Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 14:36:25 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (161) 805 Value Destroyed (6699) 6699 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (879) 879 TOTAL SCORE: 16363 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 245 Met Data Miner 300 Met Zhirov 300 Friendly Fire -85 Cogmind --------- Core Integrity 282/1150 Matter 287/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Walking (185) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads Advanced VSS Leg Advanced Myomer Leg > --- UTILITY (12) ----- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Targeting Computer > --- WEAPON (3) ------- Dispersion Rifle Power Maul > --- INVENTORY (20) --- Heavy Treads Flexi-carbon Leg Advanced VSS Leg Armored Huge Wheel High-capacity Storage Unit Matter Compressor (250) Advanced Weapon Cycler Long-range Tractor Beam Advanced Variable Charge Gun Long-range Proton Cannon Heavy Plasma Cannon Matter Neutralizer Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Kinecellerator Improved Transmission Jammer Experimental Propulsion Shielding Improved Medium Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- Matter Neutralizer Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Medium Treads Advanced VSS Leg Centrium Wheel Large Storage Unit Matter Compressor Layered Light Armor Plating Long-range Tractor Beam Long-range Proton Cannon Heavy Plasma Cannon Improved Proton Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Maul [Rating: 117] Favorites ----------- Power Heavy Antimatter Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Centrium Wheel Treads Heavy Treads Leg Advanced Myomer Leg Wheel Centrium Wheel Utility Machine Analyzer Device Advanced Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 226 | . 4 22 13 4 2 . 1 9 39 . 1 . 2 19 9 7 12 . 18 20 44 Power 17 | . . 3 1 . 1 . . 1 4 . . . 1 1 1 1 1 . . . 2 Engine 9 | . . 3 1 . . . . 1 2 . . . 1 . . . . . . . 1 Core 6 | . . . . . 1 . . . 2 . . . . 1 1 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 35 | . 2 5 4 2 . . . . 6 . . . . 1 . . 3 . . 2 10 Treads 7 | . . 1 . 1 . . . . . . . . . . . . . . . 1 4 Leg 10 | . . . . . . . . . . . . . . . . . 3 . . 1 6 Wheel 18 | . 2 4 4 1 . . . . 6 . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 2 8 5 1 . . . 2 11 . . . 1 15 7 1 4 . 5 5 17 Device 49 | . 1 2 3 . . . . 1 6 . . . . 12 4 1 1 . 3 2 13 Storage 6 | . . 2 . . . . . . . . . . . . 1 . . . 1 1 1 Processor 6 | . . 1 1 . . . . . . . . . . 1 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 23 | . 1 3 1 1 . . . 1 5 . . . 1 2 1 . 3 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | . . 6 3 1 1 . 1 6 18 . 1 . . 2 1 5 4 . 13 13 15 Energy Gun 8 | . . . . . . . . . 1 . . . . . . . . . . . 7 Energy Cannon 19 | . . . . . . . . . 3 . . . . 1 . 2 1 . 4 4 4 Ballistic Gun 27 | . . 6 3 1 1 . 1 4 5 . 1 . . 1 1 . 1 . 1 1 . Ballistic Cannon 10 | . . . . . . . . 1 2 . . . . . . 1 1 . 2 . 3 Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 17 | . . . . . . . . . 5 . . . . . . 2 . . 2 8 . Impact Weapon 6 | . . . . . . . . . . . . . . . . . 1 . 4 . 1 Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . . . . 1 . . . . . . . 4 . . . 1 Parts Lost 61 | . . 6 2 . . . . 5 10 . . . 2 6 . 2 . . 5 3 20 Power 7 | . . 1 . . . . . . 1 . . . 1 . . 1 . . . . 3 Propulsion 10 | . . 2 1 . . . . . 2 . . . . . . . . . . 1 4 Utility 30 | . . 2 . . . . . 2 5 . . . 1 5 . . . . 4 2 9 Weapon 14 | . . 1 1 . . . . 3 2 . . . . 1 . 1 . . 1 . 4 Highest Loss Streak 7 | . . 1 2 . . . . 3 6 . . . 2 3 . 2 . . 2 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 96 99 92 92 92 92 90 91 100 100 100 97 96 100 99 84 100 98 75 81 Engine 3 | . 14 10 9 7 4 . . 6 3 6 6 6 5 1 . . . . . . . Core 1 | . . . . . 3 7 7 . 2 . . . . 3 5 4 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 4 Leg 3 | . 18 . . . . . . . . . . . . . . . 11 17 15 9 4 Wheel 12 | . 9 21 17 15 15 15 15 15 14 20 20 20 20 16 17 17 5 . . . . Device 21 | . 5 14 19 15 15 15 15 14 23 20 20 20 20 31 26 28 25 23 30 16 20 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 14 | . . 10 18 15 15 15 15 15 13 13 13 13 13 11 13 17 17 17 15 15 20 Protection 7 | . 7 5 7 7 7 7 7 7 6 13 13 13 10 5 10 5 8 11 9 6 2 Energy Cannon 4 | . . . . . . . . . 6 6 6 6 6 5 7 8 . 5 5 10 7 Ballistic Gun 10 | . 14 19 17 22 23 23 23 17 8 13 13 13 13 10 8 6 . 5 5 1 . Ballistic Cannon 1 | . . . . . . . . 3 1 . . . . . . . . 5 3 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 11 12 35 45 48 48 46 46 52 61 59 59 59 64 72 72 75 75 75 102 138 177 Greatest Support 97 | 20 32 32 28 40 40 40 40 40 48 48 48 48 48 48 48 48 90 90 90 90 97 Greatest Overweight (x) 4 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 . 1 1 4 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | . 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 19 20 Most Carried 20 | . 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 Average Carried 14 | . 6 9 12 14 14 15 14 13 14 15 15 15 14 14 14 14 14 15 15 16 18 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 17 | 6 7 12 14 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 17 15 Class Distribution -------------------- 37% | Skirmisher 26% | Tank 15% | Mutant 9% | Scavenger-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Assassin | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 5791 | 197 44 697 180 45 79 153 55 355 966 33 84 . 82 221 560 185 101 36 258 325 1135 Remotely 186 | . . . . . . . . . . . . . . . . . . . . 186 . Salvage Created 8108 | . 20 1218 199 45 10 93 . 526 1880 . 68 . 121 320 302 163 389 . 286 1265 1203 Parts 327 | . 3 66 19 2 1 8 . 18 75 . 5 . 2 20 4 10 3 . 25 11 55 Haulers Intercepted 6 | . . 3 2 . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . 8 . 10 . . 8 . 3 . 3 6 . . . . . Prevented 14 | . . . . . . . . 9 . . . . 1 . . 1 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 132 | . . 25 5 1 1 4 . 9 27 . 1 . 2 5 5 9 . . 11 6 21 Guns 61 | . . 23 5 1 1 4 . 6 6 . 1 . 1 3 2 . . . . . 8 Cannons 40 | . . . . . . . . 1 12 . . . 1 2 2 4 . . 6 . 12 AOE 22 | . . 2 . . . . . . 6 . . . . . . 5 . . 5 4 . Classes Destroyed 15 | . 1 7 . 1 1 . . . 3 . . . . . . . . . . 1 1 Worker 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Builder 8 | . . . . . . . . . 1 . . . . 1 . . . . 2 . 4 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hauler 6 | . . 3 2 . . . . . 1 . . . . . . . . . . . . Recycler 5 | . . 1 . . . . . . 4 . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Watcher 3 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 Swarmer 31 | . . 6 4 . . 4 . . 3 . . . . . 2 7 . . 5 . . Grunt 47 | . . 14 1 . . . . 6 16 . . . 1 . 1 1 . . . . 7 Duelist 4 | . . 1 . . . . . 2 . . . . . . 1 . . . . . . Sentry 10 | . . 4 . . . . . 1 3 . . . . 1 1 . . . . . . Hunter 13 | . . . . . . . . . 2 . 1 . 1 . . 1 . . 2 . 6 Programmer 20 | . . . . 1 . . . . 3 . . . . 4 . . . . 4 . 8 Compactor 6 | . . . . . . . . . . . . . . . . . . . . 6 . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 1 4 4 1 1 4 . 4 7 . 1 . 1 2 2 6 . . 7 2 5 Combat Bots Only 7 | . . 4 4 1 1 4 . 4 7 . 1 . 1 2 2 6 . . 6 2 4 Max Kills in Single Turn 3 | . 1 3 1 1 1 1 . 1 3 . 1 . 1 1 1 3 . . 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . 3 . . . . . . 3 . . 2 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 13517 | . . 1140 133 250 30 283 . 982 2124 . 300 . 525 716 480 520 . . 1010 315 4709 Core 1902 | . . 185 8 44 . 30 . 95 264 . 95 . 89 136 37 51 . . 57 . 811 Absorbed by Shields 378 | . . . . . . . . . . . . . . 142 150 71 . . 15 . . Reduced by Siege Mode 120 | . . . . . . . . . . . . . . . . . . . . . 120 Redirected to Shielding 215 | . . . . . . . . . . . 33 . 18 . 14 . . . 150 . . Regen/Repaired (Parts) 384 | . . 72 . . . . . . 203 . . . . 109 . . . . . . . Core Remaining (%) 78 | 100 100 53 98 . . . . 75 . . . . 47 . . . . 77 . . . Volleys Fired 469 | . 1 81 15 9 4 7 . 50 77 . 7 . 14 36 36 15 . . 28 24 65 Largest 3 | . 2 2 2 3 3 3 . 3 3 . 3 . 3 3 3 3 . . 3 3 3 Hottest 258 | . 60 60 46 73 73 83 . 106 193 . 148 . 148 148 199 208 . . 192 195 258 Shots Fired 1027 | . 2 146 30 27 12 21 . 92 199 . 21 . 36 64 74 25 . 1 55 36 186 Gun 606 | . 2 146 30 27 12 21 . 68 105 . 14 . 19 28 36 7 . 1 14 . 76 Cannon 370 | . . . . . . . . 19 82 . 7 . 17 36 38 10 . . 32 19 110 Launcher 5 | . . . . . . . . 5 . . . . . . . . . . . . . Special 46 | . . . . . . . . . 12 . . . . . . 8 . . 9 17 . Kinetic 623 | . 1 132 30 27 12 21 . 87 125 . 14 . 19 28 36 7 . 1 27 . 56 Thermal 321 | . . . . . . . . . 49 . 7 . 17 36 34 10 . . 19 19 130 Explosive 40 | . . . . . . . . . 6 . . . . . . 8 . . 9 17 . Electromagnetic 43 | . 1 14 . . . . . 5 19 . . . . . 4 . . . . . . Robot Hit Streak 32 | . 1 24 6 5 3 6 . 8 13 . 4 . 12 21 8 7 . . 7 12 32 Robot Miss Streak 9 | . . 3 3 4 2 4 . 7 3 . 3 . 2 2 9 5 . . 4 2 3 Penetration Max 2 | . . . . . . . . . 1 . 1 . 2 1 1 . . . 1 . . Secondary Targets 9 | . . 4 . . . 1 . 1 . . . . . . 1 . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . . . . . 1 . . . . . 1 Shots Hit Robots 628 | . 1 105 15 16 6 9 . 45 132 . 12 . 21 29 25 12 9 . 27 28 136 Core Hits 277 | . 2 52 8 2 2 5 . 21 67 . 4 . 7 10 6 8 2 . 21 7 53 Critical Kills 10 | . . . . . . . . . 5 . . . . 1 1 . . . . 2 1 Critical Parts Destroyed 8 | . . 1 . . . . . . 1 . . . . . 1 . . . . . 5 Critical Strikes 26 | . . 1 . . . . . 2 8 . . . . 1 2 1 . . 1 2 8 Meltdown 5 | . . . . . . . . . 2 . . . . . 1 . . . . 2 . Destroy 11 | . . 1 . . . . . . 4 . . . . 1 1 . . . . . 4 Blast 6 | . . . . . . . . 2 1 . . . . . . . . . 1 . 2 Smash 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Melee Attacks 24 | . . . . . . . . . 2 . . . . . . . 9 . 7 . 6 Impact 22 | . . . . . . . . . . . . . . . . . 9 . 7 . 6 Slashing 2 | . . . . . . . . . 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24424 | . 27 1337 256 320 105 200 . 1051 4767 . 277 . 594 874 707 1260 793 . 2495 4190 5171 Guns 8025 | . 27 1264 256 320 105 200 . 709 1573 . 151 . 344 466 371 38 . . 278 . 1923 Cannons 6946 | . . . . . . . . 57 1650 . 126 . 250 408 336 188 . . 640 479 2812 Explosions 7441 | . . 73 . . . . . 285 1295 . . . . . . 876 . . 1330 3430 152 Melee 1055 | . . . . . . . . . . . . . . . . . 793 . . . 262 Ramming 39 | . . . . . . . . . . . . . . . . . . . 17 . 22 Kinetic 8007 | . 9 1083 256 320 105 200 . 766 1921 . 151 . 344 466 371 38 . . 635 . 1342 Thermal 6672 | . . 73 . . . . . . 1022 . 126 . 250 408 294 188 . . 320 479 3512 Explosive 6894 | . . . . . . . . . 1295 . . . . . . 876 . . 1293 3430 . Electromagnetic 907 | . 18 181 . . . . . 285 348 . . . . . 42 . . . . . 33 Impact 1055 | . . . . . . . . . . . . . . . . . 793 . . . 262 Slashing 850 | . . . . . . . . . 181 . . . . . . 158 . . 230 281 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 2 2 2 2 . 5 5 5 5 5 14 14 14 14 14 2 17 20 Average Corruption 9 | . . . . 1 2 2 2 . 4 5 5 5 5 9 14 14 14 14 1 13 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 286 | . . . . 3 3 1 1 . 25 3 10 1 14 10 55 16 11 23 5 22 83 Message Errors 58 | . . . . . . 1 . . 7 1 4 1 3 3 8 1 2 7 1 6 13 Matter Fused 62 | . . . . 1 1 . . . 6 . 3 . 1 4 12 1 1 4 2 4 22 Heat Flow Errors 28 | . . . . . 1 . . . 3 . 2 . 1 1 2 6 3 3 . 1 5 Energy Discharges 26 | . . . . 1 . . . . 1 . . . 3 . 6 3 3 1 . 2 6 Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 41 | . . . . . 1 . . . 3 . 1 . 1 . 11 3 1 4 1 5 10 Data Loss (major) 26 | . . . . . . . . . 1 2 . . 1 1 5 2 1 1 . 2 10 Misfires 18 | . . . . . . . . . 3 . . . 4 . 3 . . 1 1 1 5 Alerts 6 | . . . . . . . 1 . 1 . . . . 1 1 . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 11 | . . . . . . . . . . . . . . . 3 . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1097 | . . . . . . . . . 136 . . . . 28 35 136 393 . 102 . 267 Projectiles 294 | . . . . . . . . . 54 . . . . 28 35 38 . . 16 . 123 Explosions 268 | . . . . . . . . . 82 . . . . . . 98 . . 86 . 2 Melee 535 | . . . . . . . . . . . . . . . . . 393 . . . 142 Knockbacks 27 | . . . . . . . . . 10 . . . . . . . . . 2 . 15 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 22 | . . . . . . . . . 9 . . . . . . . . . 2 . 11 Secondary 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Self-Inflicted Damage 248 | . . 37 . . . . . . . . . . . . . . . . . . 211 Shots 4 | . . 1 . . . . . . . . . . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 20 445 4 40 152 85 . 253 234 . 216 . 191 223 139 251 145 166 170 252 341 Average Temperature 65 | . 15 59 2 19 43 46 . 148 61 . 37 . 29 22 21 96 68 72 56 98 89 Received Heat Transfer 2416 | . . 411 45 18 . . . 363 778 . . . 153 6 104 15 . . . . 523 Effects 5 | . . 1 . . . . . 1 . . . . . 2 . 1 . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 111 | . . . . . . . . . . . . . . . . . . . . . 111 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . 43 Robots Corrupted 3 | . . . . . . . . 2 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . . . . . . . . . Parts Fried 5 | . . 1 . . . . . 1 1 . . . . . . . . . . . 2 Impact Corruptions 27 | . . . . . . . . . . . . . . . . . 20 . . . 7 Robots Melted 5 | . . . . . . . . . 2 . . . . . 1 . . . . 2 . Combat Hostiles 5 | . . . . . . . . . 2 . . . . . 1 . . . . 2 . Parts Melted 16 | . . . . 1 . . . . 4 . . . . 3 4 1 . . . 2 1 Heat Transferred 7317 | . . 150 . . . . . . 1659 . 200 . 400 550 450 300 . . 309 609 2690 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 553 | . 20 299 262 30 . . . . 378 . . . . 75 . . . . 400 236 553 Initial 140 | . . 8 53 . . . . . . . . . . 18 . . . . . 140 18 Average 125 | . 2 145 95 1 . . . . 222 . . . . 21 . . . . 57 119 183 Maximum Alert Level 2 | . . 1 1 . . . . . 1 . . . . . . . . . 2 1 2 Low Security (%) 68 | . 100 61 75 100 . . . . 27 . . . . 100 . . . . 95 79 61 Level 1 26 | . . 38 24 . . . . . 72 . . . . . . . . . 2 20 14 Level 2 4 | . . . . . . . . . . . . . . . . . . . 2 . 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 1 1 . . . . 9 . . . . 2 . . . . 2 . 7 Investigation 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 Extermination 12 | . . . . 1 . . . . 3 . . . . 2 . . . . 2 . 4 Reinforcement 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 8 | . . 4 1 . . . . . 2 . . . . . . . . . . . 1 Communications Jammed 81 | . . . . . . . . . . . . . . . . . . . 5 . 76 Distress Signals 78 | . . . . . . . . . . . . . . . . . . . 5 . 73 Times Spotted 215 | . 3 39 10 2 1 4 . 9 39 . 2 . 7 6 12 10 . . 17 6 48 Peak Tracking Total 8 | . 2 6 6 3 1 4 . 4 8 . 2 . 6 2 7 5 . . 6 2 8 Tactical Retreats 17 | . . . 1 . . . . . 4 . . . 1 . 4 1 . . 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 10 | . . 2 . . . . . . 4 . . . . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . . . 2 . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 17 | . . . 1 . . . . . 3 . . . . 1 . . . . 3 . 9 Max in Single Turn 5 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 5 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 42 | . 1 8 2 . . . . . 10 . . 4 . 4 . 1 5 . 4 . 3 Terminals 18 | . 1 7 1 . . . . . 2 . . . . 1 . 1 . . 3 . 2 Fabricators 7 | . . . . . . . . . 5 . . . . 1 . . . . 1 . . Repair Stations 4 | . . 1 . . . . . . 2 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 Total Hacks 130 | . 3 26 9 . . . . . 21 . . 28 . 7 . 2 18 . 8 . 8 Successful 93 | . 1 19 6 . . . . . 12 . . 28 . 3 . 2 18 . 3 . 1 Failed 37 | . 2 7 3 . . . . . 9 . . . . 4 . . . . 5 . 7 Catastrophic 6 | . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 3 11 4 . . . . . 7 . . . . 4 . . . . 3 . 5 Terminals 55 | . 3 24 5 . . . . . 5 . . . . 3 . 2 . . 6 . 7 Fabricators 14 | . . . . . . . . . 11 . . . . 1 . . . . 2 . . Repair Stations 8 | . . 2 . . . . . . 4 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 Terminal Hacks 69 | . 1 15 1 . . . . . 2 . . 28 . . . 2 18 . 2 . . Record 19 | . . . . . . . . . . . . 11 . . . 2 6 . . . . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . 1 . . . . . . . . . 3 . . . . 4 . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . 4 1 . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . Locate Traps 5 | . . 4 . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . 2 . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . . . . 2 . . . . 2 . . . . . . . Scan Component 3 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . Repair 3 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . . 2 1 . . . . . 3 . . . . 1 . . . . 1 . 1 Terminals 7 | . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . 1 Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 6 | . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . 1 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 7 1 . . . . . 7 . . . . 4 . 1 . . 4 . 3 Full Trace Events 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . 268 . . . . . . . . . . . . Total Robot Build Rating 11 | . . . . . . . . . 11 . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . . . . . . 9 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . Time 116 | . . 32 . . . . . . 22 . . . . 62 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . Largest Group 2 | . . . . . . . . . 2 2 2 . 1 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . 42 42 42 . 96 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 21 21 21 . 96 . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . 17 . 9 . 4 . . . . . . . . Total Damage 689 | . . . . . . . . . 361 . 140 . 188 . . . . . . . . Kills 6 | . . . . . . . . . 4 . 1 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . . . 1 . . 1 . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 86 | . . . . . . . . . . . . . . . . . . . 33 2 51 Traps 15 | . . . . . . . . . . . . . . . . . . . 6 . 9 Emergency Access 11 | . . . . . . . . . . . . . . . . . . . 5 . 6 Items 46 | . . . . . . . . . . . . . . . . . . . 19 1 26 Machines 7 | . . . . . . . . . . . . . . . . . . . 3 . 4 Patrols 3 | . . . . . . . . . . . . . . . . . . . . . 3 Guards 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exits 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 14855 | . 188 1123 937 538 207 249 1133 527 1859 255 329 86 499 998 1186 453 285 569 1085 637 1712 Spaces Moved 9287 | 1 156 718 485 441 171 208 1022 335 1050 231 254 79 362 661 933 304 213 260 563 243 597 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 582 | . . . . . . . . . . . . . . . . . . . . 124 458 Legs 1301 | 1 96 . . . . . . . . . . . . . . . 123 260 563 119 139 Wheels 7404 | . 60 718 485 441 171 208 1022 335 1050 231 254 79 362 661 933 304 90 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 100 95 105 110 110 110 110 110 105 110 110 110 110 110 110 110 90 120 120 110 110 Average Speed 120 | 120 112 103 108 110 110 110 110 110 110 110 110 110 110 110 110 110 108 120 146 194 207 Slowest Speed 400 | 120 120 110 110 110 110 110 110 110 115 110 110 110 110 110 110 110 150 120 190 240 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 45 | 1 32 72 41 8 29 46 83 57 31 50 45 69 59 14 86 57 62 35 13 96 15 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . 1 . . . . 1 1 . . . 3 2 . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 3 1 1 2 . . 1 . 1 . 2 1 . 1 . . . Spaces Dug 43 | . . . . . . . . 12 2 . . . 5 5 9 . . . 10 . . Terrain Destroyed 540 | . . 7 . . . 1 . 16 59 . 3 . 9 23 26 71 . 1 116 120 88 Melee 9 | . . . . . . . . . 2 . . . . . . . . . 7 . . Projectile 157 | . . . . . . 1 . 16 20 . 3 . 9 23 25 7 . 1 23 3 26 AOE 373 | . . 7 . . . . . . 37 . . . . . . 64 . . 86 117 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 12074 | . 166 966 861 485 185 215 1035 418 1582 232 288 78 438 876 1035 401 248 517 765 377 906 Wait 1823 | . 2 115 344 12 1 1 2 21 363 2 26 . 59 149 48 70 2 258 133 60 155 Move 9266 | . 155 717 484 440 170 207 1021 334 1049 230 253 78 361 659 932 303 212 259 563 242 597 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 92 | . 2 12 2 9 3 . 5 3 11 . . . 1 4 2 3 . . 5 17 13 Fast Attach 82 | . 1 9 1 1 . . . 1 17 . . . . 10 5 1 12 . 1 7 16 Attach 63 | . 1 5 6 2 . . . 4 5 . . . 1 3 . 4 1 . 6 10 15 Detach 33 | . 1 5 2 2 . . . . 2 . . . . . . 2 1 . 3 8 7 Swap 82 | . 2 8 6 1 2 . 1 4 17 . 1 . 1 6 4 2 . . 11 3 13 Drop 120 | . 1 14 1 9 5 . 6 1 23 . 1 . 1 8 8 1 11 . 7 6 17 Fire 469 | . 1 81 15 9 4 7 . 50 77 . 7 . 14 36 36 15 . . 28 24 65 Melee 24 | . . . . . . . . . 2 . . . . . . . 9 . 7 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Crush 1 | . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 17 | . . . . . . . . . 16 . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 7) 150 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Utility x2 231 | -9/Materials | Discovered new exit (range 7) 357 | -9/Materials | Build established: Mutant 377 | -9/Materials | Discovered new exit (range 10) 530 | -9/Materials | Repaired Arm. Wheel 781 | -9/Materials | Identified exit to Mines 781 | -9/Materials | Identified exit to Storage 872 | -9/Materials | Discovered new exit (range 12) 1018 | -9/Materials | Discovered new exit (range 16) 1244 | -9/Materials | Discovered new exit (range 10) 1312 | -9/Materials | Entered another Materials area 1312 | -8/Materials | Evolved 2 slots: Utility x2 1610 | -8/Materials | Build established: Skirmisher 2061 | -8/Materials | Discovered new exit (range 4) 2063 | -8/Materials | Identified exit to Factory 2249 | -8/Materials | Entered Factory 2249 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2470 | -7/Factory | Discovered new exit (range 8) 2486 | -7/Factory | Identified exit to Lower Caves 2787 | -7/Factory | Entered Lower Caves 2840 | -7/Lower Caves | Encountered a Warlord checkpoint 2980 | -7/Lower Caves | Discovered new exit (range 8) 2993 | -7/Lower Caves | Identified exit to Lower Caves 2994 | -7/Lower Caves | Entered another Lower Caves area 3098 | -7/Lower Caves | Encountered a Warlord checkpoint 3113 | -7/Lower Caves | Identified exit to Zion 3243 | -7/Lower Caves | Entered Zion 3275 | -7/Zion | Discovered new exit (range 16) 3301 | -7/Zion | System corruption cleaned by Quarantine Array 3346 | -7/Zion | Learned location of Armory (-4) 3555 | -7/Zion | Found Prototype Special Weapon 3557 | -7/Zion | Found Prototype Special Weapon 3559 | -7/Zion | Found Prototype Special Weapon 3565 | -7/Zion | Found Prototype Special Weapon 3581 | -7/Zion | Learned Factory recycling unit intel 3830 | -7/Zion | Given A8's code to call for help 4375 | -7/Zion | Identified exit to Proximity Caves 4376 | -7/Zion | Entered Proximity Caves 4462 | -6/Proximity Caves | Lost 3 parts (2u1w) 4514 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4686 | -6/Proximity Caves | Spotted B-75 Beast 4883 | -6/Proximity Caves | Discovered new exit (range 9) 4902 | -6/Proximity Caves | Identified exit to Factory 4903 | -6/Proximity Caves | Entered Factory 4903 | -6/Factory | Evolved 2 slots: Utility x2 4904 | -6/Factory | Loaded intel: 6 recycling unit locations 4970 | -6/Factory | Repaired Arm. Huge Wheel 5010 | -6/Factory | Identified RU-N14's Throwing Claymores (x4) 5037 | -6/Factory | Lost 6 parts (1p1n2u2w) 5065 | -6/Factory | Destroyed 7 combat bots 5368 | -6/Factory | Garrison activated, responded to threat 5536 | -6/Factory | Discovered new exit (range 10) 5547 | -6/Factory | Identified exit to Factory 6194 | -6/Factory | Fabricated R-10 Processor (x1) 6338 | -6/Factory | Fabricated H-55 Commando (x2) 6657 | -6/Factory | Discovered new exit (range 4) 6659 | -6/Factory | Identified exit to Lower Caves 6762 | -6/Factory | Entered Lower Caves 6762 | -6/Lower Caves | Accompanied by 2 allies 6765 | -6/Lower Caves | Encountered a Warlord checkpoint 6879 | -6/Lower Caves | Learned 4 Factory zone layouts 7004 | -6/Lower Caves | Discovered new exit (range 11) 7014 | -6/Lower Caves | Identified exit to Lower Caves 7017 | -6/Lower Caves | Entered another Lower Caves area 7017 | -6/Lower Caves | Accompanied by 2 allies 7043 | -6/Lower Caves | Build established: Tank 7321 | -6/Lower Caves | Discovered new exit (range 16) 7345 | -6/Lower Caves | Identified exit to Data Miner 7346 | -6/Lower Caves | Entered Data Miner 7346 | -6/Data Miner | Discovered new exit (range 6) 7351 | -6/Data Miner | Identified exit to Proximity Caves 7367 | -6/Data Miner | Met Data Miner 7388 | -6/Data Miner | Learned location of Section 7 (-2) 7388 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7407 | -6/Data Miner | Received God Mode back door access code from Data Miner 7432 | -6/Data Miner | Entered Proximity Caves 7548 | -5/Proximity Caves | Escorted by Enhanced Grunt 7781 | -5/Proximity Caves | Core integrity fell below 50% 7897 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7931 | -5/Proximity Caves | Entered Factory 7931 | -5/Factory | Evolved 2 slots: Utility x2 7932 | -5/Factory | Identified exit to Upper Caves 8003 | -5/Factory | Repaired Centrium Wheel 8684 | -5/Factory | Crushed by falling debris 8685 | -5/Factory | System corruption reached 10% 8715 | -5/Factory | Lost 3 parts (3u) 8929 | -5/Factory | Entered Upper Caves 9378 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9447 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9675 | -5/Upper Caves | Learned Factory terminal intel 9815 | -5/Upper Caves | Encountered a Warlord checkpoint 10108 | -5/Upper Caves | Discovered new exit (range 9) 10114 | -5/Upper Caves | Identified exit to Upper Caves 10115 | -5/Upper Caves | Entered another Upper Caves area 10397 | -5/Upper Caves | Build established: Derelict-Tank 10561 | -5/Upper Caves | Discovered new exit (range 6) 10567 | -5/Upper Caves | Identified exit to Zhirov 10568 | -5/Upper Caves | Entered Zhirov 10568 | -5/Zhirov | Discovered new exit (range 3) 10570 | -5/Zhirov | Identified exit to Proximity Caves 10588 | -5/Zhirov | Met Zhirov 10608 | -5/Zhirov | Learned location of Quarantine (-2) 10608 | -5/Zhirov | Learned location of Testing (-3) 10608 | -5/Zhirov | Learned location of Command (-1) 10625 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10799 | -5/Zhirov | Found Alien Artifact 10799 | -5/Zhirov | Identified Integrated Reactor 10799 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10853 | -5/Zhirov | Entered Proximity Caves 11152 | -4/Proximity Caves | Build established: Skirmisher 11402 | -4/Proximity Caves | Discovered new exit (range 12) 11417 | -4/Proximity Caves | Identified exit to Factory 11422 | -4/Proximity Caves | Entered Factory 11422 | -4/Factory | Evolved 2 slots: Utility x2 11423 | -4/Factory | Loaded intel: 28 terminal locations 11730 | -4/Factory | Build established: Tank 11967 | -4/Factory | Discovered new exit (range 6) 11975 | -4/Factory | Identified exit to Extension 12481 | -4/Factory | Identified exit to Upper Caves 12481 | -4/Factory | Identified exit to Armory 12507 | -4/Factory | Sucked down chute 12507 | -4/Factory | Entered Waste 12522 | -4/Waste | EMP discharged 12522 | -4/Waste | Spotted C-40 Crusher 12549 | -4/Waste | Spotted C-40 Crusher 12580 | -4/Waste | Spotted C-40 Crusher 12622 | -4/Waste | EMP discharged 12622 | -4/Waste | System corruption reached 10% 12638 | -4/Waste | Spotted C-40 Crusher 12638 | -4/Waste | Destroyed C-40 Crusher 12650 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12652 | -4/Waste | Destroyed C-40 Crusher 12684 | -4/Waste | Destroyed C-40 Crusher 12709 | -4/Waste | Spotted C-40 Crusher 12722 | -4/Waste | EMP discharged 12722 | -4/Waste | Destroyed C-40 Crusher 12729 | -4/Waste | Found Unknown Protection 12729 | -4/Waste | Identified Damper Plating 12760 | -4/Waste | Spotted C-40 Crusher 12768 | -4/Waste | Build established: Skirmisher 12776 | -4/Waste | Destroyed C-40 Crusher 12822 | -4/Waste | EMP discharged 12881 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12888 | -4/Waste | Crushed by Compactor (1 part destroyed) 12895 | -4/Waste | Destroyed C-40 Crusher 12922 | -4/Waste | EMP discharged 13022 | -4/Waste | EMP discharged 13048 | -4/Waste | Identified exit to Factory 13122 | -4/Waste | EMP discharged 13144 | -4/Waste | Entered Factory 13815 | -4/Factory | Build established: Scavenger-Skirmisher 14469 | -4/Factory | Incoming investigation squad redirected 14498 | -4/Factory | Spotted B-86 Titan 14644 | -4/Factory | First assault squad dispatched 14662 | -4/Factory | Incoming assault squad redirected 14706 | -4/Factory | Incoming assault squad redirected 14729 | -4/Factory | Lost 6 parts (1p1n3u1w) 14756 | -4/Factory | Core integrity fell below 50% 14788 | -4/Factory | Lost 7 parts (1p1n3u2w) 14793 | -4/Factory | Spotted B-86 Titan 14856 | -4/Factory | Self-destructed Last Messages --------------- 14824_ U-05 Engineer system corrupted by crushing effect. 14825_ K-01 Serf system terminally corrupted. 14825_ Med. Matter Pod fried. 14825_ Lgt. Ion Engine fried. 14828_ >> DECODED: Imp. Dynamic Insulation System location. 14832_ 0b10 Decoder Chip [Generic] destroyed. 14838_ Myomer Leg destroyed. 14839_ P-70 Sage suffers critical hit (Smash). 14839_ Destroyed Imp. Target Analyzer. 14839_ P-70 Sage system corrupted by crushing effect. 14842_ P-70 Sage suffers critical hit (Smash). 14842_ Destroyed Tesla Rifle. 14842_ P-70 Sage system corrupted by crushing effect. 14844_ System corrupted: Energy discharge (-37). 14848_ Destroyed Mic. Fission Core. 14848_ P-70 Sage system corrupted by crushing effect. 14850_ Adv. Signal Interpreter destroyed. 14852_ Destroyed Unknown Hover Unit. 14852_ P-70 Sage system corrupted by crushing effect. 14853_ P-70 Sage system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+#??????????????????????????????????????????????? | | # #???????????????????????? ????????????????????? | | # #???????????????????????? ????????????!???????? | | # #??????###+###????!?????? ????????????????????? | | # #??????# ##+######### #??????????????????? | | # ########! #??????????????????? | | #??????????????????? | | ###### #??????????????????? | | #????# = ############/##???????????????????? | | #????### ############# ??????????????????? | | #??????# # # """"????????????????? | | #/#######??# + """"""""" # """"????????????????? | | #??### # """"????????????????? | | #????# """"""""" # """"? #?????????????? | | "" #????# # #?????????????? | | "" #????# """"""""" # ! """" !#?????????????? | | "" #????# # """" #?????????????? | | #????#####/####### """" !#?????????????? | | #????????# #?????# """" #?????????????? | | #????????# #?????#! #?????????????? | | "" #????????# #?????# """" #?????????????? | | "" #????????# #?????# """" #?????????????? | | " =#????????#g####### """" #?????????????? | | #????????#gg !@% """" #?????????????? | | ###/#####????????# ####### #?????????????? | | ??# #????????????#%#?????###########?????????????? | | ### ############## #?????????????????????????????? | | #???????""""""????????????????? | | ##??????""""""????????????????? | | #??????""""""????????????????? | | / ?""""""????????????????? | | """" """ """"" ""####?????????????????????????? | | """"" """ """"" ""???????""""""????????????????? | | """ """ """ F"#??????""""""????????????????? | | ""#??????""""""????????????????? | | """"" """"" """"" #??????""""""????????????????? | | """"" """"" """"" #????????????????????????????? | | """ """ """ #????????????????????????????? | | ##???????????????????????????? | | = #??????????????????????????? | | #??????????????????????????? | | ###??????????????????????????? | | ## #### ##????????????????????????????? | | ## #??????????????????????????????????? | | ## #??????????????????????????????????? | | #### #??????????????????????????????????? | | ???########## #??????????????????????????????????? | | ????????????? #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 25 Resistance: EM 90 Core Shielding 30 Power Shielding 33 Propulsion Shielding 90 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded H-55 Commando | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledMicrowarpSword Manual? 0 Play Time 02:03:43 Cumulative 174.1 hours Start 2023.11.15 @ 11:36:07 End 2023.11.15 @ 14:36:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d49301a4-e894-4ebc-b14b-a4083c26b601