Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.27 @ 20:59:45 Player: Stryker Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (420) 2100 Value Destroyed (21296) 21296 Prototype IDs (95) 1900 Alien Tech Used (9) 1800 Bonus (33552) 33552 TOTAL SCORE: 71148 Bonus ------- High Alert Combat Kills 1439 Follower Combat Kills 2717 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -3704 Cogmind --------- Core Integrity 607/1600 Matter 243/300 Energy 336/350 System Corruption 0% Temperature Cool (7) Movement Treading (172) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY (17) ----- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Centrium Heavy Armor Plating Centrium Heavy Armor Plating Experimental Focal Shield Experimental Thermal Shield AEGIS Remote Shield > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Fusion Bomb Launcher > --- INVENTORY (28) --- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Energy Well (1000) Quantum Shading Machine Experimental Sensor Array Long-range Terrain Scanner Precision Phase Gun KE Penetrator Hypervelocity Railgun Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Experimental Signal Interpreter Advanced Target Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating Heavy Regenerative Plating Thermal Barrier System Mapper > --- WEAPON ----------- Precision Phase Gun Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Coolant Injector Experimental Energy Well Advanced Matter Compressor Quantum Shading Machine Experimental Sensor Array Long-range Terrain Scanner Advanced Weapon Cycler Medium Armor Plating Experimental Focal Shield Experimental Thermal Shield EM Dispersion Field AEGIS Remote Shield High-powered Transdimensional Reconstructor Gamma Rifle Gamma Rifle KE Penetrator Railgun Hypervelocity Railgun Hardcell Cannon Fusion Bomb Launcher Plasma Lance [Rating: 221] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Medium Regenerative Plating Weapon Hypervelocity Gauss Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 2 1 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 828 | 3 15 4 2 2 37 33 5 12 2 12 80 39 20 8 8 41 6 14 7 11 40 58 9 40 74 44 68 50 29 55 Power 31 | . 2 1 1 . 2 4 . 1 . . 4 3 4 . . . . . 1 . 2 . . 1 2 . 1 . . 2 Engine 13 | . 2 1 1 . 1 3 . 1 . . 3 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . 1 . 4 . . . . . 1 . 2 . . 1 2 . 1 . . 2 Propulsion 73 | 3 2 1 . 1 13 5 2 4 1 1 8 . 4 1 . 1 . . . . 2 3 . 4 9 2 2 . 2 2 Treads 58 | 1 1 1 . . 10 3 . 3 . . 7 . 4 1 . 1 . . . . 2 3 . 4 9 2 2 . 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 2 1 . . 1 2 2 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 477 | . 4 . . . 8 13 2 6 1 5 45 22 5 2 5 25 5 12 5 6 26 42 5 28 44 25 47 34 17 38 Device 294 | . . . . . 1 2 1 3 . 3 23 14 2 1 5 19 3 10 3 4 13 30 1 16 30 20 36 27 10 17 Storage 23 | . 4 . . . 3 5 . . . 1 1 . 1 . . . . . . . . 2 . 1 2 . . 1 . 2 Processor 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . 2 1 Hackware 14 | . . . . . . . . . . . 3 . . 1 . 1 . . . . 2 . . 4 1 . 2 . . . Protection 138 | . . . . . 4 5 1 3 1 1 17 8 2 . . 5 2 2 2 2 11 9 4 6 11 4 9 6 5 18 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 247 | . 7 2 1 1 14 11 1 1 . 6 23 14 7 5 3 15 1 2 1 5 10 13 4 7 19 17 18 16 10 13 Energy Gun 59 | . 2 1 1 . 4 2 . 1 . 1 8 3 3 1 . . . . . 1 3 2 2 1 2 6 2 6 1 6 Energy Cannon 7 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Ballistic Gun 112 | . 3 1 . . 2 3 1 . . 2 9 10 3 3 2 9 . 1 1 1 6 8 2 3 10 7 10 6 4 5 Ballistic Cannon 12 | . . . . . 3 3 . . . 1 2 . . . . . . . . 1 . . . . . . . 1 . 1 Launcher 10 | . 1 . . 1 . 1 . . . 1 1 . . . . 2 . . . . . . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . 2 1 . . . 1 3 1 1 1 1 4 1 1 . 2 1 3 . 2 . . . . . . Piercing Weapon 22 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 6 3 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . 2 3 . . . 1 2 . 7 . 1 2 . . 3 . . 1 6 3 5 2 3 . . 8 Parts Lost 81 | . 4 3 . 3 5 4 1 6 . 3 9 2 2 1 . . . . . 1 . 3 . 5 2 1 3 2 . 21 Power 4 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 22 | . 1 1 . 2 2 3 1 3 . 1 3 . 1 . . . . . . . . . . 2 . . . . . 2 Utility 24 | . . . . . 1 . . 1 . . 1 2 . . . . . . . . . 2 . 2 . . 2 1 . 12 Weapon 31 | . 2 2 . 1 1 1 . 1 . 2 5 . 1 1 . . . . . 1 . 1 . 1 2 1 1 1 . 6 Highest Loss Streak 20 | . 2 2 . 3 3 2 1 3 . 1 3 1 1 1 . . . . . 1 . 1 . 4 1 1 1 1 . 20 Average Slot Usage (%) 92 | . 99 99 100 100 97 97 98 99 100 98 91 87 86 87 87 87 88 88 88 87 88 91 94 94 94 94 91 90 91 87 Engine 2 | . 14 14 14 14 4 5 7 6 7 7 5 2 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 5 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Treads 13 | . 18 13 14 14 25 24 16 19 15 10 10 12 12 12 12 11 11 11 11 11 10 12 15 12 12 12 8 8 7 7 Wheel 3 | . 9 14 14 14 10 4 12 10 15 17 6 . . . . . . . . . . . . . . . . . . . Device 7 | . . . . . . 2 6 4 7 6 4 5 3 6 6 12 11 10 9 10 7 7 3 9 9 13 12 12 20 14 Storage 17 | . 27 28 28 28 26 23 23 23 23 21 18 18 18 18 18 16 16 16 16 16 15 15 15 13 13 12 12 12 11 11 Processor 4 | . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 7 8 Hackware 10 | . . . . . . . . . . . 11 10 6 6 6 9 11 11 11 11 17 16 15 20 21 20 19 18 15 8 Protection 6 | . . . . . 7 8 . 2 . . 1 2 8 6 6 4 4 5 6 5 8 10 16 9 8 10 11 12 8 15 Energy Gun 6 | . 2 15 14 12 7 6 . 6 7 6 5 9 9 12 12 9 5 5 5 4 3 2 6 2 3 7 6 6 4 2 Ballistic Gun 11 | . 22 12 14 14 4 6 15 15 15 13 16 14 13 10 8 8 14 11 11 13 12 15 9 11 8 5 7 7 6 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 9 42 43 43 43 88 132 125 125 137 128 144 139 150 145 146 152 152 149 147 147 162 159 164 167 163 173 180 179 185 220 Greatest Support 190 | 20 40 16 16 16 82 80 60 26 26 42 140 140 160 160 150 150 150 150 150 150 150 140 126 133 140 145 170 170 170 190 Greatest Overweight (x) 7 | . 3 2 2 2 3 3 6 7 5 4 6 . 1 . . 1 1 . . . 1 2 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 1 1 4 5 4 2 1 . . . . . . . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 34 | 6 16 16 16 16 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 34 28 28 28 28 28 Average Capacity 26 | 6 13 16 16 16 22 25 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 6 16 16 16 16 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 25 | 5 9 15 15 15 22 24 27 24 26 25 27 27 27 27 27 27 28 28 27 27 27 27 27 27 27 27 27 27 27 25 Final Capacity 28 | 6 16 16 16 16 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 6 16 16 16 15 24 27 28 24 28 24 28 28 28 28 28 28 28 28 28 28 28 27 28 28 27 28 27 28 28 14 Class Distribution -------------------- 12% | Hauler-Skirmisher 9% | Hauler-Mutant 8% | Wizard-Assassin 8% | Mutant 7% | Hauler-Tank 6% | Scavenger-Mutant 5% | Wizard-Mutant 5% | Scavenger-Assassin 4% | Wizard-Tank 4% | Wizard-Skirmisher 4% | Hacker-Assassin 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Hauler-Mutant | -5/Zhirov Machinist-Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Armory Scavenger-Mutant | -4/Lab Wizard-Assassin | -3/Research Wizard-Skirmisher | -3/Quarantine Wizard-Assassin | -2/Research Wizard-Assassin | -2/Testing Wizard-Assassin | -2/Section 7 Hacker-Assassin | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 18860 | 256 680 64 24 . 510 844 161 296 13 234 2007 795 350 104 96 642 40 275 245 247 840 1642 140 968 1706 758 1093 1078 348 2404 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25109 | 106 763 263 221 59 801 1120 323 400 . 127 2741 1691 391 261 556 1224 131 200 463 413 1233 2142 . 874 1183 1076 1311 1650 766 2620 Parts 1227 | 4 45 11 11 1 53 62 13 16 . 15 134 81 14 17 18 55 1 12 14 12 59 93 . 48 86 51 80 97 35 89 Haulers Intercepted 10 | . 2 . . . 1 2 . . . . . . . . 1 2 . . . . . . . . . . . . 2 . Recyclers Shooed 23 | . 2 . . . 1 . . . . . 4 2 . . . 6 . . . . 3 . . . . 1 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . 12 16 . 14 . . . . . . 1 12 12 9 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 325 | . 15 4 . 13 16 22 9 10 . 12 41 24 5 1 . 10 . 3 . 5 13 27 . 9 23 12 13 18 4 16 Guns 256 | . 11 4 . . 14 14 4 10 . 1 39 24 4 1 . 10 . 3 . 5 10 26 . 9 10 12 13 18 4 10 Cannons 21 | . 2 . . . 1 8 5 . . . . . . . . . . . . . 2 . . . 2 . . . . 1 AOE 42 | . 2 . . 13 1 . . . . 11 2 . 1 . . . . . . . . . . . 8 . . . . 4 Classes Destroyed 19 | 2 5 1 . 1 4 2 . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . Worker 16 | . . 2 . . 1 1 . . . . 4 1 . . . 1 . . . . 1 . . 2 . . 1 1 1 . Builder 14 | . . . . . 1 . . . . . 6 . . . 1 2 . . . . . . . 4 . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 10 | . 2 . . . 1 2 . . . . . . . . 1 2 . . . . . . . . . . . . 2 . Recycler 22 | 1 1 . . . . 1 . . . . 5 . . . 1 2 . . . . 2 . . . . 1 2 1 1 4 Operator 11 | . 1 . . . 2 2 . . . . . . . 5 1 . . . . . . . . . . . . . . . Watcher 12 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . 2 1 . . . 1 . . 3 1 Swarmer 57 | . 3 . . . 5 3 6 4 . 12 12 6 1 . . . . . . . 3 . . . . . . . 1 1 Grunt 95 | . 12 4 . 1 2 10 2 4 . . 14 2 2 . . 1 . . . 5 2 9 . 4 8 . 3 8 . 2 Brawler 4 | . . . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Sentry 39 | . . . . . 6 2 1 . . . 6 8 . 1 . 2 . . . . 4 6 . . . 1 . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . 2 3 . . . . 4 2 . . . 1 . 2 . . . 2 . 2 3 2 . 3 . . Programmer 65 | . . . . . . 3 . . . . 4 1 . . . 6 . 1 . . 4 9 . . 3 9 10 6 2 7 Behemoth 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 4 2 . 13 5 3 5 4 . 5 10 4 2 2 2 6 . 2 . 3 3 7 . 9 7 3 3 5 4 7 Combat Bots Only 13 | . 3 2 . 13 5 3 5 4 . 5 6 4 2 1 . 3 . 2 . 3 3 7 . 6 7 3 3 5 2 4 Max Kills in Single Turn 7 | 1 2 1 . 5 2 2 1 1 . 3 4 2 1 1 3 1 . 1 . 1 2 1 . 2 7 1 2 3 1 2 Gunslinging 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 2 . 1 Exploded 7 | . 2 . . 5 1 . . . . 3 1 . 1 . . . . . . . . . . . 7 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Damage Taken 36180 | . 673 348 . 409 1124 1087 428 903 . 288 3414 1336 505 109 263 763 . 340 . 346 904 3014 . 2262 1784 1150 1316 1326 161 11927 Core 1983 | . 82 66 . 63 187 76 31 119 . 52 261 58 26 . 40 56 . 23 . 22 49 108 . 106 34 9 40 38 . 437 Absorbed by Shields 2043 | . . . . . . . . . . . . 138 218 . . . . . . . . . . 96 . 87 . . . 1504 Reduced by Siege Mode 1588 | . . . . . . . . . . . 290 72 . . . 11 . 33 . 11 36 161 . 65 46 55 67 86 4 651 Core Remaining (%) 68 | 100 . . . 15 66 . . . . 60 . . . . 54 . . . . 89 . . 79 . 89 . . 94 . 37 Volleys Fired 1094 | 14 79 17 30 6 48 54 14 28 . 10 98 48 28 16 14 29 . 10 37 8 46 88 . 32 36 41 37 51 19 156 Largest 4 | 2 2 2 1 1 2 3 3 3 . 3 4 4 4 4 2 4 . 4 1 4 4 4 . 4 4 4 4 4 4 4 Hottest 298 | 40 80 90 50 30 130 153 133 133 . 101 180 216 203 216 160 226 . 179 33 179 166 166 . 181 250 298 256 209 242 234 Shots Fired 3102 | 28 137 33 30 6 91 162 42 74 . 12 328 183 77 37 18 99 . 37 37 30 118 277 . 107 138 134 128 186 73 480 Gun 2884 | 28 124 33 30 . 63 106 28 72 . 5 316 183 77 37 18 99 . 37 37 30 115 277 . 107 119 128 128 183 73 431 Cannon 193 | . 8 . . . 28 56 14 2 . 1 10 . . . . . . . . . 3 . . . 18 6 . 3 . 44 Launcher 25 | . 5 . . 6 . . . . . 6 2 . . . . . . . . . . . . . 1 . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2138 | 28 107 7 1 . 23 108 28 51 . 6 256 97 40 6 10 48 . 27 37 24 96 243 . 75 96 57 93 135 40 399 Thermal 520 | . 8 . . . 28 47 14 23 . . 25 80 14 29 8 51 . 10 . 2 . . . . 4 59 27 5 19 67 Explosive 24 | . 5 . . 6 . . . . . 6 2 . . . . . . . . . . . . . . . . . . 5 Electromagnetic 420 | . 17 26 29 . 40 7 . . . . 45 6 23 2 . . . . . 4 22 34 . 32 38 18 8 46 14 9 Robot Hit Streak 63 | 6 8 9 7 . 9 16 11 10 . 2 29 24 13 16 5 20 . 21 28 39 56 63 . 39 27 24 33 46 28 59 Robot Miss Streak 6 | 2 3 2 2 2 3 4 4 5 . 3 6 4 4 2 1 6 . 1 1 . 2 5 . 4 1 2 1 2 3 3 Penetration Max 1 | . . . . . . 1 . . . . 1 1 1 . 1 1 . . 1 1 1 1 . 1 1 1 . 1 . . Secondary Targets 48 | . 1 1 . . . . . 2 . . 10 5 3 . . 2 . 1 . . 1 5 . 6 1 1 2 4 . 3 Max Gunslinging Chain 2 | . 1 1 . . . . . 1 . . 1 1 1 . . 1 . 1 . . 1 1 . 2 1 1 1 2 . 1 Shots Hit Robots 2435 | 18 86 22 21 . 66 114 24 60 . 3 262 138 62 30 9 72 3 31 35 22 83 215 . 93 107 102 110 156 56 435 Core Hits 1184 | 4 39 8 5 32 33 60 19 35 . 18 149 84 31 15 11 33 2 9 24 12 38 82 . 48 52 34 32 65 21 189 Critical Hits 276 | . . . . . 2 3 1 . . . 2 4 1 . 2 3 . 2 6 6 20 34 . 20 12 5 27 27 7 92 Critical Kills 72 | . . . . . 1 1 1 . . . 2 2 1 . . 1 . 1 . 4 8 10 . 7 6 . 10 11 2 4 Critical Parts Destroyed 129 | . . . . . 1 2 . . . . . 2 . . 1 2 . 1 . 2 10 20 . 12 5 5 17 16 4 29 Melee Attacks 266 | . . . . . 10 2 . . . 2 15 2 5 8 4 28 5 11 . 8 13 15 4 14 25 25 32 19 16 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . 10 2 . . . 2 15 2 5 8 4 28 5 11 . 8 13 15 4 11 . . . . . . Piercing 123 | . . . . . . . . . . . . . . . . . . . . . . . . 3 25 25 32 19 16 3 Sneak Attacks 25 | . . . . . 1 . . . . . 3 . 5 3 2 3 . . . . 1 . . 1 . . 4 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63500 | 113 1260 311 307 919 1491 2167 511 1186 . 949 6710 3467 2155 1245 885 2639 299 376 250 337 1553 4476 . 1457 9393 2957 2371 2560 1250 9906 Guns 42841 | 113 928 311 261 . 914 1473 230 1134 . 39 5032 3345 1363 648 350 2172 . 376 250 337 1281 4244 . 1319 1934 2713 1873 2002 1022 7177 Cannons 4019 | . 107 . . . 390 682 281 52 . . 114 . . . . . . . . . 121 . . . 484 244 . . . 1544 Explosions 12874 | . 221 . 46 919 25 . . . . 910 1235 . 367 . 313 . . . . . . 232 . . 6975 . . 558 45 1028 Melee 3395 | . . . . . 162 . . . . . 318 . 425 597 207 381 299 . . . 151 . . 111 . . 498 . 121 125 Ramming 371 | . 4 . . . . 12 . . . . 11 122 . . 15 86 . . . . . . . 27 . . . . 62 32 Kinetic 29530 | 113 725 41 13 . 389 1339 230 714 . 39 4016 1673 796 66 223 874 . 203 250 183 819 3728 . 921 1425 972 928 1698 523 6629 Thermal 20072 | . 169 . 46 . 425 671 281 472 . . 903 1539 680 562 127 1298 . 173 . 49 . 51 . . 7057 1604 886 668 423 1988 Explosive 3867 | . 159 . . 919 . . . . . 910 670 . . . . . . . . . . 181 . . . . . . . 1028 Electromagnetic 6265 | . 203 270 248 . 515 145 . . . . 792 133 254 20 313 . . . . 105 583 516 . 398 911 381 59 194 121 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2651 | . . . . . 162 . . . . . 318 . 425 597 207 381 299 . . . 151 . . 111 . . . . . . Piercing 744 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 498 . 121 125 Highest Corruption 10 | . . . . . . . . . . . 1 2 2 2 4 5 1 2 2 . 3 4 3 . 3 10 9 1 . . Average Corruption 2 | . . . . . . . . . . . 1 1 2 2 3 2 1 1 1 . 1 2 1 . 2 5 4 1 . . Corruption Purged 34 | . . . . . . . . . . . . . . . . 4 1 . 2 . 3 3 3 . 3 4 10 1 . . Effects 171 | . . . . . . . . . . . 7 8 3 6 13 27 . 5 3 . 4 17 1 . 12 21 44 . . . Message Errors 54 | . . . . . . . . . . . 3 4 1 4 3 7 . 1 2 . 2 5 . . 5 4 13 . . . Matter Fused 18 | . . . . . . . . . . . . . . . 1 3 . . . . . 1 . . 2 4 7 . . . Heat Flow Errors 17 | . . . . . . . . . . . . 1 1 1 2 2 . 1 . . . 4 . . 1 2 2 . . . Energy Discharges 18 | . . . . . . . . . . . . . 1 . 5 2 . 1 . . 1 1 1 . 1 . 5 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 23 | . . . . . . . . . . . 1 . . 1 1 6 . . . . . 2 . . 1 2 9 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 32 | . . . . . . . . . . . 3 2 . . 1 4 . 2 1 . 1 4 . . 2 5 7 . . . Weapon Failures 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1970 | . 25 . . 26 89 2 . . . 14 139 27 14 304 . 88 68 . . . 66 4 . . 817 18 96 62 32 79 Projectiles 20 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 18 . . . . Explosions 1047 | . 25 . . 26 . . . . . 14 20 . . . . . . . . . . 4 . . 817 . . 62 . 79 Melee 903 | . . . . . 89 . . . . . 119 27 14 304 . 88 68 . . . 66 . . . . . 96 . 32 . Knockbacks 23 | . . . . . . 4 . . . . 3 2 . . . 1 . . . . . . . . . . . . 1 12 Impact 5 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 1 Kinetic 18 | . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 743 | . 44 . . 63 58 . . . . 114 105 . . . 93 . . . . . . . . . 72 . . 112 6 76 Shots 19 | . 2 . . 3 2 . . . . 3 2 . . . 1 . . . . . . . . . 1 . . 2 1 2 Rammed 26 | . 1 . . . . 1 . . . . 2 9 . . 4 5 . . . . . . . 1 . . . . 1 2 Targets Rammed 27 | . 1 . . . . 1 . . . . 3 9 . . 4 5 . . . . . . . 1 . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 126 145 100 30 339 328 374 372 . 56 433 399 317 101 171 435 . 144 . 201 270 354 . 204 279 198 192 201 450 345 Average Temperature 99 | . 35 55 31 18 108 85 141 144 . 31 145 121 114 18 39 148 . 32 . 98 94 71 . 59 94 85 88 41 105 105 Received Heat Transfer 5027 | . 255 195 . 40 207 315 72 288 . . 642 233 104 9 45 54 . . . 120 90 402 . 258 54 27 135 153 18 1311 Effects 33 | . . . . . 3 . 2 3 . . 9 . 5 . . 7 . . . . . . . . . . . . 1 3 Shutdowns 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Interference 17 | . . . . . 3 . 2 3 . . . . 4 . . 4 . . . . . . . . . . . . . 1 Matter Decay 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 81 | . . . . . . . . . . . 12 7 1 . . 5 . 2 . 1 4 9 . 4 10 6 7 5 2 6 Total Turns 1999 | . . . . . . . . . . . 258 84 12 . . 58 . 31 . 14 83 255 . 107 199 130 121 155 16 476 Longest Duration 199 | . . . . . . . . . . . 47 38 12 . . 29 . 24 . 14 32 76 . 69 39 30 46 48 9 199 Robots Corrupted 10 | . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . 3 1 . . . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . . . 1 Parts Fried 43 | . 1 2 3 . 1 2 . . . . 2 4 . . . . . . . . 9 3 . . 9 3 . 3 1 . Impact Corruptions 4 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 37 | . . . . . . . 1 . . . . 7 . 1 . 4 . 1 . . . . . . 4 9 8 2 . . Heat Transferred 16063 | . 322 . 50 . 848 1395 550 1075 . . 1105 2405 676 740 148 1517 . 185 . 74 . 50 . . 111 1776 925 411 481 1219 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . 1 . 2 . . . . . . . 1 . . . . . . . . 1 . . 1 . . 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Peak Influence 1114 | 10 257 85 . 15 209 552 . . . . 1114 703 767 503 828 466 . . . . 152 573 . 135 744 447 545 465 281 178 Average Influence 247 | 3 110 31 . 1 94 314 . . . . 493 424 572 456 610 203 . . . . 46 308 . 55 165 304 244 217 145 49 Maximum Alert Level 4 | . 1 . . . 1 2 . . . . 4 3 3 2 3 2 . . . . . 2 . . 3 2 2 2 1 . Low Security (%) 56 | 100 67 100 . 100 99 31 . . . . 39 15 . . 8 54 . . . . 100 39 . 100 79 2 45 40 51 100 Level 1 16 | . 32 . . . . 21 . . . . . 17 13 9 6 22 . . . . . 13 . . 6 88 22 56 48 . Level 2 20 | . . . . . . 47 . . . . 25 59 78 90 48 22 . . . . . 46 . . 2 8 32 3 . . Level 3 6 | . . . . . . . . . . . 31 7 7 . 36 . . . . . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 6 . . . 2 11 . . . . 10 6 . . 4 4 . . . . 2 4 . 6 3 5 5 5 3 3 Investigation 12 | . 2 . . . 1 1 . . . . 1 1 . . . 1 . . . . . . . 3 1 . . . 1 . Extermination 34 | . . . . . . 3 . . . . 3 . . . 1 2 . . . . 2 4 . . 1 4 5 4 2 3 Reinforcement 25 | . 4 . . . 1 6 . . . . 1 3 . . 3 1 . . . . . . . 3 1 1 . 1 . . Assault 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 65 | . 1 . . . 4 1 . . . . 5 4 2 . 2 2 . . . . 2 5 . 12 . 2 1 . 2 20 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 18 . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 . Times Spotted 565 | . 30 4 . 22 26 31 9 14 . 10 72 57 23 18 15 17 . 3 . 6 18 38 . 26 18 17 18 24 9 40 Peak Tracking Total 19 | . 5 2 . 19 5 4 5 4 . 5 7 7 5 2 6 4 . 2 . 3 5 8 . 11 3 3 4 6 3 10 Tactical Retreats 28 | . 1 . . . 1 2 . 2 . 1 3 2 . . . 1 . . . . 4 4 . . 1 . 2 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 16 | . 1 . . . 2 . . . . . 2 . . . 1 1 . . . . . . . 4 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 59 | . . . . 1 1 2 . . . . 9 3 2 3 1 2 . . . . 1 6 1 . 11 . 6 9 . 1 Max in Single Turn 6 | . . . . 1 1 1 . . . . 2 1 2 1 1 1 . . . . 1 1 1 . 6 . 1 4 . 1 Garrison Access 7 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 122 | . 4 1 4 . 9 7 . . . . 17 9 3 . 3 8 . . 6 1 5 3 1 3 14 1 5 5 6 7 Terminals 78 | . 4 . . . 7 3 . . . . 8 9 3 . 3 5 . . . 1 2 1 . 1 11 1 4 3 6 6 Fabricators 10 | . . . . . . 2 . . . . 4 . . . . 1 . . . . . 2 . . . . 1 . . . Repair Stations 7 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 2 . . 1 . 1 Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . . Garrison Access 7 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . . Total Hacks 480 | . 14 1 49 . 30 19 . . . . 34 29 7 . 6 36 . . 19 5 16 13 4 22 65 6 33 24 21 27 Successful 367 | . 7 1 49 . 21 12 . . . . 25 18 3 . 3 17 . . 19 2 15 13 4 20 53 5 30 12 18 20 Failed 109 | . 6 . . . 9 7 . . . . 9 11 4 . 3 18 . . . 3 1 . . 2 11 1 3 12 2 7 Catastrophic 10 | . . . . . 2 1 . . . . . 2 1 . 3 . . . . . . . . . 1 . . . . . Database Lockouts 6 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 2 . Manual 201 | . 11 . . . 13 7 . . . . 12 17 5 1 3 15 . . . 4 6 4 . 1 39 4 12 18 13 16 Terminals 293 | . 14 . . . 24 8 . . . . 18 29 7 . 6 26 . . . 5 6 3 . 5 52 6 20 19 21 24 Fabricators 44 | . . . . . . 6 . . . . 8 . . . . 7 . . . . . 10 . . . . 13 . . . Repair Stations 27 | . . . . . . . . . . . 4 . . . . . . . . . 6 . . . 11 . . 3 . 3 Recycling Units 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Scanalyzers 29 | . . . . . 5 2 . . . . 2 . . . . 2 . . . . . . . 16 2 . . . . . Garrison Access 10 | . . . . . 1 3 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 2 . . Terminal Hacks 210 | . 5 1 49 . 12 2 . . . . 8 14 2 . 1 7 . . 19 2 3 1 4 2 31 4 11 6 15 11 Record 64 | . . . 49 . . . . . . . . . . . . . . . 7 1 . . 4 . 1 . . . . 2 Part Schematic 25 | . . . . . 2 1 . . . . 2 1 . . . 1 . . 4 1 . . . . 8 . 3 2 . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Prototype ID Bank 20 | . 1 . . . 4 . . . . . 1 2 . . . . . . 4 . . . . 1 3 . 1 . 2 1 Open Door 10 | . . 1 . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . 3 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Branch Access Points 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 . 1 Fabricator Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 10 | . 1 . . . 3 1 . . . . 1 1 . . . . . . . . . . . . 2 . . . 1 . Unreport Threat 25 | . 1 . . . . . . . . . 2 4 2 . . 2 . . . . 2 . . . 4 . 1 1 4 2 Locate Traps 14 | . . . . . 2 . . . . . 1 2 . . . 1 . . . . . 1 . . 3 . 2 . 1 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Recall Reinforcements 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 36 | . . . . . . 5 . . . . 7 . . . . 5 . . . . . 8 . . . . 11 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 13 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . 3 . . . . 4 . . . Build 21 | . . . . . . 3 . . . . 5 . . . . 3 . . . . . 5 . . . . 5 . . . Repair Station Hacks 21 | . . . . . . . . . . . 2 . . . . . . . . . 6 . . . 10 . . 2 . 1 Scan Component 11 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . 5 . . 1 . 1 Repair 10 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . 5 . . 1 . . Recycling Unit Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . . . 4 2 . . . . 2 . . . . 1 . . . . . . . 16 2 . . . . . Insert Component 13 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . 7 1 . . . . . Analyze 14 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 9 1 . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . . Seal Access 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . . Unauthorized Hacks 63 | . 2 . . . 4 3 . . . . 4 4 1 . 2 3 . . . . 2 4 . 1 10 1 8 3 3 8 Terminals 56 | . 2 . . . 4 2 . . . . 3 4 1 . 2 2 . . . . 2 2 . 1 10 1 6 3 3 8 Track 22 | . . . . . 2 . . . . . . 2 1 . . . . . . . 1 1 . . 6 . 2 1 1 5 Assimilate 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . Botnet 27 | . 2 . . . 2 1 . . . . 2 2 . . 2 2 . . . . 1 1 . 1 2 1 2 2 2 2 Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Fabricators 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siphon 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 3 . . . 7 6 . . . . 13 9 3 . 3 7 . . . 1 3 2 . 1 10 1 4 4 4 7 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 4 2 . . . . 3 1 . . . 1 . . 4 1 . . . 5 9 . 3 2 . . Parts Built 27 | . . . . . . 3 . . . . 5 . . . . 5 . . . . . 7 . . . . 7 . . . Matter 3718 | . . . . . . 306 . . . . 486 . . . . 617 . . . . . 1015 . . . . 1294 . . . Time 1542 | . . . . . . 153 . . . . 254 . . . . 170 . . . . . 281 . . . . 684 . . . Total Part Build Rating 151 | . . . . . . 3 . . . . 28 . . . . 25 . . . . . 41 . . . . 54 . . . Parts Repaired 10 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . 5 . . 1 . . Time 515 | . . . . . . . . . . . 56 . . . . . . . . . 214 . . . 209 . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . Retrieved Matter 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . 7 . . . . . . Part Schematics Acquired 10 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 5 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 18 | . . . 3 . . 1 . . . . . 14 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 69 | . . . 3 . . 2 . . . . 4 21 5 . . 3 . . . . . . . . . . 2 . . 29 Largest Group 12 | . . . 3 3 . 2 . . . . 3 10 7 6 6 4 . . . . . . . . . . 1 1 . 12 Highest-Rated Group 645 | . . . 24 24 . 47 . . . . 93 359 645 495 495 187 . . . . . . . . . . 44 10 . 395 Highest-Rated Ally 243 | . . . 8 8 . 26 . . . . 31 156 156 94 94 94 . . . . . . . . . . 44 10 . 243 Total Orders 10 | . . . 2 . 1 3 . . . . 2 . . . . . . . . . . . . . . . . 2 . . STAY 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . ROAM 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . COLLECT 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 541 | . . . . 13 . . . . . . 21 202 92 14 72 16 . . . . . . . . . . . . . 111 Total Damage 12647 | . . . . 112 . . . . . . 352 4233 2312 464 2782 223 . . . . . . . . . . . . . 2169 Kills 74 | . . . . 1 . . . . . . 3 28 17 3 15 . . . . . . . . . . . . . . 7 Allies Corrupted 6 | . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Derelict Logs Recovered 11 | . . 1 . 2 . . 1 . 2 1 . . . . . . 2 1 . 1 . . . . . . . . . . Drone Launches 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 36019 | 88 1153 820 814 192 1443 1819 513 847 1245 620 3192 1982 545 398 703 2007 439 759 397 644 1925 1612 888 1188 3280 1317 1793 1248 689 1459 Spaces Moved 17203 | 44 681 598 600 147 777 904 311 462 948 467 1610 913 246 191 396 984 254 389 190 324 801 497 249 457 1135 534 744 500 349 501 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11491 | . 183 . . . 324 523 21 . . . 786 913 246 191 396 984 254 389 190 324 801 497 249 457 1135 534 744 500 349 501 Legs 21 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5691 | 23 498 598 600 147 453 381 290 462 948 467 824 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 80 | 80 80 120 120 120 110 120 130 130 130 113 113 160 160 160 160 160 160 160 160 160 160 160 180 180 170 175 135 135 135 135 Average Speed 150 | 103 125 120 120 120 140 156 134 151 130 120 141 160 160 160 160 160 160 160 160 160 167 176 180 180 175 175 141 138 135 156 Slowest Speed 280 | 120 180 120 120 120 178 185 206 170 140 130 280 160 180 160 160 180 180 160 160 160 180 200 180 180 180 189 175 155 155 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 52 | 4 95 97 91 56 93 39 55 47 85 61 42 85 69 81 28 27 50 55 60 54 19 29 99 14 78 13 52 20 8 17 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 9 | . . 1 1 1 . . . . 2 . . . . . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . . 2 1 5 3 . . . . . . 1 2 . 3 . . . . . . . . . . Spaces Dug 205 | . . . . 5 8 2 . . . 19 12 1 . . 2 21 2 11 . 8 10 8 3 10 22 19 18 13 9 2 Terrain Destroyed 1625 | . 50 . 2 36 29 21 . . . 100 69 2 17 2 138 29 2 13 . 9 17 30 3 11 921 20 18 36 12 38 Melee 183 | . . . . . 8 2 . . . 2 12 1 . . 2 21 2 11 . 8 10 8 3 10 22 19 18 13 9 2 Projectile 95 | . . . . . 15 19 . . . 1 7 1 . 2 3 8 . 2 . 1 7 10 . 1 4 1 . 4 . 9 AOE 1347 | . 50 . 2 36 6 . . . . 97 50 . 17 . 133 . . . . . . 12 . . 895 . . 19 3 27 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 24776 | 65 843 668 667 156 1028 1194 379 557 960 509 2291 1311 346 245 439 1311 279 486 246 417 1269 1031 684 736 2291 775 1339 889 487 878 Wait 4651 | 1 43 45 2 2 116 142 46 52 5 15 402 203 12 11 11 189 15 59 2 65 349 360 411 147 969 109 434 244 60 130 Move 17170 | 43 680 597 599 146 776 903 310 461 947 466 1609 910 245 190 395 983 253 388 189 323 800 496 248 456 1134 533 743 499 348 500 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Pick Up 245 | 1 16 3 7 . 23 23 3 3 5 1 40 10 12 5 . 14 . 1 3 1 12 4 3 11 15 5 6 8 4 6 Fast Attach 168 | 1 3 . . . 9 6 . 1 . 2 9 3 9 . 2 4 . 2 4 . 2 6 6 20 31 15 9 6 6 12 Attach 133 | 1 3 3 . 1 11 11 1 6 . 4 12 2 3 2 . 5 . . 1 1 6 6 1 7 8 4 5 7 2 20 Detach 54 | . 1 . . . 3 3 . . . . 2 . 3 . 1 2 . . 1 . . . 1 6 4 4 4 5 3 11 Swap 538 | 1 9 1 2 1 17 16 4 5 2 7 59 34 8 6 6 32 6 12 3 10 32 47 4 13 35 25 54 41 21 25 Drop 321 | 3 8 2 8 . 15 23 1 1 1 2 42 23 21 7 2 20 . 3 6 . 9 9 6 22 34 14 15 6 7 11 Fire 1094 | 14 79 17 30 6 48 54 14 28 . 10 98 48 28 16 14 29 . 10 37 8 46 88 . 32 36 41 37 51 19 156 Melee 266 | . . . . . 10 2 . . . 2 15 2 5 8 4 28 5 11 . 8 13 15 4 14 25 25 32 19 16 3 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . . . . . 1 . . . . 3 9 . . 4 5 . . . . . . . 1 . . . . 1 2 Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 2 Rewire 99 | . . . 19 . . 10 . . . . . 66 . . . . . . . 1 . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 11) 821 | -10/Materials | Discovered new exit (range 15) 1148 | -10/Materials | Discovered new exit (range 5) 1225 | -10/Materials | Central database locked down 1242 | -10/Materials | Entered Mines 1331 | -10/Mines | Discovered new exit (range 6) 1392 | -10/Mines | Core integrity fell below 50% 1527 | -10/Mines | Learned Materials terminal intel 1564 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1564 | -10/Mines | Discovered new exit (range 5) 1683 | -10/Mines | Found the Drone Emporium 1695 | -10/Mines | Found Prototype Device 1790 | -10/Mines | Learned location of Storage (-9) 1791 | -10/Mines | Discovered new exit (range 7) 2062 | -10/Mines | Entered Exiles 2062 | -10/Exiles | Found Exiles lab destroyed 2769 | -10/Exiles | Learned location of Zion (-7) 2857 | -10/Exiles | Discovered new exit (range 14) 2876 | -10/Exiles | Entered Mines 2876 | -9/Mines | Accompanied by 3 allies 2995 | -9/Mines | Learned Materials stockpile data 3031 | -9/Mines | Assembled infested the area 3063 | -9/Mines | Discovered new exit (range 6) 3068 | -9/Mines | Core integrity fell below 20% 3068 | -9/Mines | Entered Materials 3068 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3068 | -8/Materials | Identified Decoy Drone Bay 3070 | -8/Materials | Loaded intel: 12 terminal locations 3079 | -8/Materials | Destroyed 13 combat bots 3089 | -8/Materials | Discovered new exit (range 50) 3095 | -8/Materials | Lost 3 parts (2n1w) 3098 | -8/Materials | Discovered new exit (range 47) 3111 | -8/Materials | Discovered new exit (range 84) 3463 | -8/Materials | Build established: Hauler-Mutant 4373 | -8/Materials | Lost 3 parts (1n1u1w) 4511 | -8/Materials | Entered Factory 4511 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4886 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 4917 | -7/Factory | Found Prototype Launcher 4918 | -7/Factory | Identified Rocket Array 4951 | -7/Factory | Discovered new exit (range 57) 5086 | -7/Factory | Build established: Hauler-Gunner 5153 | -7/Factory | Garrison activated, responded to threat 5637 | -7/Factory | Build established: Hauler-Tank 5642 | -7/Factory | Fabricated Hcp. Storage Unit? 5848 | -7/Factory | Fabricated Hcp. Storage Unit? 5922 | -7/Factory | Fabricated Hcp. Storage Unit? 6164 | -7/Factory | Identified exit to Factory 6298 | -7/Factory | Discovered new exit (range 7) 6308 | -7/Factory | Identified exit to Lower Caves 6330 | -7/Factory | Entered Lower Caves 6535 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6721 | -7/Lower Caves | Learned location of 1 exit from Factory 6788 | -7/Lower Caves | Build established: Hauler-Skirmisher 6816 | -7/Lower Caves | Discovered new exit (range 16) 6819 | -7/Lower Caves | Encountered a Warlord checkpoint 6840 | -7/Lower Caves | Identified exit to Lower Caves 6843 | -7/Lower Caves | Entered another Lower Caves area 6893 | -7/Lower Caves | Lost 3 parts (2n1w) 7139 | -7/Lower Caves | Build established: Hauler-Mutant 7609 | -7/Lower Caves | Discovered new exit (range 12) 7644 | -7/Lower Caves | Spotted B-75 Beast 7688 | -7/Lower Caves | Identified exit to Zion 7690 | -7/Lower Caves | Entered Zion 7752 | -7/Zion | Given the Hacking Drone Bay 7757 | -7/Zion | Discovered new exit (range 10) 7901 | -7/Zion | Build established: Hauler-Skirmisher 8046 | -7/Zion | Learned location of Warlord (-4) 8440 | -7/Zion | Given A8's code to call for help 8932 | -7/Zion | Identified exit to Proximity Caves 8935 | -7/Zion | Entered Proximity Caves 8956 | -6/Proximity Caves | Learned Factory emergency access door positions 9141 | -6/Proximity Caves | Found Alien Artifact 9141 | -6/Proximity Caves | Identified Core Expander 9141 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 9441 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9555 | -6/Proximity Caves | Entered Factory 9555 | -6/Factory | Evolved 2 slots: Utility x2 9556 | -6/Factory | Identified exit to Lower Caves 9557 | -6/Factory | Identified exit to Extension 9661 | -6/Factory | Garrison activated, responded to threat 10092 | -6/Factory | Fabricated Lrn. Sensor Array? 10501 | -6/Factory | Build established: Hauler-Mutant 10763 | -6/Factory | Fabricated Hvy. Treads (x2) 10799 | -6/Factory | Found Prototype Processor 10826 | -6/Factory | Local fabrication network quarantined 10871 | -6/Factory | Fabricated Hvy. Treads (x2) 10884 | -6/Factory | Identified Exp. Signal Interpreter 10922 | -6/Factory | Garrison activated, responded to threat 10945 | -6/Factory | Lost 3 parts (2n1w) 12004 | -6/Factory | Lost 3 parts (1n1u1w) 12355 | -6/Factory | First assault squad dispatched 12394 | -6/Factory | Repaired Hvy. Treads 12490 | -6/Factory | Allied Derelicts emerged from ambush trap array 12747 | -6/Factory | Entered Extension 12747 | -6/Extension | Accompanied by 1 ally 12812 | -6/Extension | Rescued a captive Derelict 12813 | -6/Extension | Rescued a captive Derelict 12866 | -6/Extension | Build established: Hauler-Skirmisher 13069 | -6/Extension | Rescued a captive Derelict 13071 | -6/Extension | Rescued a captive Derelict 13154 | -6/Extension | Rescued a captive Derelict 13155 | -6/Extension | Rescued a captive Derelict 13447 | -6/Extension | First assault squad dispatched 13726 | -6/Extension | Spotted B-75 Beast 13751 | -6/Extension | Destroyed B-75 Beast 13769 | -6/Extension | Spotted B-75 Beast 13771 | -6/Extension | Destroyed B-75 Beast 13979 | -6/Extension | Rescued A7 14694 | -6/Extension | Discovered new exit (range 10) 14695 | -6/Extension | Discovered new exit (range 6) 14703 | -6/Extension | Identified exit to Cetus 14729 | -6/Extension | Entered Cetus 14729 | -6/Cetus | Accompanied by 4 allies 14734 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14750 | -6/Cetus | Spotted Cetus Guard 14750 | -6/Cetus | Spotted Cetus Guard 14752 | -6/Cetus | Spotted Cetus Guard 14754 | -6/Cetus | Destroyed Cetus Guard 14759 | -6/Cetus | Allies destroyed Cetus Guard 14762 | -6/Cetus | Spotted Cetus Guard 14763 | -6/Cetus | Allies destroyed Cetus Guard 14773 | -6/Cetus | Allies destroyed Cetus Guard 14925 | -6/Cetus | Started Cetus Manufacturing Module 14950 | -6/Cetus | Manufactured an Enhanced Grunt 14975 | -6/Cetus | Manufactured an Enhanced Grunt 15000 | -6/Cetus | Manufactured an Enhanced Grunt 15025 | -6/Cetus | Manufactured an Enhanced Grunt 15030 | -6/Cetus | Discovered new exit (range 16) 15050 | -6/Cetus | Manufactured an Enhanced Grunt 15065 | -6/Cetus | Spotted Cetus Guard 15065 | -6/Cetus | Spotted Cetus Guard 15071 | -6/Cetus | Spotted Cetus Guard 15071 | -6/Cetus | Spotted Cetus Guard 15075 | -6/Cetus | Allies destroyed Cetus Guard 15082 | -6/Cetus | Discovered new exit (range 16) 15084 | -6/Cetus | Allies destroyed Cetus Guard 15087 | -6/Cetus | Allies destroyed Cetus Guard 15089 | -6/Cetus | Destroyed Cetus Guard 15102 | -6/Cetus | Met Revision 17 15235 | -6/Cetus | Destroyed A7 15242 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15252 | -6/Cetus | Found Prototype Protection 15252 | -6/Cetus | Identified Med. Regenerative Plating 15271 | -6/Cetus | Identified exit to Archives 15274 | -6/Cetus | Entered Archives 15274 | -6/Archives | Accompanied by 6 allies 15419 | -6/Archives | Discovered new exit (range 15) 15474 | -6/Archives | Unable to access archive contents 15533 | -6/Archives | Discovered new exit (range 15) 15665 | -6/Archives | Identified exit to Hub_04(d) 15672 | -6/Archives | Entered Hub_04(d) 15672 | -6/Hub_04(d) | Accompanied by 6 allies 15929 | -6/Hub_04(d) | Found Prototype Device 15929 | -6/Hub_04(d) | Identified Exp. Thermal Shield 15956 | -6/Hub_04(d) | Discovered new exit (range 8) 16271 | -6/Hub_04(d) | Network Hub disabled 16352 | -6/Hub_04(d) | Identified exit to Factory 16375 | -6/Hub_04(d) | Spotted Lightning 16375 | -6/Hub_04(d) | Entered Factory 16375 | -5/Factory | Accompanied by 1 ally 16375 | -5/Factory | Evolved 2 slots: Utility x2 16454 | -5/Factory | Found Prototype Launcher 16454 | -5/Factory | Identified Scatter Rocket Array 16660 | -5/Factory | Allied Derelicts emerged from ambush trap array 16827 | -5/Factory | P-70 Sage assimilated allied YR-ZRN(g) 17280 | -5/Factory | Build established: Scavenger-Assassin 17409 | -5/Factory | Found Prototype Launcher 17409 | -5/Factory | Identified Tesla Bomb Launcher 17727 | -5/Factory | Identified exit to Upper Caves 17727 | -5/Factory | Central database locked down 17962 | -5/Factory | Fabricated Exp. Sensor Array (x1) 18012 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 18062 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 18276 | -5/Factory | Local fabrication network quarantined 18382 | -5/Factory | Entered Upper Caves 18482 | -5/Upper Caves | Encountered a Warlord checkpoint 18760 | -5/Upper Caves | Discovered new exit (range 4) 18765 | -5/Upper Caves | Identified exit to Upper Caves 18783 | -5/Upper Caves | Learned 4 Factory zone layouts 18821 | -5/Upper Caves | Entered another Upper Caves area 18970 | -5/Upper Caves | Learned location of 2 exits from Factory 18999 | -5/Upper Caves | Discovered new exit (range 7) 19084 | -5/Upper Caves | Identified exit to Factory 19554 | -5/Upper Caves | Discovered new exit (range 5) 19578 | -5/Upper Caves | Identified exit to Zhirov 19580 | -5/Upper Caves | Entered Zhirov 19580 | -5/Zhirov | Discovered new exit (range 3) 19582 | -5/Zhirov | Identified exit to Proximity Caves 19609 | -5/Zhirov | Met Zhirov 19638 | -5/Zhirov | Learned location of Quarantine (-3) 19638 | -5/Zhirov | Learned location of Testing (-2) 19638 | -5/Zhirov | Learned location of Command (-1) 19654 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19687 | -5/Zhirov | Found Alien Artifact 19687 | -5/Zhirov | Identified Integrated Dissipator 19687 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19880 | -5/Zhirov | Found Alien Artifact 19977 | -5/Zhirov | Entered Proximity Caves 20561 | -4/Proximity Caves | Discovered exit to Factory (range 13) 20621 | -4/Proximity Caves | Entered Factory 20621 | -4/Factory | Evolved 2 slots: Utility x2 20622 | -4/Factory | Identified exit to Armory 20623 | -4/Factory | Identified exit to Research 20624 | -4/Factory | Identified exit to Upper Caves 21541 | -4/Factory | Repaired Hvy. Treads 21650 | -4/Factory | Repaired Centrium Heavy Treads? 21724 | -4/Factory | Repaired Hyp. Gauss Rifle 22546 | -4/Factory | Entered Armory 22899 | -4/Armory | Build established: Hacker-Assassin 22971 | -4/Armory | Fabricated Adv. Weapon Cycler? 23237 | -4/Armory | Fabricated Exp. Signal Interpreter? 23407 | -4/Armory | Destroyed 7 combat bots 23590 | -4/Armory | Fabricated Imp. Hacking Suite? 23754 | -4/Armory | Fabricated Imp. Hacking Suite? 23895 | -4/Armory | Fabricated Hyp. Gauss Rifle? 23995 | -4/Armory | Identified Transdimensional Reconstructor 23995 | -4/Armory | Warped through subspace to slip node 23995 | -4/Armory | Discovered new exit (range 1) 23995 | -4/Armory | Identified exit to Lab 24158 | -4/Armory | Entered Lab 24158 | -4/Lab | Discovered exit to Research (range 9) 24264 | -4/Lab | Build established: Scavenger-Mutant 24579 | -4/Lab | Hidden lab's door opened automatically 24579 | -4/Lab | Sensor layout match revealed 24580 | -4/Lab | Gained access to the hidden lab's interior 24581 | -4/Lab | Unable to decrypt terminal 24650 | -4/Lab | Found Alien Artifact 24650 | -4/Lab | Identified Integrated Reactor 24650 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 24685 | -4/Lab | Found Prototype Protection 24685 | -4/Lab | Identified Exp. Powered Armor 24691 | -4/Lab | Found Prototype Energy Gun 24691 | -4/Lab | Identified Hyp. EM Gauss Rifle 24700 | -4/Lab | Found Prototype Energy Gun 24700 | -4/Lab | Identified Tachyon Dispersion Ray 24714 | -4/Lab | Found Prototype Hackware 24721 | -4/Lab | Identified Quantum Router 24755 | -4/Lab | Unable to decrypt terminal 24986 | -4/Lab | Build established: Hacker-Mutant 25013 | -4/Lab | Found Alien Artifact 25013 | -4/Lab | Identified Core Reset Matrix 25013 | -4/Lab | Used Core Reset Matrix 25017 | -4/Lab | Sensed 2 artifacts in vicinity 25027 | -4/Lab | Discovered exit to Research (range 9) 25046 | -4/Lab | Entered Research 25046 | -3/Research | Evolved 2 slots: Utility x2 25060 | -3/Research | Identified exit to Quarantine 25181 | -3/Research | Found Unknown Device 25181 | -3/Research | Identified Antimissile System 25246 | -3/Research | Revision forces began assault on 0b10 25276 | -3/Research | Met up with Revision 17++ 25450 | -3/Research | Build established: Wizard-Assassin 25746 | -3/Research | Research terminal network offline 25833 | -3/Research | Spotted Striker 25836 | -3/Research | Spotted Striker 25853 | -3/Research | Destroyed Striker 25861 | -3/Research | Destroyed Striker 25924 | -3/Research | Lost 4 parts (1n2u1w) 26234 | -3/Research | Entered Quarantine 26235 | -3/Quarantine | Detected hypermatrix surge 26235 | -3/Quarantine | Sensed 12 artifacts in vicinity 26743 | -3/Quarantine | Cryocooling Duct disabled 26758 | -3/Quarantine | Ambient heat levels rising (+20) 26758 | -3/Quarantine | Non-combat units ordered to evacuate 26770 | -3/Quarantine | Cryocooling Duct disabled 26785 | -3/Quarantine | Ambient heat levels rising (+20) 26785 | -3/Quarantine | Combat units ordered to evacuate 26885 | -3/Quarantine | Quarantine Guard activated 26989 | -3/Quarantine | Spotted Quarantine Guard 27014 | -3/Quarantine | Destroyed Quarantine Guard 27299 | -3/Quarantine | Build established: Wizard-Skirmisher 27600 | -3/Quarantine | Spotted Quarantine Guard 27606 | -3/Quarantine | Destroyed Quarantine Guard 27613 | -3/Quarantine | Spotted Quarantine Guard 27619 | -3/Quarantine | Destroyed Quarantine Guard 27695 | -3/Quarantine | Spotted Quarantine Guard 27740 | -3/Quarantine | Destroyed Quarantine Guard 27807 | -3/Quarantine | Spotted Quarantine Guard 27812 | -3/Quarantine | Destroyed Quarantine Guard 27890 | -3/Quarantine | Spotted Quarantine Guard 27904 | -3/Quarantine | Destroyed Quarantine Guard 27932 | -3/Quarantine | Identified exit to Research 28034 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 28121 | -3/Quarantine | Spotted Quarantine Guard 28139 | -3/Quarantine | Repaired Centrium Medium Armor Plating? 28142 | -3/Quarantine | Destroyed Quarantine Guard 28210 | -3/Quarantine | Repaired Centrium Medium Armor Plating? 28277 | -3/Quarantine | Repaired Hyp. Railgun? 28403 | -3/Quarantine | Repaired Centrium Medium Armor Plating 28453 | -3/Quarantine | Repaired Imp. KE Penetrator 28540 | -3/Quarantine | Central database locked down 28774 | -3/Quarantine | Spotted Quarantine Guard 28781 | -3/Quarantine | Destroyed Quarantine Guard 28933 | -3/Quarantine | Found Sigix Terminator 29064 | -3/Quarantine | Fired Sigix Terminator 29064 | -3/Quarantine | Destroyed Quarantine Guard 29085 | -3/Quarantine | Destroyed 7 combat bots 29213 | -3/Quarantine | Build established: Wizard-Mutant 29277 | -3/Quarantine | Spotted Quarantine Guard 29468 | -3/Quarantine | Spotted Quarantine Guard 29514 | -3/Quarantine | Entered Research 29514 | -2/Research | Evolved 2 slots: Utility x2 29887 | -2/Research | Identified exit to Access 29887 | -2/Research | Identified exit to Testing 30197 | -2/Research | Build established: Wizard-Assassin 30579 | -2/Research | System corruption reached 10% 30831 | -2/Research | Entered Testing 31210 | -2/Testing | Found Prototype Hackware 31211 | -2/Testing | Identified System Mapper 31398 | -2/Testing | Fabricated EM Dispersion Field? 31400 | -2/Testing | Found Prototype Device 31400 | -2/Testing | Identified Exp. Hardlight Generator 31666 | -2/Testing | Fabricated Exp. Focal Shield (x1) 31733 | -2/Testing | Fabricated Hyp. Railgun? 31977 | -2/Testing | Fabricated Hyp. Railgun? 32044 | -2/Testing | Local fabrication network quarantined 32094 | -2/Testing | Fabricated Prc. Matter Filter? 32507 | -2/Testing | Spotted Fortress 32613 | -2/Testing | Discovered new exit (range 6) 32620 | -2/Testing | Identified exit to Section 7 32624 | -2/Testing | Entered Section 7 32624 | -2/Section 7 | Accompanied by 1 ally 32625 | -2/Section 7 | Sensed 25 artifacts in vicinity 32647 | -2/Section 7 | Found Integrated Reactor 32647 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32666 | -2/Section 7 | Found Integrated Reactor 32666 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32781 | -2/Section 7 | Spotted S7 Guard 32788 | -2/Section 7 | Found Core Membrane 32800 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33152 | -2/Section 7 | Found Integrated Reactor 33152 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33264 | -2/Section 7 | Found Integrity Redistributor 33723 | -2/Section 7 | Repaired Centrium Medium Armor Plating 33872 | -2/Section 7 | Entered Access 33872 | -1/Access | Evolved 2 slots: Utility x2 34478 | -1/Access | Found Unknown Launcher 34478 | -1/Access | Identified Fusion Bomb Launcher 34486 | -1/Access | Central database locked down 34551 | -1/Access | Discovered new exit (range 8) 34559 | -1/Access | Identified exit to Command 34561 | -1/Access | Entered Command 34695 | -1/Command | Disengaged cave seal 34695 | -1/Command | Assembled emerged from the dark tunnel 35043 | -1/Command | Spotted Combat Programmer 35053 | -1/Command | Spotted Combat Programmer 35053 | -1/Command | Spotted M Guard 35073 | -1/Command | Destroyed Combat Programmer 35083 | -1/Command | Destroyed Combat Programmer 35146 | -1/Command | Destroyed M Guard 35213 | -1/Command | Found Prototype Protection 35213 | -1/Command | Identified Hvy. Regenerative Plating 35346 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-503) 35363 | -1/Command | Spotted M Guard 35440 | -1/Command | Destroyed M Guard 35440 | -1/Command | Destroyed all MAIN.C guards 35501 | -1/Command | Found Prototype Device 35501 | -1/Command | Identified Thermal Barrier 35512 | -1/Command | Found Prototype Device 35512 | -1/Command | Identified AEGIS Remote Shield 35693 | -1/Command | Met MAIN.C 35699 | -1/Command | 0b10 Conduit disabled 35790 | -1/Command | Destroyed MAIN.C Shell 35793 | -1/Command | MAIN.C activated Command garrisons 35818 | -1/Command | Build established: Alien-Tank 35894 | -1/Command | Destroyed MAIN.C 35896 | -1/Command | P-80 Master assimilated allied G-73 Enforcer 35904 | -1/Command | Core integrity fell below 50% 35910 | -1/Command | Found Prototype Protection 35910 | -1/Command | Identified Centrium Heavy Armor Plating 35915 | -1/Command | Found Centrium Heavy Armor Plating 35920 | -1/Command | Failed to warp due to unstable space 35984 | -1/Command | Lost 20 parts (1p2n11u6w) 36003 | -1/Command | Discovered new exit (range 11) 36018 | -1/Command | Identified exit to Surface 36020 | *** | Heading to fleet! Last Messages --------------- 35977_ Destroyed Unknown Flight Unit. 35977_ Core Membrane filtered system corruption (1). 35978_ The unstable cave ceiling collapses. 35978_ Slug penetrates P-80 Master. 35978_ Slug penetrates Wall. 35978_ W-44 Eye destroyed. 35980_ Destroyed Unknown Device. 35983_ Core Membrane filtered system corruption (1). 35984_ The unstable cave ceiling collapses. 35984_ Penetrated by Slug. 35995_ Acquired Biometal Heavy Treads. 35997_ The unstable cave ceiling collapses. 35997_ Slug penetrates Wall. 35997_ Penetrated by Slug. 36001_ The unstable cave ceiling collapses. 36002_ Critical hit. 36002_ Slug penetrates Earth. 36003_ EXIT=FOUND 36013_ Critical hit. 36018_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????????""""" | | ???????????????????????????????????????????? | | ??????????????????????????????????? ?????#""""" | | ??????????????????????????????????? ?????#"""""""" | | ??????????????????????????????????? ?????#" " | | ??????????????????????????????????? ?????# " " | | ??????????????????????????????????? ?????# %! | | ??????????????????????????????????? ?????# " | | ??????????????????????????????????? ?????# " | | ??????????????????????????????????# #????# | | ??????????????????????????????????# #????#"" | | ??????????????????????????????###?# #????#" | | ???????????????????????######## ### ###??# ! =% | | ???????????????????????# # #??# %%* | | ???????????????????????# @ ## = #### % | | ???????????????????????# ## #*# | | ???????????????????????### # % | | ?????????????????????????# ## [ %* | | ?????????????????????????# ## | #### | | ?????????????????????????# ## #??# " " " | | ?????????????????????????# p## ##??# """ | | ?????????????????????????# ## #???######### | | ????????????????????????## s## #???????????? | | ?????????????????######## # #???????????? | | ??????????????# h# !!!#???????????? | | ??????????????# / !! #???????????? | | ??????????????###### ## # !! #???????????? | | ???????????????????# ?###### #???????????? | | ???????????????????# ???????# #???????????? | | ?????????????????? ????????# #???????????? | | ????????????????? ^ ?????????# #???????????? | | ???????????????? ??????????#########???????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 120 Energy Generation 65 Energy Capacity 350 Matter Stores 500 Matter Capacity 700 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Corruption Prevention 12 Armor Coverage 3900 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 66 Reclamation Efficiency 20 Weapon Cycling 25 Evasion (%) 44 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 10 Matter Filtering 50 Offensive Hacking 58 Defensive Hacking 25 Item Schematics ----------------- Hyp. Railgun | -3/Research | Scanalyzed Imp. Hacking Suite | -3/Research | Scanalyzed Exp. Thermal Shield | -3/Research | Scanalyzed Hvy. Treads | -3/Research | Scanalyzed Quantum Reactor | -3/Research | Scanalyzed Biometal Heavy Treads | -3/Quarantine | Hacked EM Disruption Field | -3/Quarantine | Hacked Centrium Medium Armor Plating | -3/Quarantine | Scanalyzed Exp. Sensor Array | -3/Quarantine | Hacked Exp. Signal Interpreter | -3/Quarantine | Hacked Exp. Terrain Scanner | -3/Quarantine | Hacked Exp. Terrain Scan Processor | -3/Quarantine | Hacked EM Dispersion Field | -3/Quarantine | Hacked Exp. Hacking Suite | -3/Quarantine | Hacked Exp. Focal Shield | -2/Testing | Hacked Prc. Matter Filter | -2/Testing | Hacked System Purifier | -2/Testing | Hacked Hcp. Storage Unit | -2/Section 7 | Hacked Exp. Armor Integrity Analyzer | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Hvy. Treads | x2 | -6/Factory | Preloaded Hvy. Treads | x2 | -6/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory Hyp. Gauss Rifle | x2 | -5/Factory Hyp. Gauss Rifle | x2 | -5/Factory Adv. Weapon Cycler | x2 | -4/Armory | Preloaded Exp. Signal Interpreter | x1 | -4/Armory Imp. Hacking Suite | x1 | -4/Armory Imp. Hacking Suite | x1 | -4/Armory Hyp. Gauss Rifle | x2 | -4/Armory EM Dispersion Field | x1 | -2/Testing Exp. Focal Shield | x1 | -2/Testing Hyp. Railgun | x2 | -2/Testing Hyp. Railgun | x2 | -2/Testing Prc. Matter Filter | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Reset Matrix Sigix Terminator Core Membrane Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LaserMediumComputer Manual? 0 Play Time 11:44:09 Cumulative 882.0 hours Start 2020.07.21 @ 06:54:07 End 2020.07.27 @ 20:59:45 Sessions 65 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type 2 Total 31 Types 21/2/5/3/0/0/0 Lore% 74 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c1262dd-ab61-4a7a-9801-f89af793f405