Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 22:37:07 Player: Dew Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (4035) 4035 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 9179 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 103 Entered Garrisons 200 Friendly Fire -128 Cogmind --------- Core Integrity 822/1000 Matter 247/300 Energy 16/100 System Corruption 2% Temperature Cool (12) Movement Walking (130) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Titanium Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Titanium Leg Improved VSS Leg Advanced ECM Suite Improved Propulsion Shielding Relay Coupler [NC] (26) Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Phase Cannon Gauss Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Titanium Leg Improved Carbon-fiber Leg Improved VSS Leg Advanced ECM Suite Improved Propulsion Shielding Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Slots Evolved 10 | . . 2 2 . 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 2 . . . . . Utility 4 | . . 1 . . 1 1 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 94 | . 2 15 33 10 10 18 . 6 Power 12 | . . 2 4 1 1 3 . 1 Engine 6 | . . 2 2 1 . 1 . . Core 6 | . . . 2 . 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 31 | . . 7 9 4 3 6 . 2 Treads 1 | . . 1 . . . . . . Leg 16 | . . . 2 3 3 6 . 2 Wheel . | . . . . . . . . . Hover 9 | . . 3 5 1 . . . . Flight 5 | . . 3 2 . . . . . Utility 21 | . 1 2 5 . 6 6 . 1 Device 10 | . 1 1 1 . 2 4 . 1 Storage 3 | . . . 2 . 1 . . . Processor 1 | . . . . . . 1 . . Hackware 2 | . . . 1 . 1 . . . Protection 5 | . . 1 1 . 2 1 . . Artifact . | . . . . . . . . . Weapon 30 | . 1 4 15 5 . 3 . 2 Energy Gun 11 | . . 1 8 . . 1 . 1 Energy Cannon 3 | . . . 1 1 . 1 . . Ballistic Gun 6 | . . 1 3 2 . . . . Ballistic Cannon 5 | . . 2 2 . . 1 . . Launcher 4 | . 1 . 1 2 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 5 1 . . . . Parts Lost 44 | . . 2 9 4 3 11 . 15 Power 6 | . . . 2 . . 1 . 3 Propulsion 18 | . . 1 3 4 1 3 . 6 Utility 6 | . . 1 1 . . 2 . 2 Weapon 14 | . . . 3 . 2 5 . 4 Highest Loss Streak 12 | . . 2 3 4 1 7 . 12 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 6 6 8 9 8 7 8 8 Power 1 | . 1 1 . 1 1 . 2 1 Propulsion 1 | . 3 2 1 1 . 1 3 3 Utility 2 | . . . 1 2 2 3 2 3 Weapon 2 | . 1 2 4 4 3 . . . Tool/Special . | . . . . . . . . . Unused Backups 23 | . 8 3 7 . . . . 5 Power 3 | . 1 1 1 . . . . . Propulsion 8 | . 4 1 1 . . . . 2 Utility 5 | . 1 . 1 . . . . 3 Weapon 7 | . 2 1 4 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 88 89 93 96 95 91 93 91 Engine 6 | . 14 11 5 9 5 4 5 1 Core 2 | . . . 2 . . 6 5 8 Leg 19 | . 28 . 6 19 30 30 29 28 Hover 12 | . . 20 28 24 6 . . . Flight 2 | . . 8 6 . . . . . Device 7 | . 2 5 11 9 4 7 16 12 Storage 8 | . 14 11 9 9 7 6 5 5 Hackware 6 | . . . 2 9 13 13 11 11 Protection 2 | . . 7 3 . 2 1 . 3 Energy Gun 3 | . 14 10 2 . . . 5 4 Ballistic Gun 9 | . 9 6 8 13 18 7 . . Ballistic Cannon 2 | . . 3 5 . . 2 5 4 Launcher 2 | . 4 1 . 3 3 3 . . Peak Build Rating 64 | . 7 17 41 41 44 58 62 64 Average Rating 33 | . 6 10 33 37 37 44 61 58 On Entrance 29 | 6 6 7 17 41 36 32 54 62 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 11 14 19 32 27 31 52 54 54 Greatest Support 86 | 20 20 21 42 51 65 84 84 86 Greatest Overweight (x) 3 | . . 3 1 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 Average Capacity 9 | . 8 8 9 10 10 10 10 10 Most Carried 10 | . 8 8 10 10 10 10 9 10 Average Carried 7 | . 5 6 8 9 8 7 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 9 6 10 9 8 Class Distribution -------------------- 54% | Mutant 11% | Hacker-Gunner 9% | Scavenger-Gunner 8% | Hacker-Tank 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Matter Collected 3175 | 200 . 270 1221 316 605 419 . 144 Remotely . | . . . . . . . . . Salvage Created 4016 | . 74 400 1410 760 829 354 . 189 Parts 208 | . 11 17 63 42 48 19 . 8 Haulers Intercepted 4 | . . 1 3 . . . . . Recyclers Shooed 5 | . . 2 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Combat Hostiles Destroyed 86 | . 6 8 23 18 18 7 . 6 Guns 34 | . 3 4 6 5 12 3 . 1 Cannons 18 | . . 2 10 . . 1 . 5 AOE 32 | . 3 2 5 13 6 3 . . Classes Destroyed 15 | . 2 5 2 3 2 1 . . Worker 5 | . 1 . 1 1 2 . . . Builder 3 | . . . . 2 1 . . . Hauler 4 | . . 1 3 . . . . . Recycler 7 | . . 1 3 1 1 1 . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . . 1 . . . Watcher 4 | . . 1 2 . 1 . . . Swarmer 13 | . 6 . . . 4 . . 3 Grunt 50 | . . 6 15 14 12 . . 3 Brawler 3 | . . . 1 2 . . . . Protector 1 | . . . . 1 . . . . Sentry 9 | . . 2 4 1 1 1 . . Hunter 4 | . . . 3 . . 1 . . Programmer 3 | . . . . . 1 2 . . Assembled 3 | . . . . . . 3 . . Best Kill Streak 13 | . 4 4 8 13 8 3 . 3 Combat Bots Only 10 | . 3 3 6 10 5 3 . 3 Max Kills in Single Turn 7 | . 3 2 1 7 2 2 . 2 Gunslinging . | . . . . . . . . . Exploded 6 | . 3 1 1 6 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Hostile Shots Fired 643 | . 11 41 114 105 95 139 . 138 Missed 224 | . 1 15 35 39 37 54 . 43 Hits 419 | . 10 26 79 66 58 85 . 95 Melee 8 | . . . . . . 8 . . Projectile 411 | . 10 26 79 66 58 77 . 95 Critical Strikes 14 | . . . 2 3 4 1 . 4 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6736 | . 99 289 1338 1046 786 1341 . 1837 Core 772 | . 41 32 159 162 142 58 . 178 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 9 | . . . . . 9 . . . Regen/Repaired (Parts) 176 | . . . 106 . 70 . . . Core Remaining (%) 81 | 100 83 92 . 41 79 93 . . Volleys Fired 204 | . 4 23 69 26 40 19 . 23 Largest 3 | . 2 2 2 2 3 3 . 3 Hottest 200 | . 70 73 108 66 91 101 . 200 Shots Fired 415 | . 8 46 130 47 96 45 . 43 Gun 241 | . 4 27 56 34 85 28 . 7 Cannon 126 | . . 15 66 . . 10 . 35 Launcher 47 | . 4 4 8 13 11 7 . . Special 1 | . . . . . . . . 1 Kinetic 299 | . . 26 103 34 85 38 . 13 Thermal 29 | . . . . . . . . 29 Explosive 31 | . 4 4 4 8 11 . . . Electromagnetic 55 | . 4 16 23 5 . 7 . . Robot Hit Streak 21 | . 3 14 21 15 14 4 . 5 Robot Miss Streak 6 | . 2 2 6 3 4 4 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 3 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 265 | . 3 30 105 32 53 23 . 19 Core Hits 247 | . 7 20 96 57 46 12 . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . 4 . . . 1 . 1 Burn 1 | . . . . . . . . 1 Blast 5 | . . 4 . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9378 | . 175 778 2464 2543 1989 686 . 743 Guns 2647 | . 32 233 633 417 945 276 . 111 Cannons 2052 | . . 243 1086 . . 96 . 627 Explosions 4655 | . 143 302 745 2123 1028 314 . . Melee . | . . . . . . . . . Ramming 24 | . . . . 3 16 . . 5 Kinetic 3696 | . . 365 1401 417 945 372 . 196 Thermal 1072 | . . . 213 317 . . . 542 Explosive 3154 | . 143 302 233 1336 1028 112 . . Electromagnetic 1432 | . 32 111 617 470 . 202 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 . 2 Average Corruption 4 | . . . . . . 5 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . . 14 . 1 Message Errors 2 | . . . . . . 2 . . Matter Fused 2 | . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . 3 . . Misfires 4 | . . . . . . 4 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 105 | . . . 15 . 60 30 . . Projectiles 11 | . . . . . . 11 . . Explosions 94 | . . . 15 . 60 19 . . Melee . | . . . . . . . . . Knockbacks 46 | . . 4 38 . 1 . . 3 Impact 1 | . . . . . 1 . . . Kinetic 43 | . . 4 36 . . . . 3 Secondary 2 | . . . 2 . . . . . Self-Inflicted Damage 237 | . 14 . 53 28 99 43 . . Shots 12 | . 1 . 1 4 4 2 . . Rammed 1 | . . . . 1 . . . . Targets Rammed 4 | . . . . 1 1 . . 2 Kicked 3 | . . . . . 1 . . 2 Crushed . | . . . . . . . . . Highest Temperature 606 | . 27 150 114 53 89 142 . 606 Average Temperature 69 | . 12 34 34 18 30 49 . 277 Received Heat Transfer 2291 | . . 147 513 522 249 138 . 722 Effects 10 | . . . . . . . . 10 Shutdowns 6 | . . . . . . . . 6 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 3 | . . . 2 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1406 | . . . 250 314 . . . 842 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 2 3 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Maximum Alert Level 2 | . . . 1 2 2 1 . . Low Security (%) 58 | . 100 100 31 20 24 85 100 100 Level 1 33 | . . . 68 13 57 14 . . Level 2 8 | . . . . 66 18 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 620 | . 161 181 372 620 523 247 . 115 Initial 273 | . . 50 68 143 273 247 . . Average 184 | . 38 112 230 407 290 106 . 51 Influence Increases 2963 | . 187 330 796 667 638 160 . 185 Destroy 0b10 Robot/C 1700 | . 120 160 460 400 360 80 . 120 Destroy 0b10 Robot/NC 130 | . 5 15 45 30 30 5 . . Destroy Leader 376 | . 20 44 120 80 72 30 . 10 Allied During Kill 20 | . . . . 20 . . . . Successful Hack 93 | . 6 14 17 14 42 . . . Disable Machine 180 | . 15 30 30 30 45 30 . . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 219 | . 21 22 34 63 59 15 . 5 Partial Spotted 105 | . . 15 60 30 . . . . Lose Combat Pursuer 90 | . . 30 30 . 30 . . . Influence Decreases 2918 | . 68 287 618 407 731 667 . 140 Entered New Map 947 | . . 69 94 197 327 260 . . Time Decay 1506 | . 68 198 434 130 374 302 . . Lost Part 425 | . . 20 90 40 30 105 . 140 Lost Ally 40 | . . . . 40 . . . . Squads Dispatched 18 | . . 2 2 5 6 3 . . Investigation 8 | . . 2 . 1 4 1 . . Extermination 3 | . . . . . 1 2 . . Reinforcement 5 | . . . 2 2 1 . . . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Distress Signals 7 | . . . 2 2 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 9 16 36 29 32 20 . 15 Peak Tracking Total 9 | . 3 5 5 9 5 7 . 8 Tactical Retreats 10 | . . 2 2 . 2 3 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Traps Triggered 3 | . . . . 1 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Machines Disabled 13 | . 1 2 2 2 3 2 . 1 Max in Single Turn 2 | . 1 1 1 2 1 1 . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Machines Accessed 28 | . 3 6 6 2 7 3 1 . Terminals 22 | . 3 6 3 2 6 2 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 73 | . 6 15 19 6 20 6 1 . Successful 36 | . 2 4 11 5 13 . 1 . Failed 37 | . 4 11 8 1 7 6 . . Catastrophic 6 | . . 2 1 . 1 2 . . Database Lockouts . | . . . . . . . . . Manual 18 | . 4 3 3 2 2 4 . . Terminals 57 | . 6 15 9 6 17 4 . . Fabricators . | . . . . . . . . . Repair Stations 12 | . . . 9 . 3 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 26 | . 2 4 4 5 11 . . . Record 3 | . . 1 . . 2 . . . Open DSF 1 | . . . . . 1 . . . Terminal Index 3 | . . . 1 1 1 . . . Fabricator Index 1 | . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . Locate Traps 5 | . . 1 1 1 2 . . . Disarm Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 3 | . . 1 1 . 1 . . . Zone Layout 6 | . 2 1 1 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 6 . 2 . . . Scan Component 4 | . . . 3 . 1 . . . Repair 4 | . . . 3 . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 23 | . 2 5 5 2 6 3 . . Full Trace Events 9 | . . 3 . 1 4 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 3 . 1 . . . Time 210 | . . . 180 . 30 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . Total Damage 127 | . . . . 127 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Active Infowar (turns) 515 | . 95 143 . . . 160 69 48 Sensors 154 | . . . . . . 74 68 12 Structural 238 | . 95 143 . . . . . . ECM 168 | . . . . . . 86 46 36 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Turns Passed 4126 | . 472 411 1061 269 874 683 69 287 Spaces Moved 3053 | 1 327 406 870 180 581 482 51 155 Core . | . . . . . . . . . Treads 71 | . . 71 . . . . . . Legs 1644 | 1 327 . 7 40 581 482 51 155 Wheels . | . . . . . . . . . Hover 1083 | . . 146 797 140 . . . . Flight 255 | . . 189 66 . . . . . Fastest Speed 28 | 120 120 34 28 52 122 122 128 126 Average Speed 92 | 120 120 64 51 76 122 124 128 129 Slowest Speed 270 | 120 120 270 190 126 123 128 128 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 2 43 46 61 43 15 15 1 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 236 | . 26 19 34 75 63 19 . . Melee . | . . . . . . . . . Projectile 3 | . . 1 . . . 2 . . AOE 233 | . 26 18 34 75 63 17 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Gar Total 4036 | . 399 509 1371 272 694 536 54 201 Wait 468 | . 59 38 302 24 36 1 . 8 Move 3044 | . 326 403 869 179 580 481 51 155 Hop 1 | . . 1 . . . . . . Pick Up 70 | . 5 10 30 5 7 9 1 3 Fast Attach 41 | . 1 5 18 2 4 9 . 2 Attach 42 | . . 5 15 3 7 5 2 5 Detach 17 | . . 4 9 . 2 . . 2 Swap 65 | . 1 8 26 15 8 7 . . Drop 67 | . 3 12 33 4 9 5 . 1 Fire 204 | . 4 23 69 26 40 19 . 23 Melee . | . . . . . . . . . Ram 1 | . . . . 1 . . . . Kick 3 | . . . . . 1 . . 2 Crush . | . . . . . . . . . Escape Stasis 13 | . . . . 13 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Discovered new exit (range 16) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Propulsion x2 1450 | -8/Materials | Lost 3 parts (1p1n1w) 1555 | -8/Materials | Lost 3 parts (1n1u1w) 1641 | -8/Materials | Discovered new exit (range 9) 1807 | -8/Materials | Repaired Aerolev Unit 1868 | -8/Materials | Repaired Aerolev Unit 1930 | -8/Materials | Repaired Aerolev Unit 1945 | -8/Materials | Entered Storage 1962 | -8/Storage | Met a pair of Derelict thieves 2057 | -8/Storage | Destroyed 8 combat bots 2140 | -8/Storage | Core integrity fell below 50% 2182 | -8/Storage | Lost 4 parts (4n) 2189 | -8/Storage | Destroyed 10 combat bots 2195 | -8/Storage | Discovered new exit (range 16) 2214 | -8/Storage | Entered Factory 2214 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2309 | -7/Factory | Repaired Aerolev Unit 2376 | -7/Factory | Discovered new exit (range 8) 3046 | -7/Factory | Discovered new exit (range 16) 3088 | -7/Factory | Entered another Factory area 3088 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3136 | -6/Factory | Discovered new exit (range 16) 3260 | -6/Factory | Build established: Scavenger-Gunner 3371 | -6/Factory | Assembled infested ambush trap array 3410 | -6/Factory | Lost 7 parts (1p3n1u2w) 3643 | -6/Factory | Discovered new exit (range 9) 3771 | -6/Factory | Entered another Factory area 3771 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3840 | -5/Factory | Identified exit to Garrison 3840 | -5/Factory | Entered Garrison 3870 | -5/Garrison | Triggered checkpoint 3967 | -5/Garrison | Lost 3 parts (1p1n1u) 3999 | -5/Garrison | Garrison Relay disabled 4083 | -5/Garrison | Spotted B-75 Beast 4084 | -5/Garrison | Triggered checkpoint 4127 | -5/Garrison | Self-destructed Last Messages --------------- 04009_ Dropped Broken Plasma Rifle. 04010_ Acquired Relay Coupler [Sentry]. 04086_ Gauss Cannon destroyed. 04092_ Fission Core destroyed. Garrison Door activated. 04097_ Titanium Leg destroyed. 04100_ S-27 Virus destroyed. 04100_ Remote Datajack destroyed. 04103_ Critical hit (Meltdown: +320). 04103_ Knocked back. 04103_ Imp. Light Armor Plating destroyed. 04107_ S-27 Virus destroyed. 04108_ System corrupted: Matter fused (-6). 04109_ Mic. Nuclear Core destroyed. 04110_ Hvy. Laser destroyed. 04112_ Titanium Leg destroyed. 04123_ Kicked S-27 Virus out of the way. 04127_ Titanium Leg destroyed. 04127_ Phase Cannon destroyed. 04127_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ???????????????????????###################### #? | | ???????????????????????# #? | | ???????????????????????# s # | | ???????????????????????# % " | | ??????????????????????## @ ####################### | | ??????????????????????#; ^^#?????????????????????? | | ??????????????????????##p #?????????????????????? | | ????????????????????# +g #?????????????????????? | | ????????????????????# ## #?????????????????????? | | ?????????????????####### #?????????????????????? | | ?????????????????# ##%BB#?????????????????????? | | ??????????????#### ##gBB#?????????????????????? | | ??????? =%=%#?????????????????????? | | ?????? #?????????????????????? | | ??????? #?????????????????????? | | ???????###### ## ## #?????????????????????? | | ????????????# ??# ## #?????????????????????? | | ????????????" ?? ?????????????????????? | | ??????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ????????????" ????????????????????? | | ????????????# ## ## ##????????????????????? | | ????????????# ?# ?# #?????????????????????? | | ???????????? ?? ? ?????????????????????? | | ????????????? ??? ?? ?????????????????????? | | ???????????????? ?? #?????????????????????? | | ??????????????????""""??####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 47% | -8/Materials Aerolev Unit | 55% | -8/Materials Aerolev Unit | 65% | -8/Materials Aerolev Unit | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed MinesnifferBeamAutocannon Manual? 0 Play Time 01:25:16 Cumulative 12.3 hours Start 2025.07.26 @ 21:09:29 End 2025.07.26 @ 22:37:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9e8ffd2-7f62-4e8e-896e-2c2e5687de61