Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.22 @ 15:30:51 Player: JustYourOrdinaryPerson Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (622) 622 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2372 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 205/275 System Corruption 0% Temperature Critical (754) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Transport Network Coupler ECM Suite > --- WEAPON (4) ------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Aluminum Leg Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Transport Network Coupler ECM Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Laser Medium Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 2 | . . 1 1 Parts Attached 18 | 7 3 5 3 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 1 | 1 . . . Storage 3 | . 2 . 1 Processor 2 | 1 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 5 | 2 . 3 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 93 97 Engine 15 | . 12 20 15 Leg 21 | . 25 20 16 Device 10 | . 12 10 8 Storage 12 | . 12 10 15 Processor 10 | . 12 10 8 Energy Gun 24 | . 25 23 25 Ballistic Cannon 2 | . . . 7 Peak Build Rating 22 | 7 8 17 22 Average Rating 12 | 5 8 12 21 On Entrance 8 | . 7 8 17 Naked Turns . | . . . . Heaviest Build 59 | 11 31 41 59 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 14 15 15 Most Carried 6 | 2 2 5 6 Average Carried 2 | 1 1 2 4 Final Capacity 15 | 5 15 15 15 Final Carried 5 | 2 2 5 4 Class Distribution -------------------- 63% | Hacker-Mutant 36% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 477 | 270 10 70 127 Remotely . | . . . . Salvage Created 896 | . 197 210 489 Parts 41 | . 7 17 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 4 7 7 Guns 17 | . 4 7 6 Cannons 1 | . . . 1 Classes Destroyed 7 | . 2 2 3 Worker 1 | . . 1 . Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 7 | . . 5 2 Grunt 10 | . 4 2 4 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging 2 | . . 2 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 108 | . 29 34 45 Missed 24 | . 8 6 10 Damage Taken 1183 | . 149 146 888 Core 672 | . 43 17 612 Absorbed by Shields . | . . . . Ignored by Resistances 400 | . 97 106 197 Core Remaining (%) 92 | 100 82 95 . Volleys Fired 49 | . 15 13 21 Largest 4 | . 2 3 4 Hottest 207 | . 100 168 207 Shots Fired 131 | . 30 28 73 Gun 115 | . 30 28 57 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 16 | . . . 16 Thermal 115 | . 30 28 57 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 27 | . 27 4 20 Robot Miss Streak 4 | . . 4 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 2 | . 1 2 . Shots Hit Robots 90 | . 27 15 48 Core Hits 39 | . 10 10 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 2 4 6 Burn 11 | . 2 4 5 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1444 | . 341 234 869 Guns 1231 | . 341 234 656 Cannons 204 | . . . 204 Explosions . | . . . . Melee . | . . . . Ramming 9 | . . . 9 Kinetic 204 | . . . 204 Thermal 1231 | . 341 234 656 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles 4 | . . . 4 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 771 | . 521 236 771 Average Temperature 260 | . 239 111 361 Received Heat Transfer 390 | . 135 12 243 Effects 55 | . 7 . 48 Shutdowns 16 | . 3 . 13 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 4 | . . . 4 Short Circuit 4 | . 1 . 3 Damage (minor) 4 | . 1 . 3 Damage (major) 14 | . 2 . 12 Damage (core) 7 | . . . 7 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . 7 3 2 Heat Transferred 3885 | . 1147 925 1813 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 316 | . 97 210 316 Initial 63 | . . 2 63 Average 87 | . 54 126 127 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 70 73 Level 1 13 | . . 29 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 5 9 15 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 2 4 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 15 | . 6 3 6 Successful 5 | . 1 1 3 Failed 10 | . 5 2 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 8 | . 3 3 2 Terminals 13 | . 6 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 4 | . 1 1 2 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1215 | 76 525 278 336 Spaces Moved 469 | 55 186 122 106 Core 7 | 7 . . . Treads . | . . . . Legs 462 | 48 186 122 106 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 190 190 190 Average Speed 193 | 116 190 190 245 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 31 16 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 662 | 63 328 140 131 Wait 124 | . 124 . . Move 466 | 54 185 121 106 Hop . | . . . . Pick Up 3 | 2 . 1 . Fast Attach 9 | 7 1 1 . Attach 4 | . 1 1 2 Detach 1 | . 1 . . Swap 5 | . 1 3 1 Drop . | . . . . Fire 49 | . 15 13 21 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 564 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Discovered exit to Materials (range 12) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 805 | -9/Materials | Identified exit to Materials 805 | -9/Materials | Discovered exit to Materials (range 15) 880 | -9/Materials | Entered another Materials area 880 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1079 | -8/Materials | Build established: Hacker-Skirmisher 1195 | -8/Materials | Core integrity fell below 50% 1203 | -8/Materials | Core integrity fell below 20% 1217 | -8/Materials | Core destroyed Last Messages --------------- 01209_ Power failure, Deuterium Engine shutdown. 01209_ Overheating: Broken Imp. Medium Laser damaged (-2). 01209_ Overheating: Imp. Aluminum Leg damaged (-15). 01209_ Ion Engine destroyed. 01210_ Overheating: Med. Storage Unit damaged (-105). 01211_ Overheating: Energy bleed (-68). 01212_ K-01 Serf collects debris. 01213_ Overheating: Broken Aluminum Leg damaged (-9). 01213_ Overheating: Med. Storage Unit damaged (-78). 01213_ Overheating: ECM Suite damaged (-1). 01213_ Overheating: Imp. Medium Laser damaged (-12). 01216_ Overheating: Matter decay (-43). 01216_ K-01 Serf collects debris. 01217_ Overheating: Core damaged (-99). 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T #????????#""" | | ????????????? ##??????##""T | | ????????????? #### """ """ T#??????# | | ?????????????????????# """ """ ##??????# | | ?????????????????????# """ """ #???????# " | | ?????????????????????# ######### " | | ?????????????????????# " | | ?????????????????????# | | ?????????????????????# | | ?????????????????????######################## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SurveybotImpactRifle Manual? 0 Play Time 00:13:38 Cumulative 15.8 hours Start 2024.09.22 @ 15:20:09 End 2024.09.22 @ 15:30:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 2 Adventurer 0 Explorer 28 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 63bda8a5-83fc-49c7-97f3-32c17d72c837