Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 19:07:13 Player: OctagonalPrism Result: Destroyed self with Light Ion Engine chain reaction Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1629) 1629 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 5140 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 253 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 60/100 System Corruption 7% Temperature Cool (12) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Improved Heat Sink Targeting Computer Recoil Stabilizer Hacking Suite High-powered Tractor Beam Firepult Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Firepult > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Targeting Computer Hacking Suite High-powered Tractor Beam Improved EM Shotgun Heavy Particle Cannon Katana [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 35 | 6 2 6 . . 21 Power 4 | 1 . 2 . . 1 Engine 3 | 1 . 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . . . 4 Treads 1 | . . . . . 1 Leg 2 | . . . . . 2 Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . . . 6 Device 4 | . . . . . 4 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 . 4 . . 10 Energy Gun 5 | 1 . . . . 4 Energy Cannon 4 | . . 1 . . 3 Ballistic Gun 5 | 1 . 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 6 | . . . . . 6 Parts Lost 16 | . . 3 . . 13 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . . 3 Utility 3 | . . . . . 3 Weapon 7 | . . 2 . . 5 Highest Loss Streak 3 | . . 2 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 91 83 85 85 68 Engine 9 | . 14 14 14 14 4 Wheel 10 | . 28 14 14 14 2 Device 8 | . . . . . 18 Storage 11 | . 14 14 14 14 9 Processor 11 | . 5 14 14 14 9 Protection 1 | . . . . . 2 Energy Gun 6 | . 14 4 . . 9 Energy Cannon 7 | . . 7 14 14 5 Ballistic Gun 9 | . 14 13 14 14 3 Peak Build Rating 42 | 6 7 12 12 12 42 Average Rating 15 | 4 6 8 11 12 23 On Entrance 7 | . 6 7 10 12 12 Naked Turns . | . . . . . . Heaviest Build 56 | 14 29 37 33 33 56 Greatest Support 20 | 20 20 20 10 10 20 Greatest Overweight (x) 16 | 1 1 3 3 3 16 Average Overweight (x) 2 | . . 2 3 3 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 10 | . 3 5 7 7 10 Average Carried 5 | . 1 3 6 7 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 8 | . 3 5 7 7 8 Class Distribution -------------------- 85% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 810 | 226 87 92 10 6 389 Remotely . | . . . . . . Salvage Created 1797 | . 128 133 . 49 1487 Parts 77 | . 6 9 . 1 61 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 3 6 . 1 30 Guns 15 | . 3 6 . . 6 Cannons 9 | . . . . 1 8 AOE 14 | . . . . . 14 Classes Destroyed 10 | . 1 1 . . 8 Worker 5 | . . . . . 5 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 11 | . . 5 . . 6 Grunt 24 | . 3 1 . 1 19 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 12 | . 2 3 . 1 12 Combat Bots Only 9 | . 2 3 . 1 9 Max Kills in Single Turn 3 | . 1 2 . 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 201 | . 15 45 . 1 140 Missed 56 | . 4 13 . 1 38 Damage Taken 2359 | . 126 290 . . 1943 Core 627 | . 10 64 . . 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 100 | . 12 19 . 2 67 Largest 3 | . 2 2 . 2 3 Hottest 295 | . 60 75 . 95 295 Shots Fired 192 | . 24 31 . 4 133 Gun 132 | . 24 30 . 2 76 Cannon 53 | . . 1 . 2 50 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 80 | . 12 18 . 2 48 Thermal 53 | . . 1 . 2 50 Explosive 7 | . . . . . 7 Electromagnetic 52 | . 12 12 . . 28 Robot Hit Streak 21 | . 6 8 . 4 21 Robot Miss Streak 4 | . 1 4 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 139 | . 16 20 . 4 99 Core Hits 91 | . 6 8 . 2 75 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4154 | . 244 259 . 75 3576 Guns 1316 | . 214 259 . 25 818 Cannons 1033 | . . . . 50 983 Explosions 1805 | . 30 . . . 1775 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 773 | . 116 147 . 25 485 Thermal 1891 | . 30 . . 50 1811 Explosive 946 | . . . . . 946 Electromagnetic 544 | . 98 112 . . 334 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 177 | . . . . . 177 Projectiles 43 | . . . . . 43 Explosions 134 | . . . . . 134 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 473 | . . . . . 473 Shots 11 | . . . . . 11 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 377 | . 36 45 . 72 377 Average Temperature 66 | . 19 30 . 39 80 Received Heat Transfer 843 | . 66 57 . . 720 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 25 | . . . . . 25 Heat Transferred 7057 | . 50 . . 74 6933 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 807 | . 159 360 . 58 807 Initial 61 | . . 61 . . 22 Average 315 | . 47 199 . 53 466 Maximum Alert Level 3 | . . 1 . . 3 Low Security (%) 46 | 100 100 73 . 100 13 Level 1 20 | . . 26 . . 23 Level 2 28 | . . . . . 54 Level 3 4 | . . . . . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 . . 6 Investigation 7 | . 2 1 . . 4 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 5 13 . 2 46 Peak Tracking Total 6 | . 2 3 . 2 6 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 14 | . 2 1 . . 11 Max in Single Turn 4 | . 1 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 4 2 1 . 3 Terminals 5 | . 2 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 11 3 1 . 10 Successful 17 | . 9 2 1 . 5 Failed 8 | . 2 1 . . 5 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 6 . 1 . 4 Terminals 16 | . 7 2 . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 4 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 2 1 . 3 Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . . . 1 Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . . 1 Monitor 1 | . 1 . . . . Recyclers 2 | . 1 . . . 1 Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 . . 3 Full Trace Events 5 | . 2 . . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 3 3 3 Highest-Rated Group 71 | . . 71 40 40 40 Highest-Rated Ally 31 | . . 31 16 16 16 Total Orders . | . . . . . . Ally Attacks 75 | . . 19 . 11 45 Total Damage 794 | . . 166 . 151 477 Kills 13 | . . 6 . 1 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2906 | 69 252 758 512 53 1262 Spaces Moved 1710 | 77 226 572 405 38 392 Core 114 | 16 . . . . 98 Treads 73 | . . . . . 73 Legs 15 | . . . . . 15 Wheels 1508 | 61 226 572 405 38 206 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 125 125 125 Average Speed 147 | 77 92 117 125 125 261 Slowest Speed 850 | 100 95 125 125 125 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 41 94 87 13 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 224 | . . 1 . . 223 Melee . | . . . . . . Projectile 12 | . . 1 . . 11 AOE 212 | . . . . . 212 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1913 | 82 245 624 411 39 512 Wait 50 | . 1 25 6 . 18 Move 1705 | 76 225 571 404 37 392 Hop . | . . . . . . Pick Up 14 | . 3 2 1 . 8 Fast Attach 18 | 6 2 1 . . 9 Attach 11 | . . 1 . . 10 Detach 5 | . 1 . . . 4 Swap 6 | . . 4 . . 2 Drop 4 | . 1 1 . . 2 Fire 100 | . 12 19 . 2 67 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 350 | -10/Mines | Escorted by a lone wolf Derelict 418 | -10/Mines | Learned Materials trap positions 427 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 506 | -10/Mines | Learned Materials stockpile data 526 | -10/Mines | Discovered new exit (range 9) 684 | -10/Mines | Met a Derelict shopkeep closing up shop 967 | -10/Mines | Discovered new exit (range 11) 1069 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1071 | -10/Mines | Discovered new exit (range 5) 1080 | -10/Mines | Entered Exiles 1080 | -10/Exiles | Accompanied by 4 allies 1110 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1219 | -10/Exiles | Met EX-BIN 1236 | -10/Exiles | Aligned with FarCom system 1238 | -10/Exiles | Given EX-Vault access code 1266 | -10/Exiles | Opened EX-Vault 1274 | -10/Exiles | Found Firepult 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1357 | -10/Exiles | Met EX-DEC 1398 | -10/Exiles | Visited The Gauntlet 1577 | -10/Exiles | Discovered new exit (range 12) 1592 | -10/Exiles | Left Exiles lab with Firepult 1592 | -10/Exiles | Entered Mines 1592 | -9/Mines | Accompanied by 3 allies 1617 | -9/Mines | Discovered new exit (range 10) 1645 | -9/Mines | Entered Materials 1645 | -8/Materials | Accompanied by 3 allies 1645 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1646 | -8/Materials | Loaded intel: 9 trap records 2034 | -8/Materials | Lost 3 parts (1n1u1w) 2140 | -8/Materials | Core integrity fell below 50% 2320 | -8/Materials | Lost 3 parts (1p1n1w) 2353 | -8/Materials | Destroyed 9 combat bots 2398 | -8/Materials | Core integrity fell below 20% 2845 | -8/Materials | First assault squad dispatched 2907 | -8/Materials | Destroyed self with Light Ion Engine chain reaction Last Messages --------------- G-47 Trooper destroyed. Door malfunctions. Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+3). System corrupted: FCS attempts to trigger Imp. EM Shotgun. System corrupted: Imp. EM Shotgun misfires. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. Electrolysis Chamber disabled. Imp. Heat Sink destroyed. Destroyed Imp. Heat Sink. Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+3). Acquired 22 matter. Chain reaction triggered in Lgt. Ion Engine. Destroyed Datajack. O-16 Technician destroyed. 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