Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 00:39:54 Player: ZOT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1353) 1353 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 4655 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 325/325 System Corruption 0% Temperature Cool (38) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Salvage Targeting Computer System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer System Shield > --- WEAPON ----------- Heavy Laser Axe > --- INVENTORY -------- Aluminum Leg Aluminum Leg VSS Leg Structural Scanner Gauss Rifle [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . 1 2 . . Weapon . | . . . . . . . . Parts Attached 67 | 7 2 . 14 6 10 17 11 Power 11 | 1 . . 2 1 1 4 2 Engine 8 | 1 . . 2 1 1 2 1 Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 28 | 2 . . 10 3 5 6 2 Treads 2 | . . . . . . . 2 Leg 9 | 2 . . 3 2 . 2 . Wheel 6 | . . . 2 1 . 3 . Hover 11 | . . . 5 . 5 1 . Flight . | . . . . . . . . Utility 14 | 2 . . . 2 2 4 4 Device 8 | 2 . . . 1 . 3 2 Storage 1 | . . . . . . 1 . Processor 3 | . . . . 1 1 . 1 Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 2 . 2 . 2 3 3 Energy Gun 3 | . 2 . . . 1 . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 6 | 2 . . 1 . 1 . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 33 | . . . 6 2 1 15 9 Power 3 | . . . . 1 . 2 . Propulsion 15 | . . . 4 . 1 7 3 Utility 8 | . . . . . . 3 5 Weapon 7 | . . . 2 1 . 3 1 Highest Loss Streak 10 | . . . 3 1 1 9 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 100 100 87 93 93 88 63 Engine 10 | . 14 14 11 15 10 7 5 Core 2 | . . . . . . 5 5 Treads 1 | . . . . . . . 11 Leg 12 | . 28 28 2 28 14 6 . Wheel 2 | . . . . 6 . 4 . Hover 10 | . . . 29 . 15 13 . Device 18 | . 28 28 22 18 15 14 10 Processor 6 | . . . . 9 15 10 6 Hackware 3 | . . . . . 7 7 7 Energy Gun 6 | . 11 28 16 . 3 1 . Ballistic Gun 5 | . 16 . 2 9 8 . 5 Launcher 1 | . . . 2 7 . . . Slashing Weapon 2 | . . . . . . 8 . Naked Turns . | . . . . . . . . Heaviest Build 33 | 7 9 9 17 24 27 33 24 Greatest Support 42 | 20 20 20 32 42 42 33 40 Greatest Overweight (x) 6 | 1 . . 1 2 1 4 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 5 5 6 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 3 | 3 4 4 4 2 4 3 1 Final Capacity 10 | 5 5 5 5 5 5 10 5 Final Carried 5 | 5 5 5 4 5 4 4 1 Class Distribution -------------------- 42% | Scavenger-Mutant 41% | Mutant 16% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Matter Collected 1294 | 310 . . 198 83 328 274 101 Remotely . | . . . . . . . . Salvage Created 2769 | 189 5 . 428 274 320 1424 129 Parts 99 | 14 . . 32 29 9 13 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 3 2 Prevented 4 | . . . . . . 3 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 34 | . . . 10 13 4 3 4 Melee 5 | . . . . . . 3 2 Guns 10 | . . . 4 3 3 . . AOE 15 | . . . 5 10 . . . Classes Destroyed 10 | 2 . . 4 2 . 2 . Builder 2 | . . . 1 1 . . . Tunneler 5 | 5 . . . . . . . Recycler 2 | 1 . . . . 1 . . Watcher 1 | . . . 1 . . . . Swarmer 11 | . . . . 8 . . 3 Grunt 9 | . . . 5 . 3 . 1 Duelist 1 | . . . . . . 1 . Sentry 10 | . . . 5 3 1 1 . Specialist 2 | . . . . 2 . . . Programmer 1 | . . . . . . 1 . Packrat 3 | . . . . . . 3 . Best Kill Streak 6 | 3 . . 5 6 2 1 3 Combat Bots Only 6 | . . . 4 6 2 1 3 Max Kills in Single Turn 3 | 1 . . 1 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Low Damage Taken 3199 | . 22 . 518 233 406 940 1080 Core 867 | . . . 97 58 36 316 360 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 94 | . . . 30 64 . . . Core Remaining (%) 91 | 100 . 100 75 89 . . . Volleys Fired 129 | 20 4 . 28 21 38 4 14 Largest 2 | 2 2 . 2 2 1 1 1 Hottest 80 | 40 80 . 80 56 69 69 28 Shots Fired 187 | 40 8 . 47 36 38 4 14 Gun 158 | 40 8 . 36 21 38 1 14 Cannon 3 | . . . . . . 3 . Launcher 26 | . . . 11 15 . . . Special . | . . . . . . . . Kinetic 97 | 40 . . 3 21 19 . 14 Thermal 20 | . . . . . 19 1 . Explosive 26 | . . . 11 15 . . . Electromagnetic 44 | . 8 . 33 . . 3 . Robot Hit Streak 17 | 3 5 . 17 5 7 3 5 Robot Miss Streak 5 | 4 4 . 5 2 4 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 157 | 20 4 . 38 19 27 35 14 Core Hits 80 | 11 1 . 25 19 9 11 4 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 1 . 2 Critical Strikes 9 | . . . 2 . 3 2 2 Burn 1 | . . . . . 1 . . Destroy 3 | . . . . . 2 . 1 Corrupt 2 | . . . 2 . . . . Smash 1 | . . . . . . . 1 Sever 2 | . . . . . . 2 . Melee Attacks 43 | . . . . . . 34 9 Impact 9 | . . . . . . . 9 Slashing 34 | . . . . . . 34 . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 5196 | 183 412 . 992 904 522 1780 403 Guns 1519 | 183 66 . 384 187 522 . 177 Cannons 70 | . . . . . . 70 . Explosions 1671 | . 346 . 608 717 . . . Melee 1936 | . . . . . . 1710 226 Ramming . | . . . . . . . . Kinetic 831 | 183 . . 46 187 238 . 177 Thermal 702 | . 346 . 72 . 284 . . Explosive 1253 | . . . 536 717 . . . Electromagnetic 474 | . 66 . 338 . . 70 . Impact 226 | . . . . . . . 226 Slashing 1710 | . . . . . . 1710 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 787 | . 130 . 29 18 . 554 56 Projectiles . | . . . . . . . . Explosions 177 | . 130 . 29 18 . . . Melee 610 | . . . . . . 554 56 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . . . 86 28 . . . Shots 3 | . . . 2 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 304 | . 66 . 140 5 304 60 29 Average Temperature 71 | . 32 . 50 3 127 32 13 Received Heat Transfer 960 | . 12 . 159 18 156 318 297 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions 3 | . . . . . . . 3 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 5 | . . . . . 4 . 1 Heat Transferred 1029 | . 350 . 50 . 629 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Peak Influence 661 | 30 129 49 420 661 462 . . Initial 300 | . 19 49 18 89 300 . . Average 191 | 16 33 49 151 423 363 . . Maximum Alert Level 2 | . . . 2 2 2 . . Low Security (%) 58 | 100 100 100 72 10 . . . Level 1 27 | . . . 24 47 67 . . Level 2 13 | . . . 3 42 32 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . . 2 . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Low Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 4 . 12 14 7 8 9 Peak Tracking Total 5 | . 2 . 3 4 3 5 5 Tactical Retreats 6 | . 2 . . 1 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Machines Disabled 5 | . 2 . 1 1 1 . . Max in Single Turn 1 | . 1 . 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Low Machines Accessed 15 | . 3 . 5 5 2 . . Terminals 9 | . 2 . 3 3 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 3 | . 1 . . 1 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 8 . 16 18 3 . . Successful 23 | . 6 . 7 9 1 . . Failed 22 | . 2 . 9 9 2 . . Catastrophic 4 | . . . 1 2 1 . . Database Lockouts . | . . . . . . . . Manual 25 | . 3 . 7 12 3 . . Terminals 32 | . 5 . 11 15 1 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 2 . . . Recycling Units 6 | . 3 . . 1 2 . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . 2 3 . . . Prototype ID Bank 2 | . . . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 3 | . . . 1 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . Scan Component 2 | . . . 1 1 . . . Repair 2 | . . . 1 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 . 1 4 1 . . Terminals 6 | . 2 . 1 3 . . . Track 1 | . . . . 1 . . . Assimilate 5 | . 2 . 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . Monitor 3 | . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 4 3 2 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . Time 64 | . . . 38 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Turns Passed 2882 | 185 310 204 438 267 381 715 382 Spaces Moved 2208 | 100 153 155 384 151 236 811 218 Core 77 | 15 . . . . . 16 46 Treads 137 | . . . . . . . 137 Legs 725 | 85 153 155 23 125 126 58 . Wheels 251 | . . . 6 26 . 184 35 Hover 1018 | . . . 355 . 110 553 . Flight . | . . . . . . . . Fastest Speed 48 | 50 120 120 48 110 48 48 50 Average Speed 88 | 114 120 120 59 115 90 67 137 Slowest Speed 350 | 120 120 120 190 120 190 250 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 31 37 29 21 6 79 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . Scrap Searched 5 | . . . . . . 3 2 Spaces Dug 13 | . . . 8 5 . . . Terrain Destroyed 235 | . 18 . 89 128 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 235 | . 18 . 89 128 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Low Total 2887 | 138 272 173 544 207 363 915 275 Wait 384 | . 110 17 108 24 69 37 19 Move 2201 | 99 152 154 383 150 235 810 218 Hop . | . . . . . . . . Pick Up 41 | 12 1 1 6 5 6 9 1 Fast Attach 21 | . 2 . 5 1 3 5 5 Attach 33 | 7 . . 5 4 3 9 5 Detach 2 | . . . . . . 1 1 Swap 13 | . . . 4 1 4 3 1 Drop 21 | . 3 1 5 1 5 4 2 Fire 129 | 20 4 . 28 21 38 4 14 Melee 42 | . . . . . . 33 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 186 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Entered Mines 554 | -10/Mines | Discovered new exit (range 12) 627 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 655 | -10/Mines | Discovered new exit (range 5) 700 | -10/Mines | Entered Materials 700 | -9/Materials | Evolved 2 slots: Propulsion x2 881 | -9/Materials | Repaired Airjet 1067 | -9/Materials | Lost 3 parts (1n2w) 1097 | -9/Materials | Discovered new exit (range 11) 1138 | -9/Materials | Entered another Materials area 1138 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1286 | -8/Materials | Repaired Aluminum Leg 1328 | -8/Materials | Discovered new exit (range 16) 1375 | -8/Materials | Discovered new exit (range 14) 1404 | -8/Materials | Identified exit to Factory 1405 | -8/Materials | Entered Factory 1405 | -7/Factory | Evolved 2 slots: Utility x2 1444 | -7/Factory | Build established: Scavenger-Mutant 1727 | -7/Factory | Discovered new exit (range 10) 1750 | -7/Factory | Identified exit to Lower Caves 1786 | -7/Factory | Entered Lower Caves 1940 | -7/Lower Caves | Build established: Scavenger-Scout 2104 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2168 | -7/Lower Caves | Lost 9 parts (1p4n3u1w) 2193 | -7/Lower Caves | Learned 12 Factory zone layouts 2279 | -7/Lower Caves | Discovered new exit (range 5) 2436 | -7/Lower Caves | Attacked by a faux Warlord 2445 | -7/Lower Caves | Build established: Scavenger-Mutant 2476 | -7/Lower Caves | Core integrity fell below 50% 2501 | -7/Lower Caves | Entered another Lower Caves area 2501 | -7/Lower Caves | Spotted B-75 Beast 2559 | -7/Lower Caves | Encountered a Warlord checkpoint 2577 | -7/Lower Caves | Lost 10 parts (1p5n2u2w) 2582 | -7/Lower Caves | Core integrity fell below 20% 2883 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02594_ Acquired Deuterium Engine. 02598_ Acquired Arm. Treads. 02610_ Acquired 17 matter. 02611_ Acquired 25 matter. 02613_ Acquired 29 matter. 02830_ Critical hit (Burn: +37). 02838_ Slug penetrates G-50 Soldier. 02843_ Mak. Hammer destroyed. 02847_ Structural Scanner destroyed. 02851_ Critical hit (Burn: +37). 02858_ Cryofiber Web destroyed. 02859_ Slug penetrates Wall. 02863_ Slug penetrates G-50 Soldier. 02869_ G-50 Soldier suffers critical hit (Destroy). 02869_ Destroyed Adv. Heat Sink. 02873_ Slug penetrates Wall. 02875_ Critical hit (Burn: +37). 02877_ Slug penetrates G-50 Soldier. 02883_ G-50 Soldier heat damages core (-14). 02883_ Hvy. Laser melted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#########??????????????? | | ??????????????????????????#########??????????????? | | ??????????????????????????## ##??????????????? | | ??????????????????????????## """ ##??????????????? | | ??????????????????????????## """ ##??????????????? | | ??????????????????????????## """ ##??????????????? | | ??????????????????????????## """ ###?????????????? | | ?????????????????????????### ###?????????????? | | ??????????????????????###### #######????????? | | ??????????????????????##### ##########??????? | | ??????????????????????## @ g ##### #####?????? | | ??????????????????????##%### ##### ###?????? | | ??????????????????????##*#### ######## | | ??????????????????????## ##### ######## | | ????????????????######## ##### ### # | | ????????????????### #### ###### ### #### # | | ????????????????## ##### ### ###### # | | ????????# %! ############ # | | ????????## #### ##### ############# | | ????????## ####### ##### ####???####### | | ????????# ######??## ##?## ## ????## | | ?????????? ?###??????# ##?# ?????## # | | ??????????????????????? ##?? ?????### ## | | ??????????????????????? ? ????#### ## | | ??????????????????????# ?? ###### # | | ??????????????????????#### ##### | | ??????????????????????##### | | ?????????????????????????######## | | ??????????????????????????############# ## | | ????????????????????? #####??########## ## | | ????????????????????? #####?########### # | | ????????????????????? #### ## # | | ???????????????????? ### ##### # | | ???????????????????? ##### ##### | | ???????????????????# ##### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilTeslaInsulator Manual? 0 Play Time 00:54:21 Cumulative 57.8 hours Start 2023.07.16 @ 23:43:29 End 2023.07.17 @ 00:39:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b453555-abab-4a4f-99d2-1457b668337d