Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 18:38:20 Player: Qhaecretes Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (5325) 5325 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 11063 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 10/300 Energy 62/100 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Visual Processing Unit Target Analyzer > --- WEAPON (2) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Phase Shifter Gauss Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite ECM Suite Improved Core Shielding Improved Core Shielding Improved Core Shielding Improved System Shield Recalibrator > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Compact Wheel Phase Shifter Improved Arc Projector Gauss Rifle Heavy Gauss Cannon Improved Datajack Ripper [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . 2 . . Utility 9 | . . 2 2 1 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 194 | 7 2 25 14 13 5 2 1 27 71 27 Power 35 | 1 1 1 2 3 2 2 . 3 16 4 Engine 9 | 1 . . . . . . . 2 6 . Core 25 | . 1 1 2 3 2 2 . 1 10 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 55 | 2 . 10 3 5 . . . 8 23 4 Treads . | . . . . . . . . . . . Leg 38 | 2 . 10 3 1 . . . . 20 2 Wheel 8 | . . . . 4 . . . 4 . . Hover 5 | . . . . . . . . 3 . 2 Flight 4 | . . . . . . . . 1 3 . Utility 48 | 1 1 6 5 3 3 . . 8 8 13 Device 17 | . . . . 1 1 . . 5 3 7 Storage 2 | 1 . . . . . . . . 1 . Processor 11 | . . . 4 . 1 . . 2 3 1 Hackware 4 | . . 3 . . . . . . . 1 Protection 14 | . 1 3 1 2 1 . . 1 1 4 Artifact . | . . . . . . . . . . . Weapon 56 | 3 . 8 4 2 . . 1 8 24 6 Energy Gun 27 | 2 . 1 1 2 . . 1 4 13 3 Energy Cannon 8 | . . 4 1 . . . . 1 2 . Ballistic Gun 6 | 1 . . . . . . . . 5 . Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 5 | . . 1 1 . . . . 2 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . Slashing Weapon 4 | . . 1 . . . . . . 2 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . Corrupted Parts 3 | . . . 1 . . . . 1 1 . System Corruption 10 | . . . 5 . . . . 2 3 . Parts Lost 97 | . . 1 10 3 . 2 9 8 30 34 Power 19 | . . . 2 1 . 1 1 1 7 6 Propulsion 27 | . . . 3 2 . 1 1 2 11 7 Utility 29 | . . . 3 . . . 4 3 4 15 Weapon 22 | . . 1 2 . . . 3 2 8 6 Highest Loss Streak 19 | . . 1 7 2 . 2 5 4 9 19 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 96 94 89 83 85 81 50 57 88 73 Engine 1 | . 7 . . . . . . 1 2 . Core 6 | . 6 11 7 7 6 6 1 2 6 2 Leg 11 | . 28 21 16 10 . . . . 17 8 Wheel 2 | . . . . 2 13 7 3 4 1 . Device 6 | . . . . . 6 6 3 9 13 10 Storage 3 | . 14 11 5 . . . . . 2 4 Processor 16 | . . . 20 23 20 20 15 13 20 19 Hackware 10 | . . 17 18 15 13 13 13 8 5 5 Protection 6 | . 11 12 5 6 11 13 5 . 2 2 Energy Gun 4 | . 14 3 . 6 6 6 3 3 2 8 Energy Cannon 1 | . . 7 7 . . . . . 1 . Ballistic Gun 1 | . 14 . . . . . . . . . Impact Weapon 3 | . . 3 9 7 6 6 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 14 21 30 20 36 44 58 44 39 48 52 Greatest Support 70 | 20 20 20 20 32 41 41 25 26 70 45 Greatest Overweight (x) 3 | . 1 1 2 3 1 1 1 3 3 2 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 5 5 10 10 Average Capacity 6 | 5 8 8 6 5 5 5 5 5 7 9 Most Carried 10 | 1 8 8 4 5 5 5 5 5 10 8 Average Carried 5 | . 5 7 2 4 4 4 4 4 6 6 Final Capacity 10 | 8 8 8 5 5 5 5 5 5 10 5 Final Carried 7 | 1 7 5 3 5 5 4 5 3 5 3 Class Distribution -------------------- 40% | Hacker-Mutant 31% | Scavenger-Mutant 14% | Scavenger-Assassin 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Assassin | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Matter Collected 2560 | 253 55 339 123 112 . 138 5 253 1151 131 Remotely . | . . . . . . . . . . . Salvage Created 6336 | . 234 982 451 504 . 241 . 539 2990 395 Parts 263 | . 13 66 21 9 . 7 . 21 107 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . 1 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 3 3 . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 101 | . 4 23 10 7 . 5 . 4 41 7 Melee 29 | . . . 3 1 . 1 . . 19 5 Guns 28 | . 4 4 . 2 . 3 . 3 11 1 Cannons 13 | . . 6 2 . . . . . 5 . AOE 18 | . . 10 2 . . 1 . 1 3 1 Classes Destroyed 15 | . 3 5 1 3 . 1 . . 2 . Builder 2 | . . . 1 . . . . . 1 . Tunneler 3 | . . 1 . . . . . . 2 . Recycler 8 | . . . . 2 . . . 2 4 . Minesweeper 1 | . . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 3 | . 1 1 . . . . . . 1 . Watcher 11 | . 1 4 1 . . . . 2 3 . Swarmer 14 | . . 2 . . . 3 . . 9 . Grunt 51 | . 4 15 9 2 . 2 . 1 15 3 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . 1 . . . . . . . . Sentry 9 | . . 5 1 . . . . . 3 . Hunter 4 | . . . . 1 . . . . 1 2 Programmer 10 | . . . . 4 . . . 3 1 2 Behemoth 1 | . . . . . . . . . 1 . Thug 2 | . . . . . . . . . 2 . Savage 4 | . . . . . . . . . 4 . Butcher 1 | . . . . . . . . . 1 . Guerrilla 3 | . . . . . . . . . 3 . Best Kill Streak 10 | . 2 10 5 2 . 3 . 2 5 3 Combat Bots Only 10 | . 2 10 4 2 . 3 . 1 5 3 Max Kills in Single Turn 3 | . 1 3 2 1 . 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 . . 1 . 1 1 1 Melee 1 | . . . 1 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Damage Taken 13444 | . 241 556 1304 943 . 677 1213 1106 3717 3687 Core 3140 | . 27 58 402 73 . 142 433 377 475 1153 Absorbed by Shields 64 | . . . . . . . . . . 64 Redirected to Shielding 203 | . . . . . . . . . . 203 Regen/Repaired (Parts) 700 | . . 116 . 584 . . . . . . Core Remaining (%) 62 | 100 89 85 26 89 . . 32 . 14 . Volleys Fired 389 | . 32 65 27 27 2 25 11 41 132 27 Largest 2 | . 2 2 1 1 1 1 1 2 2 2 Hottest 162 | . 60 92 80 55 55 55 75 162 162 138 Shots Fired 462 | . 38 72 27 27 2 25 11 47 175 38 Gun 318 | . 38 27 . 27 2 25 11 40 116 32 Cannon 119 | . . 38 25 . . . . 4 46 6 Launcher 25 | . . 7 2 . . . . 3 13 . Special . | . . . . . . . . . . . Kinetic 57 | . 6 . . . . . . . 45 6 Thermal 197 | . . . 2 . . . 5 43 117 30 Explosive 9 | . . 7 2 . . . . . . . Electromagnetic 199 | . 32 65 23 27 2 25 6 4 13 2 Robot Hit Streak 15 | . 6 10 12 13 7 4 3 7 15 6 Robot Miss Streak 5 | . 5 2 2 3 1 3 4 4 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Capacitor 62 | . . . . . . . . . 62 . Shots Hit Robots 432 | . 21 55 32 46 1 19 7 30 187 34 Core Hits 197 | . 10 37 13 13 . 13 2 17 77 15 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . . . . . Critical Strikes 17 | . . . 2 3 . . . 2 7 3 Burn 6 | . . . . . . . . 2 3 1 Destroy 1 | . . . . . . . . . 1 . Corrupt 2 | . . . 2 . . . . . . . Smash 3 | . . . . 3 . . . . . . Sever 4 | . . . . . . . . . 3 1 Impale 1 | . . . . . . . . . . 1 Melee Attacks 151 | . . 1 16 34 . 7 3 . 68 22 Impact 61 | . . 1 16 34 . 7 3 . . . Slashing 72 | . . . . . . . . . 68 4 Piercing 18 | . . . . . . . . . . 18 Sneak Attacks 24 | . . 1 . . . . . . 23 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14059 | . 318 2040 1239 1463 18 477 148 963 6201 1192 Guns 4191 | . 318 294 . 334 18 184 99 712 1882 350 Cannons 2259 | . . 730 471 . . . . 100 854 104 Explosions 2644 | . . 904 308 43 . 168 . 151 852 218 Melee 4965 | . . 112 460 1086 . 125 49 . 2613 520 Ramming . | . . . . . . . . . . . Kinetic 647 | . 20 . . . . . . . 523 104 Thermal 4203 | . . 86 180 43 . 168 43 778 2365 540 Explosive 1110 | . . 818 153 . . . . 139 . . Electromagnetic 3134 | . 298 1024 446 334 18 184 56 46 700 28 Impact 1832 | . . 112 460 1086 . 125 49 . . . Slashing 2753 | . . . . . . . . . 2613 140 Piercing 380 | . . . . . . . . . . 380 Highest Corruption 14 | . . . 5 5 . . 2 10 14 8 Average Corruption 8 | . . . 5 3 . . 1 8 11 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 169 | . . . 9 9 . . 3 21 126 1 Message Errors 42 | . . . 4 3 . . 1 8 25 1 Matter Fused 44 | . . . 1 4 . . 2 5 32 . Heat Flow Errors 10 | . . . 1 . . . . . 9 . Energy Discharges 18 | . . . . 1 . . . 2 15 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 19 | . . . 2 1 . . . 4 12 . Data Loss (major) 9 | . . . . . . . . 1 8 . Misfires 10 | . . . . . . . . 1 9 . Alerts 7 | . . . 1 . . . . . 6 . Misdirections 2 | . . . . . . . . . 2 . Weapon Failures 7 | . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . Overflow Damage 798 | . . 54 64 288 . . . 18 286 88 Projectiles 114 | . . 54 . . . . . . 60 . Explosions 144 | . . . 34 . . . . 18 23 69 Melee 540 | . . . 30 288 . . . . 203 19 Knockbacks 6 | . . . 3 2 . 1 . . . . Impact 6 | . . . 3 2 . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 252 | . . 5 97 4 . . . . 19 127 Shots 8 | . . 1 2 1 . . . . 2 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 341 | . 129 203 162 92 40 341 129 134 321 252 Average Temperature 79 | . 43 72 68 35 21 129 64 43 105 94 Received Heat Transfer 3160 | . 126 246 630 45 . 189 423 93 948 460 Effects 4 | . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . 3 2 1 . . . . 2 . Combat Hostiles 8 | . . 3 2 1 . . . . 2 . Parts Fried 27 | . 3 9 8 3 . . . . 4 . Impact Corruptions 20 | . . . 2 18 . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 9 | . . 1 . . . . . 3 4 1 Heat Transferred 6378 | . . 100 200 . . 200 100 1223 3689 866 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . 1 1 1 . 3 . . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Peak Influence 410 | . 142 410 222 95 43 . . 242 290 294 Initial 147 | . . 1 90 18 14 . . 147 1 105 Average 115 | . 18 216 106 34 25 . . 91 140 161 Maximum Alert Level 2 | . . 2 1 . . . . 1 1 1 Low Security (%) 73 | 100 100 46 97 100 100 . . 77 62 51 Level 1 25 | . . 48 2 . . . . 22 37 48 Level 2 . | . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 3 3 6 1 . . 4 2 3 Investigation 9 | . . . 2 2 1 . . 1 1 2 Extermination 8 | . . . . 4 . . . 3 . 1 Reinforcement 7 | . 2 3 1 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Distress Signals 5 | . . 2 . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 7 29 12 11 1 5 20 11 44 10 Peak Tracking Total 10 | . 2 10 5 3 1 3 9 4 5 4 Tactical Retreats 16 | . . . 2 . . . 6 2 6 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Traps Triggered 6 | . . 1 2 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Machines Disabled 15 | . . 2 1 . . . 2 1 4 5 Max in Single Turn 5 | . . 1 1 . . . 1 1 1 5 Energy Cycler 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Machines Accessed 28 | . . 6 3 5 2 1 1 5 3 2 Terminals 21 | . . 4 3 2 2 . 1 5 3 1 Fabricators 3 | . . . . 2 . . . . . 1 Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . . 19 7 16 5 1 4 11 5 3 Successful 45 | . . 11 6 11 3 1 4 4 3 2 Failed 26 | . . 8 1 5 2 . . 7 2 1 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 51 | . . 13 7 4 5 . 4 11 5 2 Fabricators 7 | . . . . 6 . . . . . 1 Repair Stations 11 | . . 5 . 6 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 30 | . . 6 6 2 3 1 4 4 3 1 Record 8 | . . 2 1 . . . 4 1 . . Open Door 5 | . . . . . . 1 . 1 3 . Open DSF 3 | . . . . . 1 . . 2 . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 Emergency Access Points 4 | . . . 2 2 . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . Fabricator Hacks 4 | . . . . 3 . . . . . 1 Network Status 2 | . . . . 2 . . . . . . Build 2 | . . . . 1 . . . . . 1 Repair Station Hacks 11 | . . 5 . 6 . . . . . . Scan Component 6 | . . 3 . 3 . . . . . . Repair 5 | . . 2 . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . . 6 2 5 1 . 1 4 1 1 Full Trace Events 5 | . . . 1 1 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 4 | . . . . 2 . . . . . 2 Authchips . | . . . . . . . . . . . Time 256 | . . . . 117 . . . . . 139 Total Part Build Rating 32 | . . . . 14 . . . . . 18 Parts Repaired 5 | . . 2 . 3 . . . . . . Time 166 | . . 58 . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Total Allies 3 | . . . . . . . . . 3 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 78 | . . . . . . . . . 78 . Highest-Rated Ally 39 | . . . . . . . . . 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 20 . Total Damage 286 | . . . . . . . . . 286 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Turns Passed 11927 | 70 598 1304 728 1645 124 1767 398 1285 3285 723 Spaces Moved 6460 | 52 278 568 303 533 85 1389 509 886 1614 243 Core 595 | 4 . . 16 . . . 321 252 . 2 Treads . | . . . . . . . . . . . Legs 3190 | 48 278 568 287 400 . . . . 1474 135 Wheels 2267 | . . . . 133 85 1389 188 346 126 . Hover 126 | . . . . . . . . 20 . 106 Flight 282 | . . . . . . . . 268 14 . Fastest Speed 40 | 50 120 120 50 100 100 115 50 40 105 57 Average Speed 119 | 114 169 148 118 173 111 115 71 76 124 116 Slowest Speed 330 | 120 190 190 190 330 115 115 115 200 269 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 30 38 20 12 2 97 64 15 58 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . . . . 1 . . . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 175 | . . 60 16 2 . 17 . 21 10 49 Melee 1 | . . . . . . 1 . . . . Projectile 6 | . . . 1 . . . . 1 1 3 AOE 168 | . . 60 15 2 . 16 . 20 9 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Ext Fac Total 10028 | 59 369 954 613 1164 112 1522 524 1446 2673 592 Wait 2717 | . 45 270 249 544 17 96 . 483 746 267 Move 6450 | 51 277 567 302 532 84 1388 508 885 1613 243 Hop . | . . . . . . . . . . . Pick Up 46 | 1 9 7 2 5 1 1 1 3 13 3 Fast Attach 117 | 6 1 9 11 8 4 2 1 18 35 22 Attach 31 | . . 1 3 2 1 . . 7 13 4 Detach 7 | . . . . 1 . . . 4 2 . Swap 46 | 1 1 15 . 3 . . . 2 23 1 Drop 74 | . 4 19 3 8 3 3 . 3 28 3 Fire 389 | . 32 65 27 27 2 25 11 41 132 27 Melee 151 | . . 1 16 34 . 7 3 . 68 22 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory (discovered 3 exits: *Res / Upp x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Utility x2 1288 | -9/Materials | Build established: Scavenger-Mutant 1427 | -9/Materials | Destroyed 10 combat bots 1787 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1815 | -9/Materials | Repaired Lgt. Armor Plating 1858 | -9/Materials | Discovered new exit (range 15) 1940 | -9/Materials | Build established: Hacker-Mutant 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Utility x2 2263 | -8/Materials | Build established: Scavenger-Mutant 2387 | -8/Materials | Core integrity fell below 50% 2417 | -8/Materials | Lost 7 parts (1p2n2u2w) 2629 | -8/Materials | Lost 3 parts (1p1n1u) 2646 | -8/Materials | Build established: Hacker-Mutant 2683 | -8/Materials | Discovered new exit (range 3) 2701 | -8/Materials | Entered Factory 2701 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3460 | -7/Factory | Fabricated Quantum Capacitor? 4104 | -7/Factory | Discovered new exit (range 16) 4157 | -7/Factory | Repaired Hrd. Heavy Armor Plating 4196 | -7/Factory | Repaired Lgt. Nuclear Core 4224 | -7/Factory | Repaired Com. Wheel 4346 | -7/Factory | Entered another Factory area 4346 | -6/Factory | Evolved 2 slots: Utility x2 4352 | -6/Factory | Identified exit to DSF 4436 | -6/Factory | Discovered new exit (range 12) 4438 | -6/Factory | Identified exit to Factory 4460 | -6/Factory | Identified exit to Lower Caves 4470 | -6/Factory | Entered Lower Caves 4540 | -6/Lower Caves | Learned Factory trap positions 5487 | -6/Lower Caves | Discovered new exit (range 7) 5902 | -6/Lower Caves | Learned Factory security intel 6237 | -6/Lower Caves | Entered another Lower Caves area 6363 | -6/Lower Caves | Attracted the attention of an 0b10 base 6380 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6380 | -6/Lower Caves | Learned Factory emergency access door positions 6383 | -6/Lower Caves | Learned location of Extension (-5) 6430 | -6/Lower Caves | Lost 5 parts (1p3u1w) 6476 | -6/Lower Caves | Core integrity fell below 50% 6505 | -6/Lower Caves | Lost 4 parts (1n1u2w) 6537 | -6/Lower Caves | Learned 4 Factory zone layouts 6626 | -6/Lower Caves | Discovered exit to Factory (range 10) 6635 | -6/Lower Caves | Entered Factory 6635 | -5/Factory | Evolved 2 slots: Propulsion x2 6637 | -5/Factory | Loaded intel: 74 trap records 6637 | -5/Factory | Identified exit to DSF 7346 | -5/Factory | Lost 4 parts (1p2u1w) 7522 | -5/Factory | System corruption reached 10% 7549 | -5/Factory | Lost 4 parts (2n1u1w) 7856 | -5/Factory | Build established: Scavenger-Mutant 7912 | -5/Factory | Discovered new exit (range 10) 7919 | -5/Factory | Identified exit to Extension 7920 | -5/Factory | Entered Extension 8220 | -5/Extension | Disrupted transfer network 8482 | -5/Extension | Rescued a captive Derelict 8483 | -5/Extension | Rescued a captive Derelict 8533 | -5/Extension | Build established: Scavenger-Assassin 8963 | -5/Extension | Spotted B-75 Beast 9461 | -5/Extension | Core integrity fell below 50% 9511 | -5/Extension | Lost 8 parts (2p4n1u1w) 9838 | -5/Extension | Rescued a captive Derelict 9864 | -5/Extension | Energy Cycler disabled 9864 | -5/Extension | Rescued a captive Derelict 9864 | -5/Extension | Rescued a captive Derelict 9874 | -5/Extension | Rescued a captive Derelict 9937 | -5/Extension | Lost 3 parts (1p1u1w) 10220 | -5/Extension | Build established: Scavenger-Mutant 10647 | -5/Extension | Lost 9 parts (2p3n1u3w) 10818 | -5/Extension | Core integrity fell below 20% 10852 | -5/Extension | Lost 3 parts (1p1n1w) 11129 | -5/Extension | Destroyed B-75 Beast 11133 | -5/Extension | Discovered new exit (range 17) 11152 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11204 | -5/Extension | Identified exit to Factory 11205 | -5/Extension | Entered Factory 11205 | -4/Factory | Evolved 2 slots: Utility x2 11285 | -4/Factory | Lost 3 parts (2p1n) 11426 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 11461 | -4/Factory | Discovered new exit (range 8) 11546 | -4/Factory | Identified exit to Research 11572 | -4/Factory | Identified exit to Upper Caves 11734 | -4/Factory | Lost 12 parts (2p2n6u2w) 11893 | -4/Factory | Core integrity fell below 50% 11916 | -4/Factory | Core integrity fell below 20% 11928 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Ripper destroyed. Penetrated by Slug. Slug penetrates Wall. Imp. Core Shielding destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. System Shield destroyed. Penetrated by Slug. Imp. Arc Projector destroyed. Slug penetrates Wall. Penetrated by Slug. Wall collapses. Penetrated by Slug. VZEF4SVR=1 ,ZECGBD=>RAVL%EING,5D>,/HXF> Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-77 Assassin. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????# | | ?????????????????????????????# | | ???????????????????????????# # | | ???????????????????????????#" | | ???????????????????????????# | | ???????????????????????????# | | ??????????????????????????## | | ??????????????????????????# | | ??????????????????????????## " | | ???????????????????????????# " | | ???????????????????????????# " | | ????????????????????######## " | | ????????????????????# #### | | ????????????????????# #### | | ??????????########### | | ??????????# [ # | | ??????????# # | | ########??# # | | # #??# # | | #! !! #??# ########## | | # | ##?# #????????? | | # %!!=/;#?# /! [ #????????? | | #! ![@=#??# [%! #????????? | | # % h|%#??######+####????????? | | ###;;!###????# ########### | | ??#;h +????# " | | ??## #????# "T | | ???# #????# | | ???# #????# ########### | | ???# #????### #### | | ???# #??????# #??# """ | | ???# #??????# #??# """"" | | ???# #??????# #??? """"" | | ???# ######## #??# | | ???# #??# """ | | ???##;############??# """"" | | ?????#??????????????# """"" | | ????????????????????# | | ??????????????????????######## | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 51 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 10 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed SensorDisruptorStabilizer Manual? 0 Play Time 01:42:17 Cumulative 25.9 hours Start 2023.11.08 @ 16:55:53 End 2023.11.08 @ 18:38:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26cf3b91-5fa3-4674-967e-1f251a5dd6cd