Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 04:27:53 Player: ToasterKoishi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (73) 365 Value Destroyed (1583) 1583 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3561) 3561 TOTAL SCORE: 13889 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 251 Aligned with FarCom 300 Win 3000 Friendly Fire -53 Cogmind --------- Core Integrity 1459/1600 Matter 57/300 Energy 149/150 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Experimental Utility Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Advanced Reaction Control System Skeleton Box Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Experimental Utility Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Nova Cannon > --- INVENTORY -------- Stasis Canceller Advanced Reaction Control System Skeleton Box Enhanced Nova Cannon [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 117 | . 10 2 12 . . . 8 16 13 9 . . 10 18 10 9 Power 8 | . . . . . . . . 2 1 1 . . 2 1 . 1 Engine 2 | . . . . . . . . 1 . . . . 1 . . . Core 4 | . . . . . . . . 1 1 1 . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 64 | . 4 . 6 . . . 3 12 9 6 . . 6 14 2 2 Device 28 | . 3 . 2 . . . 2 4 3 2 . . 3 7 1 1 Storage 1 | . . . . . . . . . . 1 . . . . . . Processor 3 | . 1 . . . . . . . . . . . 2 . . . Hackware 22 | . . . 3 . . . 1 5 4 2 . . . 6 . 1 Protection 10 | . . . 1 . . . . 3 2 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | . 6 2 6 . . . 5 2 3 2 . . 2 3 8 6 Energy Gun 5 | . 3 . 2 . . . . . . . . . . . . . Energy Cannon 15 | . . . . . . . . . 1 . . . . . 8 6 Ballistic Gun 8 | . 3 2 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 1 1 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . . 5 1 . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . . 3 . . Parts Lost 33 | . . . 5 . . . . 1 4 6 . . 15 2 . . Power 7 | . . . . . . . . 1 1 2 . . 2 1 . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 18 | . . . 1 . . . . . 3 3 . . 11 . . . Weapon 8 | . . . 4 . . . . . . 1 . . 2 1 . . Highest Loss Streak 11 | . . . 2 . . . . 1 3 3 . . 11 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 40 57 54 55 55 55 53 69 72 75 57 57 43 40 51 54 Core 1 | . . . . . . . . 2 3 4 . . . . . . Device 8 | . 8 14 7 . . . 4 10 11 10 5 5 7 6 13 12 Processor 5 | . 4 14 11 11 11 11 9 1 . . . . 3 9 8 8 Hackware 30 | . . . 22 33 33 33 33 42 42 48 42 42 26 17 26 27 Protection 2 | . . . . . . . . 2 5 5 5 5 2 2 3 4 Energy Gun 1 | . 13 14 3 . . . . . . . . . . . . . Ballistic Gun 1 | . 13 14 4 . . . . . . . . . . . . . Impact Weapon 3 | . . . 4 11 11 11 6 6 1 . 5 5 2 . . . Slashing Weapon 1 | . . . . . . . . . 3 3 . . . 1 . . Naked Turns 6 | . 6 . . . . . . . . . . . . . . . Heaviest Build 19 | . 3 3 7 3 3 3 4 12 11 11 5 5 19 12 15 15 Greatest Support 12 | 3 3 3 3 3 3 3 3 12 12 12 12 12 12 12 3 12 Greatest Overweight (x) 4 | . . . 2 . . . 1 1 1 . 1 1 2 1 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 5 4 4 4 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 4 5 5 5 5 5 5 5 5 4 4 5 5 Class Distribution -------------------- 40% | Hacker-Mutant 29% | Wizard-Mutant 12% | Wizard-Scout 11% | Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 1391 | 163 195 20 211 10 . . 80 165 197 . . . 228 122 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2014 | . 460 . 387 18 . . 182 230 210 133 . . 224 170 . . Parts 134 | . 39 . 33 . . . 13 8 12 8 . . 7 14 . . Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 45 | . 11 . 11 . . . 4 7 . 6 . . 6 . . . Melee 4 | . . . . . . . 1 1 . . . . 2 . . . Guns 22 | . 11 . 11 . . . . . . . . . . . . . AOE 15 | . . . . . . . . 5 . 6 . . 4 . . . Classes Destroyed 13 | . 5 . 1 1 . . 2 2 . 1 . . 1 . . . Worker 6 | . . . . . . . 3 . 2 . . . 1 . . . Builder 7 | . . . . . . . 1 1 1 1 . . . 3 . . Tunneler 4 | . . . . 1 . . . . 2 . . . 1 . . . Hauler 3 | . 2 . . . . . 1 . . . . . . . . . Recycler 4 | . . . . . . . . 1 1 . . . 1 1 . . Operator 3 | . 2 . . . . . . 1 . . . . . . . . Watcher 3 | . 2 . . . . . . 1 . . . . . . . . Swarmer 26 | . 6 . 3 . . . 3 6 . 4 . . 4 . . . Grunt 10 | . 5 . 4 . . . 1 . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . Assembled 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 7 | . 5 . 3 1 . . 5 7 2 7 . . 4 2 . . Combat Bots Only 6 | . 4 . 3 . . . 2 5 . 6 . . 4 . . . Max Kills in Single Turn 4 | . 2 . 1 1 . . 1 3 1 4 . . 3 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . 4 . . 3 . . . Melee 1 | . . . . . . . 1 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 545 | . 29 . 99 2 . 4 34 29 50 93 . . 106 87 4 8 Missed 193 | . 9 . 28 . . 2 12 5 27 36 . . 30 39 3 2 Damage Taken 6255 | . 241 . 895 28 . 31 274 596 631 1100 . . 1260 1028 30 141 Core 3801 | . 171 . 344 28 . 14 232 376 427 561 . . 743 764 . 141 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 516 | . . . . . . . . 29 105 199 . . 58 125 . . Regen/Repaired (Parts) 268 | . . . . . . . 54 81 . 8 . . . . 125 . Core Remaining (%) 54 | 100 . 31 . . . 3 57 46 49 43 . . 35 41 100 91 Volleys Fired 140 | . 58 . 56 . . . . 3 1 3 . . 2 . 9 8 Largest 2 | . 2 . 2 . . . . 1 1 1 . . 1 . 1 1 Hottest 113 | . 60 . 65 . . . . 39 65 43 . . 43 . 113 113 Shots Fired 224 | . 114 . 84 . . . . 3 1 3 . . 2 . 9 8 Gun 198 | . 114 . 84 . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . 1 . . . . . 9 8 Launcher 8 | . . . . . . . . 3 . 3 . . 2 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 105 | . 58 . 47 . . . . . . . . . . . . . Thermal 111 | . 56 . 37 . . . . . 1 . . . . . 9 8 Explosive 8 | . . . . . . . . 3 . 3 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 . 7 . . . . . . . . . . . . . Robot Miss Streak 9 | . 9 . 6 . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 165 | . 65 . 52 1 . . 12 8 11 6 . . 5 5 . . Core Hits 94 | . 32 . 22 . . . 3 7 4 11 . . 12 3 . . Critical Kills 3 | . . . . . . . 1 . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . . . . 1 4 . . . . 2 . . . Critical Strikes 10 | . . . . . . . 2 4 . . . . 4 . . . Smash 10 | . . . . . . . 2 4 . . . . 4 . . . Melee Attacks 173 | . . . 10 1 . . 37 29 43 29 1 . 9 14 . . Impact 103 | . . . 10 1 . . 37 29 12 4 1 . 9 . . . Slashing 70 | . . . . . . . . . 31 25 . . . 14 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . 1 1 . . 5 1 9 1 . . 3 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6138 | . 624 . 880 104 . . 762 1117 728 737 . . 887 299 . . Guns 1408 | . 624 . 784 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1613 | . . . . . . . . 672 . 494 . . 447 . . . Melee 3089 | . . . 96 104 . . 762 445 728 243 . . 427 284 . . Ramming 28 | . . . . . . . . . . . . . 13 15 . . Kinetic 789 | . 306 . 483 . . . . . . . . . . . . . Thermal 985 | . 318 . 301 . . . . 366 . . . . . . . . Explosive 1247 | . . . . . . . . 306 . 494 . . 447 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1920 | . . . 96 104 . . 762 445 44 42 . . 427 . . . Slashing 1169 | . . . . . . . . . 684 201 . . . 284 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 1 3 . . 6 35 1 . . Average Corruption 6 | . . . . . . . . 1 2 . . 6 20 1 . . Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . 5 23 . . . 23 . . . Message Errors 18 | . . . . . . . . 3 6 . . . 9 . . . Matter Fused 12 | . . . . . . . . 1 6 . . . 5 . . . Heat Flow Errors 2 | . . . . . . . . . 1 . . . 1 . . . Energy Discharges 8 | . . . . . . . . 1 3 . . . 4 . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . 1 . . . Alerts 3 | . . . . . . . . . 3 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1259 | . . . 50 64 . . 268 422 175 20 . . 217 43 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 171 | . . . . . . . . 117 . 20 . . 34 . . . Melee 1088 | . . . 50 64 . . 268 305 175 . . . 183 43 . . Knockbacks 8 | . . . . 1 . . 4 2 . . . . 1 . . . Impact 7 | . . . . 1 . . 3 2 . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 345 | . . . . . . . . 222 . . . . 116 7 . . Shots 5 | . . . . . . . . 3 . . . . 2 . . . Rammed 4 | . . . . . . . . . . . . . 3 1 . . Targets Rammed 4 | . . . . . . . . . . . . . 3 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 120 | . 32 . 120 . . . . 11 98 . . . 92 . 28 52 Average Temperature 17 | . 9 . 27 . . . . 11 48 . . . 49 . 13 14 Received Heat Transfer 783 | . 78 . 366 9 . . 72 36 42 72 . . 9 63 9 27 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . 5 5 3 . . . 1 . . . Impact Corruptions 29 | . . . 1 3 . . 10 9 1 . . . 5 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 4 . . . . . . . . . . . . . Heat Transferred 1646 | . 700 . 696 . . . . 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 705 | . 428 223 705 59 . . 209 316 169 327 140 79 206 157 87 156 Initial 123 | . . 44 86 39 . . . 44 . 44 123 49 55 97 15 . Average 108 | . 181 108 309 48 . . 46 131 38 145 135 68 59 61 32 80 Maximum Alert Level 3 | . 2 1 3 . . . 1 1 . 1 . . 1 . . . Low Security (%) 80 | 100 51 92 20 100 . 100 98 69 100 63 100 100 99 100 100 100 Level 1 15 | . 40 7 47 . . . 1 30 . 36 . . . . . . Level 2 3 | . 8 . 30 . . . . . . . . . . . . . Level 3 . | . . . 1 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 2 2 . . . . 5 7 2 . . 3 3 2 . Investigation 9 | . . 1 2 . . . . 2 2 1 . . 1 . . . Extermination 7 | . . . . . . . . 2 2 . . . . 2 1 . Reinforcement 10 | . 1 . . . . . . 1 3 1 . . 2 1 1 . Assault 1 | . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 18 | . 2 . 5 . . . 1 2 1 3 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 213 | . 21 4 43 2 . 1 20 19 21 24 . 6 19 20 4 9 Peak Tracking Total 14 | . 4 3 9 2 . 1 7 4 4 8 . 6 7 14 3 7 Tactical Retreats 40 | . 2 . 12 . . . 6 3 4 5 . . 4 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 9 | . 1 . 2 . . . . . 1 1 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 8 | . 4 . . . . . . 4 . . . . . . . . Reprogrammed 23 | . . . . . . . . . . 12 . . 7 . 4 . Reused 4 | . . . . . . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . Objects Rigged 3 | . . . . . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 11 | . . . 1 . . . . 10 . . . . . . . . Max in Single Turn 7 | . . . . . . . . 7 . . . . . . . . Garrison Access 10 | . . . . . . . 1 1 2 2 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 85 | . 6 1 11 . 2 . 6 12 13 11 1 . 7 5 5 5 Terminals 52 | . 5 . 10 . . . 3 6 8 6 . . 4 3 3 4 Fabricators 9 | . . . . . . . . 3 3 1 . . 1 1 . . Repair Stations 5 | . . . . . . . 1 2 . 1 . . . . 1 . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . Garrison Access 12 | . . . . . . . 1 1 2 2 1 . 2 1 1 1 Total Hacks 252 | . 12 1 31 . 2 . 14 35 37 51 1 . 20 10 21 17 Successful 163 | . 6 1 18 . 2 . 13 24 24 35 1 . 13 3 16 7 Failed 89 | . 6 . 13 . . . 1 11 13 16 . . 7 7 5 10 Catastrophic 17 | . 1 . 2 . . . . 1 5 3 . . 2 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 144 | . 9 . 25 . 1 . 7 14 22 35 . . 8 3 10 10 Terminals 189 | . 11 . 29 . . . 7 21 26 42 . . 16 5 18 14 Fabricators 24 | . . . . . . . . 9 9 2 . . 2 2 . . Repair Stations 12 | . . . . . . . 4 4 . 2 . . . . 2 . Recycling Units 3 | . 1 . . . . . . . . 2 . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . . . Garrison Access 17 | . . . . . . . 1 1 2 3 1 . 2 3 1 3 Terminal Hacks 97 | . 3 1 12 . 2 . 4 11 12 27 . . 8 1 12 4 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 11 | . . . . . . . 1 3 3 4 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . . 1 1 1 1 . . 1 . 1 1 Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . Machine Index 3 | . . . 1 . . . . . 1 1 . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 11 | . . . 1 . . . . 2 1 4 . . 2 . 1 . Unreport Threat 9 | . 1 . 4 . . . . 2 . 1 . . . . 1 . Locate Traps 5 | . 1 . . . . . . . 1 3 . . . . . . Disarm Traps 2 | . 1 . . . . . . 1 . . . . . . . . Reprogram Traps 11 | . . . . . . . . . . 5 . . 3 . 3 . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . Patrol Status 7 | . . . 2 . . . . . 1 1 . . 1 . 1 1 Transport Status 2 | . . . . . . . . . 1 1 . . . . . . Recall Extermination 5 | . . . . . . . . 2 2 . . . . . 1 . Hauler Manifests 3 | . . . 1 . . . . . 1 1 . . . . . . Zone Layout 5 | . . . 2 . . . . . . 2 . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 7 6 1 . . 1 2 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Load Schematic 11 | . . . . . . . . 4 4 1 . . 1 1 . . Build 5 | . . . . . . . . 2 2 . . . . 1 . . Repair Station Hacks 10 | . . . . . . . 4 2 . 2 . . . . 2 . Scan Component 5 | . . . . . . . 2 1 . 1 . . . . 1 . Repair 5 | . . . . . . . 2 1 . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 1 2 2 1 . 1 . 1 1 Seal Access 10 | . . . . . . . 1 1 2 2 1 . 1 . 1 1 Unauthorized Hacks 25 | . 3 . 4 . . . 2 3 4 3 . . 3 . 1 2 Terminals 15 | . 2 . 4 . . . 2 . 2 . . . 2 . 1 2 Assimilate 5 | . 2 . 1 . . . 1 . . . . . . . . 1 Botnet 5 | . . . 2 . . . . . 1 . . . 1 . . 1 Detonate 1 | . . . . . . . . . . . . . . . 1 . Operators 4 | . . . 1 . . . 1 . 1 . . . 1 . . . Fabricators 6 | . . . . . . . . 2 2 1 . . 1 . . . Recompile 6 | . . . . . . . . 2 2 1 . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . Mask 2 | . 1 . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 49 | . 3 . 8 . . . 3 5 7 6 . . 5 4 3 5 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . 2 3 3 4 . . . . . . Parts Built 6 | . . . . . . . . 3 2 . . . . 1 . . Authchips 5 | . . . . . . . . 2 2 . . . . 1 . . Time 417 | . . . . . . . . 120 247 . . . . 50 . . Total Part Build Rating 26 | . . . . . . . . 11 10 . . . . 5 . . Parts Repaired 5 | . . . . . . . 2 1 . 1 . . . . 1 . Time 146 | . . . . . . . 52 16 . 38 . . . . 40 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 9 | . 1 6 1 . . . 1 . . . . . . . . . Largest Group 5 | . . 5 5 . . . 1 . . . . . . . . . Highest-Rated Group 93 | . . 93 93 . . . 10 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . 25 46 . . . . . . . . . . . . . Total Damage 891 | . . 292 599 . . . . . . . . . . . . . Kills 16 | . . 7 9 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 8912 | 16 571 284 955 77 168 63 911 1310 1479 690 55 46 569 893 403 422 Spaces Moved 11112 | 29 683 367 938 149 334 107 783 1352 2240 940 85 77 819 1166 482 561 Core 11112 | 29 683 367 938 149 334 107 783 1352 2240 940 85 77 819 1166 482 561 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 58 50 50 50 57 53 50 50 61 60 59 57 52 50 Slowest Speed 250 | 50 50 50 150 50 50 50 100 100 100 50 100 100 150 100 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 85 81 84 30 79 23 44 36 46 31 3 71 25 26 20 18 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . 1 . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . Spaces Dug 121 | . . . 8 . . . 18 9 30 32 1 . 1 7 8 7 Terrain Destroyed 187 | . . . 8 . . . 18 35 30 51 1 . 20 7 9 8 Melee 96 | . . . 8 . . . 18 9 30 22 1 . 1 7 . . Projectile 17 | . . . . . . . . . . . . . . . 9 8 AOE 74 | . . . . . . . . 26 . 29 . . 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 13570 | 30 813 467 1250 149 334 115 1182 1879 2523 1108 87 76 878 1361 623 695 Wait 1924 | . 42 93 222 . . 9 344 469 213 125 1 . 32 150 113 111 Move 11096 | 28 682 366 937 148 333 106 782 1351 2239 939 85 76 818 1165 481 560 Hop . | . . . . . . . . . . . . . . . . . Pick Up 44 | 2 11 3 6 . 1 . 3 5 5 1 . . 3 3 1 . Fast Attach 54 | . 6 . 3 . . . 1 6 8 6 . . 6 14 2 2 Attach 52 | . 2 1 7 . . . 7 5 5 2 . . 4 4 8 7 Detach 36 | . . . 2 . . . 7 3 4 1 . . . 4 8 7 Swap 11 | . 2 1 2 . . . . 5 . 1 . . . . . . Drop 36 | . 10 3 5 . . . 1 3 5 1 . . 1 6 1 . Fire 140 | . 58 . 56 . . . . 3 1 3 . . 2 . 9 8 Melee 173 | . . . 10 1 . . 37 29 43 29 1 . 9 14 . . Ram 4 | . . . . . . . . . . . . . 3 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Core integrity fell below 50% 403 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Entered Mines 591 | -10/Mines | Met a Derelict shopkeep closing up shop 611 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 622 | -10/Mines | Met a Derelict testing a Signal Generator 700 | -10/Mines | Learned location of 1 exit from Materials 711 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 854 | -10/Mines | Discovered new exit (range 8) 857 | -10/Mines | Identified exit to Materials 872 | -10/Mines | Entered Materials 872 | -9/Materials | Accompanied by 5 allies 872 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Identified exit to Storage 877 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 883 | -9/Materials | Identified exit to Mines 1069 | -9/Materials | Lost 4 allies 1189 | -9/Materials | Build established: Hacker-Mutant 1272 | -9/Materials | Core integrity fell below 50% 1329 | -9/Materials | Discovered new exit (range 10) 1376 | -9/Materials | Core integrity fell below 20% 1675 | -9/Materials | Discovered new exit (range 15) 1761 | -9/Materials | Discovered new exit (range 7) 1827 | -9/Materials | Entered Mines 1874 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1902 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1902 | -9/Mines | Discovered new exit (range 5) 1904 | -9/Mines | Identified exit to Exiles 1904 | -9/Mines | Entered Exiles 1911 | -9/Exiles | Discovered new exit (range 15) 1918 | -9/Exiles | Met 8R-AWN 1925 | -9/Exiles | Met EX-HEX 1939 | -9/Exiles | Met EX-BIN 1955 | -9/Exiles | Aligned with FarCom system 1956 | -9/Exiles | Given EX-Vault access code 1967 | -9/Exiles | Opened EX-Vault 1971 | -9/Exiles | Found Skeleton Box 1982 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1996 | -9/Exiles | Met EX-DEC 1999 | -9/Exiles | Learned location of Zion (-6) 2020 | -9/Exiles | Visited The Gauntlet 2066 | -9/Exiles | Discovered new exit (range 14) 2072 | -9/Exiles | Identified exit to Mines 2072 | -9/Exiles | Left Exiles lab with Skeleton Box 2072 | -9/Exiles | Entered Mines 2131 | -8/Mines | Discovered new exit (range 9) 2134 | -8/Mines | Identified exit to Materials 2135 | -8/Mines | Entered Materials 2135 | -8/Materials | Evolved 2 slots: Utility x2 2168 | -8/Materials | Repaired Lgt. Armor Plating 2223 | -8/Materials | Repaired Structural Scanner 2397 | -8/Materials | Discovered new exit (range 4) 2398 | -8/Materials | Identified exit to Factory 3046 | -8/Materials | Entered Factory 3046 | -7/Factory | Evolved 2 slots: Utility x2 3349 | -7/Factory | Fabricated Imp. Utility Shielding? 3362 | -7/Factory | Identified exit to Factory 4008 | -7/Factory | Repaired Hvy. Hammer 4165 | -7/Factory | Fabricated Imp. System Shield (x1) 4349 | -7/Factory | Core integrity fell below 50% 4356 | -7/Factory | Entered another Factory area 4356 | -6/Factory | Evolved 2 slots: Utility x2 4412 | -6/Factory | Identified exit to Factory 4453 | -6/Factory | Build established: Wizard-Mutant 4536 | -6/Factory | Discovered new exit (range 14) 4879 | -6/Factory | Lost 3 parts (3u) 4948 | -6/Factory | Discovered new exit (range 9) 5211 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 5309 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5655 | -6/Factory | Core integrity fell below 50% 5835 | -6/Factory | Entered another Factory area 5835 | -5/Factory | Evolved 2 slots: Utility x2 5849 | -5/Factory | Discovered new exit (range 7) 5933 | -5/Factory | Repaired Adv. Weight Redist. System 6120 | -5/Factory | Identified exit to Factory 6350 | -5/Factory | Lost 3 parts (1p1u1w) 6524 | -5/Factory | Core integrity fell below 50% 6525 | -5/Factory | Entered another Factory area 6525 | -4/Factory | Evolved 2 slots: Utility x2 6555 | -4/Factory | Lost 3 parts (1p2u) 6580 | -4/Factory | Sucked down chute 6580 | -4/Factory | Entered Waste 6587 | -4/Waste | Spotted C-40 Crusher 6588 | -4/Waste | Spotted C-40 Crusher 6591 | -4/Waste | Spotted C-40 Crusher 6595 | -4/Waste | EMP discharged 6600 | -4/Waste | Spotted C-40 Crusher 6603 | -4/Waste | Spotted C-40 Crusher 6611 | -4/Waste | Discovered new exit (range 16) 6613 | -4/Waste | Spotted C-40 Crusher 6626 | -4/Waste | Entered Factory 6859 | -4/Factory | Assembled infested ambush trap array 6878 | -4/Factory | Identified exit to Research 6887 | -4/Factory | System corruption reached 10% 6895 | -4/Factory | System corruption reached 30% 6930 | -4/Factory | Lost 11 parts (1p9u1w) 7142 | -4/Factory | Core integrity fell below 50% 7182 | -4/Factory | Lost 4 parts (1p2u1w) 7195 | -4/Factory | Entered Research 7195 | -3/Research | Evolved 2 slots: Utility x2 7351 | -3/Research | Discovered new exit (range 6) 7386 | -3/Research | Found Prototype Hackware 7386 | -3/Research | Identified Exp. Hacking Suite 7613 | -3/Research | Fabricated Exp. Utility Shielding? 8041 | -3/Research | Identified exit to Quarantine 8079 | -3/Research | Core integrity fell below 50% 8088 | -3/Research | Entered another Research area 8088 | -2/Research | Evolved 2 slots: Utility x2 8097 | -2/Research | Build established: Wizard-Scout 8114 | -2/Research | Identified exit to Testing 8114 | -2/Research | Identified exit to Access 8219 | -2/Research | Spotted B-90 Cyclops 8486 | -2/Research | Repaired Exp. Utility Shielding 8491 | -2/Research | Entered Access 8491 | -1/Access | Evolved 2 slots: Utility x2 8585 | -1/Access | Identified exit to Surface 8913 | *** | Escaped! Last Messages --------------- 08749_ >> Machine Analyzer network decryption results: 08749_ Garrison Access x1 08751_ U-05 Engineer builds a Wall. 08760_ K-01 Serf cleans the Scanalyzer. 08762_ K-01 Serf cleans the Wave Collapse Detector. 08796_ K-01 Serf cleans the Scanalyzer. 08861_ W-44 Eye sends out distress signal. 08871_ >> Machine Analyzer network decryption results: 08871_ Recycling Unit x1 08893_ >> Machine Analyzer network decryption results: 08893_ Fabricator x3 08908_ K-01 Serf cleans the Terminal. 08909_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08910_ The Access Shell folds into the floor. 08911_ K-01 Serf cleans the Terminal. [Achievement: Tester] [Achievement: Inspector Gadget] [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"?????????## | | ?????????????????????????????????????"""????????## | | ??????????????????????????????????????"""???????## | | ???????????????????????????????????????"????????## | | ?????????????????????BB????BB???????????????????## | | ?????????????????????BB????BB???????# ???## | | ????????????????????????????????????##+##+###???## | | ????????????????????????????????????## # ####### | | ????????????????????????????????????## # ####### | | ??????????????????##"????????"##????## # | | ??????????????????##""""""""""##????## ######## | | ??????????????????## ##????## # | | ??????????????????## ##????## # ?????? | | ??????????????????## ##????## # ?????? | | ??????????????????## "" ##????##### # | | ??????????????????## "@ ##????##### #####/## | | ??????????????????## ########### | | ??????????????????## ###########"#### | | ?????????????????### ### ##### ??? | | ?????????????????### ### ####????? | | ?????????????????## ##""" g ##??????? | | ?????????????????###"" A###""F ##??????? | | ?????????????????###"" ###"" g ##??????? | | ??????????????????##"" ###""" g ##?????? | | ??????????????????##T ###"""b [ ##????? | | ??????????????????##"" ### =##????? | | ?????????? ###"" g### ##### | | ??????????####+#####"" #####+########## " | | ?????? k k | | ?????? R | | ??????#############################+########## | | ?????? ######################## ######? # | | ???????????????????????????????????????????????? # | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 90 Phase Shifting 5 Evasion (%) 62 Offensive Hacking 58 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Exp. Power Shielding | -6/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Plasma Sword | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget Tester The Little Core That Could Challenges ------------ None Game ------ Seed CoordinationHugeActivator Manual? 0 Play Time 03:30:56 Cumulative 94.9 hours Start 2024.05.11 @ 00:22:39 End 2024.05.11 @ 04:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 50 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19827e87-741e-4e69-bc73-b8be530e517f