Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:23:11

Player: Derauth

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (17)      85
Value Destroyed (308)      308
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 593

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     227/300
Energy                     75/100
System Corruption          5%
Temperature                Cool (27)
Movement                   Rolling (80)
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
         Wheel
         Wheel
>        --- UTILITY (2) ------
         Visual Processing Unit
         Signal Interpreter
>        --- WEAPON (2) -------
         EM Shotgun
         EM Shotgun
>        --- INVENTORY (5) ----
         Huge Storage Unit
         Sensor Array
  Medium Armor Plating
   Light Assault Rifle
         Grenade Launcher

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Wheel
         Wheel
>        --- UTILITY ----------
  Medium Armor Plating
  Medium Armor Plating
>        --- WEAPON -----------
         EM Shotgun
         EM Shotgun
>        --- INVENTORY --------
         Sensor Array
   Light Assault Rifle
         Grenade Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Medium Armor Plating
  Device                   Sensor Array
  Storage                  Huge Storage Unit
  Processor                Signal Interpreter
  Protection               Medium Armor Plating
Weapon                     EM Shotgun
  Energy Gun               EM Shotgun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             28   | 7   21  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 2   4   
    Treads                 .    | .   .   
    Leg                    2    | 2   .   
    Wheel                  2    | .   2   
    Hover                  .    | .   .   
    Flight                 2    | .   2   
  Utility                  10   | 1   9   
    Device                 3    | 1   2   
    Storage                2    | .   2   
    Processor              3    | .   3   
    Hackware               .    | .   .   
    Protection             2    | .   2   
    Artifact               .    | .   .   
  Weapon                   9    | 3   6   
    Energy Gun             5    | 2   3   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 1   2   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
  Corrupted Parts          1    | .   1   
    System Corruption      5    | .   5   
Parts Lost                 5    | .   5   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      1    | .   1   
Average Slot Usage (%)     90   | .   90  
  Engine                   11   | .   11  
  Leg                      5    | .   5   
  Wheel                    15   | .   15  
  Flight                   5    | .   5   
  Device                   11   | .   11  
  Storage                  4    | .   4   
  Processor                2    | .   2   
  Protection               5    | .   5   
  Energy Gun               16   | .   16  
  Ballistic Gun            8    | .   8   
  Launcher                 1    | .   1   
Naked Turns                .    | .   .   
Heaviest Build             98   | 6   98  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  4    | .   4   
  Average Overweight (x)   1    | .   1   
Largest Inventory Capacity 25   | 5   25  
  Average Capacity         10   | 5   11  
  Most Carried             6    | 5   6   
  Average Carried          3    | 2   3   
  Final Capacity           5    | 5   5   
  Final Carried            5    | 4   5   

 Class Distribution 
--------------------
 84% | Mutant
 15% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           468  | 252 216 
  Remotely                 .    | .   .   
Salvage Created            369  | 39  330 
  Parts                    39   | 3   36  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  13   | 1   12  
  Guns                     9    | 1   8   
  AOE                      4    | .   4   
Classes Destroyed          5    | 1   4   
  Worker                   1    | .   1   
  Builder                  1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  8    | .   8   
  Grunt                    5    | 1   4   
Best Kill Streak           4    | 1   4   
  Combat Bots Only         3    | 1   3   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        143  | 2   141 
  Missed                   44   | 1   43  
Damage Taken               823  | 12  811 
  Core                     256  | .   256 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              54   | 2   52  
  Largest                  2    | 2   2   
  Hottest                  90   | 60  90  
Shots Fired                103  | 4   99  
  Gun                      100  | 4   96  
  Cannon                   .    | .   .   
  Launcher                 3    | .   3   
  Special                  .    | .   .   
  Kinetic                  53   | 2   51  
  Thermal                  29   | 2   27  
  Explosive                3    | .   3   
  Electromagnetic          18   | .   18  
  Robot Hit Streak         10   | 1   10  
  Robot Miss Streak        9    | 1   9   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           51   | 2   49  
  Core Hits                26   | 2   24  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           737  | 16  721 
  Guns                     608  | 16  592 
  Cannons                  .    | .   .   
  Explosions               128  | .   128 
  Melee                    .    | .   .   
  Ramming                  1    | .   1   
  Kinetic                  246  | 16  230 
  Thermal                  206  | .   206 
  Explosive                68   | .   68  
  Electromagnetic          216  | .   216 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         5    | .   5   
  Average Corruption       5    | .   5   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  1    | .   1   
    Matter Fused           1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      7    | .   7   
  Shots                    1    | .   1   
  Rammed                   1    | .   1   
Targets Rammed             1    | .   1   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        168  | 26  168 
  Average Temperature      47   | 14  50  
  Received Heat Transfer   72   | 6   66  
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              1    | .   1   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         425  | .   425 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      1    | .   1   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             274  | 20  274 
  Initial                  13   | .   13  
  Average                  129  | 4   155 
Maximum Alert Level        1    | .   1   
  Low Security (%)         77   | 100 73  
  Level 1                  22   | .   26  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              21   | 1   20  
  Peak Tracking Total      7    | 1   7   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                13   | .   13  
  Successful               11   | .   11  
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          3    | .   3   
  Recycling Units          10   | .   10  
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
Recycling Unit Hacks       9    | .   9   
  Recycle Component        5    | .   5   
  Process                  2    | .   2   
  Report Inventory         2    | .   2   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     26   | .   26  
Parts Recycled             5    | .   5   
  Recycled Matter          227  | .   227 
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               621  | 106 515 
Spaces Moved               380  | 83  297 
  Core                     23   | 23  .   
  Treads                   .    | .   .   
  Legs                     94   | 60  34  
  Wheels                   198  | .   198 
  Hover                    .    | .   .   
  Flight                   65   | .   65  
  Fastest Speed            37   | 50  37  
  Average Speed            101  | 100 102 
  Slowest Speed            140  | 120 140 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       31   | 6   57  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          18   | .   18  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      18   | .   18  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      515  | 101 414 
  Wait                     23   | .   23  
  Move                     379  | 82  297 
  Hop                      .    | .   .   
  Pick Up                  25   | 10  15  
  Fast Attach              2    | .   2   
  Attach                   11   | 6   5   
  Detach                   .    | .   .   
  Swap                     15   | 1   14  
  Drop                     5    | .   5   
  Fire                     54   | 2   52  
  Melee                    .    | .   .   
  Ram                      1    | .   1   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   76 | -11/Scrapyard | Discovered new exit (range 8)
  107 | -11/Scrapyard | Entered Materials
  187 | -10/Materials | Core integrity fell below 50%
  206 | -10/Materials | Core integrity fell below 20%
  210 | -10/Materials | Lost 3 parts (1p1n1w)
  458 | -10/Materials | Discovered new exit (range 6)
  599 | -10/Materials | Discovered new exit (range 12)
  622 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
U-05 Engineer lays Concrete. <x2>
W-16 Scout destroyed.
Acquired Corrupted Visual Processing Unit.
Integrated Corrupted Visual Processing Unit
  (+5).
Acquired 19 matter.
Acquired Signal Interpreter.
EXIT=FOUND
System corrupted: Matter fused (-6).
Dropped Med. Armor Plating.
Connecting with Repair Station...
>>Scan(Ion Engine)
Scanning Ion Engine...
  Ready to Repair:
    Ion Engine
    Rating: 1
    Time: 26
>>Repair
Repairing Ion Engine...
  ETC: 26

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             450
Evasion (%)                62

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
Storm Trooper

 Challenges 
------------
None

 Game 
------
Seed              VortexDamperAccelerator
  Manual?         0
Play Time         00:17:21
  Cumulative      0.4 hours
  Start           2024.03.31 @ 21:08:54
  End             2024.03.31 @ 21:23:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      2
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4c23ed48-0652-4798-bd8e-f12f0c501964