Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 07:33:39 Player: aRandomVoice Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1638) 1638 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 4270 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/700 Matter 127/300 Energy 91/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Matter Pod Advanced Visual Processing Unit Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Grenade Launcher Heavy Mace > --- INVENTORY -------- Core Analyzer Improved Weapon Shielding Autogun Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Advanced Visual Processing Unit Device Matter Filter Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 52 | 5 6 4 11 26 Power 8 | 1 1 1 3 2 Engine 5 | 1 1 1 2 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 14 | 2 2 2 4 4 Treads . | . . . . . Leg 14 | 2 2 2 4 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 2 . 1 9 Device 4 | . . . . 4 Storage 1 | . . . . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 5 | . 2 . . 3 Artifact . | . . . . . Weapon 18 | 2 1 1 3 11 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 1 3 2 Ballistic Cannon . | . . . . . Launcher 5 | . . . . 5 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . . 1 1 17 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 7 | . . 1 1 5 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . 1 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 83 77 80 75 Engine 4 | . 14 11 8 . Core 3 | . . . . 5 Leg 26 | . 28 23 35 24 Device 2 | . . . . 4 Storage 3 | . . . . 5 Processor 7 | . . . 6 11 Protection 7 | . 12 20 7 3 Ballistic Gun 16 | . 28 22 21 11 Impact Weapon 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 24 | 6 14 17 17 24 Greatest Support 80 | 20 20 40 80 80 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 2 5 5 5 Average Carried 3 | 1 . 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 2 5 4 2 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Mutant 13% | Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1135 | 213 149 98 89 586 Remotely . | . . . . . Salvage Created 1498 | . 204 150 308 836 Parts 85 | . 9 13 24 39 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 1 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 5 3 7 19 Guns 24 | . 5 3 7 9 AOE 10 | . . . . 10 Classes Destroyed 13 | . 3 2 3 5 Worker 2 | . . . . 2 Builder 2 | . . . 2 . Tunneler 2 | . . . . 2 Recycler 3 | . 1 . . 2 Operator 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 9 | . 3 . 3 3 Grunt 15 | . 2 2 2 9 Brawler 1 | . . . 1 . Sentry 4 | . . 1 1 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 3 2 6 7 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 4 | . 2 1 2 4 Gunslinging 1 | . . . 1 1 Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 420 | . 31 29 49 311 Missed 142 | . 12 8 16 106 Damage Taken 4061 | . 244 272 464 3081 Core 878 | . 46 37 84 711 Absorbed by Shields . | . . . . . Redirected to Shielding 78 | . . . . 78 Core Remaining (%) 88 | 100 81 90 84 . Volleys Fired 141 | . 19 27 22 73 Largest 3 | . 2 2 3 2 Hottest 92 | . 40 40 65 92 Shots Fired 273 | . 38 53 53 129 Gun 258 | . 38 53 53 114 Cannon . | . . . . . Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 237 | . 38 53 53 93 Thermal 21 | . . . . 21 Explosive 15 | . . . . 15 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 10 5 11 14 Robot Miss Streak 5 | . 5 3 2 5 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 174 | . 23 27 38 86 Core Hits 94 | . 11 10 20 53 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 5 | . 1 . . 4 Critical Strikes 8 | . 1 . 1 6 Burn 2 | . . . . 2 Destroy 5 | . 1 . 1 3 Smash 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3928 | . 257 319 518 2834 Guns 2309 | . 257 319 518 1215 Cannons . | . . . . . Explosions 1523 | . . . . 1523 Melee 82 | . . . . 82 Ramming 14 | . . . . 14 Kinetic 2119 | . 257 319 518 1025 Thermal 190 | . . . . 190 Explosive 1523 | . . . . 1523 Electromagnetic . | . . . . . Impact 82 | . . . . 82 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . 4 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 3 . 17 Message Errors 5 | . . . . 5 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 3 | . . 1 . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 260 | . . . . 260 Projectiles . | . . . . . Explosions 178 | . . . . 178 Melee 82 | . . . . 82 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 227 | . . . . 227 Shots 5 | . . . . 5 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 24 142 67 156 Average Temperature 42 | . 8 32 22 64 Received Heat Transfer 1176 | . 117 147 261 651 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 629 | . . . . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 725 | . 141 179 273 725 Initial 123 | . . 59 . 123 Average 173 | . 95 98 107 225 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 81 | 100 100 100 68 76 Level 1 6 | . . . 31 3 Level 2 11 | . . . . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 1 . 11 Investigation 3 | . 1 . . 2 Extermination 3 | . . . . 3 Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 6 14 11 42 Peak Tracking Total 9 | . 4 7 4 9 Tactical Retreats 8 | . . . 3 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 3 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 20 | . . 1 . 19 Max in Single Turn 6 | . . 1 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 1 1 4 8 Terminals 9 | . 1 1 3 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 33 | . 2 3 10 18 Successful 18 | . 1 3 8 6 Failed 15 | . 1 . 2 12 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 2 3 8 8 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 7 | . . . 2 5 Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 14 | . 1 3 6 4 Record 8 | . 1 2 3 2 Recycling Unit Index 1 | . . . 1 . Alert Level 4 | . . 1 2 1 Locate Traps 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 2 1 Report Inventory 2 | . . . 1 1 Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 1 3 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 167 | . . . 167 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2790 | 38 299 428 377 1648 Spaces Moved 1904 | 33 186 280 217 1188 Core 258 | 15 . . . 243 Treads . | . . . . . Legs 1646 | 18 186 280 217 945 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 118 | 88 120 120 127 116 Slowest Speed 200 | 120 120 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 41 32 25 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . . . . 125 Melee . | . . . . . Projectile . | . . . . . AOE 125 | . . . . 125 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2195 | 42 227 318 272 1336 Wait 32 | . 5 3 11 13 Move 1900 | 32 185 279 216 1188 Hop . | . . . . . Pick Up 37 | 5 8 4 3 17 Fast Attach 11 | . . 2 6 3 Attach 21 | 5 2 . . 14 Detach 2 | . . . . 2 Swap 20 | . 4 2 5 9 Drop 27 | . 4 1 9 13 Fire 141 | . 19 27 22 73 Melee 1 | . . . . 1 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 7) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 457 | -9/Materials | Discovered new exit (range 6) 580 | -9/Materials | Discovered new exit (range 16) 766 | -9/Materials | Entered another Materials area 766 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 986 | -8/Materials | Discovered new exit (range 19) 1143 | -8/Materials | Entered Factory 1143 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1498 | -7/Factory | Discovered new exit (range 13) 2347 | -7/Factory | Build established: Scavenger-Mutant 2566 | -7/Factory | Garrison activated, responded to threat 2599 | -7/Factory | Discovered new exit (range 8) 2615 | -7/Factory | Core integrity fell below 50% 2637 | -7/Factory | Lost 8 parts (4n1u3w) 2692 | -7/Factory | Build established: Mutant 2740 | -7/Factory | Core integrity fell below 20% 2791 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02767_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (175,48) - Loaded: H-55 Commando (179,99) - Loaded: Imp. Field Recycling Unit (79,118) - Loaded: Diametric Drive (36,60) - Idle (177,86) - Building: P-60 Hacker (146,100) - Idle 02768_ Slammed into S-27 Virus. 02770_ Med. Matter Pod destroyed. 02770_ System corrupted by crushing effect (+1). 02774_ System corrupted: Energy discharge (-33). 02784_ Acquired Prototype Energy Gun. 02785_ Identified Imp. Spread Laser. 02785_ Faulty integration damages Adv. Visual Processing Unit (-1). 02786_ Dropped Faulty Imp. Spread Laser. 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