Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.04 @ 14:42:52 // AFD2020/Player2 Player: MEOWRTGM Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (154) 770 Value Destroyed (8982) 8982 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (12098) 12098 TOTAL SCORE: 29550 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3472 Follower Combat Kills 8192 Met Zhirov 300 Friendly Fire -366 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 230/900 System Corruption 14% Temperature Cool (-191) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Heavy Treads > --- UTILITY (10) ----- Advanced Cryofiber Web Medium Storage Unit Advanced Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Experimental Cooling System Medium Storage Unit Advanced Energy Well Improved Particle Charger Advanced Powered Armor Improved Remote Force Field Corruption Screen > --- WEAPON ----------- Gamma Rifle Long-range Phase Cannon Long-range Phase Cannon Hypervelocity Railgun > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Treads Centrium Heavy Treads Hardened Medium Armor Plating Advanced Force Field Matter Neutralizer [Rating: 180] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Advanced Myomer Leg Treads Advanced Heavy Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Improved Powered Armor Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 2 2 . . . . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . 1 . . 1 1 1 . . . . . . . . Utility 8 | . . 1 . 1 1 . 1 . . . . 1 2 . 1 Weapon 2 | . . . . 1 . . . . . . . 1 . . . Parts Attached 162 | 6 4 1 . 11 11 13 10 4 3 7 5 18 26 18 25 Power 28 | 1 1 . . . 2 5 2 . 1 1 1 3 2 2 7 Engine 4 | 1 1 . . . 1 . . . . . 1 . . . . Core 11 | . . . . . 1 5 2 . . 1 . 2 . . . Reactor 13 | . . . . . . . . . 1 . . 1 2 2 7 Propulsion 43 | 2 2 1 . 3 2 1 7 . . 4 2 6 4 6 3 Treads 11 | . . . . . . . . . . . . . 3 6 2 Leg 22 | 2 2 1 . 3 . . . . . 4 2 6 1 . 1 Wheel 3 | . . . . . 2 1 . . . . . . . . . Hover 7 | . . . . . . . 7 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 46 | 1 . . . 4 3 5 1 3 1 1 1 4 10 7 5 Device 30 | . . . . 2 3 1 1 3 1 1 . 2 8 5 3 Storage 5 | 1 . . . . . 1 . . . . . 1 . 1 1 Processor 3 | . . . . 1 . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . . 1 . 2 . . . . 1 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 1 . . 4 4 2 . 1 1 1 1 5 10 3 10 Energy Gun 15 | 1 . . . . 1 1 . 1 . 1 . 2 1 . 7 Energy Cannon 18 | . 1 . . . 3 1 . . 1 . 1 2 5 3 1 Ballistic Gun 11 | 1 . . . 4 . . . . . . . 1 4 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . 2 . 1 . 3 2 3 . Parts Lost 46 | . 1 . . 1 . 1 . . 3 . 1 4 5 . 30 Power 7 | . . . . . . 1 . . . . . . . . 6 Propulsion 7 | . . . . . . . . . 2 . . . . . 5 Utility 12 | . . . . . . . . . . . . 1 2 . 9 Weapon 20 | . 1 . . 1 . . . . 1 . 1 3 3 . 10 Highest Loss Streak 29 | . 1 . . 1 . 1 . . 1 . 1 4 4 . 29 Average Slot Usage (%) 87 | . 83 77 77 93 82 79 86 94 86 89 96 96 89 87 80 Engine 2 | . 14 11 11 9 4 2 . . . . 2 4 . . . Core 3 | . . . . . 2 10 11 11 7 9 8 5 . . . Reactor 3 | . . . . . . . . . 2 1 . . 8 9 12 Treads 4 | . . . . . . . . . . . . . 8 17 12 Leg 11 | . 28 33 33 27 4 . . . . 13 28 30 11 . . Wheel 2 | . . . . . 12 13 5 . . . . . . . . Hover 3 | . . . . . . . 15 29 21 9 2 . . . . Device 19 | . . . . 10 12 13 16 17 23 23 23 20 25 28 25 Storage 7 | . 14 11 11 9 7 6 5 5 5 5 5 8 9 9 8 Processor 2 | . . . . 5 7 5 5 5 5 5 . . 3 1 . Protection 3 | . . . . 6 7 5 5 4 . . 4 5 2 2 4 Energy Gun 3 | . 11 . . . . 6 5 5 5 7 6 7 . . 2 Energy Cannon 8 | . 1 11 11 1 4 13 11 11 11 8 9 9 7 10 9 Ballistic Gun 6 | . 14 11 11 24 16 . . . . . . 2 8 7 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 138 | 13 14 12 12 21 32 48 49 49 58 58 70 90 114 122 138 Greatest Support 230 | 20 20 30 30 47 56 56 56 56 72 105 150 160 210 230 220 Greatest Overweight (x) 6 | . . . . . 6 1 4 . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 6 6 6 8 8 8 8 8 8 8 8 8 Most Carried 8 | 4 5 4 6 6 6 7 8 8 8 8 8 8 8 8 8 Average Carried 6 | 2 2 3 4 5 5 5 7 7 7 7 6 6 7 7 7 Final Capacity 8 | 6 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 4 4 6 6 5 6 8 7 7 8 7 8 7 8 . Class Distribution -------------------- 21% | Gunner 20% | Scavenger-Tank 17% | Scavenger-Gunner 13% | Tank 9% | Mutant 8% | Generator-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Tank | -3/Testing Generator-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 3262 | 105 235 31 27 103 213 59 50 282 30 . 115 238 658 606 510 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8916 | . 51 80 50 316 412 350 60 472 650 . 622 645 1595 1170 2443 Parts 320 | . 1 5 9 23 27 20 7 11 18 . 12 19 57 48 63 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 10 13 . 4 . . . . Prevented 24 | . . . . . . . . 8 7 . 9 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 137 | . 1 3 3 8 6 6 1 10 11 . 8 7 25 20 28 Guns 50 | . 1 2 1 8 3 1 . 3 3 . 2 2 10 6 8 Cannons 75 | . . 1 2 . 3 4 1 4 7 . 3 3 15 14 18 AOE 7 | . . . . . . 1 . 2 1 . 1 1 . . 1 Classes Destroyed 18 | . 2 2 . . 4 . . . . . 1 3 . 3 3 Worker 1 | . . . . . . . . . . . . . . 1 . Builder 2 | . . . . . 2 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 1 . . 1 Carrier 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 2 . . . . . . . . . . Watcher 6 | . 1 . . . . 1 . . . . . 2 2 . . Swarmer 17 | . . 2 3 3 . . . 3 1 . . . 2 . 3 Saboteur 2 | . . . . . . . . . . . . . . 1 1 Grunt 66 | . 1 . . 2 2 2 . 7 9 . 6 1 13 9 14 Brawler 4 | . . . . . . . . . . . . 1 1 2 . Duelist 7 | . . . . . . . . . . . 1 . 1 1 4 Protector 1 | . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . 2 . Sentry 14 | . . 1 . 3 1 3 . . 1 . 1 1 2 1 . Hunter 9 | . . . . . 2 . . . . . . 2 1 2 2 Programmer 15 | . . . . . 1 1 1 . . . . 1 5 4 2 Behemoth 1 | . . . . . . . . . . . . 1 . . . Investigator 1 | . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 1 2 1 4 4 3 1 5 4 . 5 2 6 5 12 Combat Bots Only 9 | . 1 2 1 4 2 3 1 5 4 . 5 2 6 5 9 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 2 2 . 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 1 . 1 1 . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Damage Taken 13996 | . 298 63 54 95 213 552 63 300 335 . 406 892 2064 799 7862 Core 1270 | . 73 20 . 7 23 69 15 30 63 . 16 8 235 33 678 Absorbed by Shields 3388 | . . . . . . . . . . . . 184 1155 517 1532 Reduced by Siege Mode 281 | . . . . . . . . . . . . . 69 8 204 Core Remaining (%) 82 | 100 66 . 80 98 93 86 . . . . 79 92 . 51 . Volleys Fired 328 | . 15 7 9 13 17 17 5 25 19 . 11 27 57 39 67 Largest 4 | . 2 2 2 3 3 3 3 3 3 . 3 4 4 4 4 Hottest 363 | . 80 80 80 76 136 155 165 165 225 . 215 296 288 363 363 Shots Fired 1060 | . 28 14 18 31 51 49 15 55 55 . 33 96 214 154 247 Gun 535 | . 27 7 9 31 36 17 5 25 19 . 12 46 111 63 127 Cannon 525 | . 1 7 9 . 15 32 10 30 36 . 21 50 103 91 120 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 335 | . 15 7 9 31 36 . . . . . . 17 107 63 50 Thermal 460 | . 1 7 9 . 13 17 5 25 19 . . 46 103 91 124 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 265 | . 12 . . . 2 32 10 30 36 . 33 33 4 . 73 Robot Hit Streak 38 | . 4 7 3 16 7 7 17 21 26 . 20 38 31 18 26 Robot Miss Streak 4 | . 4 3 2 3 2 2 . 1 1 . 1 2 3 2 2 Penetration Max 2 | . . . . . 1 . . . . . . 1 2 1 2 Secondary Targets 1 | . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 745 | . 13 9 7 21 29 33 14 47 37 . 28 75 143 106 183 Core Hits 308 | . 4 3 3 12 16 14 2 15 20 . 16 27 55 40 81 Critical Hits 33 | . . . . 1 . . . . 1 . . 4 8 7 12 Critical Kills 14 | . . . . . . . . . . . . 1 4 4 5 Critical Parts Destroyed 16 | . . . . 1 . . . . 1 . . 2 3 3 6 Melee Attacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22892 | . 192 156 113 340 668 707 190 1331 1149 . 1038 2107 5037 3777 6087 Guns 7174 | . 175 67 25 340 420 164 22 553 384 . 267 805 1374 559 2019 Cannons 14268 | . 17 89 88 . 248 482 168 652 667 . 545 1180 3663 3218 3251 Explosions 1416 | . . . . . . 61 . 126 98 . 226 122 . . 783 Melee 34 | . . . . . . . . . . . . . . . 34 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3423 | . 89 67 25 340 420 . . . . . . 204 1374 559 345 Thermal 14277 | . 17 89 88 . 185 335 137 674 327 . 226 1181 3663 3218 4137 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 5158 | . 86 . . . 63 372 53 657 822 . 812 722 . . 1571 Impact 34 | . . . . . . . . . . . . . . . 34 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 . . . . 2 1 1 1 1 1 3 3 6 14 Average Corruption 2 | . 1 . . . . 1 1 1 1 1 1 2 2 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 83 | . . . . . . 1 . 2 3 1 2 3 17 48 6 Message Errors 23 | . . . . . . . . 1 1 . 2 2 3 13 1 Matter Fused 17 | . . . . . . . . . . . . 1 1 14 1 Heat Flow Errors 4 | . . . . . . . . . . . . . 3 . 1 Energy Discharges 9 | . . . . . . . . . 1 . . . 1 5 2 Data Loss (minor) 7 | . . . . . . 1 . 1 . 1 . . 2 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 . Targeting Errors 16 | . . . . . . . . . 1 . . . 7 8 . Weapon Failures 4 | . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 588 | . . . . . . 18 18 34 24 . 2 63 90 178 161 Projectiles 505 | . . . . . . 18 18 34 24 . 2 63 90 178 78 Explosions 83 | . . . . . . . . . . . . . . . 83 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . . . . . . . . 56 . . . 78 Shots 2 | . . . . . . . . . . . 1 . . . 1 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 299 | . 93 36 45 8 . 154 . 12 299 . 201 90 204 . . Average Temperature 47 | . 42 17 18 4 . 58 . 4 72 . 70 28 62 . . Received Heat Transfer 2379 | . 153 9 . 9 39 54 . 162 146 . 120 81 319 133 1154 Effects 2 | . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . Siege Activations 6 | . . . . . . . . . . . . . 2 1 3 Total Turns 103 | . . . . . . . . . . . . . 34 17 52 Longest Duration 24 | . . . . . . . . . . . . . 17 17 24 Robots Corrupted 6 | . 1 . . . . . . 1 . . 2 1 . . 1 Combat Hostiles 5 | . . . . . . . . 1 . . 2 1 . . 1 Parts Fried 23 | . 2 . . . . 1 . 4 1 . 7 1 . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . . . 3 2 . 4 Heat Transferred 13242 | . 37 185 185 . 350 420 148 890 372 . 200 1625 2587 2593 3650 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 1 . 1 2 . 1 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 2946 | . 303 315 299 465 313 246 156 . . . . 462 1116 2799 2946 Average Influence 624 | . 110 205 206 261 193 110 79 . . . . 133 429 1587 1892 Maximum Alert Level 5 | . 1 1 1 2 1 1 . . . . . 2 4 5 5 Low Security (%) 42 | 100 80 63 54 17 60 87 100 . . . . 72 26 . . Level 1 20 | . 19 36 45 76 39 12 . . . . . 23 23 . . Level 2 6 | . . . . 6 . . . . . . . 3 27 3 . Level 3 10 | . . . . . . . . . . . . . 21 47 . Level 4 7 | . . . . . . . . . . . . . . 9 49 Level 5 5 | . . . . . . . . . . . . . . 40 . High Security 6 | . . . . . . . . . . . . . . . 50 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 2 . 1 4 2 1 . . . 1 2 13 18 18 Investigation 3 | . 1 . . . 2 . . . . . . . . . . Extermination 12 | . . . . . 1 1 1 . . . . 2 4 2 1 Reinforcement 19 | . . 2 . 1 1 1 . . . . . . 5 6 3 Assault 29 | . . . . . . . . . . . 1 . 4 10 14 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 2 2 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 13 | . 1 1 . 3 . 2 . . . . . 2 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 394 | . 12 9 11 12 14 12 3 14 17 . 14 29 64 74 109 Peak Tracking Total 17 | . 5 4 4 3 3 3 2 5 6 . 6 6 9 13 17 Tactical Retreats 22 | . . . 1 . . 1 . 1 3 . 1 2 3 5 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 6 | . 2 . . . 1 2 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 30 | . 3 . . . 2 . . . 5 . 1 6 2 10 1 Max in Single Turn 1 | . . . . . . . . . 1 . 1 . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 38 | . 2 1 . 2 7 2 1 . . 9 . 8 3 2 1 Terminals 19 | . 2 1 . 2 4 1 1 . . . . 3 2 2 1 Fabricators 5 | . . . . . 1 1 . . . . . 2 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Total Hacks 111 | . 9 2 . 5 14 2 2 . . 48 . 19 7 2 1 Successful 79 | . 5 1 . 4 9 1 1 . . 48 . 9 1 . . Failed 32 | . 4 1 . 1 5 1 1 . . . . 10 6 2 1 Catastrophic 6 | . 1 . . . 1 1 . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . 2 . 2 . . . . . . . . . . . Terminals 38 | . 9 2 . 5 9 1 2 . . . . 4 3 2 1 Fabricators 12 | . . . . . 1 1 . . . . . 6 4 . . Repair Stations 5 | . . . . . . . . . . . . 5 . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . 1 . . . . . . 2 . . . Terminal Hacks 65 | . 5 . . 3 5 . 1 . . 48 . 3 . . . Record 36 | . . . . . . . . . . 36 . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . 1 . . . Locate Traps 4 | . . . . 1 2 . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . Maintenance Status 2 | . 1 . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 1 . . . . . 2 1 . . Network Status 2 | . . . . . 1 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . . . . . . . Terminals 2 | . . 1 . 1 . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 1 . 2 5 1 1 . . . . 7 3 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . Matter 278 | . . . . . . . . . . . . . 278 . . Time 139 | . . . . . . . . . . . . . 139 . . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . Time 25 | . . . . . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 3 | . 1 . 2 . . . . . . . . . . . . Largest Group 3 | . 1 1 3 3 1 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 233 | . 59 63 103 129 99 114 123 123 125 132 133 176 205 225 233 Highest-Rated Ally 233 | . 59 63 62 91 99 114 123 123 125 132 133 176 205 225 233 Total Orders 2 | . . . . . . 1 . . . . . . . 1 . GOTO 1 | . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 456 | . 18 17 16 23 17 20 7 13 16 . 16 35 100 61 97 Total Damage 30292 | . 611 228 113 450 539 1054 310 786 853 . 819 3359 7138 10825 3207 Kills 239 | . 9 5 5 6 7 7 3 3 6 . 2 18 34 67 67 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 3 1 . . . . . . Drone Launches 4 | . . . . . . 2 . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 10211 | 56 212 153 228 491 964 947 334 330 601 170 482 1356 1583 1256 1048 Spaces Moved 6785 | 44 131 103 160 318 753 790 272 374 629 167 357 868 726 656 437 Core 12 | 11 . . . . 1 . . . . . . . . . . Treads 1531 | . . . . . . . . . . . . . 438 656 437 Legs 2426 | 33 131 103 160 318 114 . . . . 54 357 868 288 . . Wheels 1523 | . . . . . 638 790 95 . . . . . . . . Hover 1293 | . . . . . . . 177 374 629 113 . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 120 100 100 33 45 43 52 120 120 120 145 152 Average Speed 109 | 102 120 120 120 121 104 103 80 45 46 74 120 120 135 148 162 Slowest Speed 370 | 120 120 120 120 130 350 110 370 45 52 150 120 120 165 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 34 16 50 27 22 22 10 57 77 62 61 24 26 66 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . . 2 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 106 | . . . . 2 . 6 . 8 15 . 9 16 16 9 25 Melee . | . . . . . . . . . . . . . . . . Projectile 62 | . . . . 2 . 2 . 1 4 . . 7 16 9 21 AOE 44 | . . . . . . 4 . 7 11 . 9 9 . . 4 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Total 8831 | 53 158 118 178 404 895 888 376 484 892 212 387 1122 1202 845 617 Wait 1284 | . . 7 8 35 88 44 71 75 235 30 8 175 348 100 60 Move 6770 | 43 130 102 159 317 752 789 271 373 628 166 356 867 725 655 437 Hop . | . . . . . . . . . . . . . . . . Pick Up 136 | 4 6 1 2 14 10 11 10 3 4 4 4 19 18 12 14 Fast Attach 42 | 4 . . . 2 3 1 5 . . 4 . 3 10 7 3 Attach 68 | 2 1 1 . 4 5 4 3 2 1 1 4 9 10 5 16 Detach . | . . . . . . . . . . . . . . . . Swap 53 | . 3 . . 5 3 8 2 2 2 2 1 7 6 6 6 Drop 144 | . 3 . . 14 17 13 9 4 3 5 3 15 28 20 10 Fire 328 | . 15 7 9 13 17 17 5 25 19 . 11 27 57 39 67 Melee 1 | . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . 1 . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Accompanied by 1 ally 269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 367 | -9/Materials | Discovered new exit (range 15) 422 | -9/Materials | Entered Mines 422 | -9/Mines | Accompanied by 1 ally 453 | -9/Mines | Met a Derelict bent on vengeance 496 | -9/Mines | Learned location of 1 exit from Materials 501 | -9/Mines | Learned location of 1 exit from Materials 629 | -9/Mines | Discovered new exit (range 9) 630 | -9/Mines | Discovered new exit (range 7) 650 | -9/Mines | Entered Materials 650 | -8/Materials | Accompanied by 3 allies 650 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 651 | -8/Materials | Identified exit to Factory 655 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1056 | -8/Materials | Discovered exit to Factory (range 15) 1141 | -8/Materials | Entered Factory 1141 | -7/Factory | Accompanied by 1 ally 1141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1611 | -7/Factory | Build established: Gunner 2094 | -7/Factory | Discovered new exit (range 10) 2105 | -7/Factory | Entered another Factory area 2105 | -6/Factory | Accompanied by 1 ally 2105 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2166 | -6/Factory | Build established: Scavenger-Gunner 2994 | -6/Factory | Build established: Gunner 3028 | -6/Factory | Discovered new exit (range 9) 3052 | -6/Factory | Entered another Factory area 3052 | -5/Factory | Accompanied by 1 ally 3052 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3360 | -5/Factory | Discovered new exit (range 13) 3386 | -5/Factory | Entered Upper Caves 3386 | -5/Upper Caves | Accompanied by 1 ally 3392 | -5/Upper Caves | Identified exit to Upper Caves 3457 | -5/Upper Caves | Learned location of 1 exit from Factory 3458 | -5/Upper Caves | Encountered a Warlord checkpoint 3601 | -5/Upper Caves | Build established: Scavenger-Gunner 3649 | -5/Upper Caves | Learned Factory emergency access door positions 3699 | -5/Upper Caves | Found Imp. Powered Armor 3716 | -5/Upper Caves | Entered another Upper Caves area 3716 | -5/Upper Caves | Accompanied by 1 ally 3788 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4048 | -5/Upper Caves | Learned 4 Factory zone layouts 4052 | -5/Upper Caves | Attracted the attention of an 0b10 base 4108 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4307 | -5/Upper Caves | Discovered new exit (range 10) 4317 | -5/Upper Caves | Entered Zhirov 4317 | -5/Zhirov | Accompanied by 1 ally 4317 | -5/Zhirov | Discovered new exit (range 3) 4327 | -5/Zhirov | Met Zhirov 4341 | -5/Zhirov | Learned location of Quarantine (-2) 4341 | -5/Zhirov | Learned location of Testing (-3) 4341 | -5/Zhirov | Learned location of Command (-1) 4350 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4358 | -5/Zhirov | Found Alien Artifact 4368 | -5/Zhirov | Found Alien Artifact 4487 | -5/Zhirov | Entered Proximity Caves 4487 | -4/Proximity Caves | Accompanied by 1 ally 4620 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4939 | -4/Proximity Caves | Discovered new exit (range 12) 4969 | -4/Proximity Caves | Entered Factory 4969 | -4/Factory | Accompanied by 1 ally 4969 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4970 | -4/Factory | Identified exit to Upper Caves 4977 | -4/Factory | Identified Integrated Dissipator 4977 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+2%) 5056 | -4/Factory | Build established: Scavenger-Tank 5361 | -4/Factory | Found Quantum Capacitor 5433 | -4/Factory | Spotted B-86 Titan 5468 | -4/Factory | Lost 4 parts (1u3w) 5506 | -4/Factory | Destroyed B-86 Titan 5758 | -4/Factory | Repaired Flexi-carbon Leg 6297 | -4/Factory | Discovered new exit (range 7) 6325 | -4/Factory | Entered Research 6325 | -3/Research | Accompanied by 1 ally 6325 | -3/Research | Evolved 2 slots: Utility x2 6578 | -3/Research | Lost 4 parts (1u3w) 6823 | -3/Research | Fabricated Enh. Nova Cannon (x1) 7276 | -3/Research | Build established: Tank 7325 | -3/Research | First assault squad dispatched 7332 | -3/Research | Spotted B-86 Titan 7394 | -3/Research | Allies destroyed B-86 Titan 7727 | -3/Research | Build established: Gunner 7873 | -3/Research | Discovered new exit (range 12) 7908 | -3/Research | Entered Testing 7908 | -3/Testing | Accompanied by 1 ally 8158 | -3/Testing | First assault squad dispatched 8401 | -3/Testing | Found Adv. Powered Armor 8723 | -3/Testing | Build established: Tank 9130 | -3/Testing | Discovered new exit (range 14) 9164 | -3/Testing | Entered Research 9164 | -2/Research | Accompanied by 1 ally 9164 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9460 | -2/Research | Build established: Generator-Tank 9678 | -2/Research | High security lockdown imminent 9758 | -2/Research | High security lockdown engaged 9938 | -2/Research | Spotted Investigator 9952 | -2/Research | Destroyed Investigator 10001 | -2/Research | Destroyed 9 combat bots 10073 | -2/Research | Spotted Striker 10090 | -2/Research | Destroyed Striker 10141 | -2/Research | System corruption reached 10% 10179 | -2/Research | Core integrity fell below 50% 10191 | -2/Research | Core integrity fell below 20% 10212 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10174_ System corrupted: Energy discharge (-210). Player 2: "Lgt. Quantum Reactor, good armor until it's not." 10179_ L-61 Swordsman destroyed. 10182_ Player 2 removes Imp. Matter Compressor. 10182_ Player 2 removes Adv. Energy Well. 10183_ Acquired Gamma Rifle. 10183_ Player 2 acquires Lgt. Quantum Reactor. 10184_ Adv. Heavy Treads destroyed. 10188_ G-73 Enforcer destroyed. 10188_ Switching to secondary target: G-73 Enforcer. 10188_ Lgt. Quantum Reactor destroyed. 10190_ Phase Gun destroyed. 10190_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 10191_ KIOFR/:UN|3UYA=NH3 9R1O|P:,WX: 10196_ Myomer Leg destroyed. 10198_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 10199_ Power Amplifier destroyed. 10200_ Gamma Rifle destroyed. 10205_ Powered Hammer destroyed. 10208_ System corrupted: Energy discharge (-126). 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"????????????????????????????# =+ | | ????????? "????????????????????????????# # | | ????????? ?????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 81 Energy Capacity 1320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1250 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Evasion (%) 57 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Armchair Analyst Preemptive Strike The Science Guy Turtlemind Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . 2 . 2 2 2 2 . . . . 2 2 . 2 . Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . 1 . 1 1 1 . . . . . . . . . . Utility 8 | . 1 . . . 1 1 . . . . 2 2 . 1 . Weapon 3 | . . . . 1 . 1 . . . . . . . 1 . Parts Attached 187 | . 11 7 8 12 10 11 3 . 3 2 7 28 39 27 19 Parts Lost 55 | . 1 . 2 . 1 . . 1 1 . 3 7 5 10 24 Damage Taken 11917 | . 85 123 204 51 277 413 113 251 414 . 431 1053 1366 3220 3916 Core 1465 | . 10 24 36 . 26 47 10 . 28 . 47 78 54 313 792 Player 2/Cogmind (%) 53 | . 12 54 100 . 53 40 40 . 30 . 74 90 18 90 53 Absorbed by Shields 5003 | . . . . . . 158 44 93 154 . 159 86 1164 1612 1533 Damage Inflicted 30207 | . 611 228 91 387 539 1054 310 786 853 . 819 3359 7138 10825 3207 Player 2/Cogmind (%) 56 | . 76 59 44 53 44 59 62 37 42 . 44 61 58 74 34 Combat Hostiles Destroyed 186 | . 8 4 4 3 4 4 2 2 6 . 2 15 30 50 52 Player 2/Cogmind (%) 57 | . 88 57 57 27 40 40 66 16 35 . 20 68 54 71 65 Game ------ Seed NovaTargetingReconstructor Manual? 0 Play Time 02:48:57 Cumulative 33.3 hours Start 2020.05.03 @ 21:15:15 End 2020.05.04 @ 14:42:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 36 Rogue 22 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cda89d2-d747-4128-8880-c66e96d51b57