Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 23:28:13 Player: CONM Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (3819) 3819 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 10085 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 94/100 System Corruption 17% Temperature Cool (12) Movement Hovering (180) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (8) ------ Improved Coolant Injector Medium Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (10) --- Improved Sensor Array Improved Melee Analysis Suite Improved Weapon Cycler Improved Actuator Array Hardened Medium Armor Plating Improved Powered Armor Improved Shock Absorption System Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gravmag Array Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Energy Well Improved Melee Analysis Suite Improved Actuator Array Improved Actuator Array Medium Insulated Plating Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Power Maul Scythe Kinetic Spear > --- INVENTORY -------- Antigrav System Linear Gravjet Improved Powered Armor Improved Shock Absorption System Advanced Plasma Cannon [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . 1 . . Utility 6 | . . 1 . . . 2 1 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 124 | 10 1 13 1 3 . 18 18 17 8 . 35 Power 16 | 2 . 2 . 2 . 2 . 1 . . 7 Engine 13 | 2 . 2 . 2 . 1 . 1 . . 5 Core 3 | . . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 28 | 4 . 2 . 1 . 5 5 1 1 . 9 Treads 17 | 4 . 2 . 1 . 5 5 . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . Hover 10 | . . . . . . . . . 1 . 9 Flight . | . . . . . . . . . . . . Utility 49 | 2 1 6 1 . . 7 7 7 4 . 14 Device 27 | 1 . 5 1 . . 3 5 5 . . 7 Storage 7 | 1 1 1 . . . . . . 1 . 3 Processor 5 | . . . . . . 2 . . 1 . 2 Hackware 4 | . . . . . . . . 1 2 . 1 Protection 6 | . . . . . . 2 2 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 . 3 . . . 4 6 8 3 . 5 Energy Gun 16 | 1 . 3 . . . 3 5 4 . . . Energy Cannon 4 | . . . . . . . . 3 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 2 | . . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 4 | . . . . . . . . 1 2 . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . 1 1 . 1 . 1 Parts Lost 46 | . . 2 . . . 4 6 10 1 1 22 Power 9 | . . 1 . . . 1 . 2 . . 5 Propulsion 14 | . . . . . . 2 1 3 . . 8 Utility 15 | . . 1 . . . 1 2 5 . 1 5 Weapon 8 | . . . . . . . 3 . 1 . 4 Highest Loss Streak 8 | . . 1 . . . 2 2 6 1 1 8 To Critical Strikes 2 | . . . . . . 1 . 1 . . . Average Slot Usage (%) 86 | . 100 99 100 99 100 97 97 79 19 32 77 Engine 6 | . 14 10 11 10 11 5 7 5 . . 4 Treads 17 | . 28 33 33 32 33 25 23 15 . . . Hover 3 | . . . . . . . . . 1 5 15 Device 14 | . 14 21 22 22 22 13 13 16 . . 10 Storage 7 | . 14 11 11 11 11 9 7 5 1 3 5 Processor 9 | . . . . . . 17 15 10 4 5 7 Hackware 3 | . . . . . . . . 2 7 11 13 Protection 3 | . . . . . . 4 7 5 . . 1 Energy Gun 12 | . 14 21 22 22 22 18 21 9 . . . Energy Cannon 1 | . . . . . . . . 5 . . . Peak Build Rating 85 | 7 8 15 17 20 18 32 48 61 39 34 85 Average Rating 40 | 4 7 11 16 17 18 27 43 48 19 33 67 On Entrance 18 | . 7 8 15 17 18 18 32 43 1 34 33 Naked Turns 219 | . . . . . . . . 142 77 . . Heaviest Build 87 | 15 50 53 53 53 53 60 73 87 16 12 45 Greatest Support 72 | 40 40 60 60 60 60 60 72 72 20 20 43 Greatest Overweight (x) 23 | . 1 . . . . 1 1 23 . . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 15 | 6 15 20 20 20 20 20 20 17 6 8 6 Most Carried 20 | 2 8 16 18 20 20 20 20 20 5 4 10 Average Carried 13 | . 3 10 17 18 19 19 19 17 4 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 10 5 10 Final Carried 20 | 2 8 16 18 20 18 20 20 5 4 4 8 Class Distribution -------------------- 26% | Mutant 22% | Skirmisher 16% | Tank 9% | Hacker-Mutant 8% | Hacker-Gladiator 7% | Scavenger-Mutant 4% | Hacker-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Gladiator | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1522 | 197 . 273 . . 40 166 167 267 . . 412 Remotely . | . . . . . . . . . . . . Salvage Created 5221 | 23 . 665 138 . 49 755 1281 1186 96 . 1028 Parts 238 | 3 . 20 7 . 3 45 70 33 3 . 54 Haulers Intercepted 10 | . . 3 . . . 2 2 1 1 . 1 Recyclers Shooed 5 | . . 1 . . . 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 80 | . . 8 3 . 2 18 28 16 . . 5 Melee 2 | . . . . . . . . . . . 2 Guns 61 | . . 8 3 . 2 18 24 6 . . . Cannons 9 | . . . . . . . . 7 . . 2 AOE 3 | . . . . . . . 3 . . . . Classes Destroyed 13 | 1 . 4 . . 1 2 5 . . . . Worker 11 | . . 3 . . . 1 4 2 . . 1 Builder 11 | . . . . . . . 1 . . . 10 Tunneler 5 | 1 . . . . 1 . 1 1 . . 1 Hauler 10 | . . 3 . . . 2 2 1 1 . 1 Recycler 6 | . . 1 . . . . . 1 . . 4 Watcher 3 | . . . . . . . 1 1 . . 1 Swarmer 17 | . . . . . 2 8 6 . . . 1 Grunt 37 | . . 8 3 . . 5 11 10 . . . Brawler 3 | . . . . . . 1 2 . . . . Duelist 4 | . . . . . . . 1 3 . . . Sentry 6 | . . . . . . 4 2 . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 12 | . . . . . . . 5 3 . . 4 Best Kill Streak 7 | 1 . 4 3 . 3 5 7 3 1 . 3 Combat Bots Only 5 | . . 2 3 . 2 4 5 3 . . 2 Max Kills in Single Turn 2 | 1 . 1 2 . 1 1 2 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 786 | . . 36 5 . 34 76 150 231 51 2 201 Missed 286 | . . 7 1 . 9 24 58 85 25 1 76 Damage Taken 8396 | . 24 375 49 . 201 649 1350 2449 393 60 2846 Core 1956 | . . 57 . . 43 27 136 656 197 . 840 Absorbed by Shields 216 | . . . . . . . 171 25 . . 20 Ignored by Resistances 116 | . . . . . . . . . . . 116 Core Remaining (%) 78 | 100 100 . . . 75 95 80 22 . . . Volleys Fired 274 | 1 7 48 3 . 11 45 71 53 . . 35 Largest 3 | 2 2 2 2 . 2 2 3 3 . . 1 Hottest 265 | 70 70 112 112 . 112 112 187 265 . . 98 Shots Fired 616 | 2 14 96 6 . 22 90 194 158 . . 34 Gun 525 | 2 14 96 6 . 22 89 190 106 . . . Cannon 86 | . . . . . . . . 52 . . 34 Launcher 5 | . . . . . . 1 4 . . . . Special . | . . . . . . . . . . . . Kinetic 16 | 1 7 2 . . . . . . . . 6 Thermal 595 | 1 7 94 6 . 22 89 190 158 . . 28 Explosive 5 | . . . . . . 1 4 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 36 | 1 4 22 4 . 3 33 36 33 . . 36 Robot Miss Streak 6 | . 2 3 1 . 4 2 4 4 . . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . Autonomous 26 | . . . . . . . . 26 . . . Shots Hit Robots 498 | 1 9 72 5 . 8 71 141 129 2 . 60 Core Hits 254 | 1 . 29 4 . 3 32 119 47 1 . 18 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 41 | . . 8 . . 1 5 9 9 1 . 8 Burn 31 | . . 8 . . 1 5 9 8 . . . Meltdown 1 | . . . . . . . . 1 . . . Blast 1 | . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . 2 Impale 4 | . . . . . . . . . 1 . 3 Melee Attacks 129 | . . . . . . . . 3 9 . 117 Impact 29 | . . . . . . . . . . . 29 Slashing 36 | . . . . . . . . 3 2 . 31 Piercing 64 | . . . . . . . . . 7 . 57 Sneak Attacks 23 | . . . . . . . . . 2 . 21 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . 1 . 11 Damage Inflicted 12562 | 13 107 911 83 . 138 1225 3384 3332 199 . 3170 Guns 7506 | 13 107 911 83 . 138 1225 2960 2069 . . . Cannons 1723 | . . . . . . . . 1254 . . 469 Explosions 424 | . . . . . . . 424 . . . . Melee 2843 | . . . . . . . . . 199 . 2644 Ramming 66 | . . . . . . . . 9 . . 57 Kinetic 205 | 13 59 13 . . . . . . . . 120 Thermal 9240 | . 48 898 83 . 138 1225 3176 3323 . . 349 Explosive 208 | . . . . . . . 208 . . . . Electromagnetic . | . . . . . . . . . . . . Impact 583 | . . . . . . . . . . . 583 Slashing 990 | . . . . . . . . . 99 . 891 Piercing 1270 | . . . . . . . . . 100 . 1170 Highest Corruption 17 | . 2 . . . . . 3 6 . . 17 Average Corruption 4 | . 2 . . . . . 2 2 . . 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . 7 . Effects 93 | . 5 . . . . . 19 21 . . 48 Message Errors 23 | . 1 . . . . . 5 5 . . 12 Matter Fused 18 | . . . . . . . 3 5 . . 10 Heat Flow Errors 8 | . . . . . . . 2 2 . . 4 Energy Discharges 13 | . 2 . . . . . 4 . . . 7 Parts Rejected 5 | . . . . . . . . 2 . . 3 Parts Fused 2 | . . . . . . . . 2 . . . Data Loss (minor) 8 | . . . . . . . 2 4 . . 2 Data Loss (major) 5 | . 1 . . . . . 1 . . . 3 Misfires 3 | . . . . . . . 2 . . . 1 Alerts 5 | . 1 . . . . . . 1 . . 3 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 871 | . . . . . . . 51 69 . . 751 Projectiles 123 | . . . . . . . . 69 . . 54 Explosions 51 | . . . . . . . 51 . . . . Melee 697 | . . . . . . . . . . . 697 Knockbacks 9 | . . . . . . . . . . . 9 Impact 6 | . . . . . . . . . . . 6 Kinetic 2 | . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 351 | . . . . . . . 207 4 . . 140 Shots 4 | . . . . . . . 3 . . . 1 Rammed 5 | . . . . . . . . 4 . . 1 Targets Rammed 5 | . . . . . . . . 4 . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 423 | 9 18 308 9 . 120 208 171 423 . . 152 Average Temperature 63 | 6 8 95 5 . 57 43 41 90 . . 43 Received Heat Transfer 1332 | . . 219 27 . . 261 279 411 . . 135 Effects 3 | . . 1 . . . . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions 12 | . . . . . . . . . . . 12 Robots Melted 5 | . . . . . . . 1 3 . . 1 Combat Hostiles 5 | . . . . . . . 1 3 . . 1 Parts Melted 55 | . . 10 2 . . 7 13 20 . . 3 Heat Transferred 19635 | . 148 3219 185 . 370 3034 5457 6772 . . 450 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 671 | 5 30 157 100 . 60 264 671 382 354 123 126 Initial 328 | . 3 . 30 . . 23 73 328 186 123 65 Average 134 | 1 23 40 96 . 51 124 188 208 228 115 62 Maximum Alert Level 2 | . . . . . . 1 2 1 1 . . Low Security (%) 77 | 100 100 100 100 . 100 83 75 50 18 100 100 Level 1 17 | . . . . . . 16 5 49 81 . . Level 2 4 | . . . . . . . 18 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . . . 11 13 1 . 2 Investigation 2 | . . . . . . . 1 . 1 . . Extermination 11 | . . . . . . . 5 4 . . 2 Reinforcement 10 | . 1 . . . . . 3 6 . . . Assault 1 | . . . . . . . 1 . . . . Garrison 4 | . . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 2 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 6 | . . 1 . . . 2 1 . 2 . . Communications Jammed 6 | . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . 6 . . . Times Spotted 186 | . 4 20 3 . 4 22 39 40 17 4 33 Peak Tracking Total 9 | . 2 6 3 . 3 4 4 7 9 4 8 Tactical Retreats 23 | . . . . . . . 4 8 4 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 12 | . 2 . . . . . 1 1 2 . 6 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 13 | . . . . . . . 11 . . . 2 Max in Single Turn 6 | . . . . . . . 6 . . . 2 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 26 | . 3 4 . 2 . 3 4 5 2 . 3 Terminals 16 | . 3 3 . . . 3 1 2 2 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 1 . . 1 Scanalyzers 4 | . . 1 . . . . 1 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 54 | . 8 7 . 2 . 6 6 13 4 . 8 Successful 31 | . 4 4 . 2 . 3 4 7 2 . 5 Failed 23 | . 4 3 . . . 3 2 6 2 . 3 Catastrophic 4 | . . . . . . . 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 7 3 . 1 . 2 . 3 3 . 2 Terminals 37 | . 8 5 . . . 6 1 7 4 . 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 2 . . 2 Scanalyzers 8 | . . 2 . . . . 2 4 . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 13 | . 1 1 . 2 . 3 1 2 1 . 2 Record 2 | . . . . 1 . 1 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 1 . . 2 Report Inventory 4 | . . . . . . . 1 1 . . 2 Scanalyzer 7 | . . 2 . . . . 2 3 . . . Insert Component 4 | . . 1 . . . . 1 2 . . . Analyze 3 | . . 1 . . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 1 . . . . . 1 1 . 1 Terminals 7 | . 3 1 . . . . . 1 1 . 1 Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 4 | . . 1 . . . . . 1 1 . 1 Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 4 . . . 1 2 4 1 . 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . 1 2 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . 1 1 . . . Part Schematics Acquired 3 | . . 1 . . . . 1 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 3 . . . Machine Destruction 3 | . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 2 | . . . 1 . . . . . . 1 . Largest Group 1 | . . . 1 1 . . . . . 1 . Highest-Rated Group 31 | . . . 31 31 . . . . . 31 . Highest-Rated Ally 31 | . . . 31 31 . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 17 . Total Damage 355 | . . . . . . . . . . 355 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 10012 | 167 424 713 71 525 133 1091 2247 2075 396 50 2120 Spaces Moved 7005 | 96 193 319 37 256 61 523 867 1372 675 84 2522 Core 1075 | 5 . . . . . . . 548 517 . 5 Treads 3133 | 91 193 319 37 256 61 523 867 786 . . . Legs . | . . . . . . . . . . . . Wheels 38 | . . . . . . . . 38 . . . Hover 2759 | . . . . . . . . . 158 84 2517 Flight . | . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 160 160 150 50 50 60 45 Average Speed 116 | 154 205 160 160 160 160 166 221 133 52 60 58 Slowest Speed 1200 | 160 240 160 160 160 160 240 240 1200 60 60 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 6 38 23 11 62 8 42 28 33 17 84 22 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . Scrap Searched 2 | . . . . . 2 . . . . . . Spaces Dug 49 | . . . . . . . . 3 7 . 39 Terrain Destroyed 167 | . . . . . . 15 77 13 7 . 55 Melee 43 | . . . . . . . . 2 7 . 34 Projectile 31 | . . . . . . . . 11 . . 20 AOE 92 | . . . . . . 15 77 . . . . Terrain Rammed 1 | . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 8189 | 109 207 422 42 372 76 663 1042 1499 702 83 2972 Wait 552 | . 2 31 . 109 1 45 67 36 3 . 258 Move 6995 | 95 192 318 36 255 60 522 866 1371 675 83 2522 Hop . | . . . . . . . . . . . . Pick Up 71 | 1 5 10 2 3 1 16 8 6 4 . 15 Fast Attach 57 | 9 . 2 . . . 3 3 8 6 . 26 Attach 32 | . . 4 . 2 . 3 7 7 2 . 7 Detach 5 | . . . . . . . 2 1 1 . 1 Swap 35 | 1 1 7 1 1 . 12 8 2 . . 2 Drop 55 | 2 . 2 . 2 3 17 10 8 3 . 8 Fire 274 | 1 7 48 3 . 11 45 71 53 . . 35 Melee 91 | . . . . . . . . 3 8 . 80 Ram 6 | . . . . . . . . 4 . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 482 | -10/Materials | Discovered new exit (range 11) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -9/Materials | Discovered new exit (range 16) 1305 | -9/Materials | Entered Mines 1312 | -9/Mines | Escorted by a lone wolf Derelict 1332 | -9/Mines | Learned location of Storage (-9) 1368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1369 | -9/Mines | Discovered new exit (range 5) 1376 | -9/Mines | Entered Exiles 1376 | -9/Exiles | Accompanied by 1 ally 1413 | -9/Exiles | Met 8R-AWN 1434 | -9/Exiles | Build established: Scavenger-Mutant 1551 | -9/Exiles | Met EX-HEX 1601 | -9/Exiles | Met EX-BIN 1618 | -9/Exiles | Aligned with FarCom system 1620 | -9/Exiles | Given EX-Vault access code 1658 | -9/Exiles | Opened EX-Vault 1669 | -9/Exiles | Found AWS/Thermal 1709 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -9/Exiles | Met EX-DEC 1787 | -9/Exiles | Learned location of Zion (-6) 1879 | -9/Exiles | Discovered new exit (range 14) 1901 | -9/Exiles | Left Exiles lab with AWS/Thermal 1901 | -9/Exiles | Entered Mines 1944 | -8/Mines | Discovered new exit (range 16) 2034 | -8/Mines | Entered Materials 2034 | -8/Materials | Evolved 2 slots: Utility x2 2845 | -8/Materials | Build established: Mutant 3048 | -8/Materials | Identified exit to Factory 3125 | -8/Materials | Entered Factory 3125 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3418 | -7/Factory | Build established: Skirmisher 3964 | -7/Factory | Build established: Tank 4665 | -7/Factory | Garrison activated, responded to threat 5265 | -7/Factory | Discovered new exit (range 16) 5372 | -7/Factory | Entered another Factory area 5372 | -6/Factory | Evolved 2 slots: Utility x2 6465 | -6/Factory | Build established: Skirmisher 6814 | -6/Factory | Lost 3 parts (1n2u) 7074 | -6/Factory | Garrison activated, responded to threat 7122 | -6/Factory | Released all parts (8) 7144 | -6/Factory | Lost 6 parts (2p2n2u) 7237 | -6/Factory | Core integrity fell below 50% 7427 | -6/Factory | Build established: Mutant 7444 | -6/Factory | Discovered new exit (range 7) 7447 | -6/Factory | Entered another Factory area 7447 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7639 | -5/Factory | Identified exit to DSF 7843 | -5/Factory | Manually triggered Chute Trap 7843 | -5/Factory | Sucked down chute 7843 | -5/Factory | Entered Waste 7844 | -5/Waste | Met a frightened Derelict 7848 | -5/Waste | Spotted C-40 Crusher 7858 | -5/Waste | EMP discharged 7869 | -5/Waste | Spotted C-40 Crusher 7874 | -5/Waste | Spotted C-40 Crusher 7876 | -5/Waste | Spotted C-40 Crusher 7877 | -5/Waste | Crushed by Compactor (1 part destroyed) 7880 | -5/Waste | Spotted C-40 Crusher 7883 | -5/Waste | Build established: Hacker-Mutant 7888 | -5/Waste | Discovered new exit (range 10) 7893 | -5/Waste | Entered Factory 8542 | -5/Factory | Build established: Hacker-Gladiator 8633 | -5/Factory | Found Imp. Powered Armor 9421 | -5/Factory | System corruption reached 10% 9424 | -5/Factory | Core integrity fell below 50% 9464 | -5/Factory | Lost 8 parts (2p2n2u2w) 9952 | -5/Factory | Core integrity fell below 20% 10013 | -5/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 10002_ Imp. Hover Unit destroyed. 10003_ Extracted 16 energy. 10003_ Slug penetrates Wall. 10004_ Extracted 2 energy. 10005_ Slug penetrates S-27 Virus. 10005_ Destroyed VTOL Module. 10006_ Extracted 2 energy. 10007_ Slug penetrates S-27 Virus. 10007_ Destroyed VTOL Module. 10007_ S-27 Virus knocked back. 10007_ Structural Scanner destroyed. 10008_ Extracted 2 energy. 10009_ S-27 Virus suffers critical hit (Blast). 10009_ S-27 Virus destroyed. 10010_ Extracted 2 energy. 10010_ U-05 Engineer builds a Wall. 10011_ S-27 Virus knocked back. 10012_ Extracted 2 energy. 10012_ R-10 Processor collects Autogun. 10013_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???##############???????????????????? | | ??????????# #??## #???????????????????? | | ########### #??## #???????????????????? | | ! # #??## " " " #???????????????????? | | "" # ##### " " " s #???????????????????? | | Y" # # " " " #???????????????????? | | ! "" # # " " " #???????????????????? | | # + " " " #???????????????????? | | / #u" " " #???????????????????? | | # # " " " p #???????????????????? | | """""" # # " " " #???????????????????? | | """""" # # " " " @ #???????????????????? | | """""" # # Ru uuRR #???????????????????? | | """""" # w #########u####???????????????????? | | # #?????### #??????????????????????? | | #+###/##### #???????###??????????????????????? | | # #?# #???# #????????????????????????????????? | | # #?# #???# #????????????????????????????????? | | # #?# #???# #????????????????????????????????? | | # ### #???# #????????????????????????????????? | | #???# #????????????????????????????????? | | #???# #????????????????????????????????? | | ####???# #????????????????????????????????? | | ####??????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 28 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 12 Corruption Block 15 Armor Coverage 375 Resistance: EX 50 Resistance: EM 20 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Spread Laser | -7/Factory | Scanalyzed Focal Shield | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingCoolingMinigun Manual? 0 Play Time 01:50:32 Cumulative 91.5 hours Start 2024.10.03 @ 21:23:55 End 2024.10.07 @ 23:28:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fec2f9e-29cf-4d21-9844-19ab748816ae