Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.21 @ 23:34:48 Player: JustYourOrdinaryPerson Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2433) 2433 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 5742 Bonus ------- Friendly Fire -1 Cogmind --------- Core Integrity 0/700 Matter 257/400 Energy 43/300 System Corruption 9% Temperature Cool (29) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Matter Pod Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- Pulse Rifle Mini Grenade Launcher > --- INVENTORY (5) ---- Aluminum Leg Carbon-fiber Leg Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Target Analyzer Core Shielding System Shield > --- WEAPON ----------- High-powered Field Laser Gauss Rifle Mini Grenade Launcher Hammer > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Mining Laser [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Core Shielding Device Weight Redist. System Storage Medium Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 7 | . 1 . 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 4 | . 1 . . 1 2 . . Weapon 2 | . . . 1 1 . . . Parts Attached 85 | 8 4 6 4 14 19 4 26 Power 16 | 1 1 1 1 2 4 . 6 Engine 8 | 1 1 1 1 1 1 . 2 Core 8 | . . . . 1 3 . 4 Reactor . | . . . . . . . . Propulsion 16 | 3 . . . 2 4 1 6 Treads 4 | 2 . . . 2 . . . Leg 12 | 1 . . . . 4 1 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 3 1 1 5 6 1 7 Device 9 | . 2 1 . . 2 1 3 Storage 1 | . . . . . . . 1 Processor 5 | . . . . . 3 . 2 Hackware 3 | . . . . 1 1 . 1 Protection 8 | 2 1 . 1 4 . . . Artifact . | . . . . . . . . Weapon 27 | 2 . 4 2 5 5 2 7 Energy Gun 5 | 2 . . . . 1 . 2 Energy Cannon 4 | . . . 1 1 . . 2 Ballistic Gun 2 | . . . 1 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 10 | . . 3 . 3 1 1 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon 3 | . . 1 . 1 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 31 | . . 3 . . 9 6 13 Power 4 | . . . . . 1 1 2 Propulsion 5 | . . . . . 2 1 2 Utility 12 | . . 1 . . 3 3 5 Weapon 10 | . . 2 . . 3 1 4 Highest Loss Streak 7 | . . 3 . . 7 6 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 99 92 99 96 81 71 51 Engine 9 | . 12 12 19 8 6 4 6 Core 4 | . . . . 7 7 5 4 Treads 10 | . 25 25 20 15 1 . . Leg 5 | . . . . . 8 9 11 Device 8 | . 11 5 10 8 10 5 5 Processor 5 | . . . . . 14 15 5 Hackware 2 | . . . . 5 2 5 1 Protection 12 | . 24 25 19 18 8 4 . Energy Gun 3 | . 25 4 . . . 5 2 Energy Cannon 4 | . . . 9 8 5 . 2 Ballistic Gun 3 | . . . . 8 5 4 . Launcher 6 | . . 10 19 8 . 1 4 Impact Weapon 3 | . . 8 . 5 6 4 . Slashing Weapon 1 | . . . . . . . 4 Peak Build Rating 44 | 7 8 11 17 28 44 44 41 Average Rating 22 | 5 7 8 15 24 30 31 27 On Entrance 15 | . 7 8 11 16 20 44 15 Naked Turns 44 | . . . . . . 44 . Heaviest Build 43 | 9 12 14 20 34 31 29 43 Greatest Support 46 | 40 40 46 46 46 30 30 33 Greatest Overweight (x) 7 | . . . . 3 3 7 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 4 5 Average Carried 3 | 1 3 4 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 4 4 3 Class Distribution -------------------- 45% | Hacker-Mutant 29% | Hacker-Bomber 16% | Scavenger-Mutant 5% | Hacker-Tank 3% | Scavenger-Bomber Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Bomber | -9/Materials Hacker-Bomber | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Bomber | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1876 | 231 87 107 194 173 474 40 570 Remotely . | . . . . . . . . Salvage Created 2352 | . 124 22 211 460 449 . 1086 Parts 131 | . 13 4 13 33 21 . 47 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 52 | . 4 4 7 12 10 . 15 Melee 4 | . . . . . 2 . 2 Guns 16 | . 4 1 . 5 4 . 2 Cannons 10 | . . . 4 3 2 . 1 AOE 18 | . . 3 3 4 . . 8 Classes Destroyed 13 | . 2 1 4 1 2 . 3 Worker 9 | . . . 1 2 . . 6 Builder 1 | . . . . . . . 1 Recycler 5 | . . . . . . . 5 Operator 1 | . . . . . . . 1 Watcher 6 | . . . . 4 . . 2 Swarmer 14 | . 2 2 . 5 3 . 2 Grunt 15 | . 2 . 2 3 3 . 5 Brawler 4 | . . . 1 1 . . 2 Duelist 2 | . . . 1 . 1 . . Sentry 10 | . . . 3 3 1 . 3 Demolisher 2 | . . 2 . . . . . Hunter 2 | . . . . . 1 . 1 Programmer 3 | . . . . . 1 . 2 Best Kill Streak 12 | . 2 2 3 12 4 . 5 Combat Bots Only 5 | . 2 2 2 5 4 . 3 Max Kills in Single Turn 4 | . 2 1 1 3 1 . 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 1 1 2 . . 3 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 519 | . 15 16 26 39 136 6 281 Missed 185 | . 6 . 8 15 43 . 113 Damage Taken 3317 | . 50 374 229 252 732 199 1481 Core 852 | . 11 58 41 40 102 143 457 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 79 | . 3 35 12 6 17 6 . Ignored by Resistances 2128 | . 34 221 142 186 483 115 947 Regen/Repaired (Parts) 120 | . . . . 120 . . . Core Remaining (%) 88 | 100 . 72 89 92 . . . Volleys Fired 130 | . 6 9 20 21 35 6 33 Largest 3 | . 2 2 3 3 2 3 3 Hottest 159 | . 80 73 134 126 88 128 159 Shots Fired 238 | . 12 16 38 53 48 10 61 Gun 84 | . 12 6 . 21 18 4 23 Cannon 86 | . . . 20 21 30 . 15 Launcher 64 | . . 10 18 11 . 2 23 Special 4 | . . . . . . 4 . Kinetic 41 | . . . . 21 18 2 . Thermal 105 | . . . 20 21 30 6 28 Explosive 64 | . . 10 18 11 . 2 23 Electromagnetic 28 | . 12 6 . . . . 10 Robot Hit Streak 25 | . 6 9 11 12 25 4 16 Robot Miss Streak 2 | . 1 1 1 2 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 197 | . 10 12 29 35 46 5 60 Core Hits 122 | . 5 7 14 28 16 1 51 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 5 | . . 1 . . 3 . 1 Meltdown 2 | . . . . . 1 . 1 Corrupt 1 | . . 1 . . . . . Smash 2 | . . . . . 2 . . Melee Attacks 25 | . . . . . 4 5 16 Impact 9 | . . . . . 4 5 . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7246 | . 126 327 883 1287 1039 289 3295 Guns 1114 | . 126 65 . 249 295 85 294 Cannons 1671 | . . . 325 349 644 . 353 Explosions 3479 | . . 262 558 689 . 204 1766 Melee 982 | . . . . . 100 . 882 Ramming . | . . . . . . . . Kinetic 582 | . . . . 249 295 38 . Thermal 2619 | . . 45 325 349 644 47 1209 Explosive 2714 | . . 217 558 689 . 204 1046 Electromagnetic 349 | . 126 65 . . . . 158 Impact 100 | . . . . . 100 . . Slashing 882 | . . . . . . . 882 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 Average Corruption 8 | . . . . . . 4 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . . 3 39 Message Errors 7 | . . . . . . . 7 Matter Fused 12 | . . . . . . 2 10 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 6 | . . . . . . . 6 Parts Rejected 3 | . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 454 | . . 18 13 50 49 . 324 Projectiles 14 | . . . . 2 9 . 3 Explosions 212 | . . 18 13 48 . . 133 Melee 228 | . . . . . 40 . 188 Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 537 | . . 25 76 53 . 28 355 Shots 31 | . . 2 6 3 . 2 18 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 559 | . 66 72 334 559 417 112 380 Average Temperature 122 | . 34 30 121 179 152 47 101 Received Heat Transfer 1020 | . 24 . 114 108 330 . 444 Effects 10 | . . . 1 6 3 . . Shutdowns 3 | . . . . 2 1 . . Energy Bleed 2 | . . . 1 1 . . . Matter Decay 1 | . . . . . 1 . . Short Circuit 3 | . . . . 2 1 . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted 3 | . . . . . 1 . 2 Combat Hostiles 3 | . . . . . 1 . 2 Parts Melted 7 | . . . . . 3 . 4 Heat Transferred 3558 | . . 50 592 592 999 74 1251 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 347 | . 95 62 237 347 160 65 275 Initial 114 | . . 26 17 39 114 24 10 Average 84 | . 71 44 128 111 73 32 87 Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 92 | 100 100 100 74 80 100 100 94 Level 1 7 | . . . 25 19 . . 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . . 1 4 . 8 Investigation . | . . . . . . . . Extermination 3 | . . . . . 1 . 2 Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison 7 | . . . . 1 3 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 6 5 8 18 10 6 24 Peak Tracking Total 6 | . 3 3 2 5 4 6 4 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 8 | . . . . 5 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 19 | . . . 2 7 1 . 9 Max in Single Turn 7 | . . . 1 4 1 . 7 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 12 | . 3 1 . 5 . . 3 Terminals 9 | . 3 1 . 3 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 36 | . 12 1 . 15 . . 8 Successful 25 | . 8 1 . 11 . . 5 Failed 11 | . 4 . . 4 . . 3 Catastrophic 3 | . . . . 2 . . 1 Database Lockouts . | . . . . . . . . Manual 15 | . 5 . . 8 . . 2 Terminals 28 | . 12 1 . 11 . . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 8 1 . 7 . . 1 Record 2 | . . . . 2 . . . Emergency Access Points 3 | . 3 . . . . . . Terminal Index 1 | . . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . Reprogram Traps 3 | . 1 . . 1 . . 1 Dispatch Records 1 | . 1 . . . . . . Zone Layout 5 | . 3 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . . . . 2 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 4 | . . . . . . . 4 Insert Component 1 | . . . . . . . 1 Analyze 3 | . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 1 . 4 . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . 7 . . . . Total Damage 87 | . . . 87 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 4871 | 111 311 481 699 793 1180 217 1079 Spaces Moved 2284 | 66 172 250 306 294 419 196 581 Core 195 | 5 . . . 3 5 108 74 Treads 1204 | 57 172 250 306 291 128 . . Legs 885 | 4 . . . . 286 88 507 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 50 100 Average Speed 156 | 149 160 160 160 172 185 87 148 Slowest Speed 400 | 160 160 160 160 240 240 400 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 28 57 27 30 8 89 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 388 | . . 65 119 96 1 13 94 Melee . | . . . . . . . . Projectile 4 | . . . 1 1 1 . 1 AOE 384 | . . 65 118 95 . 13 93 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3279 | 75 197 314 481 537 764 213 698 Wait 733 | . 7 49 143 203 286 3 42 Move 2278 | 65 171 249 305 293 419 195 581 Hop . | . . . . . . . . Pick Up 12 | 1 5 1 4 1 . . . Fast Attach 51 | 8 . . 2 10 10 2 19 Attach 17 | . 3 3 2 . 5 . 4 Detach 5 | 1 2 . 2 . . . . Swap 17 | . 1 3 . 4 4 2 3 Drop 11 | . 2 . 3 5 1 . . Fire 130 | . 6 9 20 21 35 6 33 Melee 25 | . . . . . 4 5 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered exit to Mines (range 17) 423 | -10/Materials | Entered Mines 466 | -10/Mines | Assembled infested the area 471 | -10/Mines | Assisted by a Guerilla fighting off Assembled 565 | -10/Mines | Lost 3 parts (1u2w) 796 | -10/Mines | Received a Mining Laser from a helpful Derelict 875 | -10/Mines | Identified exit to Materials 875 | -10/Mines | Discovered exit to Materials (range 8) 904 | -10/Mines | Entered Materials 904 | -9/Materials | Accompanied by 1 ally 904 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1474 | -9/Materials | Build established: Hacker-Bomber 1578 | -9/Materials | Identified exit to Materials 1578 | -9/Materials | Discovered exit to Materials (range 4) 1603 | -9/Materials | Entered another Materials area 1603 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1658 | -8/Materials | Repaired Lgt. Treads 1948 | -8/Materials | Garrison activated, responded to threat 2351 | -8/Materials | Identified exit to Factory 2351 | -8/Materials | Discovered exit to Factory (range 7) 2396 | -8/Materials | Entered Factory 2396 | -7/Factory | Evolved 2 slots: Utility x2 2567 | -7/Factory | Build established: Hacker-Mutant 2742 | -7/Factory | Lost 7 parts (1p1n3u2w) 3015 | -7/Factory | Build established: Scavenger-Mutant 3117 | -7/Factory | Garrison activated, responded to threat 3576 | -7/Factory | Sucked down chute 3576 | -7/Factory | Entered Waste 3591 | -7/Waste | EMP discharged 3625 | -7/Waste | Spotted C-40 Crusher 3679 | -7/Waste | Spotted C-40 Crusher 3686 | -7/Waste | Spotted C-40 Crusher 3691 | -7/Waste | EMP discharged 3691 | -7/Waste | Spotted C-40 Crusher 3721 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3728 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3734 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3734 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3739 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3740 | -7/Waste | Spotted C-40 Crusher 3746 | -7/Waste | Spotted C-40 Crusher 3770 | -7/Waste | Lost 6 parts (1p1n3u1w) 3781 | -7/Waste | Identified exit to Factory 3781 | -7/Waste | Discovered exit to Factory (range 13) 3788 | -7/Waste | Found Quantum Capacitor 3791 | -7/Waste | EMP discharged 3793 | -7/Waste | Entered Factory 3986 | -7/Factory | Garrison activated, responded to threat 3987 | -7/Factory | Core integrity fell below 50% 4272 | -7/Factory | Build established: Hacker-Bomber 4590 | -7/Factory | Build established: Hacker-Mutant 4678 | -7/Factory | Lost 4 parts (1p1n2w) 4804 | -7/Factory | Core integrity fell below 20% 4872 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04823_ Y-54 Guardian destroyed. 04825_ BU:DP#ZSP 04852_ ALERT: Cargo convoy en route, clear transfer corridor. 04860_ Neutrino Reactor explodes. 04860_ System corrupted: Mni. Grenade Launcher failed to launch. 04866_ Y-54 Guardian destroyed. 04868_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????# #?????????????????????????????????? | | ???# ##### ####??????????????????????????????? | | ???# +??????????????????????????????? | | ???# ## T# #??????????????????????????????? | | ??????????#### #??????????????????????????????? | | ?????????????# # #?????????????????????????????? | | ??????????#### # ??????????????????????????? | | ??????????# " " # ???????????????????????? | | ??????????#""""" """ ????????????????????? | | ?????????? " ?????????????????????? | | ??????????#" % ""# ?????????????????????? | | ??????????#" % " #? ??????????????????????? | | ?????????? % " ??? ???????????????????????? | | ?????????? " "#????????????????????????????? | | ??????????? "#????????????????????????????? | | ???????????" "#????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# !! #?????????????????????????????? | | ???+ ??????# ![ #?????????????????????????????? | | ???# ????# ###+##########????????????????? | | ???# ???# ] ## ?????????????????? | | ?### #?# ## """ #???????????????? | | ?# ##+#+##### """ #???????????????? | | ?# """ #???????????????? | | ^ = #???????????????? | | / = =@ #???????????????? | | =%* !% #???????????????? | | * #???????????????? | | % #???????????????? | | # Y #???????????????? | | # ########## #??????????????? | | ?### #+####?????????# ##??????????????? | | ?? ??????????????####### ######???????????????? | | ?? ???????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Mining Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed InsulatedHackingFocus Manual? 0 Play Time 00:47:17 Cumulative 14.7 hours Start 2024.09.21 @ 22:46:38 End 2024.09.21 @ 23:34:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 2 Adventurer 0 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a5754064-0a51-444e-bcf4-c3c069424c6f