Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 18:39:47 Player: Rq Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (459) 459 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 121/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit Hacking Suite Tractor Beam Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit Hacking Suite Tractor Beam Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 4 14 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 2 | 1 1 . Storage 4 | . 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 1 6 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 5 | . 5 . Launcher 5 | . 1 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 99 52 Engine 12 | . 14 4 Treads 24 | . 28 10 Device 13 | . 13 11 Storage 13 | . 14 11 Ballistic Cannon 23 | . 26 10 Launcher 1 | . . 4 Peak Build Rating 15 | 9 15 15 Average Rating 12 | 6 13 11 On Entrance 10 | 6 9 15 Naked Turns . | . . . Heaviest Build 56 | 11 56 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 16 | . 1 16 Average Overweight (x) . | . . 13 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 8 14 20 Most Carried 20 | 6 20 20 Average Carried 12 | 3 11 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 3 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 677 | 244 433 . Remotely . | . . . Salvage Created 521 | 72 435 14 Parts 50 | 6 38 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 12 3 Cannons 12 | . 12 . AOE 3 | . . 3 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 4 3 Grunt 8 | . 8 . Best Kill Streak 4 | 2 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 172 | . 48 124 Missed 53 | . 17 36 Damage Taken 1711 | . 338 1373 Core 473 | . 49 424 Absorbed by Shields . | . . . Regen/Repaired (Parts) 13 | . 13 . Core Remaining (%) 90 | 100 80 . Volleys Fired 56 | 5 43 8 Largest 2 | 2 2 2 Hottest 80 | 80 78 66 Shots Fired 105 | 10 85 10 Gun 10 | 10 . . Cannon 84 | . 84 . Launcher 11 | . 1 10 Special . | . . . Kinetic 88 | 4 84 . Thermal 5 | 5 . . Explosive 11 | . 1 10 Electromagnetic 1 | 1 . . Robot Hit Streak 8 | 2 8 2 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | 5 40 2 Core Hits 26 | 3 19 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 6 . Blast 6 | . 6 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1308 | 58 925 325 Guns 58 | 58 . . Cannons 924 | . 924 . Explosions 258 | . . 258 Melee . | . . . Ramming 68 | . 1 67 Kinetic 931 | 7 924 . Thermal 51 | 51 . . Explosive 258 | . . 258 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 28 | . . 28 Average Corruption 19 | . . 19 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . . 13 Message Errors 5 | . . 5 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 21 | . 6 15 Projectiles 6 | . 6 . Explosions 15 | . . 15 Melee . | . . . Knockbacks 11 | . 11 . Impact . | . . . Kinetic 11 | . 11 . Secondary . | . . . Self-Inflicted Damage 396 | . . 396 Shots 9 | . . 9 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 180 | 20 126 180 Average Temperature 43 | 13 41 102 Received Heat Transfer 45 | . 45 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 125 | 125 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 399 | 10 399 131 Initial 79 | . 6 79 Average 165 | 4 185 96 Maximum Alert Level 1 | . 1 . Low Security (%) 74 | 100 67 100 Level 1 25 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 34 6 Peak Tracking Total 5 | . 5 5 Tactical Retreats 5 | . 5 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 9 | . 9 . Failed 9 | . 9 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1846 | 40 1471 335 Spaces Moved 654 | 14 627 13 Core 12 | . . 12 Treads 637 | 9 627 1 Legs 5 | 5 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 240 Average Speed 196 | 145 186 733 Slowest Speed 850 | 160 240 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 32 | 2 93 2 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 95 | . 10 85 Terrain Destroyed 132 | . 18 114 Melee . | . . . Projectile 8 | . 8 . AOE 124 | . 10 114 Terrain Rammed 25 | . . 25 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 978 | 25 848 105 Wait 185 | . 130 55 Move 652 | 13 626 13 Hop . | . . . Pick Up 20 | . 20 . Fast Attach 4 | 1 3 . Attach 6 | 3 . 3 Detach . | . . . Swap 12 | . 11 1 Drop 16 | 3 13 . Fire 56 | 5 43 8 Melee . | . . . Ram 25 | . . 25 Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Repaired Imp. Terrain Scanner 610 | -10/Materials | Discovered new exit (range 13) 695 | -10/Materials | Discovered new exit (range 12) 978 | -10/Materials | Discovered new exit (range 12) 1414 | -10/Materials | Discovered new exit (range 10) 1512 | -10/Materials | Entered another Materials area 1512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -9/Materials | System corruption reached 10% 1655 | -9/Materials | Core integrity fell below 50% 1699 | -9/Materials | Core integrity fell below 20% 1726 | -9/Materials | Lost 5 parts (1p2n2w) 1785 | -9/Materials | Crushed by falling debris 1848 | -9/Materials | Crushed by falling debris 1848 | -9/Materials | Smashed by cave-in Last Messages --------------- 01747_ System corrupted: Matter fused (-10). 01747_ U-05 Engineer forms the Earth. 01757_ The unstable cave ceiling collapses. 01772_ System corrupted: Heat flow error (+208). 01773_ U-05 Engineer destroyed. 01780_ The unstable cave ceiling collapses. 01785_ Crushed by falling debris. 01785_ Rocket Launcher destroyed. 01785_ System corrupted by crushing effect (+2). 01785_ Rocket Launcher destroyed. 01785_ System corrupted by crushing effect (+4). 01787_ The unstable cave ceiling collapses. 01808_ QKUVMJ7HYAU,TT WWVYLS,M:>:KYVPYC|E 01813_ The unstable cave ceiling collapses. 01813_ Wheel crushed. 01823_ The unstable cave ceiling collapses. 01826_ System corrupted: Energy discharge (-23). 01844_ VAE,DR&QH4F51LWL 6Y&SVBTO OG 01848_ The unstable cave ceiling collapses. 01848_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????????????????????# #????????????????????? | | ???????????????????????# ##???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? # ???????????????????? | | ??????????????????????? ####?????????????????? | | ?????????????????####+### ?????????????????? | | ?????????????????# ??????????????????? | | ?????????????????# ###??????????????????? | | ?????????????????? # #??????????????????? | | ??????????????????? # # #??????????????????? | | ???????????????????? / [ # #??????????????????? | | ????????????????????? # #??????????????????? | | ??????????????????????# # # #??????????????????? | | ??????????????????????# # # #??????????????????? | | ??????????????????????# # #??????????????????? | | ??????????????????????# # ##?????????????????? | | ??????????????????????### ## # #?????????????????? | | ??????????????????????## ## ##?????????????????? | | ??????????????????????### # ##??????????????????? | | ?????????????????????##### # #???????????????????? | | ?????????????????????# ###???????????????????? | | ????????????????????## # #???????????????????? | | ????????????????????# ! #???????????????????? | | ????????????????????# ## ##???????????????????? | | ?????????????????????# ## #???????????????????? | | ?????????????????????## @ ##???????????????????? | | ????????????????#????# # ##????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartScanMinigun Manual? 0 Play Time 00:10:06 Cumulative 157.8 hours Start 2024.09.23 @ 18:28:21 End 2024.09.23 @ 18:39:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c9cf2847-efc3-490e-8127-baa0d0793d1b