Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 07:36:40 Player: thingamajigger Result: Destroyed by PX-A9U(B) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (3743) 3743 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 10335 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 40 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -105 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 94/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Launcher Loader AWS/Thermal Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Target Analyzer Improved Light Armor Plating Improved Hacking Suite Trap Reconfigurator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Advanced Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Improved Terrain Scan Processor Recoil Stabilizer Component Analysis Suite Precision Assault Rifle Precision Assault Rifle Advanced Assault Cannon Gauss Cannon Heavy Flak Cannon Missile Launcher Missile Launcher [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility High-capacity Storage Unit Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Slots Evolved 8 | . . 2 . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 7 | . . 1 . . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 78 | 7 4 13 6 6 . 3 7 6 12 1 13 Power 10 | 1 . 1 . 2 . . . . 3 . 3 Engine 9 | 1 . 1 . 2 . . . . 2 . 3 Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . 2 . 2 . . 2 . 2 . 5 Treads 9 | 2 . 2 . . . . . . . . 5 Leg 6 | . . . . 2 . . 2 . 2 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 2 2 4 . 1 . 3 . 6 5 1 1 Device 10 | . 1 1 . . . 2 . 2 3 1 . Storage 5 | 2 . 1 . 1 . . . 1 . . . Processor 6 | . 1 2 . . . 1 . 2 . . . Hackware 2 | . . . . . . . . 1 1 . . Protection 2 | . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 6 6 1 . . 5 . 2 . 4 Energy Gun 4 | . . . 1 1 . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 2 . 3 2 . . . 3 . 2 . 2 Ballistic Cannon 2 | . 1 . . . . . . . . . 1 Launcher 8 | . 1 3 3 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . Parts Lost 28 | . . 2 1 . . . 1 . 2 . 22 Power 5 | . . . . . . . . . 1 . 4 Propulsion 7 | . . 2 . . . . . . . . 5 Utility 10 | . . . . . . . 1 . 1 . 8 Weapon 6 | . . . 1 . . . . . . . 5 Highest Loss Streak 8 | . . 1 1 . . . 1 . 1 . 8 Average Slot Usage (%) 91 | . 99 89 87 85 77 80 93 91 89 100 93 Engine 8 | . 14 11 11 10 11 9 9 7 5 6 5 Treads 9 | . 28 24 22 18 . . . . . . 11 Leg 11 | . . . . 3 22 18 24 23 20 20 6 Device 7 | . 2 . . . . 13 15 11 8 9 10 Storage 11 | . 15 11 11 11 11 9 9 10 13 13 12 Processor 22 | . 10 21 22 22 22 21 18 23 26 26 23 Hackware 3 | . . . . . . . . 6 1 6 5 Energy Gun 2 | . . . 7 1 11 9 . 7 5 . . Ballistic Gun 9 | . 15 19 12 9 . . 14 . . 13 10 Launcher 2 | . 11 2 2 9 . . 1 . . . . Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 88 | 15 15 22 26 50 48 52 53 81 88 88 88 Greatest Support 80 | 40 40 60 40 60 60 60 70 70 80 80 80 Greatest Overweight (x) 21 | 4 . 1 . 16 . . . 1 1 1 21 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 6 6 8 8 12 12 12 12 20 20 20 20 Average Capacity 14 | 5 6 7 8 11 12 12 12 15 20 20 19 Most Carried 20 | 1 6 8 8 12 10 11 11 15 20 20 20 Average Carried 12 | . 4 7 7 9 10 9 10 11 15 19 19 Final Capacity 20 | 6 6 8 8 12 12 12 12 20 20 20 4 Final Carried 20 | 1 6 8 8 10 10 11 10 15 20 20 4 Class Distribution -------------------- 47% | Hauler-Mutant 28% | Mutant 16% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Matter Collected 2593 | 291 241 337 112 258 . 60 321 172 136 174 491 Remotely . | . . . . . . . . . . . . Salvage Created 3353 | 191 209 470 67 . . 144 455 355 509 250 703 Parts 243 | 13 17 34 9 . . 12 27 18 36 12 65 Haulers Intercepted 3 | . 1 2 . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 11 6 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Combat Hostiles Destroyed 73 | . 8 9 7 . . 2 18 9 9 6 5 Guns 41 | . . 6 . . . 2 7 9 9 6 2 Cannons 4 | . 1 . . . . . . . . . 3 AOE 28 | . 7 3 7 . . . 11 . . . . Classes Destroyed 15 | 3 5 2 . . . . . 1 1 1 2 Worker 4 | 1 . 1 2 . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 3 | . 1 2 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 3 | . 3 . . . . . . . . . . Watcher 9 | . 2 2 . . . 2 . 1 2 . . Swarmer 35 | . 3 3 7 . . . 8 6 4 4 . Grunt 21 | . 5 3 . . . 2 9 . 1 1 . Sentry 7 | . . 3 . . . . 1 1 2 . . Hunter 2 | . . . . . . . . . 2 . . Programmer 2 | . . . . . . . . 2 . . . Zionite 38 | . . . . . . . . . . . 38 Tinkerer 1 | . . . . . . . . . . . 1 Mutant 6 | . . . . . . . . . . 1 5 Best Kill Streak 14 | 4 7 4 4 . . 2 11 3 5 3 14 Combat Bots Only 11 | . 5 4 4 . . 2 11 3 5 3 4 Max Kills in Single Turn 3 | 2 3 2 3 . . 1 2 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 1 3 . . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Damage Taken 6397 | . 161 634 161 . . 29 569 291 418 653 3481 Core 1132 | . 15 92 . . . . 151 19 66 78 711 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 94 . . . 77 . 72 97 . . . Volleys Fired 245 | 7 16 53 18 . . . 45 . 2 21 83 Largest 2 | 2 2 2 2 . . . 2 . 2 2 2 Hottest 84 | 40 55 46 68 . . . 58 . 56 56 84 Shots Fired 480 | 14 18 97 30 . . 6 79 38 28 42 128 Gun 399 | 14 2 88 24 . . 6 68 38 28 42 89 Cannon 41 | . 2 . . . . . . . . . 39 Launcher 40 | . 14 9 6 . . . 11 . . . . Special . | . . . . . . . . . . . . Kinetic 345 | 14 4 88 16 . . . 67 . 4 42 110 Thermal 69 | . . . . . . 6 1 38 24 . . Explosive 40 | . 14 9 6 . . . 11 . . . . Electromagnetic 26 | . . . 8 . . . . . . . 18 Robot Hit Streak 21 | 4 5 17 11 . . 3 5 15 17 15 21 Robot Miss Streak 5 | 1 1 3 1 . . 1 3 2 1 3 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 Autonomous 70 | . . . . . . 6 1 38 25 . . Shots Hit Robots 362 | 8 7 77 19 . . 4 43 32 26 32 114 Core Hits 199 | 6 24 24 10 . . 5 26 12 16 10 66 Critical Hits 16 | . . 1 . . . . 1 . . 3 11 Critical Kills 5 | . . . . . . . . . . 1 4 Critical Parts Destroyed 10 | . . . . . . . 1 . . 2 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9735 | 107 833 1452 643 . . 156 1847 1038 711 580 2368 Guns 5944 | 107 13 873 181 . . 156 766 995 711 580 1562 Cannons 712 | . 15 . . . . . . . . . 697 Explosions 3036 | . 805 579 462 . . . 1081 . . . 109 Melee . | . . . . . . . . . . . . Ramming 43 | . . . . . . . . 43 . . . Kinetic 4542 | 107 28 873 145 . . . 730 . 74 580 2005 Thermal 1933 | . . . . . . 156 36 995 637 . 109 Explosive 2927 | . 805 579 462 . . . 1081 . . . . Electromagnetic 290 | . . . 36 . . . . . . . 254 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 2 15 Average Corruption 5 | . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . Effects 26 | . . . . . . . . . . 3 23 Message Errors 4 | . . . . . . . . . . . 4 Matter Fused 6 | . . . . . . . . . . . 6 Heat Flow Errors 7 | . . . . . . . . . . 1 6 Energy Discharges 3 | . . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 2 Targeting Errors 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 225 | . 31 72 4 . . . 69 1 . . 48 Projectiles 26 | . . . . . . . . . . . 26 Explosions 198 | . 31 72 4 . . . 69 . . . 22 Melee 1 | . . . . . . . . 1 . . . Knockbacks 4 | . . . . . . . . 1 . . 3 Impact 1 | . . . . . . . . 1 . . . Kinetic 3 | . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 339 | . 57 94 89 . . . 43 6 . . 50 Shots 13 | . 4 3 3 . . . 2 . . . 1 Rammed 4 | . . . . . . . . 4 . . . Targets Rammed 5 | . . . . . . . . 5 . . . Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 244 | . 6 6 . . . . 67 . 2 89 244 Average Temperature 54 | . 2 2 . . . . 23 . 2 50 77 Received Heat Transfer 1269 | . 48 153 . . . 18 288 6 60 . 696 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . . 1 . 6 2 . . Heat Transferred 2320 | . . . . . . 185 37 1184 814 . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Peak Influence 782 | 25 281 235 208 . . 80 782 534 389 . . Initial 410 | . 16 33 33 . . . 52 410 191 . . Average 228 | 9 119 109 131 . . 31 370 403 260 . . Maximum Alert Level 3 | . 1 1 1 . . . 3 2 1 . . Low Security (%) 56 | 100 92 91 90 . 100 100 51 . 33 . . Level 1 28 | . 7 8 9 . . . 5 59 66 . . Level 2 13 | . . . . . . . 32 40 . . . Level 3 1 | . . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . . 1 . 3 1 . . Investigation 3 | . 1 . . . . 1 . . 1 . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 3 | . 2 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Distress Signals 4 | . 1 1 . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 15 13 7 . . 3 20 13 10 8 67 Peak Tracking Total 9 | . 3 4 4 . . 2 7 4 4 3 9 Tactical Retreats 19 | . 1 . . . . . 4 1 1 . 12 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Traps Triggered 6 | . 1 . . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Machines Disabled 10 | . 1 3 1 . . . 4 . . 1 . Max in Single Turn 2 | . 1 2 1 . . . 1 . . 1 . Garrison Relay 3 | . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Machines Accessed 24 | . 5 3 1 5 . 2 . 4 3 . 1 Terminals 13 | . 5 3 1 . . 1 . 2 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 112 | . 13 23 2 50 . 4 . 8 10 . 2 Successful 83 | . 9 10 2 50 . 2 . 2 6 . 2 Failed 29 | . 4 13 . . . 2 . 6 4 . . Catastrophic 4 | . 1 . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 4 7 1 1 . 3 . 2 1 . . Terminals 48 | . 13 23 2 . . 3 . 4 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 4 | . . . . . . . . . 4 . . Scanalyzers 5 | . . . . . . . . 2 3 . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 68 | . 6 7 1 50 . . . 1 1 . 2 Record 52 | . . . 1 49 . . . 1 1 . . Part Schematic 2 | . . . . . . . . . . . 2 Prototype ID Bank 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Investigation Status 2 | . 1 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . Recycle Component 1 | . . . . . . . . . 1 . . Process 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . 1 1 . . Insert Component 2 | . . . . . . . . 1 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 3 3 1 . . 1 . . 1 . . Terminals 9 | . 3 3 1 . . 1 . . 1 . . Botnet 9 | . 3 3 1 . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 18 | . 5 3 1 . . 2 . 4 3 . . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . Recycled Matter 423 | . . . . . . . . . 423 . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 10 . . . . Machine Destruction 10 | . . . . . . . 10 . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Total Allies 7 | . . . . . . . . . . 3 4 Largest Group 5 | . . . . . . . . . . 3 5 Highest-Rated Group 175 | . . . . . . . . . . 75 175 Highest-Rated Ally 39 | . . . . . . . . . . 25 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 3 5 Total Damage 300 | . . . . . . . . . . 111 189 Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Turns Passed 8362 | 142 422 873 404 842 129 281 659 1056 820 593 2141 Spaces Moved 5500 | 69 234 383 202 537 226 337 471 783 469 414 1375 Core 35 | 15 . . . 1 . . . . . . 19 Treads 1911 | 54 234 383 202 392 . . . . . . 646 Legs 3554 | . . . . 144 226 337 471 783 469 414 710 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 90 45 45 45 100 100 98 50 Average Speed 123 | 160 160 160 160 153 48 45 84 113 135 117 136 Slowest Speed 1100 | 250 160 180 160 850 90 45 100 136 136 136 1100 Overloaded Moves 1586 | . . . . . 208 337 127 . . 204 710 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 57 30 39 74 57 33 64 19 13 54 91 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . . . . 2 Known Exits Taken 8 | . . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . 3 4 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 243 | . 92 44 64 . . 1 40 2 . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . 1 . 2 . . . AOE 240 | . 92 44 64 . . . 40 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Fac Low Zio Total 6665 | 83 264 545 249 558 244 466 660 952 655 479 1510 Wait 691 | . 2 74 23 . 19 120 119 143 145 23 23 Move 5489 | 68 233 382 201 536 225 336 470 782 468 413 1375 Hop . | . . . . . . . . . . . . Pick Up 59 | 1 5 11 1 4 . 4 . 10 13 1 9 Fast Attach 30 | 7 2 4 . 4 . 2 1 3 4 . 3 Attach 29 | . . 1 1 1 . 1 3 3 8 1 10 Detach 19 | . 2 . . 4 . 1 3 2 7 . . Swap 19 | . 2 8 5 1 . . 3 . . . . Drop 46 | . 2 12 . 8 . 2 2 4 8 1 7 Fire 245 | 7 16 53 18 . . . 45 . 2 21 83 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . . . 5 . . . Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . . . . Rewire 19 | . . . . . . . . . . 19 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Discovered new exit (range 13) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -9/Materials | Identified exit to Mines 1438 | -9/Materials | Entered Mines 1570 | -9/Mines | Met a Derelict bent on vengeance 1671 | -9/Mines | Build established: Scavenger-Mutant 1744 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1834 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1834 | -9/Mines | Discovered new exit (range 5) 1839 | -9/Mines | Identified exit to Exiles 1842 | -9/Mines | Entered Exiles 1875 | -9/Exiles | Discovered new exit (range 17) 1909 | -9/Exiles | Met 8R-AWN 1934 | -9/Exiles | Met EX-HEX 2050 | -9/Exiles | Met EX-DEC 2090 | -9/Exiles | Learned location of Zion (-6) 2202 | -9/Exiles | Discovered new exit (range 10) 2233 | -9/Exiles | Identified exit to Mines 2295 | -9/Exiles | Build established: Mutant 2368 | -9/Exiles | Met EX-BIN 2415 | -9/Exiles | Aligned with FarCom system 2417 | -9/Exiles | Given EX-Vault access code 2528 | -9/Exiles | Opened EX-Vault 2545 | -9/Exiles | Found Prototype Leg 2545 | -9/Exiles | Identified Potential Leg 2548 | -9/Exiles | Found Potential Leg 2553 | -9/Exiles | Found Prototype Energy Gun 2558 | -9/Exiles | Found Prototype Device 2565 | -9/Exiles | Identified Trap Reconfigurator 2565 | -9/Exiles | Identified AWS/Thermal 2585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2587 | -9/Exiles | Exiles lab attacked by MAIN.C 2684 | -9/Exiles | Stole three prototypes: AWS/Thermal, Potential Leg, Trap Reconfigurator 2684 | -9/Exiles | Entered Mines 2783 | -8/Mines | Discovered new exit (range 10) 2786 | -8/Mines | Identified exit to Materials 2813 | -8/Mines | Entered Materials 2813 | -8/Materials | Evolved 2 slots: Utility x2 2961 | -8/Materials | Discovered new exit (range 4) 2962 | -8/Materials | Identified exit to Factory 3052 | -8/Materials | Discovered exit to Factory (range 8) 3094 | -8/Materials | Identified exit to Garrison 3094 | -8/Materials | Entered Garrison 3116 | -8/Garrison | Triggered checkpoint 3116 | -8/Garrison | Build established: Skirmisher 3164 | -8/Garrison | Garrison Relay disabled 3431 | -8/Garrison | Triggered checkpoint 3503 | -8/Garrison | Destroyed 11 combat bots 3521 | -8/Garrison | Discovered exit to Factory (range 10) 3541 | -8/Garrison | Garrison Relay disabled 3550 | -8/Garrison | Triggered checkpoint 3639 | -8/Garrison | Discovered exit to Factory (range 10) 3670 | -8/Garrison | Triggered checkpoint 3710 | -8/Garrison | Garrison Relay disabled 3753 | -8/Garrison | Entered Factory 3753 | -7/Factory | Evolved 2 slots: Utility x2 3755 | -7/Factory | FarCom data flow suspended 4184 | -7/Factory | Discovered new exit (range 17) 4200 | -7/Factory | Identified exit to Factory 4685 | -7/Factory | Build established: Hauler-Mutant 4809 | -7/Factory | Entered another Factory area 4809 | -6/Factory | Evolved 2 slots: Utility x2 5490 | -6/Factory | Discovered new exit (range 16) 5613 | -6/Factory | Identified exit to Lower Caves 5621 | -6/Factory | Found Launcher Loader 5629 | -6/Factory | Entered Lower Caves 5969 | -6/Lower Caves | Identified exit to Lower Caves 6043 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6162 | -6/Lower Caves | Encountered a Warlord checkpoint 6213 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6219 | -6/Lower Caves | Identified exit to Zion 6222 | -6/Lower Caves | Entered Zion 6222 | -6/Zion | Accompanied by 1 ally 6261 | -6/Zion | System corruption cleaned by Quarantine Array 6350 | -6/Zion | Discovered new exit (range 16) 6365 | -6/Zion | Identified exit to Proximity Caves 6465 | -6/Zion | Learned Factory terminal intel 6501 | -6/Zion | Learned Factory stockpile data 6757 | -6/Zion | Imprinted 6759 | -6/Zion | Declared Zion's savior 6905 | -6/Zion | Learned location of Warlord (-4) 7674 | -6/Zion | Attacked by Zionites 7732 | -6/Zion | Lost 4 parts (1p1u2w) 8070 | -6/Zion | Lost 6 parts (2p1n1u2w) 8175 | -6/Zion | Core integrity fell below 50% 8345 | -6/Zion | System corruption reached 10% 8351 | -6/Zion | Core integrity fell below 20% 8360 | -6/Zion | Spotted 4K-QHE(B) 8361 | -6/Zion | Spotted PX-A9U(B) 8363 | -6/Zion | Destroyed by PX-A9U(B) with Heavy Battle Rifle Last Messages --------------- 08335_ Arm. Treads destroyed. 08335_ Mak. Shrapnel Gun destroyed. 08339_ 3K-XBU(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 08339_ QP-MHQ(z) destroyed. 08341_ 3K-XBU(z) heat short circuits Mak. Leg. 08342_ Imp. Medium Treads destroyed. 08344_ Target Analyzer destroyed. 08344_ System corrupted by crushing effect (+3). 08344_ Knocked back. 08349_ Imp. Hacking Suite destroyed. 08349_ System corrupted by crushing effect (+3). 08352_ UG-MHL(z) destroyed. 08353_ Dropped Hcp. Storage Unit. 08354_ EQSKTOQ5/F XD#NOY DOCUMUXE 08354_ Dropped Hcp. Storage Unit. 08355_ 3K-XBU(z) overheating. 08360_ 3K-XBU(z) heat damages Mak. Power Source. 08362_ Trap Reconfigurator destroyed. 08362_ Knocked back. 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"#????#BB"############??## #??# | | # ]"" ""#????#BB """"""""""#?## #### | | #" """" """"###### " """""### ## | | ##" """ """"""""# @ % ## ## | | ##" "" | | #"" ##" % | | #"" "" """"""""# ### | | "" """ """""""### """ """"#?## | | " """"##?#BB""""""""""""#??## # | | """ ""#?#BB"################ ## | | #"" """#?#####???????????# ## | | #"" ""##?????????????????## # | | """ "#???????????????????# | | #"" ""#???????????????????# | | "" """#???????????????????# | | """ """" ""##???????????????????# | | #"" ""#""" """#????????????????????# # | | #"" """"""" "###????????????????????## # | | "" #"##" """#"?????????????????????#### # | | " """"" """"##???????????????????????#### | | ""#"" """"#??????????????????????????# | | """ ""#??????????????????????????## | | "" ""#??????????????????????????# | | "" ""#???????????????????????????# | | """ ""##??????????????????????????## | | ""##"""" """#?????????????????????????## | | """"""""" ""###???????????????????????# | | "" """#???????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 339 Matter Capacity 400 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 51 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster This Is Interesting... Challenges ------------ None Game ------ Seed BurstSkeletonCloak Manual? 0 Play Time 01:27:23 Cumulative 24.6 hours Start 2021.03.30 @ 06:07:52 End 2021.03.30 @ 07:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 44 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb9f23c7-b3b1-481b-b31b-d29ae7b67f8a