Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 19:47:43 Player: NeoBioHazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (105) 105 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2845 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Laser Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Hammer > --- INVENTORY -------- Light Nuclear Core Medium Laser Assault Rifle Light Assault Rifle Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 19 | 7 3 2 4 3 . Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 1 1 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . 2 1 1 . . Utility 7 | 2 . . 2 3 . Device 2 | 1 . . . 1 . Storage 1 | 1 . . . . . Processor 3 | . . . 1 2 . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 1 1 1 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . 1 2 3 . 5 Power 1 | . . 1 . . . Propulsion 4 | . 1 1 1 . 1 Utility 4 | . . . 1 . 3 Weapon 2 | . . . 1 . 1 Highest Loss Streak 5 | . 1 2 2 . 5 To Critical Strikes . | . . . . . . Average Backups 4 | 1 3 4 4 5 5 Power . | . 1 1 1 1 1 Propulsion . | . 1 . . . . Utility . | . . . . . . Weapon 2 | . 1 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 6 | . 3 . 1 . 2 Power 2 | . . . 1 . 1 Propulsion 2 | . 2 . . . . Utility 1 | . 1 . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 56 | . 91 53 32 45 34 Engine 4 | . 14 4 . . . Leg 4 | . 14 . . . . Flight 9 | . 12 16 4 7 3 Device 8 | . 14 11 3 5 4 Storage 2 | . 7 . . . . Processor 6 | . . . 3 16 19 Hackware 2 | . . . 3 7 3 Energy Gun 4 | . 14 . . . . Ballistic Gun 2 | . 9 . . . . Impact Weapon 5 | . . 10 9 7 3 Special Melee Weapon 4 | . 4 11 9 . . Peak Build Rating 18 | 9 9 8 13 18 18 Average Rating 9 | 5 8 6 8 16 11 On Entrance 8 | . 9 7 6 10 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 13 | 13 13 7 4 3 3 Greatest Support 20 | 20 20 8 5 5 5 Greatest Overweight (x) 2 | 1 2 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 3 4 4 5 5 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 315 | 291 24 . . . . Remotely . | . . . . . . Salvage Created 132 | 40 92 . . . . Parts 12 | 8 4 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 2 | . 2 . . . . Guns 2 | . 2 . . . . Classes Destroyed 2 | 1 1 . . . . Tunneler 2 | 2 . . . . . Grunt 2 | . 2 . . . . Best Kill Streak 2 | 2 2 . . . . Combat Bots Only 2 | . 2 . . . . Max Kills in Single Turn 2 | 2 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 214 | . 30 37 23 . 124 Missed 98 | . 13 19 7 . 59 Hits 116 | . 17 18 16 . 65 Projectile 116 | . 17 18 16 . 65 Critical Strikes 2 | . . . 1 . 1 Damage Taken 1536 | . 214 252 265 . 805 Core 1008 | . 58 106 133 . 711 Absorbed by Shields 18 | . . . . . 18 Core Remaining (%) 81 | 100 76 73 75 . . Volleys Fired 15 | 7 8 . . . . Largest 2 | 2 2 . . . . Hottest 70 | 70 70 . . . . Shots Fired 29 | 13 16 . . . . Gun 29 | 13 16 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 15 | 7 8 . . . . Thermal 14 | 6 8 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 15 . . . . Robot Miss Streak 4 | 4 1 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 23 | 7 16 . . . . Core Hits 8 | 3 5 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Burn 1 | 1 . . . . . Melee Attacks 26 | . 1 11 10 4 . Impact 25 | . . 11 10 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 292 | 99 193 . . . . Guns 292 | 99 193 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 145 | 50 95 . . . . Thermal 147 | 49 98 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . . Average Corruption 3 | . . 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 144 | 36 144 . . . . Average Temperature 53 | 16 76 . . . . Received Heat Transfer 388 | . 102 9 117 . 160 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 518 | 222 296 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 86 Level 1 2 | . . . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 255 | 10 146 105 55 15 255 Initial 57 | . . 57 40 . 8 Average 34 | 1 37 61 20 2 51 Influence Increases 721 | 10 236 141 37 30 267 Destroy 0b10 Robot/C 40 | . 40 . . . . Destroy 0b10 Robot/NC 10 | 10 . . . . . Destroy Leader 10 | . 10 . . . . Successful Hack 45 | . 21 . . 12 12 Select Force Hacks 30 | . 30 . . . . Disable Machine 15 | . . . . 15 . Destroy Structure 16 | . . 6 7 3 . Partial Spotted 45 | . 15 . 15 . 15 Lose Combat Pursuer 510 | . 120 135 15 . 240 Influence Decreases 466 | 10 100 179 135 18 24 Entered New Map 141 | . . 79 58 . 4 Time Decay 248 | 10 90 80 50 18 . Lost Part 77 | . 10 20 27 . 20 Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 16 15 8 . 26 Peak Tracking Total 18 | . 7 6 7 . 18 Tactical Retreats 10 | . 3 3 1 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 7 | . 4 . . 2 1 Terminals 5 | . 3 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 13 . . 3 2 Successful 10 | . 7 . . 2 1 Failed 8 | . 6 . . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 21 . . . . Terminals 16 | . 12 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . . 1 1 Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 7 . . . . Terminals 6 | . 6 . . . . Botnet 3 | . 3 . . . . Operators 1 | . 1 . . . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . find_station 1 | . 1 . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 648 | 12 239 177 29 91 100 Sensors 191 | . . . . 91 100 Terrain 457 | 12 239 177 29 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 904 | 96 239 177 109 105 178 Spaces Moved 1426 | 50 325 372 170 218 291 Core 243 | 1 4 . 73 . 165 Treads . | . . . . . . Legs 110 | 49 61 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1073 | . 260 372 97 218 126 Fastest Speed 37 | 50 37 37 40 40 40 Average Speed 47 | 125 54 38 44 40 45 Slowest Speed 190 | 190 150 40 50 40 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . 4 2 . . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 28 | 3 54 48 22 7 36 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 17 | . . 7 7 3 . Terrain Destroyed 17 | . . 7 7 3 . Melee 17 | . . 7 7 3 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1562 | 67 369 383 185 226 332 Wait 42 | . 23 . . 2 17 Move 1403 | 49 316 367 169 217 285 Hop 8 | . 4 2 . . 2 Pick Up 9 | 4 4 . 1 . . Fast Attach 15 | 6 3 . 3 3 . Attach 3 | 1 . 2 . . . Detach 5 | . 4 1 . . . Swap 1 | . . . 1 . . Drop 7 | . 6 . 1 . . Fire 15 | 7 8 . . . . Melee 26 | . 1 11 10 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 28 | . . . . . 28 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Low / Gar / DSF) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 10) 249 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 14) 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Utility x2 397 | -9/Materials | Crushed by falling debris 456 | -9/Materials | Discovered new exit (range 8) 511 | -9/Materials | Discovered new exit (range 7) 513 | -9/Materials | Entered another Materials area 513 | -8/Materials | Evolved 2 slots: Propulsion x2 614 | -8/Materials | Discovered new exit (range 16) 622 | -8/Materials | Entered Factory 622 | -7/Factory | Evolved 2 slots: Utility x2 629 | -7/Factory | Discovered new exit (range 9) 641 | -7/Factory | Identified exit to Lower Caves 643 | -7/Factory | Identified exit to DSF 648 | -7/Factory | Discovered new exit (range 9) 651 | -7/Factory | Identified exit to Factory 726 | -7/Factory | Identified exit to Garrison 727 | -7/Factory | Entered Garrison 827 | -7/Garrison | Triggered checkpoint 855 | -7/Garrison | Triggered checkpoint 858 | -7/Garrison | Lost 5 parts (1n3u1w) 858 | -7/Garrison | Core integrity fell below 50% 863 | -7/Garrison | Discovered new exit (range 8) 866 | -7/Garrison | Identified exit to Factory 867 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 897 | -7/Garrison | Core integrity fell below 20% 901 | -7/Garrison | Garrison Relay disabled 905 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00810_ Imp. Flight Unit destroyed. 00812_ Melee Analysis Suite destroyed. 00827_ Beams of light sweep through the air. An alarm sounds. 00827_ Imp. Sensor Array destroyed. 00855_ Beams of light sweep through the air. An alarm sounds. 00855_ Slug penetrates Reinforced Barrier. 00857_ Critical hit (Burn: +37). 00860_ Penetrated by Slug. 00863_ EXIT=FOUND 00866_ EXIT=IDENTIFIED: FACTORY 00867_ Attempting to access garrison exit controls... 00867_ Remote lockdown engaged. 00875_ Triggered Fusion Bomb Trap. 00875_ An explosion rips through the floor. 00876_ The unstable cave ceiling collapses. 00901_ Garrison Relay disabled. 00901_ Relay Coupler [Duelist] tumbles out of relay unit. 00901_ Relay Coupler [Sentry] tumbles out of relay unit. 00901_ Relay Coupler [NC] tumbles out of relay unit. 00902_ Garrison Relay collapses. Map ----- +----------------------------------------------------+ | ???????????##### #??# #??????????????????????? | | ???????????????# #??# #??????????????????????? | | ???????????????# #??# #????????#####?????????? | | ???????????????# #??# #????????# #?????????? | | ?###+###########++####++########## #?????????? | | ?# #?????????? | | ?# #?????????? | | ?# #?????????? | | ?# ##+#### #####################+##?????????? | | ?# #?????# #????????????????????????????????? | | ?# #?????# #???#####????????????????????????? | | ?# ##????# #???# #???#####???????+????????? | | ?# T#????# ##### ##### # #????????????????? | | ?# ##????+ +?????+??????????? | | ?# #?????# #????????????????? | | ## +?????# ##### #####[ [#???????+????????? | | ####### #??#"""""#??#[ [#????????????????? | | #??#######??#[![#????????????????? | | #???????????#####????????????????? | | ## ####+#####????????????????????????????????? | | ## ###???????????????????????????????????????? | | /???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ???????????????#####????????????????????? | | ## #????????????????#"#@+????????????????????? | | ## #????????????????# ! #????????????????????? | | #????????????????# ! #????????????????????? | | +????????????????#"s #????????????????????? | | #????????????????#"#s#????????????????????? | | ## ##????????????????### #????????????????????? | | ?# #???????????????????# ###??????????????????? | | ?# #???????????????????# #??????????????????? | | ?# #???????????????????#Y #??????????????????? | | ?# #???????????????????# +??????????????????? | | ?# #???????????????????+ #??????????????????? | | ?# #???????????????????# ###??????????????????? | | ?# #####+##????????????# #????????????????????? | | ?# #????????????# #????????????????????? | | ?+ #####+#####+## #????????????????????? | | ?######## #????????????????????? | | ????????# ##### #####+####????????????????????? | | ????????# #?### ##### #???????????????????????? | | ????????# #?# # #???????????????????????? | | ????????# #?# # #####???????????????????? | | ????????# ### !# #!!!#???????????????????? | | ????????# # #???????????????????? | | ????????# < # # ! ! ##!!!#???????????????????? | | ????????# # #######???????????????????? | | ????????####### #### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Junior Dev Organ Harvest Challenges ------------ None Game ------ Seed AntigravChargeEngine Manual? 0 Play Time 00:27:26 Cumulative 143.5 hours Start 2025.10.28 @ 19:20:41 End 2025.10.28 @ 19:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 216 Adventurer 15 Explorer 53 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18697ee9-d08f-459f-bd67-bb10c96c7b2f