Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 22:13:18 Player: Darby Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2942) 2942 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 7292 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/1000 Matter 64/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Heavy Laser Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Disruptor Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Cooling System Large Storage Unit Structural Scanner Triangulator Improved Sensor Array Improved Terrain Scanner Seismic Detector Improved Particle Charger Medium Armor Plating Hardlight Generator Shield Generator Drone Bay Heavy Laser Heavy Laser Heavy Machine Gun Grenade Launcher Datajack Improved Datajack Heavy Mace [Rating: 64] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 7 | . . 2 2 . 2 1 Weapon . | . . . . . . . Parts Attached 152 | 8 14 33 33 15 14 35 Power 7 | 1 1 2 1 . . 2 Engine 6 | 1 1 1 1 . . 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 3 4 2 1 2 Treads 14 | 2 . 3 4 2 1 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 81 | 3 5 18 18 9 11 17 Device 48 | 2 2 11 10 6 5 12 Storage 4 | 1 2 . . 1 . . Processor 10 | . 1 1 2 . 5 1 Hackware . | . . . . . . . Protection 19 | . . 6 6 2 1 4 Artifact . | . . . . . . . Weapon 50 | 2 8 10 10 4 2 14 Energy Gun 19 | 1 2 3 7 2 . 4 Energy Cannon 6 | . . 2 2 . . 2 Ballistic Gun 7 | 1 4 . . . . 2 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 14 | . 2 5 1 2 1 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . . 1 . . 1 12 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . 1 4 Utility 6 | . . 1 . . . 5 Weapon 1 | . . . . . . 1 Highest Loss Streak 9 | . . 1 . . 1 9 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 97 | . 100 95 99 100 100 94 Engine 7 | . 14 2 6 7 6 10 Core 2 | . . 8 2 . . . Treads 23 | . 28 22 18 30 26 20 Device 15 | . 13 21 17 12 16 8 Storage 8 | . 14 11 9 7 6 4 Processor 16 | . . . 21 23 27 34 Protection 3 | . . 7 5 2 1 1 Energy Gun 9 | . 5 15 9 11 11 6 Energy Cannon 1 | . . . 7 . . . Ballistic Gun 4 | . 22 . . . . 1 Impact Weapon 2 | . . 5 1 3 . 1 Peak Build Rating 64 | 7 11 21 36 44 54 64 Average Rating 30 | 6 10 15 25 42 48 57 On Entrance 23 | . 7 11 16 35 43 50 Naked Turns . | . . . . . . . Heaviest Build 81 | 12 30 47 53 67 67 81 Greatest Support 112 | 40 40 40 56 112 112 104 Greatest Overweight (x) 2 | . . 1 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 15 | 7 11 15 15 16 20 19 Most Carried 20 | 7 15 15 15 15 20 20 Average Carried 14 | 3 10 14 14 13 16 18 Final Capacity 20 | 8 15 15 15 20 20 5 Final Carried 19 | 7 15 15 15 15 19 5 Class Distribution -------------------- 62% | Mutant 11% | Skirmisher 10% | Scavenger-Skirmisher 9% | Scavenger-Assassin 3% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2074 | 382 356 373 357 111 93 402 Remotely . | . . . . . . . Salvage Created 3541 | 312 499 1041 500 161 93 935 Parts 189 | 32 36 51 19 4 3 44 Haulers Intercepted 7 | . 1 5 1 . . . Recyclers Shooed 5 | 1 . 3 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 60 | . 12 18 7 3 1 19 Melee 4 | . . 1 2 . . 1 Guns 44 | . 12 14 2 3 1 12 Cannons 3 | . . . 1 . . 2 AOE 2 | . . . . . . 2 Classes Destroyed 15 | 3 6 1 . 1 1 3 Worker 6 | 2 2 2 . . . . Builder 2 | . 1 . 1 . . . Tunneler 9 | 9 . . . . . . Hauler 7 | . 1 5 1 . . . Recycler 4 | 1 . 3 . . . . Mechanic 1 | . . . . . . 1 Operator 6 | . 1 3 1 . 1 . Watcher 8 | . 2 1 2 . . 3 Swarmer 13 | . 6 3 . . . 4 Grunt 31 | . 6 10 5 2 . 8 Brawler 1 | . . . . . . 1 Sentry 7 | . . 5 2 . . . Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . 1 1 Programmer 5 | . . . . 1 . 4 Best Kill Streak 7 | 7 4 6 4 2 1 4 Combat Bots Only 5 | . 3 5 3 2 1 4 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 347 | . 43 50 40 18 40 156 Missed 86 | . 8 10 15 4 7 42 Damage Taken 4756 | . 396 527 493 216 444 2680 Core 1335 | . 87 99 47 16 33 1053 Absorbed by Shields . | . . . . . . . Ignored by Resistances 61 | . . . . . . 61 Regen/Repaired (Parts) 402 | . . . 147 . . 255 Core Remaining (%) 87 | 100 65 75 91 97 96 . Volleys Fired 227 | 34 45 50 30 11 8 49 Largest 2 | 2 2 2 2 2 2 2 Hottest 150 | 60 130 130 138 138 138 150 Shots Fired 428 | 66 90 100 44 21 16 91 Gun 376 | 66 90 98 16 21 16 69 Cannon 48 | . . 2 28 . . 18 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 141 | 34 80 . . . . 27 Thermal 250 | 32 10 98 16 21 16 57 Explosive 4 | . . . . . . 4 Electromagnetic 33 | . . 2 28 . . 3 Robot Hit Streak 27 | 7 7 23 27 8 10 11 Robot Miss Streak 7 | 4 6 7 1 1 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 323 | 40 56 93 38 16 13 67 Core Hits 247 | 13 36 123 17 6 4 48 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 7 | . . 3 1 . . 3 Critical Strikes 11 | . . 3 1 1 . 6 Burn 3 | . . . . 1 . 2 Destroy 1 | . . . . . . 1 Smash 7 | . . 3 1 . . 3 Melee Attacks 48 | . 3 18 7 8 2 10 Impact 47 | . 3 18 7 8 1 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 1 . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6949 | 500 867 1633 1144 326 248 2231 Guns 4403 | 500 863 1175 216 326 248 1075 Cannons 945 | . . 57 642 . . 246 Explosions 878 | . . . 155 . . 723 Melee 716 | . . 398 131 . . 187 Ramming 7 | . 4 3 . . . . Kinetic 1436 | 277 768 . . . . 391 Thermal 3312 | 223 95 1175 371 326 248 874 Explosive 723 | . . . . . . 723 Electromagnetic 755 | . . 57 642 . . 56 Impact 716 | . . 398 131 . . 187 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 . 3 Average Corruption 2 | . . . . 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 3 . 10 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . 2 . 3 Heat Flow Errors 2 | . . . . . . 2 Data Loss (major) 2 | . . . . 1 . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 350 | . . 184 56 . . 110 Projectiles 45 | . . 37 8 . . . Explosions 12 | . . . 12 . . . Melee 293 | . . 147 36 . . 110 Knockbacks 8 | . . 2 1 . . 5 Impact 4 | . . 2 1 . . 1 Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 161 | . . . 95 . . 66 Shots 5 | . . . 2 . . 3 Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | . 381 290 281 11 45 276 Average Temperature 78 | . 56 91 77 4 27 83 Received Heat Transfer 1266 | . 159 255 225 63 . 564 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 8 | . . 3 3 . . 2 Combat Hostiles 7 | . . 3 2 . . 2 Parts Fried 16 | . . 7 7 . . 2 Impact Corruptions 10 | . . 6 1 . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 16 | . . 1 2 2 5 6 Heat Transferred 5515 | 500 125 1465 576 666 481 1702 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 609 | 60 280 321 169 76 31 609 Initial 42 | . 39 42 20 40 25 14 Average 118 | 25 110 200 70 42 24 163 Maximum Alert Level 2 | . 1 1 . . . 2 Low Security (%) 78 | 100 94 42 100 100 100 66 Level 1 16 | . 5 57 . . . 12 Level 2 4 | . . . . . . 20 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 1 4 . 4 Investigation 4 | . 1 . . 2 . 1 Extermination 2 | . . . . 1 . 1 Reinforcement 4 | . . 1 1 1 . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 1 3 1 . 1 2 Communications Jammed 9 | . . . . . . 9 Distress Signals 8 | . . . . . . 8 Times Spotted 117 | . 19 30 16 4 4 44 Peak Tracking Total 9 | . 4 5 4 2 2 9 Tactical Retreats 12 | . . 3 1 . . 8 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts 13 | . . . . . 13 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . 2 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . 1 1 2 . . 2 Max in Single Turn 2 | . 1 1 1 . . 2 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 37 | . 9 9 5 6 2 6 Terminals 24 | . 8 5 4 3 1 3 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . . 2 1 . 1 1 Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 82 | . 18 20 16 10 3 15 Successful 36 | . 5 10 7 2 1 11 Failed 44 | . 12 9 9 8 2 4 Catastrophic 8 | . 2 . 4 1 1 . Database Lockouts 2 | . 1 1 . . . . Manual 17 | . 5 3 5 4 . . Terminals 55 | . 17 14 12 5 2 5 Fabricators 4 | . . . . . . 4 Repair Stations 14 | . . 3 4 . 1 6 Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 5 | . . 2 . 3 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 16 | . 4 6 3 . 1 2 Part Schematic 3 | . 1 . 1 . . 1 Robot Analysis 1 | . . 1 . . . . Unreport Threat 3 | . . 2 . . 1 . Locate Traps 5 | . 1 2 1 . . 1 Hauler Manifests 3 | . 1 1 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . . 1 4 . . 6 Scan Component 6 | . . 1 2 . . 3 Repair 5 | . . . 2 . . 3 Recycling Unit Hacks 3 | . 1 1 . 1 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 33 | . 8 7 5 5 2 6 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 1 1 . . 1 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 51 | . . . . . . 51 Total Part Build Rating 1 | . . . . . . 1 Parts Repaired 5 | . . . 2 . . 3 Time 202 | . . . 76 . . 126 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . find_chute 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . . 3 EXPLORE 2 | . . . . . . 2 RETURN 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . . 3 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6401 | 272 1122 1456 1019 560 577 1395 Spaces Moved 3052 | 99 561 691 452 299 281 669 Core 117 | 3 . . . . . 114 Treads 2935 | 96 561 691 452 299 281 555 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 159 | 156 160 165 172 160 160 144 Slowest Speed 320 | 160 160 240 240 160 160 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 92 56 33 10 7 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 28 | . 1 8 3 7 1 8 Terrain Destroyed 94 | . 1 8 14 7 1 63 Melee 24 | . 1 8 3 7 1 4 Projectile 11 | . . . . . . 11 AOE 59 | . . . 11 . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4057 | 146 707 867 637 339 385 976 Wait 465 | . 57 51 90 6 61 200 Move 3046 | 98 560 690 451 298 280 669 Hop . | . . . . . . . Pick Up 54 | 6 16 9 9 1 7 6 Fast Attach 14 | 7 . 3 1 . . 3 Attach 15 | . 2 2 2 2 3 4 Detach 3 | . . 2 . . . 1 Swap 123 | 1 12 28 30 13 11 28 Drop 47 | . 11 13 17 . . 6 Fire 227 | 34 45 50 30 11 8 49 Melee 48 | . 3 18 7 8 2 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 13 | . . . . . 13 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 718 | -10/Materials | Discovered new exit (range 8) 730 | -10/Materials | Identified exit to Materials 759 | -10/Materials | Discovered new exit (range 6) 1020 | -10/Materials | Discovered exit to Materials (range 10) 1164 | -10/Materials | Central database locked down 1345 | -10/Materials | Discovered exit to Materials (range 16) 1395 | -10/Materials | Entered another Materials area 1395 | -9/Materials | Evolved 2 slots: Utility x2 1485 | -9/Materials | Discovered new exit (range 12) 1695 | -9/Materials | Discovered new exit (range 15) 2361 | -9/Materials | Central database locked down 2731 | -9/Materials | Discovered new exit (range 8) 2813 | -9/Materials | Discovered new exit (range 8) 2824 | -9/Materials | Identified exit to Mines 2849 | -9/Materials | Identified exit to Materials 2851 | -9/Materials | Entered another Materials area 2851 | -8/Materials | Evolved 2 slots: Utility x2 2997 | -8/Materials | Discovered new exit (range 15) 3357 | -8/Materials | Repaired Broken Spread Laser 3392 | -8/Materials | Repaired Med. Armor Plating 3868 | -8/Materials | Identified exit to Factory 3870 | -8/Materials | Entered Factory 3870 | -7/Factory | Evolved 2 slots: Propulsion x2 4202 | -7/Factory | Discovered new exit (range 4) 4214 | -7/Factory | Identified exit to Factory 4430 | -7/Factory | Entered another Factory area 4430 | -6/Factory | Evolved 2 slots: Utility x2 4772 | -6/Factory | Build established: Skirmisher 4936 | -6/Factory | Discovered new exit (range 12) 4969 | -6/Factory | Identified exit to Factory 5007 | -6/Factory | Entered another Factory area 5007 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5328 | -5/Factory | Spotted B-75 Beast 5434 | -5/Factory | Repaired Deuterium Engine 5479 | -5/Factory | Repaired Med. Treads 5525 | -5/Factory | Repaired Med. Treads 5584 | -5/Factory | Build established: Scavenger-Assassin 5974 | -5/Factory | Cargo convoy interrupted 6131 | -5/Factory | Build established: Mutant 6191 | -5/Factory | Fabricated Huge Storage Unit (x1) 6207 | -5/Factory | First assault squad dispatched 6348 | -5/Factory | Core integrity fell below 50% 6371 | -5/Factory | Core integrity fell below 20% 6374 | -5/Factory | Lost 9 parts (2p2n4u1w) 6384 | -5/Factory | Discovered new exit (range 21) 6402 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06336_ Dropped Disruptor Cannon. 06337_ Dropped Hardlight Generator. 06337_ Knocked back. 06339_ Dropped Imp. Cooling System. 06339_ Transmission Jammer destroyed. 06339_ Acquired Huge Storage Unit. 06342_ Acquired 5 matter. 06343_ Penetrated by Slug. 06343_ Machine Analyzer destroyed. 06343_ Critical hit (Blast). 06343_ Acquired 4 matter. 06344_ R-10 Processor collects Disruptor Cannon. 06346_ Acquired 5 matter. 06347_ Knocked back. 06347_ Acquired 7 matter. 06360_ Knocked back. 06365_ Acquired 9 matter. 06371_ GGDSR&UUKXSPPHMPD8XB#19ZTCRZGGIXUH%8R 06384_ EXIT=FOUND 06388_ Knocked back. 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Treads | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Mni. Drone Bay | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumAluminumBiocell Manual? 0 Play Time 01:35:59 Cumulative 107.1 hours Start 2024.09.07 @ 20:24:06 End 2024.09.07 @ 22:13:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/3/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4ffe8e2f-154f-4542-bf20-ab0ce2e8108d