Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 22:34:20 Player: Humppa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1041) 1041 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2826 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 98/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Advanced Sensor Array Improved Terrain Scanner Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Visual Processing Unit Advanced Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Beam Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 6 11 7 19 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 4 6 Treads . | . . . . Leg 14 | 2 2 4 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 . 6 Device 4 | . . . 4 Storage 4 | 1 3 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 2 4 Energy Gun 4 | 1 2 . 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 1 1 18 Power 3 | . . . 3 Propulsion 10 | . . . 10 Utility 1 | . . . 1 Weapon 6 | . 1 1 4 Highest Loss Streak 15 | . 1 1 15 Average Slot Usage (%) 96 | . 99 98 91 Engine 11 | . 14 11 8 Leg 34 | . 28 43 31 Device 2 | . . . 7 Storage 22 | . 27 22 17 Processor 2 | . . . 8 Energy Gun 3 | . 6 1 2 Energy Cannon 6 | . 3 11 3 Ballistic Gun 12 | . 18 9 10 Naked Turns 2 | . . . 2 Heaviest Build 46 | 10 42 45 46 Greatest Support 52 | 20 26 52 52 Greatest Overweight (x) 10 | 1 2 . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 15 | 5 14 16 15 Most Carried 16 | 2 16 16 16 Average Carried 11 | 1 6 14 14 Final Capacity 16 | 6 16 16 4 Final Carried 16 | 2 16 16 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 955 | 238 146 332 239 Remotely . | . . . . Salvage Created 1408 | . 260 367 781 Parts 79 | . 17 15 47 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . 3 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 7 5 16 Guns 17 | . 5 . 12 Cannons 11 | . 2 5 4 Classes Destroyed 7 | . 4 3 . Worker 1 | . . 1 . Recycler 2 | . . 1 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 3 . 4 Grunt 10 | . 4 1 5 Sentry 11 | . . 4 7 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3000 | . 319 341 2340 Core 640 | . 35 41 564 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 86 89 . Volleys Fired 117 | . 35 25 57 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 83 Shots Fired 225 | . 70 41 114 Gun 175 | . 65 16 94 Cannon 50 | . 5 25 20 Launcher . | . . . . Special . | . . . . Kinetic 143 | . 47 13 83 Thermal 74 | . 18 25 31 Explosive . | . . . . Electromagnetic 8 | . 5 3 . Robot Hit Streak 26 | . 14 6 26 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 158 | . 44 26 88 Core Hits 69 | . 19 11 39 Critical Hits 2 | . 2 . . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2269 | . 450 437 1382 Guns 1624 | . 376 121 1127 Cannons 613 | . 53 316 244 Explosions 21 | . 21 . . Melee . | . . . . Ramming 11 | . . . 11 Kinetic 1342 | . 229 86 1027 Thermal 858 | . 198 316 344 Explosive . | . . . . Electromagnetic 58 | . 23 35 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 7 | . . . 7 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 164 | . 154 164 66 Average Temperature 44 | . 65 51 19 Received Heat Transfer 1272 | . 129 126 1017 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 1974 | . 531 666 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 335 | . 142 196 335 Initial 48 | . . 29 48 Average 117 | . 68 89 225 Maximum Alert Level 1 | . . . 1 Low Security (%) 78 | 100 100 100 21 Level 1 21 | . . . 78 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 11 11 32 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 3 6 2 Terminals 10 | . 3 5 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 6 19 4 Successful 22 | . 4 16 2 Failed 7 | . 2 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 22 | . 6 12 4 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 4 10 2 Robot Analysis 1 | . . . 1 Emergency Access Points 1 | . . 1 . Alert Level 5 | . 2 3 . Unreport Threat 1 | . . 1 . Locate Traps 3 | . . 2 1 Investigation Status 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 90 | . . 90 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1880 | 59 615 679 527 Spaces Moved 973 | 43 322 370 238 Core 16 | 10 . . 6 Treads . | . . . . Legs 957 | 33 322 370 232 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 129 | 114 147 120 123 Slowest Speed 550 | 120 180 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 47 37 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1366 | 50 401 566 349 Wait 185 | . 19 147 19 Move 970 | 42 321 369 238 Hop . | . . . . Pick Up 25 | 2 10 9 4 Fast Attach 18 | 6 5 4 3 Attach 14 | . 1 2 11 Detach 4 | . 2 1 1 Swap 11 | . 5 1 5 Drop 15 | . 3 8 4 Fire 117 | . 35 25 57 Melee . | . . . . Ram . | . . . . Kick 7 | . . . 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Propulsion x2 915 | -9/Materials | Repaired Aluminum Leg 948 | -9/Materials | Repaired Imp. Aluminum Leg 982 | -9/Materials | Repaired Imp. Aluminum Leg 1328 | -9/Materials | Discovered new exit (range 14) 1354 | -9/Materials | Entered another Materials area 1354 | -8/Materials | Evolved 2 slots: Utility x2 1356 | -8/Materials | Discovered new exit (range 8) 1365 | -8/Materials | Identified exit to Storage 1642 | -8/Materials | Garrison activated, responded to threat 1829 | -8/Materials | Core integrity fell below 50% 1868 | -8/Materials | Core integrity fell below 20% 1879 | -8/Materials | Released all parts (3) 1881 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01844_ K-01 Serf collects debris. 01847_ Aluminum Leg destroyed. 01848_ K-01 Serf collects debris. 01852_ Kicked G-47 Trooper out of the way. 01854_ Imp. Assault Rifle destroyed. 01855_ Kicked G-47 Trooper out of the way. 01855_ K-01 Serf collects debris. 01857_ Slammed into G-47 Trooper. 01859_ Destabilizing: System corrupted (+1). 01859_ Ion Engine destroyed. 01861_ Kicked G-47 Trooper out of the way. 01863_ Slammed into G-47 Trooper. 01871_ Imp. Assault Rifle destroyed. 01873_ Aluminum Leg destroyed. 01876_ U-05 Engineer builds a Door. 01879_ U-05 Engineer destroyed. 01879_ Released Adv. Signal Interpreter. 01879_ Released Lrg. Storage Unit. 01881_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Map ----- +----------------------------------------------------+ | + =*%[/ #?????????????? | | # ########/# #?????????????? | | !!! # ##### # [!%# ! #?????????????? | | !!! ### ###???### ### """%*#?#####?????????????? | | ! !]# #??????# #?# """ !#???????????????????? | | ##### #??????# #?#!! """* ##??????????????????? | | ????#####???????# #?#!! #??????????????????? | | ????????????????# #?#!! ##??????????????????? | | ????????????????# #?# #???????????????????? | | ????????????????# #?# "T" #???????????????????? | | ????????????????# #?# """ ! #???????????????????? | | ????????????????# #######+####???????????????????? | | ????????????????# ########??????????????? | | ????????????????+ = ??????????? | | ????????????????# ??????????? | | ????????????????### ####" ??????????? | | ??????????????????# #??#T """"""" ###??????????? | | ??????????????????# #??#" """"""" #????????????? | | ??????????????????# #??# """""""???????????????? | | ??????????????????# #??# """"??????????????????? | | ??????????????????# #??# """???????????????????? | | ??????????????????# #??# u????????????????????? | | ??????????????????# #??# ????????????????????? | | ?????????????######/####u ##????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# [ # @ #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# """ """ # [ #?????????????????????? | | ?????????????# """ """ +=!!#?????????????????????? | | ?????????????# """ """ #%*!#?????????????????????? | | ?????????????# #!!!#?????????????????????? | | ?????????????#####/##### gg#?????????????????????? | | ?????????????#[ !%[%= ]# #?????????????????????? | | ????????????##[ !* *%# g#?????????????????????? | | ????????????# != %=#g #?????????????????????? | | ?????????????#% [[*+= #?????????????????????? | | ?????????????# [!%#% #?????????????????????? | | ?????????????# "" !!# ^#?????????????????????? | | ?????????????# """" # #?????????????????????? | | ?????????????# """" # #?????????????????????? | | ?????????????########### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumMyomerSlayer Manual? 0 Play Time 00:31:53 Cumulative 47.8 hours Start 2021.03.30 @ 15:47:31 End 2021.03.30 @ 22:34:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c892ca53-8642-455e-a439-fa1c61e85cd2