified exit to Garrison 1029 | -8/Materials | Garrison activated, responded to threat 1066 | -8/Materials | Entered Garrison 1068 | -8/Garrison | Triggered checkpoint 1174 | -8/Garrison | Core integrity fell below 50% 1180 | -8/Garrison | Core integrity fell below 20% 1185 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01132_ Overheating: Short circuit. 01134_ Overheating: Matter decay (-40). 01134_ Critical hit (Burn: +37). 01134_ Imp. Ion Engine destroyed. 01135_ Overheating: Particle Gun+ damaged (-19). 01136_ Overheating: Matter decay (-42). 01140_ Overheating: Broken Imp. Aluminum Leg damaged (-2). 01154_ G-47 Trooper destroyed. 01155_ Broken Imp. Aluminum Leg destroyed. 01158_ Imp. Aluminum Leg destroyed. 01158_ Particle Gun+ destroyed. 01161_ Plasma Cutter destroyed. 01162_ Med. Storage Unit destroyed. 01168_ Target Analyzer melted. 01168_ P-60 Hacker destroyed. 01169_ Particle Gun+ destroyed. 01171_ Beam Rifle destroyed. 01173_ Critical hit (Burn: +37). 01174_ Broken Visual Processing Unit destroyed. 01178_ Overheating: Energy bleed (-11). 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