Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:49:27 Player: opdo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3378) 3378 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2807) 2807 TOTAL SCORE: 10540 Bonus ------- High Alert Combat Kills 361 Follower Combat Kills 846 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 67/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Antimatter Reactor Cooled Airjet Cooled Airjet Combat Gravmag System Experimental Sensor Array Autogun Peak State ------------ > --- POWER ------------ Backup Power III Cooled Deuterium Engine > --- PROPULSION ------- Cooled Airjet Improved Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Phase Gun Heavy Ion Cannon Long-range Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Aerolev Unit Experimental Sensor Array Gauss Rifle [Rating: 59] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Slots Evolved 6 | . . . 2 . . 2 . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 3 | . . . 2 . . . . 1 . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 105 | 6 3 2 6 5 7 30 7 3 9 11 16 Power 14 | 1 . . . . 1 3 2 2 . 1 4 Engine 9 | 1 . . . . 1 1 1 1 . 1 3 Core 5 | . . . . . . 2 1 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 29 | 1 1 . . 1 3 11 1 . 3 2 6 Treads 3 | . . . . . . 3 . . . . . Leg 15 | 1 1 . . 1 3 4 . . . . 5 Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . 1 . . 3 2 1 Flight 4 | . . . . . . 3 1 . . . . Utility 26 | 1 2 2 2 2 2 8 . 1 1 3 2 Device 10 | . . 2 2 . 2 3 . . . . 1 Storage 7 | 1 2 . . 2 . 1 . . . 1 . Processor 4 | . . . . . . 2 . 1 . 1 . Hackware 2 | . . . . . . 1 . . . 1 . Protection 3 | . . . . . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 36 | 3 . . 4 2 1 8 4 . 5 5 4 Energy Gun 7 | 2 . . . . . . . . 1 1 3 Energy Cannon 5 | . . . . . . . . . 1 3 1 Ballistic Gun 12 | 1 . . 2 1 . 4 . . 3 1 . Ballistic Cannon 7 | . . . 2 1 1 3 . . . . . Launcher 3 | . . . . . . . 3 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . 2 . . 1 3 . Parts Lost 40 | . . . 2 . 5 13 4 . . . 16 Power 7 | . . . . . 1 1 1 . . . 4 Propulsion 10 | . . . . . 1 3 1 . . . 5 Utility 10 | . . . . . 2 4 1 . . . 3 Weapon 13 | . . . 2 . 1 5 1 . . . 4 Highest Loss Streak 11 | . . . 2 . 3 3 2 . . . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 74 99 87 91 82 93 72 75 88 99 95 Engine 10 | . 14 14 11 11 11 5 1 7 14 15 13 Core 1 | . . . . . . 3 5 4 . . . Treads 1 | . . . . . . 6 . . . . . Leg 10 | . 17 28 22 22 20 17 . . . . 6 Hover 7 | . . . . . . . . . 16 23 14 Flight 3 | . . . . . . 2 24 23 6 . . Device 7 | . . 13 22 24 17 16 1 . . . . Storage 7 | . 14 14 11 11 11 8 . . . 4 7 Processor 6 | . . . . . . 1 18 16 15 11 6 Hackware 6 | . . . . . . . 9 7 7 13 15 Protection 3 | . . . . . . 4 . . 5 7 6 Energy Gun 7 | . 28 28 9 . . . . . . 5 13 Energy Cannon 3 | . . . . . . . . . 2 14 6 Ballistic Gun 3 | . . . 8 . . 10 . . 17 1 . Ballistic Cannon 5 | . . . 4 22 22 11 . . . . . Slashing Weapon 1 | . . . . . . 3 9 7 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 14 14 15 23 23 24 65 13 24 38 83 85 Greatest Support 60 | 10 20 20 20 20 20 60 15 14 30 32 35 Greatest Overweight (x) 24 | 1 1 . 1 1 2 6 . 1 1 2 24 Average Overweight (x) 1 | . . . . 1 1 . . . . 1 6 Largest Inventory Capacity 20 | 8 20 8 8 20 8 20 5 5 5 20 20 Average Capacity 12 | 7 8 8 8 8 8 13 5 5 5 14 20 Most Carried 10 | 5 8 8 8 9 8 10 5 5 5 7 8 Average Carried 6 | 3 6 7 6 7 7 7 4 4 4 5 7 Final Capacity 20 | 8 8 8 8 8 8 5 5 5 5 20 20 Final Carried 8 | 4 8 8 8 8 7 5 5 5 5 6 7 Class Distribution -------------------- 28% | Mutant 26% | Hacker-Tank 9% | Gunner 7% | Scavenger-Tank 7% | Scavenger-Mutant 6% | Sprinter 5% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Tank | -8/Materials Sprinter | -8/Garrison Mutant | -7/Factory Gunner | -7/Waste Hacker-Tank | -7/Factory Hacker-Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Matter Collected 2569 | 171 10 53 60 40 388 723 216 104 344 101 359 Remotely . | . . . . . . . . . . . . Salvage Created 2902 | 122 35 53 60 64 353 745 462 144 158 208 498 Parts 164 | 13 5 5 4 3 21 44 32 11 . 9 17 Haulers Intercepted 2 | . . . . . . . . 1 . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Combat Hostiles Destroyed 86 | . 3 3 1 2 18 24 17 . 1 5 12 Melee 12 | . . . . . . 6 6 . . . . Guns 25 | . 2 3 1 . . 9 . . 1 . 9 Cannons 36 | . . . . 2 18 9 . . . 5 2 AOE 12 | . 1 . . . . . 11 . . . . Classes Destroyed 14 | 2 1 . 1 1 1 3 . 3 1 1 . Worker 3 | 2 . . . . . . . 1 . . . Builder 1 | . . . . . . . . 1 . . . Tunneler 4 | 3 . . . . . 1 . . . . . Hauler 2 | . . . . . . . . 1 . 1 . Recycler 1 | . . . . . . . . 1 . . . Watcher 2 | . . . . . . 1 . . . 1 . Swarmer 28 | . 3 3 . . 8 6 5 . . 1 2 Grunt 40 | . . . . 1 8 12 8 . . 2 9 Brawler 2 | . . . . . 2 . . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 9 | . . . 1 1 . 2 4 . . . 1 Hunter 4 | . . . . . . 3 . . . 1 . Programmer 1 | . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 13 | 3 3 3 1 1 13 3 6 1 1 1 4 Combat Bots Only 13 | . 3 3 1 1 13 3 6 . 1 1 4 Max Kills in Single Turn 4 | 1 2 1 1 1 1 1 4 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 4 . . . . Melee 1 | . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Hostile Shots Fired 661 | . 12 11 8 9 113 229 63 . . 32 184 Missed 191 | . 3 3 . 1 29 61 27 . . 18 49 Damage Taken 6654 | 62 78 64 124 122 779 2358 525 . 26 324 2192 Core 1562 | 30 26 16 61 29 149 309 239 . . 84 619 Absorbed by Shields 124 | . . . . . . 85 39 . . . . Regen/Repaired (Parts) 89 | . . . . . . . . . 48 41 . Core Remaining (%) 49 | 88 . 71 . . 40 . . . . . . Volleys Fired 178 | 7 5 5 5 5 33 54 13 . 5 15 31 Largest 3 | 2 2 2 2 2 2 3 1 . 3 3 3 Hottest 265 | 80 80 80 80 88 88 132 36 . 94 258 265 Shots Fired 396 | 14 10 10 8 10 65 145 13 . 14 45 62 Gun 163 | 14 10 10 8 . . 54 . . 14 15 38 Cannon 220 | . . . . 10 65 91 . . . 30 24 Launcher 13 | . . . . . . . 13 . . . . Special . | . . . . . . . . . . . . Kinetic 243 | . . . 2 10 65 145 . . 14 7 . Thermal 100 | . . . . . . . . . . 38 62 Explosive 13 | . . . . . . . 13 . . . . Electromagnetic 40 | 14 10 10 6 . . . . . . . . Robot Hit Streak 10 | 9 2 1 4 5 6 9 6 . 10 6 9 Robot Miss Streak 9 | 1 6 5 1 1 4 9 1 . 2 4 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 278 | 11 2 3 7 7 35 100 31 7 11 23 41 Core Hits 156 | 5 3 3 3 3 18 44 27 3 2 13 32 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 11 | . . . . 1 1 5 . . 1 . 3 Burn 3 | . . . . . . . . . . . 3 Destroy 2 | . . . . . . 1 . . 1 . . Blast 4 | . . . . 1 1 2 . . . . . Sever 2 | . . . . . . 2 . . . . . Melee Attacks 55 | . . . . . . 24 23 8 . . . Impact . | . . . . . . . . . . . . Slashing 55 | . . . . . . 24 23 8 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 . 5 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7597 | 238 69 35 67 175 898 2311 1551 378 265 661 949 Guns 1964 | 138 33 35 67 . . 708 . . 265 162 556 Cannons 2941 | . . . . 175 898 981 . . . 494 393 Explosions 983 | 100 36 . . . . . 847 . . . . Melee 1704 | . . . . . . 622 704 378 . . . Ramming 5 | . . . . . . . . . . 5 . Kinetic 3108 | . . . 15 175 898 1689 . . 265 66 . Thermal 1675 | 100 36 . . . . . . . . 590 949 Explosive 847 | . . . . . . . 847 . . . . Electromagnetic 258 | 138 33 35 52 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1704 | . . . . . . 622 704 378 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 2 Average Corruption 2 | . . . . . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . . . . . . 8 6 15 Message Errors 7 | . . . . . . . . . 3 2 2 Matter Fused 9 | . . . . . . . . . 1 2 6 Heat Flow Errors 4 | . . . . . . . . . 2 . 2 Energy Discharges 2 | . . . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . . . 1 1 1 Misfires 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 174 | 1 . . . . . 25 2 128 . 14 4 Projectiles 33 | . . . . . . 15 . . . 14 4 Explosions 3 | 1 . . . . . . 2 . . . . Melee 138 | . . . . . . 10 . 128 . . . Knockbacks 21 | . . . . . 7 14 . . . . . Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . . 7 13 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 146 | 63 5 . . . . . 76 . . 2 . Shots 8 | 2 1 . . . . . 5 . . . . Rammed 3 | . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 829 | 54 48 90 39 72 184 322 8 . 165 506 829 Average Temperature 136 | 29 21 46 26 42 84 73 8 . 66 164 260 Received Heat Transfer 2426 | . . . 36 72 192 817 220 . . 153 936 Effects 35 | . . . . . . 1 . . . 6 28 Shutdowns 12 | . . . . . . . . . . 4 8 Energy Bleed 3 | . . . . . . 1 . . . . 2 Interference 6 | . . . . . . . . . . 1 5 Matter Decay 3 | . . . . . . . . . . 1 2 Short Circuit 7 | . . . . . . . . . . . 7 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . . . . . 1 6 Heat Transferred 2560 | 100 . . . . . . . . . 659 1801 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Peak Influence 826 | 25 103 109 30 166 330 496 826 471 179 501 647 Initial 433 | . 16 39 . 12 107 160 269 433 164 . 305 Average 301 | 7 78 35 19 70 182 376 477 447 124 234 550 Maximum Alert Level 3 | . . . . . 1 2 3 2 . 2 2 Low Security (%) 38 | 100 100 100 100 100 48 7 . . 100 44 . Level 1 21 | . . . . . 51 47 57 . . 24 2 Level 2 38 | . . . . . . 45 24 100 . 30 97 Level 3 1 | . . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . . . 1 . 4 . . . 5 . Investigation 3 | . . . . . . 2 . . . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 6 | . . . . 1 . 2 . . . 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Distress Signals 4 | . . . . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 4 3 1 3 18 43 16 2 6 23 18 Peak Tracking Total 8 | . 2 3 1 1 8 8 6 2 3 4 5 Tactical Retreats 2 | . . . . . . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Traps Triggered 8 | . . . . . 1 1 2 2 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Machines Disabled 12 | . . . . 1 . 2 1 . . 7 1 Max in Single Turn 1 | . . . . 1 . 1 1 . . 1 1 Garrison Relay 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Machines Accessed 17 | . . . . 2 1 7 2 1 . 4 . Terminals 10 | . . . . 1 1 4 2 . . 2 . Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . 1 . . . 1 . Total Hacks 40 | . . . . 4 2 20 4 1 . 9 . Successful 20 | . . . . 1 . 12 2 . . 5 . Failed 20 | . . . . 3 2 8 2 1 . 4 . Catastrophic 3 | . . . . . 1 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . . . . . . 12 . . . 7 . Terminals 26 | . . . . 2 2 12 4 . . 6 . Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 5 | . . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 5 | . . . . 2 . 1 . . . 2 . Terminal Hacks 7 | . . . . . . 3 2 . . 2 . Open Door 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . 1 . . . 1 . Unreport Threat 2 | . . . . . . 1 . . . 1 . Recall Investigation 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . 1 . Unlock Access 3 | . . . . 1 . 1 . . . 1 . Unauthorized Hacks 5 | . . . . . . 4 . . . 1 . Terminals 5 | . . . . . . 4 . . . 1 . Botnet 4 | . . . . . . 3 . . . 1 . Operators 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . . . . 2 1 7 1 1 . 4 . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . . . . 10 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . . . Alert ID Control 1 | . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Total Allies 31 | . . . . 10 . . 2 . 19 . . Largest Group 20 | . . . . 10 10 . 2 2 20 9 2 Highest-Rated Group 506 | . . . . 88 88 . 62 62 506 276 66 Highest-Rated Ally 35 | . . . . 16 16 . 31 31 35 35 35 Total Orders 6 | . . . . 2 4 . . . . . . STAY 1 | . . . . 1 . . . . . . . ROAM 2 | . . . . . 2 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . GUARD 1 | . . . . . 1 . . . . . . AID 1 | . . . . . 1 . . . . . . Ally Attacks 279 | . . . . 1 31 . 7 13 133 78 16 Total Damage 10464 | . . . . 15 314 . 127 269 5709 3411 619 Kills 49 | . . . . 1 3 . 4 . 12 23 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Turns Passed 5679 | 110 199 455 113 196 472 1149 339 160 430 877 1179 Spaces Moved 3151 | 46 104 339 60 87 185 595 482 189 361 471 232 Core 19 | 10 . . . . . . . . . . 9 Treads 114 | . . . . . . 114 . . . . . Legs 1119 | 36 104 339 60 87 185 270 . . . . 38 Wheels . | . . . . . . . . . . . . Hover 981 | . . . . . . . . . 325 471 185 Flight 918 | . . . . . . 211 482 189 36 . . Fastest Speed 29 | 50 120 120 120 190 190 29 29 30 30 115 175 Average Speed 140 | 159 167 120 131 190 193 127 30 64 106 151 449 Slowest Speed 1250 | 190 190 120 190 190 260 540 32 103 126 175 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 5 29 54 8 18 43 59 47 7 94 21 30 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 119 | 8 2 . . . . 24 76 . . 8 1 Melee . | . . . . . . . . . . . . Projectile 33 | . . . . . . 24 . . . 8 1 AOE 86 | 8 2 . . . . . 76 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Gar Total 3996 | 69 120 377 88 108 236 841 627 219 401 601 309 Wait 318 | . . 29 6 5 5 88 86 6 4 79 10 Move 3137 | 45 103 338 59 86 183 592 480 189 360 470 232 Hop 1 | . . . . . . 1 . . . . . Pick Up 118 | 10 6 2 8 2 6 33 6 7 11 14 13 Fast Attach . | . . . . . . . . . . . . Attach 69 | 5 3 2 4 1 5 20 6 2 3 6 12 Detach 6 | . 2 . . 1 . 1 2 . . . . Swap 36 | 1 . . 2 4 2 10 1 1 6 5 4 Drop 65 | 1 1 1 4 3 2 18 2 5 12 10 6 Fire 178 | 7 5 5 5 5 33 54 13 . 5 15 31 Melee 55 | . . . . . . 24 23 8 . . . Ram 3 | . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire 2 | . . . . 1 . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Entered Mines 319 | -10/Mines | Met a Derelict bent on vengeance 327 | -10/Mines | Build established: Mutant 455 | -10/Mines | Learned location of Mines (-9) 588 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 590 | -10/Mines | Found Prototype Device 592 | -10/Mines | Identified Exp. Sensor Array 630 | -10/Mines | Learned Materials terminal intel 726 | -10/Mines | Discovered new exit (range 15) 739 | -10/Mines | Learned Materials emergency access door positions 765 | -10/Mines | Entered Materials 765 | -9/Materials | Evolved 2 slots: Utility x2 767 | -9/Materials | Loaded intel: 12 terminal locations 802 | -9/Materials | Discovered new exit (range 11) 878 | -9/Materials | Entered Storage 982 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1019 | -9/Storage | Identified exit to Garrison 1074 | -9/Storage | Entered Garrison 1074 | -9/Garrison | Accompanied by 10 allies 1118 | -9/Garrison | Triggered checkpoint 1125 | -9/Garrison | Triggered checkpoint 1315 | -9/Garrison | Core integrity fell below 50% 1332 | -9/Garrison | Lost 3 parts (1p1n1w) 1336 | -9/Garrison | Destroyed 13 combat bots 1418 | -9/Garrison | Triggered checkpoint 1493 | -9/Garrison | Discovered new exit (range 15) 1529 | -9/Garrison | Installed Relay Interface Framework 1546 | -9/Garrison | Entered Materials 1546 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2221 | -8/Materials | Lost 3 parts (2n1w) 2674 | -8/Materials | Core integrity fell below 50% 2694 | -8/Materials | Identified exit to Garrison 2695 | -8/Materials | Entered Garrison 2712 | -8/Garrison | Triggered checkpoint 2756 | -8/Garrison | Triggered checkpoint 2852 | -8/Garrison | Triggered checkpoint 2859 | -8/Garrison | Discovered new exit (range 13) 2889 | -8/Garrison | Core integrity fell below 20% 2890 | -8/Garrison | Garrison Relay disabled 2896 | -8/Garrison | Build established: Sprinter 2907 | -8/Garrison | Rescued a captive Derelict 2909 | -8/Garrison | Rescued a captive Derelict 2914 | -8/Garrison | Triggered checkpoint 2952 | -8/Garrison | Triggered checkpoint 2998 | -8/Garrison | Discovered new exit (range 8) 3001 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3005 | -8/Garrison | Identified exit to Factory 3034 | -8/Garrison | Entered Factory 3034 | -7/Factory | Accompanied by 2 allies 3034 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3194 | -7/Factory | Sucked down chute 3194 | -7/Factory | Entered Waste 3200 | -7/Waste | 2 allies followed down the chute 3200 | -7/Waste | Spotted C-40 Crusher 3223 | -7/Waste | Warlord forces began an assault 3266 | -7/Waste | Spotted C-40 Crusher 3272 | -7/Waste | Allies destroyed C-40 Crusher 3274 | -7/Waste | Spotted C-40 Crusher 3277 | -7/Waste | Spotted C-40 Crusher 3279 | -7/Waste | Allies destroyed C-40 Crusher 3289 | -7/Waste | Allies destroyed C-40 Crusher 3289 | -7/Waste | Destroyed C-40 Crusher 3305 | -7/Waste | Spotted C-40 Crusher 3311 | -7/Waste | Allies destroyed C-40 Crusher 3320 | -7/Waste | Lost 10 allies 3345 | -7/Waste | Spotted C-40 Crusher 3358 | -7/Waste | Allies destroyed C-40 Crusher 3410 | -7/Waste | Discovered new exit (range 13) 3535 | -7/Waste | Build established: Gunner 3619 | -7/Waste | Identified exit to Factory 3624 | -7/Waste | Entered Factory 3624 | -7/Factory | Accompanied by 9 allies 3758 | -7/Factory | Fabricated Imp. Gravmag System (x2) 4085 | -7/Factory | Build established: Hacker-Tank 4234 | -7/Factory | Lost 3 allies 4411 | -7/Factory | Discovered new exit (range 12) 4499 | -7/Factory | Identified exit to Garrison 4501 | -7/Factory | Entered Garrison 4501 | -7/Garrison | Accompanied by 2 allies 4608 | -7/Garrison | Triggered checkpoint 5555 | -7/Garrison | Core integrity fell below 50% 5578 | -7/Garrison | Lost 3 parts (1p1n1w) 5636 | -7/Garrison | Triggered checkpoint 5643 | -7/Garrison | Triggered checkpoint 5671 | -7/Garrison | Triggered checkpoint 5673 | -7/Garrison | Core integrity fell below 20% 5680 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05648_ Imp. Light Armor Plating destroyed. 05648_ Critical hit (Burn: +37). 05649_ Thermic Laser destroyed. 05650_ Critical hit (Burn: +37). 05651_ S-27 Virus destroyed. 05654_ Critical hit (Burn: +37). 05656_ Broken Thermic Laser destroyed. 05657_ Acquired 5 matter. 05658_ System corrupted: Matter fused (-10). 05658_ Acquired 10 matter. 05662_ Aluminum Leg destroyed. 05665_ Critical hit (Burn: +37). 05667_ Aluminum Leg destroyed. 05669_ Imp. Heat Sink destroyed. 05670_ Acquired Autogun. 05671_ Beams of light sweep through the air. An alarm sounds. 05673_ Destroyed VTOL Module. 05674_ Hvy. Ion Cannon destroyed. 05675_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# #? #???????????????? | | ?????????????????????? ? #???????????????? | | ??????????????????? ?? Y ? #???????????????? | | ??????????????????# ?? ?^ #???????????????? | | ??????????????????# ?# #? #???????????????? | | ??????????????????# ^## ## ###?????????????? | | ??????????????????" #?????????????? | | ??????????????????" #?????????????? | | ??????????????????" ? #???########### | | ??????????????????" ? ????# | | ??????????????????# ?# ## #?????# ######### | | ???????????######## ## ## g #######+##??????# | | ???????????? g #??????# | | ????????????? #??????# | | ??????????????????# = ####### #??????# | | ???????????????????# ##%@%%## ##?????# #?????## | | ???????????????????????#s% ## #??????# #???### | | ???????????????????????####### #??????# # + | | ?????????????????????????????# ###????# #???# # | | ?????????????????????????????# ## ##### #???# ## | | ?????????????????????????????# ## # # #???# #" | | ?????????????????????????????# # # #???#* # | | ?????????????????????????????# =#### #% ##### ## | | ?????????????????????????????# [ %% % [* [ | | ?????????????????????????????# %= = | | ?????????????????????????????###= # ######## | | ???????????????????????????????# # # #??????? | | ???????????????????????????????#### ### #??????? | | ??????????????????????????????????####?# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??##### | | ??????????????????????????????????????## ##?# | | ??????????????????????????????????????#! !#?# | | ??????????????????????????????????????#! !#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Gravmag System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionZioniteAirjet Manual? 0 Play Time 00:44:49 Cumulative 30.3 hours Start 2024.04.07 @ 16:04:50 End 2024.04.07 @ 16:49:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 81 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb401f5f-edda-4de2-a887-f9c96ca09ca8