Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 02:08:31 Player: Shay Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (74) 370 Value Destroyed (1568) 1568 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7398 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Matter Pod (200) Advanced Sensor Array Hacking Suite Plasma Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Falx > --- INVENTORY -------- Advanced Heat Sink High-capacity Matter Pod Advanced Sensor Array Hacking Suite Improved Hacking Suite Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Falx Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 2 . . . . . . . 1 . Utility 6 | . . 2 . 1 . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 100 | 6 2 31 . 14 23 1 . 14 1 1 1 . 3 3 Power 10 | 1 . 3 . 2 3 . . 1 . . . . . . Engine 6 | 1 . 2 . 1 2 . . . . . . . . . Core 4 | . . 1 . 1 1 . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 1 6 . 5 12 1 . 2 . . . . 1 . Treads 1 | . 1 . . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . Wheel 12 | 2 . 6 . 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . . . 12 1 . 2 . . . . 1 . Utility 38 | 1 1 13 . 3 6 . . 8 1 1 1 . 2 1 Device 13 | . 1 2 . . 3 . . 5 1 . 1 . . . Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 6 | . . 2 . . . . . 1 . 1 . . 2 . Hackware 6 | . . . . . 3 . . 2 . . . . . 1 Protection 11 | . . 8 . 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . 9 . 4 2 . . 3 . . . . . 2 Energy Gun 6 | 1 . 3 . 1 . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 5 . 3 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 3 . . 1 . . 1 . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . System Corruption 5 | . . 5 . . . . . . . . . . . . Parts Lost 37 | . 1 8 . 9 . . . 5 . . . . . 14 Power 3 | . . 1 . 2 . . . . . . . . . . Propulsion 15 | . 1 1 . 5 . . . 2 . . . . . 6 Utility 12 | . . 2 . 2 . . . 3 . . . . . 5 Weapon 7 | . . 4 . . . . . . . . . . . 3 Highest Loss Streak 14 | . 1 4 . 2 . . . 4 . . . . . 14 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . Average Backups 12 | 1 5 11 24 24 9 8 8 7 7 7 7 7 6 6 Power 1 | . 1 1 3 1 . 1 1 1 1 1 . . . . Propulsion 1 | . . . 3 4 1 2 2 1 . . . . . . Utility 6 | . 2 5 13 12 4 3 3 2 4 3 4 5 4 4 Weapon 3 | . 1 3 4 5 2 2 2 2 2 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . . 5 . 6 9 . . . . . . . . 4 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 17 | . . 5 . 4 4 . . . . . . . . 4 Weapon 6 | . . . . 2 4 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 93 100 90 97 100 100 99 89 92 95 100 94 85 Engine 4 | . 14 6 11 4 3 . . . . . . . . . Core 4 | . . 4 . 3 3 7 7 6 6 6 6 6 5 4 Wheel 9 | . 22 18 22 19 . . . . . . . . . . Flight 16 | . . . . . 35 38 38 33 33 33 33 33 29 27 Device 11 | . 5 9 . 8 10 7 7 14 22 22 20 20 17 13 Storage 8 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 4 Processor 6 | . . 9 11 9 . . . 5 . 3 6 6 11 10 Hackware 7 | . . . . . 16 23 23 19 13 13 13 13 11 11 Protection 7 | . . 11 22 17 1 . . . . . . . . . Energy Gun 6 | . 14 11 11 9 . . . 4 . . 2 6 5 3 Ballistic Gun 6 | . 14 9 11 9 7 7 7 1 . . . . . . Slashing Weapon 2 | . . . . . 6 7 7 6 6 6 6 6 5 4 Peak Build Rating 71 | 6 8 21 21 29 40 40 38 62 61 57 63 61 71 71 Average Rating 34 | 4 6 14 21 24 32 38 38 48 53 55 58 61 65 61 On Entrance 37 | . 6 8 21 21 24 40 38 38 62 52 57 61 61 71 Avg Prop Armor Cover (%) 4 | . 5 5 . . 6 . . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 11 12 108 102 111 109 17 17 25 21 20 23 23 23 26 Greatest Support 34 | 20 20 24 24 34 24 24 23 24 24 24 24 24 31 31 Greatest Overweight (x) 10 | . 1 8 4 10 10 . . 1 . . . . . 1 Average Overweight (x) . | . . 3 4 4 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 8 8 8 8 8 8 8 8 8 Average Capacity 14 | 6 8 18 25 25 9 8 8 8 8 8 8 8 8 7 Most Carried 25 | 3 8 23 25 25 25 8 8 8 8 8 8 7 7 7 Average Carried 12 | 1 6 11 24 24 9 8 8 7 7 7 7 7 6 6 Final Capacity 25 | 8 8 25 25 25 8 8 8 8 8 8 8 8 8 5 Final Carried 25 | 3 8 21 25 25 8 8 8 8 8 8 7 7 7 5 Class Distribution -------------------- 37% | Mutant 26% | Hacker-Sprinter 19% | Hacker-Scout 12% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Matter Collected 2142 | 256 34 505 198 368 61 70 . 36 484 7 51 . . 72 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2750 | . 142 828 148 649 131 10 . 32 649 . . . . 161 Parts 178 | . 16 64 22 39 10 . . 4 7 . . . . 16 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . Recyclers Shooed 3 | . . 2 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 2 . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 45 | . 3 18 7 12 4 . . . . . . . . 1 Melee 5 | . . 1 . . 4 . . . . . . . . . Guns 37 | . 3 16 7 11 . . . . . . . . . . AOE 2 | . . 1 . . . . . . . . . . . 1 Classes Destroyed 12 | . 2 5 . 3 1 . . . . . . . . 1 Worker 2 | . . . . 1 . . . 1 . . . . . . Builder 10 | . . 4 . 2 . . . . . . . . . 4 Tunneler 6 | . 1 1 2 . . . . . . . . . . 2 Hauler 2 | . . . . 2 . . . . . . . . . . Recycler 3 | . . 1 . 1 . . . . . . . . . 1 Operator 3 | . . . . . 2 . . 1 . . . . . . Watcher 3 | . . 2 . . . . . . . . . . . 1 Swarmer 22 | . . 7 7 4 4 . . . . . . . . . Grunt 13 | . 3 7 . 3 . . . . . . . . . . Sentry 6 | . . 4 . 2 . . . . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 2 6 4 7 4 . . 1 . . . . . 9 Combat Bots Only 7 | . 1 4 4 7 4 . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . 1 . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . 1 Melee 1 | . . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 470 | . 20 157 38 133 22 . . 9 2 . . . . 89 Missed 138 | . 7 44 11 33 10 . . 4 1 . . . . 28 Hits 332 | . 13 113 27 100 12 . . 5 1 . . . . 61 Projectile 332 | . 13 113 27 100 12 . . 5 1 . . . . 61 Critical Strikes 7 | . . 3 . 3 1 . . . . . . . . . Part Disruptions 1 | . 1 . . . . . . . . . . . . . Damage Taken 4904 | 3 183 1310 144 1156 172 . . 331 16 . . . . 1589 Core 1520 | . 10 195 26 200 49 . . 35 . . . . . 1005 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 304 | . . 22 54 228 . . . . . . . . . . Core Remaining (%) 81 | 100 96 . 44 63 . . 93 . . . . 95 . . Volleys Fired 194 | . 16 75 21 68 1 . . 2 . . . . . 11 Largest 2 | . 2 2 2 2 1 . . 1 . . . . . 1 Hottest 90 | . 60 90 79 83 25 . . 75 . . . . . 39 Shots Fired 359 | . 32 134 43 136 1 . . 2 . . . . . 11 Gun 348 | . 32 134 43 136 1 . . 2 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . Kinetic 182 | . 16 74 23 68 1 . . . . . . . . . Thermal 96 | . . 6 20 68 . . . 2 . . . . . . Explosive 11 | . . . . . . . . . . . . . . 11 Electromagnetic 70 | . 16 54 . . . . . . . . . . . . Robot Hit Streak 13 | . 9 13 3 9 . . . . . . . . . 4 Robot Miss Streak 8 | . 2 7 6 8 1 . . . . . . . . 2 Penetration Max 1 | . . . . 1 . . . . . . . . . . Secondary Targets 8 | . . 7 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 240 | . 23 97 16 76 9 1 . 2 9 . . . . 7 Core Hits 118 | . 6 45 9 28 5 1 . 1 3 . . . . 20 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . . Critical Strikes 7 | . . 1 1 5 . . . . . . . . . . Burn 4 | . . . 1 3 . . . . . . . . . . Destroy 2 | . . . . 2 . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . Melee Attacks 62 | . . 1 . . 33 1 . 15 11 . . . 1 . Impact 1 | . . 1 . . . . . . . . . . . . Slashing 61 | . . . . . 33 1 . 15 11 . . . 1 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5996 | 7 240 1504 214 1445 317 68 . 151 796 . . . . 1254 Guns 3036 | . 240 1236 214 1346 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1585 | . . 232 . 99 . . . . . . . . . 1254 Melee 1362 | . . 30 . . 317 68 . 151 796 . . . . . Ramming 13 | 7 . 6 . . . . . . . . . . . . Kinetic 1417 | . 105 577 98 637 . . . . . . . . . . Thermal 1199 | . . 275 116 808 . . . . . . . . . . Explosive 1254 | . . . . . . . . . . . . . . 1254 Electromagnetic 751 | . 135 616 . . . . . . . . . . . . Impact 30 | . . 30 . . . . . . . . . . . . Slashing 1332 | . . . . . 317 68 . 151 796 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . 7 7 . . . . 10 10 4 4 . . . Average Corruption 5 | . . 3 7 . . . . 10 4 4 4 . . . Corruption Purged 7 | . . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . 13 15 . . . . 3 6 6 3 . . . Message Errors 11 | . . 2 2 . . . . 1 2 3 1 . . . Matter Fused 7 | . . 2 4 . . . . 1 . . . . . . Heat Flow Errors 4 | . . 2 1 . . . . . . 1 . . . . Energy Discharges 4 | . . 1 . . . . . . 1 . 2 . . . Parts Fused 2 | . . . 1 . . . . . 1 . . . . . Data Loss (minor) 10 | . . 3 4 . . . . 1 . 2 . . . . Data Loss (major) 2 | . . . 1 . . . . . 1 . . . . . Misfires 4 | . . 2 2 . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 429 | . . 38 . . 29 . . 24 326 . . . . 12 Projectiles . | . . . . . . . . . . . . . . . Explosions 20 | . . 8 . . . . . . . . . . . 12 Melee 409 | . . 30 . . 29 . . 24 326 . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | 3 . 79 . 53 . . . . . . . . . . Shots 3 | . . 2 . 1 . . . . . . . . . . Rammed 5 | 1 . 4 . . . . . . . . . . . . Targets Rammed 5 | 1 . 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 337 | . 64 243 337 198 275 59 12 53 2 130 2 2 30 31 Average Temperature 57 | . 29 79 109 81 86 27 6 8 2 28 2 2 17 13 Received Heat Transfer 951 | . 78 417 . 207 . . . 12 . . . . . 237 Effects 3 | . . . 3 . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . 6 . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 4 | . . 1 1 2 . . . . . . . . . . Heat Transferred 2459 | . . 411 370 1678 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 5 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 176 | . 78 176 170 132 136 . . 21 . . . . 21 48 Initial 63 | . . 24 63 46 18 . . 16 . . . . . . Average 42 | . 30 90 75 39 15 . . 3 . . . . 2 4 Influence Increases 1830 | . 158 538 250 427 229 . . 70 . . . . 23 135 Destroy 0b10 Robot/C 900 | . 60 360 140 240 80 . . . . . . . . 20 Destroy 0b10 Robot/NC 145 | . 5 40 10 30 10 . . 10 . . . . . 40 Destroy Leader 190 | . 10 84 10 74 10 . . . . . . . . 2 Successful Hack 80 | . 8 3 . 10 18 . . 20 . . . . 21 . Disable Machine 45 | . . . 15 30 . . . . . . . . . . Destroy Structure 140 | . . 21 . 28 21 . . 10 . . . . 2 58 Partial Spotted 90 | . . . . . 60 . . 15 . . . . . 15 Lose Combat Pursuer 240 | . 75 30 75 15 30 . . 15 . . . . . . Influence Decreases 1830 | . 100 432 294 505 135 101 8 97 . . . . 23 135 Entered New Map 303 | . . 34 101 74 24 51 8 11 . . . . . . Time Decay 1171 | . 90 327 193 265 111 50 . 77 . . . . 23 35 Lost Part 250 | . 10 71 . 60 . . . 9 . . . . . 100 Purge Threat 106 | . . . . 106 . . . . . . . . . . Squads Dispatched 9 | . 2 1 . 2 1 . . 1 . . . . 1 1 Investigation 4 | . 1 1 . 2 . . . . . . . . . . Extermination 3 | . . . . . 1 . . 1 . . . . 1 . Reinforcement 2 | . 1 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Distress Signals 5 | . . 1 . 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 79 | . 10 22 12 15 7 . . 5 1 1 . . . 6 Peak Tracking Total 9 | . 4 4 4 6 5 . . 2 1 9 . . . 5 Tactical Retreats 9 | . 3 1 2 1 1 . . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Traps Triggered 5 | . 2 1 . 1 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Machines Disabled 3 | . . . 1 2 . . . . . . . . . . Max in Single Turn 2 | . . . 1 2 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Machines Accessed 18 | . 1 2 . 1 4 . . 7 . . . . 3 . Terminals 14 | . 1 1 . 1 3 . . 6 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . Total Hacks 56 | . 1 16 . 5 14 . . 17 . . . . 3 . Successful 30 | . 1 11 . 4 5 . . 8 . . . . 1 . Failed 26 | . . 5 . 1 9 . . 9 . . . . 2 . Catastrophic 6 | . . 1 . . 4 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 1 . . 1 10 . . 11 . . . . 2 . Terminals 38 | . 1 2 . 5 12 . . 16 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 14 | . . 14 . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . . . . . Terminal Hacks 9 | . 1 . . 4 1 . . 3 . . . . . . Record 2 | . . . . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 11 | . . 11 . . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 8 | . . . . . 3 . . 4 . . . . 1 . Terminals 8 | . . . . . 3 . . 4 . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 6 | . . . . . 2 . . 3 . . . . 1 . Operators 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . 1 . . . . . . Used 2 | . . . . . 1 . . 1 . . . . . . Hacking Detections 14 | . . 2 . 1 3 . . 5 . . . . 3 . Full Trace Events 3 | . . 2 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Total Allies 2 | . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . 2 . . . Highest-Rated Group 53 | . . . . . . . . . . . 53 . . . Highest-Rated Ally 28 | . . . . . . . . . . . 28 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Active Infowar (turns) 2386 | . . . . . 487 108 17 487 203 253 239 195 227 170 Sensors 1343 | . . . . . . . . 59 203 253 236 195 227 170 Terrain 1794 | . . . . . 51 . . 484 203 253 239 195 227 142 Seismic 1038 | . . . . . 487 108 17 426 . . . . . . Triangulation 35 | . . . . . . . . 35 . . . . . . ECM 1 | . . . . . . . . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Turns Passed 4860 | 50 244 850 496 771 532 108 17 487 203 253 239 195 227 188 Spaces Moved 5863 | 50 153 400 292 365 743 449 71 686 692 474 704 428 152 204 Core 39 | 8 . . . . . . . . . . . . . 31 Treads 73 | . 38 35 . . . . . . . . . . . . Legs 3 | . . . . 3 . . . . . . . . . . Wheels 1184 | 42 115 365 292 362 8 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4564 | . . . . . 735 449 71 686 692 474 704 428 152 173 Fastest Speed 21 | 50 80 80 140 106 23 23 23 23 23 23 23 23 21 21 Average Speed 47 | 75 102 137 140 138 31 23 23 24 23 23 23 23 22 30 Slowest Speed 540 | 80 160 200 140 540 428 23 23 100 23 23 23 23 23 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 2 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 37 | 3 29 39 48 27 20 59 8 20 82 61 70 65 6 25 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . 2 . . . . . 1 . . 1 . . Known Exits Taken 9 | . . 1 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 1 . 1 . . . . . Scrap Searched 10 | . . . 1 . . 2 1 . 1 1 3 1 . . Spaces Dug 35 | . . . . . 21 . . 11 2 . . . 1 . Terrain Destroyed 157 | . . 20 . 31 21 . . 11 2 . . . 1 71 Melee 35 | . . . . . 21 . . 11 2 . . . 1 . Projectile 2 | . . . . 2 . . . . . . . . . . AOE 120 | . . 20 . 29 . . . . . . . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Total 7471 | 59 210 569 340 504 994 450 70 980 714 617 781 523 341 319 Wait 1072 | . 34 8 22 15 157 . . 242 8 140 68 96 183 99 Move 5845 | 50 152 399 291 364 739 446 70 685 691 473 703 427 151 204 Hop 2 | . . . . . 1 1 . . . . . . . . Pick Up 80 | 3 6 23 5 20 12 . . 7 . 1 2 . 1 . Fast Attach 34 | 6 1 8 . 4 4 1 . 5 1 1 2 . 1 . Attach 43 | . 1 10 . 7 9 . . 9 . 1 2 . 2 2 Detach 5 | . . 2 . . . . . 1 1 . . . 1 . Swap 46 | . . 20 . 6 13 . . 5 . . . . 1 1 Drop 84 | . . 19 1 20 25 1 . 9 2 1 4 . . 2 Fire 194 | . 16 75 21 68 1 . . 2 . . . . . 11 Melee 62 | . . 1 . . 33 1 . 15 11 . . . 1 . Ram 4 | . . 4 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 7) 116 | -10/Materials | Discovered new exit (range 7) 142 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 772 | -9/Materials | Discovered new exit (range 16) 818 | -9/Materials | Identified exit to Materials 957 | -9/Materials | Lost 4 parts (1u3w) 1055 | -9/Materials | Discovered new exit (range 8) 1066 | -9/Materials | Identified exit to Mines 1145 | -9/Materials | Entered Mines 1155 | -9/Mines | Met a Derelict bent on vengeance 1251 | -9/Mines | Found a hidden stash of uninstalled traps 1404 | -9/Mines | Core integrity fell below 50% 1512 | -9/Mines | Discovered exit to Materials (range 5) 1627 | -9/Mines | Discovered exit to Materials (range 10) 1628 | -9/Mines | Learned location of Storage (-9) 1641 | -9/Mines | Entered Materials 1641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2032 | -8/Materials | Destroyed 7 combat bots 2349 | -8/Materials | Discovered new exit (range 3) 2353 | -8/Materials | Identified exit to Factory 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Propulsion x2 2558 | -7/Factory | Identified exit to Lower Caves 2901 | -7/Factory | Build established: Hacker-Sprinter 2944 | -7/Factory | Entered Lower Caves 2956 | -7/Lower Caves | Encountered a Warlord checkpoint 2975 | -7/Lower Caves | Learned 4 Factory zone layouts 3045 | -7/Lower Caves | Spotted B-75 Beast 3049 | -7/Lower Caves | Discovered new exit (range 13) 3052 | -7/Lower Caves | Entered another Lower Caves area 3054 | -7/Lower Caves | Discovered new exit (range 7) 3069 | -7/Lower Caves | Entered Factory 3069 | -6/Factory | Evolved 2 slots: Utility x2 3305 | -6/Factory | Identified exit to Lower Caves 3495 | -6/Factory | Crushed by falling debris 3495 | -6/Factory | System corruption reached 10% 3526 | -6/Factory | Lost 4 parts (1n3u) 3556 | -6/Factory | Entered Lower Caves 3688 | -6/Lower Caves | Learned Factory stockpile data 3757 | -6/Lower Caves | Discovered new exit (range 10) 3759 | -6/Lower Caves | Entered another Lower Caves area 4009 | -6/Lower Caves | Discovered new exit (range 14) 4011 | -6/Lower Caves | Encountered a Warlord checkpoint 4011 | -6/Lower Caves | Learned 4 Factory zone layouts 4012 | -6/Lower Caves | Identified exit to Zion 4012 | -6/Lower Caves | Entered Zion 4107 | -6/Zion | Discovered new exit (range 14) 4112 | -6/Zion | System corruption cleaned by Quarantine Array 4144 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4154 | -6/Zion | Found Prototype Device 4156 | -6/Zion | Identified Bomb Factory No. 2 4180 | -6/Zion | Build established: Hacker-Scout 4191 | -6/Zion | Gained Derelict followers 4236 | -6/Zion | Given A8's code to call for help 4251 | -6/Zion | Identified exit to Proximity Caves 4251 | -6/Zion | Entered Proximity Caves 4439 | -5/Proximity Caves | Discovered new exit (range 10) 4440 | -5/Proximity Caves | Identified exit to Factory 4446 | -5/Proximity Caves | Entered Factory 4446 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4664 | -5/Factory | Discovered new exit (range 13) 4667 | -5/Factory | Identified exit to Extension 4673 | -5/Factory | Entered Extension 4791 | -5/Extension | Spotted B-75 Beast 4827 | -5/Extension | Destroyed B-75 Beast 4836 | -5/Extension | Spotted B-75 Beast 4849 | -5/Extension | Core integrity fell below 50% 4859 | -5/Extension | Core integrity fell below 20% 4861 | -5/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04848_ Penetrated by Slug. 04848_ Adv. Signal Interpreter destroyed. 04848_ Knocked back. 04848_ Penetrated by Slug. 04848_ Dropped Sml. Storage Unit. 04851_ R-10 Processor collects Terrain Scan Processor. 04851_ U-05 Engineer lays Concrete. 04852_ Penetrated by Slug. 04853_ U-05 Engineer lays Concrete. 04855_ The unstable cave ceiling collapses. 04855_ U-05 Engineer builds a Wall. 04856_ R-10 Processor collects Wheel+. 04858_ Penetrated by Slug. 04859_ The unstable cave ceiling collapses. 04860_ U-05 Engineer lays Concrete. 04860_ Slug penetrates B-75 Beast. 04860_ Penetrated by Slug. 04861_ U-05 Engineer lays Concrete. 04861_ Adv. Terrain Scan Processor destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ?#??#????????????????????????????????????????????? | | ##??????????#????????????????????????????????????? | | ????#??##????????????????????????????????????????? | | ##??#????#?????#?????????????????????????????????? | | #??##??????????? ????????????????????????????????? | | ???#?#??#??????? ##??????????????????????????????? | | #???#?#????????? #???????????????????????????????? | | ##??#??????#???# ##??????????????????????????????? | | ##?#??##??????## ##?##?##????????????????????????? | | ??#???#???###### ### ## ### ?????????????????????? | | #??##??####?##"" "" "" ""#??????????????????? | | ##?#?#?####### " " "u" #??????????????????? | | ###??### #### wY #??????????????????? | | ###### t #??????????????????? | | ### ## # # #######????????????? | | ????????????? | | ?????????????? | | * Y ??????????????? | | * ???????????????? | | %u uu R ???????????????? | | ## # # % BB #??????????????????? | | ## BB #??????????????????? | | ### #??????????????????? | | ##### ## #??????????????????? | | ######### # ## @ #??????????????????? | | #?????#?###########!#"""#%###;#??????????????????? | | #?#?##????##?????##"#???###??????????????????????? | | #?##?#???##?#??#?? ##????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 20 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 450 Resistance: KI 20 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed PartitionPrecisionFocus Manual? 0 Play Time 01:13:22 Cumulative 21.6 hours Start 2026.02.08 @ 00:51:40 End 2026.02.08 @ 02:08:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b6edc503-33f5-488f-b368-650e2cbcd2d9