Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.09 @ 22:44:09 Player: RomanTheEvil Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (59) 295 Value Destroyed (2471) 2471 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 8905 Bonus ------- Follower Combat Kills 239 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 872/1000 Matter 81/300 Energy 400/400 System Corruption 29% Temperature Cool (0) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Enhanced Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Reactive Plating > --- WEAPON (4) ------- Ion Burst Cannon Gauss Rifle > --- INVENTORY (5) ---- Enhanced Fission Core Improved Titanium Leg Improved Titanium Leg Advanced Cooling System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gauss Rifle Remote Datajack Molecular Deconstructor > --- INVENTORY -------- Enhanced Fission Core Improved Titanium Leg Improved Titanium Leg Advanced Cooling System Advanced Cooling System Ion Burst Cannon Rocket Launcher [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . . 1 Utility 3 | . . . . . 1 1 1 . . . . . Weapon 2 | . . . . . . 1 1 . . . . . Parts Attached 78 | 6 8 . 1 . 12 18 . 10 4 . 10 9 Power 15 | 1 . . . . 3 2 . 2 1 . 2 4 Engine 10 | 1 . . . . 3 1 . 2 . . 2 1 Core 5 | . . . . . . 1 . . 1 . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 1 . . . 5 6 . 3 . . 4 1 Treads . | . . . . . . . . . . . . . Leg 16 | 2 1 . . . 2 3 . 3 . . 4 1 Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . 3 3 . . . . . . Flight . | . . . . . . . . . . . . . Utility 14 | 1 2 . . . 2 3 . 3 2 . . 1 Device 8 | . 2 . . . 1 2 . 3 . . . . Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 5 . 1 . 2 7 . 2 1 . 4 3 Energy Gun 2 | 1 . . . . . . . 1 . . . . Energy Cannon 4 | . . . 1 . . . . 1 . . 1 1 Ballistic Gun 4 | 1 . . . . . 1 . . 1 . . 1 Ballistic Cannon 8 | . 2 . . . . 4 . . . . 2 . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 4 | . 1 . . . . 1 . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . 1 . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . 2 . . 1 2 Parts Lost 15 | . . . . . 1 2 . . . . . 12 Power 3 | . . . . . 1 1 . . . . . 1 Propulsion 6 | . . . . . . 1 . . . . . 5 Utility 4 | . . . . . . . . . . . . 4 Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . . . 1 2 . . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 99 85 84 87 73 85 100 100 95 76 Engine 10 | . 14 14 14 14 16 7 . 1 6 6 9 6 Core 2 | . . . . . . 3 6 6 6 6 2 4 Leg 24 | . 28 28 28 28 21 11 20 25 26 26 26 23 Hover 2 | . . . . . 10 13 . . . . . . Device 7 | . 9 14 13 . 2 10 6 8 6 6 6 . Storage 9 | . 14 14 14 14 9 7 6 6 6 6 6 3 Processor 5 | . . . . . 5 7 6 6 12 13 13 9 Protection 3 | . . . . . . 3 6 6 6 6 6 9 Energy Gun 2 | . 9 . . . . . . 2 6 6 2 . Energy Cannon 4 | . . . 4 14 9 3 . 2 6 6 9 1 Ballistic Gun 3 | . 7 . . . . 3 6 6 6 6 2 3 Ballistic Cannon 4 | . 1 14 9 . . 9 6 6 6 6 2 4 Special Weapon 1 | . 1 . . . . . . . . . 3 5 Slashing Weapon 4 | . 4 14 14 14 8 . . . . . . . Special Melee Weapon 1 | . 3 . . . . 2 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 11 14 14 21 20 25 37 30 50 51 49 54 73 Greatest Support 80 | 20 20 20 20 20 40 66 60 75 75 75 75 80 Greatest Overweight (x) 6 | . . . 1 . 1 6 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 3 7 6 8 8 8 8 8 8 8 8 8 8 Average Carried 5 | . 3 6 6 8 6 6 7 7 8 8 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 6 6 8 8 8 7 8 8 8 8 4 4 Class Distribution -------------------- 59% | Mutant 27% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 1922 | 214 152 . . 27 102 256 . 518 90 . 250 313 Remotely . | . . . . . . . . . . . . . Salvage Created 2265 | . 181 . . . 282 143 . 401 117 . 753 388 Parts 120 | . 13 . . . 29 6 . 18 7 . 34 13 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 4 9 . 39 . Prevented 4 | . . . . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 49 | . 8 . . . 7 5 . 9 3 . 13 4 Guns 11 | . 5 . . . . . . 2 2 . 1 1 Cannons 30 | . 3 . . . 4 5 . 7 1 . 9 1 AOE 4 | . . . . . 3 . . . . . 1 . Classes Destroyed 14 | . 3 . . . 3 1 . 2 1 . 2 2 Worker 1 | . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . 2 Operator 1 | . . . . . 1 . . . . . . . Watcher 5 | . 1 . . . 3 . . . . . . 1 Swarmer 11 | . 6 . . . 4 . . . 1 . . . Grunt 13 | . 2 . . . 1 3 . 2 . . 5 . Brawler 1 | . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . . . . Sentry 4 | . . . . . 2 1 . . . . 1 . Specialist 2 | . . . . . . . . . . . 2 . Hunter 8 | . . . . . . . . . 2 . 4 2 Programmer 3 | . . . . . . 1 . . . . . 2 Thug 4 | . . . . . . . . 4 . . . . Butcher 1 | . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 . . . 7 2 . 3 2 . 4 2 Combat Bots Only 4 | . 3 . . . 4 2 . 3 2 . 4 2 Max Kills in Single Turn 3 | . 1 . . . 3 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Damage Taken 4464 | . 300 . . . 194 625 . 495 389 . 585 1876 Core 416 | . 47 . . . 10 55 . 78 28 . 70 128 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 47 | . 19 . . . . . . . . . . 28 Core Remaining (%) 90 | 100 . . . 81 98 92 . . . . 79 . Volleys Fired 177 | . 31 . . . 18 21 . 22 5 . 28 52 Largest 4 | . 2 . . . 1 2 . 4 4 . 4 3 Hottest 131 | . 60 . . . 120 120 . 128 131 . 131 128 Shots Fired 377 | . 53 . . . 18 34 . 62 20 . 92 98 Gun 155 | . 41 . . . . 3 . 31 10 . 31 39 Cannon 171 | . 8 . . . 16 28 . 31 10 . 51 27 Launcher 2 | . . . . . 2 . . . . . . . Special 49 | . 4 . . . . 3 . . . . 10 32 Kinetic 188 | . 27 . . . . 25 . 44 10 . 26 56 Thermal 135 | . 26 . . . 16 9 . 18 10 . 46 10 Explosive 2 | . . . . . 2 . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 10 . Robot Hit Streak 25 | . 9 . . . 12 12 . 17 8 . 25 10 Robot Miss Streak 3 | . 2 . . . 1 2 . 3 1 . 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 231 | . 32 . . . 19 27 . 47 14 . 61 31 Core Hits 94 | . 13 . . . 14 9 . 20 5 . 25 8 Critical Kills 2 | . . . . . . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 1 . 1 1 . 1 . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . 1 . . . Blast 2 | . . . . . . 1 . 1 . . . . Melee Attacks 23 | . 10 . . . 8 4 . 1 . . . . Impact . | . . . . . . . . . . . . . Slashing 22 | . 10 . . . 8 4 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5680 | . 398 . . . 856 794 . 1137 338 . 1470 687 Guns 1513 | . 288 . . . . 68 . 505 103 . 354 195 Cannons 3669 | . 110 . . . 567 726 . 632 235 . 1089 310 Explosions 427 | . . . . . 218 . . . . . 27 182 Melee 71 | . . . . . 71 . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2441 | . 242 . . . . 571 . 743 147 . 233 505 Thermal 2703 | . 156 . . . 567 223 . 394 191 . 990 182 Explosive 218 | . . . . . 218 . . . . . . . Electromagnetic 247 | . . . . . . . . . . . 247 . Impact . | . . . . . . . . . . . . . Slashing 71 | . . . . . 71 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 1 3 . . . . . 29 Average Corruption 4 | . . . . . 1 1 . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . 1 9 . . . . . 15 Message Errors 4 | . . . . . . . . . . . . 4 Matter Fused 8 | . . . . . 1 3 . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 4 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 2 | . . . . . . 1 . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 172 | . 15 . . . 51 23 . . . . 43 40 Projectiles 118 | . 15 . . . 37 23 . . . . 43 . Explosions 40 | . . . . . . . . . . . . 40 Melee 14 | . . . . . 14 . . . . . . . Knockbacks 16 | . 2 . . . . 1 . 6 . . 2 5 Impact . | . . . . . . . . . . . . . Kinetic 16 | . 2 . . . . 1 . 6 . . 2 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . . 16 . Shots 1 | . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 604 | . 81 . . . 421 604 . 14 54 . 132 375 Average Temperature 128 | . 37 . . . 135 223 . 7 25 . 43 127 Received Heat Transfer 1105 | . 102 . . . 45 258 . 355 138 . 207 . Effects 25 | . . . . . 2 16 . . . . . 7 Shutdowns 9 | . . . . . 1 5 . . . . . 3 Energy Bleed 4 | . . . . . 1 . . . . . . 3 Interference 3 | . . . . . . 3 . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . 1 Short Circuit 3 | . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 11 | . . . . . 6 . . . 1 . 3 1 Heat Transferred 4861 | . 350 . . . 1280 480 . 659 324 . 1618 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 341 | . 149 37 . . 341 146 22 . . . . 266 Initial 70 | . . 37 . . . 70 22 . . . . . Average 72 | . 56 37 . . 160 52 22 . . . . 98 Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 66 100 100 . . . . 84 Level 1 7 | . . . . . 33 . . . . . . 15 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 7 . . . . . 3 Investigation 9 | . 1 . . . 1 6 . . . . . 1 Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 2 | . . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 3 | . . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 90 | . 13 . . . 19 10 . 10 14 . 17 7 Peak Tracking Total 8 | . 3 . . . 5 5 . 4 8 . 3 3 Tactical Retreats 8 | . 1 . . . 3 . . . 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . . . 2 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . 10 . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 6 | . . . . . . . . . . . 1 5 Max in Single Turn 5 | . . . . . . . . . . . 1 5 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 36 | . 11 . 4 . 5 9 . . 1 4 . 2 Terminals 18 | . 8 . . . 4 4 . . 1 . . 1 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 Recycling Units 3 | . 2 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 153 | . 37 . 41 . 19 20 . . 1 28 . 7 Successful 111 | . 19 . 41 . 11 5 . . 1 28 . 6 Failed 42 | . 18 . . . 8 15 . . . . . 1 Catastrophic 13 | . 5 . . . 3 5 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 15 . 1 . 9 3 . . . . 1 . Terminals 54 | . 31 . . . 14 5 . . 1 . . 3 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 8 | . 4 . . . . . . . . . . 4 Recycling Units 8 | . 2 . . . . 6 . . . . . . Scanalyzers 8 | . . . . . 5 3 . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 94 | . 14 . 41 . 6 2 . . 1 28 . 2 Record 53 | . . . 41 . . . . . 1 11 . . Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Prototype ID Bank 5 | . 2 . . . . . . . . 3 . . Open DSF 2 | . . . . . . 2 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . Alert Level 3 | . 2 . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . 1 Security Status 1 | . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 4 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . . . . . . . . . . 4 Scan Component 4 | . 2 . . . . . . . . . . 2 Repair 3 | . 1 . . . . . . . . . . 2 Recycling Unit Hacks 4 | . 2 . . . . 2 . . . . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . 4 1 . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 10 . . . 3 7 . . . . . 1 Full Trace Events 11 | . 5 . . . 1 4 . . . . . 1 Feedback Events 3 | . . . . . . 2 . . . . . 1 Corruption 3 | . . . . . . 2 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 2 . . . . 10 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . 1 Time 120 | . 26 . . . . . . . . . . 94 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 69 | . . . . . . 69 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 4 no_distress 1 | . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . 1 find_dsf 1 | . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 4 | . . . . 3 . . . . . . 1 . Largest Group 3 | . . . . 3 3 . . . . . 1 . Highest-Rated Group 96 | . . . . 40 40 . . . . . 96 . Highest-Rated Ally 96 | . . . . 16 16 . . . . . 96 . Total Orders 2 | . . . . 2 . . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . Ally Attacks 39 | . . . . . 19 . . . . . 20 . Total Damage 1086 | . . . . . 228 . . . . . 858 . Kills 6 | . . . . . 2 . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 6166 | 41 1177 14 821 274 468 750 60 425 471 121 854 690 Spaces Moved 4391 | 28 763 12 621 202 411 778 46 254 352 96 582 246 Core 6 | 5 . . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . Legs 3632 | 23 763 12 621 202 185 250 46 254 352 96 582 246 Wheels . | . . . . . . . . . . . . . Hover 753 | . . . . . 226 527 . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 52 48 130 127 127 127 120 122 Average Speed 112 | 107 120 120 131 120 90 75 130 127 127 127 122 122 Slowest Speed 350 | 120 120 120 190 120 120 350 130 130 127 127 127 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . 6 Exploration Rate (%) 45 | 4 95 6 92 60 61 21 2 41 55 77 74 8 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . Known Exits Taken 5 | . 1 . . . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . . . . Scrap Searched 5 | . . . . 1 . . . 1 1 . 2 . Spaces Dug 62 | . 10 . . . 5 . . . . . 1 46 Terrain Destroyed 119 | . 10 . . . 20 1 . 8 . . 10 70 Melee 15 | . 10 . . . 5 . . . . . . . Projectile 69 | . . . . . . 1 . 8 . . 10 50 AOE 35 | . . . . . 15 . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 5198 | 39 950 11 623 234 473 894 46 309 364 95 646 514 Wait 408 | . 121 . . 31 12 32 . 9 1 . 10 192 Move 4376 | 27 762 11 620 201 410 777 45 253 351 95 581 243 Hop . | . . . . . . . . . . . . . Pick Up 70 | 6 13 . 1 1 8 17 1 6 . . 6 11 Fast Attach 3 | . . . . . 1 . . 2 . . . . Attach 39 | 6 3 . . . 8 11 . 3 . . 1 7 Detach 1 | . . . 1 . . . . . . . . . Swap 36 | . 5 . 1 . 3 7 . 5 4 . 9 2 Drop 52 | . 5 . . 1 5 15 . 8 3 . 11 4 Fire 177 | . 31 . . . 18 21 . 22 5 . 28 52 Melee 23 | . 10 . . . 8 4 . 1 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . Trap 10 | . . . . . . 10 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 42 | -11/Junkyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 783 | -10/Materials | Repaired Sensor Array 1060 | -10/Materials | Discovered new exit (range 8) 1219 | -10/Materials | Entered Mines 1227 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1228 | -10/Mines | Discovered new exit (range 5) 1233 | -10/Mines | Entered Exiles 1263 | -10/Exiles | Met 8R-AWN 1284 | -10/Exiles | Met EX-HEX 1353 | -10/Exiles | Met EX-DEC 1386 | -10/Exiles | Visited The Gauntlet 1547 | -10/Exiles | Learned location of Zion (-7) 1610 | -10/Exiles | Discovered new exit (range 14) 1693 | -10/Exiles | Met EX-BIN 1766 | -10/Exiles | Aligned with FarCom system 1767 | -10/Exiles | Given EX-Vault access code 1812 | -10/Exiles | Opened EX-Vault 1818 | -10/Exiles | Found Prototype Energy Cannon 1819 | -10/Exiles | Identified Gui. Plasma Cannon 1858 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2054 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2054 | -10/Exiles | Entered Mines 2130 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2177 | -9/Mines | Learned location of 1 exit from Materials 2195 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2307 | -9/Mines | Learned location of 1 exit from Materials 2312 | -9/Mines | Learned location of Storage (-8) 2320 | -9/Mines | Discovered new exit (range 8) 2328 | -9/Mines | Entered Materials 2328 | -8/Materials | Accompanied by 3 allies 2328 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2329 | -8/Materials | Identified exit to Factory 2329 | -8/Materials | Identified exit to Storage 2796 | -8/Materials | Entered Factory 2796 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2959 | -7/Factory | Identified exit to DSF 3024 | -7/Factory | Identified exit to DSF 3443 | -7/Factory | Discovered new exit (range 17) 3453 | -7/Factory | Discovered new exit (range 13) 3546 | -7/Factory | Entered another Factory area 3546 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3598 | -6/Factory | Discovered new exit (range 6) 3606 | -6/Factory | Entered Lower Caves 3781 | -6/Lower Caves | Encountered a Warlord checkpoint 3869 | -6/Lower Caves | Attacked by a faux Warlord 4013 | -6/Lower Caves | Discovered new exit (range 16) 4031 | -6/Lower Caves | Entered another Lower Caves area 4031 | -6/Lower Caves | Discovered new exit (range 8) 4045 | -6/Lower Caves | Ambushed by wild Derelicts 4161 | -6/Lower Caves | Identified exit to Factory 4246 | -6/Lower Caves | Build established: Scavenger-Tank 4278 | -6/Lower Caves | Spotted B-75 Beast 4489 | -6/Lower Caves | Discovered new exit (range 12) 4500 | -6/Lower Caves | Identified exit to Data Miner 4502 | -6/Lower Caves | Entered Data Miner 4502 | -6/Data Miner | Discovered new exit (range 6) 4515 | -6/Data Miner | Identified exit to Proximity Caves 4530 | -6/Data Miner | Met Data Miner 4572 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4572 | -6/Data Miner | Learned location of Section 7 (-2) 4593 | -6/Data Miner | Received God Mode back door access code from Data Miner 4623 | -6/Data Miner | Entered Proximity Caves 4642 | -5/Proximity Caves | Escorted by Enhanced Grunt 4702 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4715 | -5/Proximity Caves | Found Prototype Special Weapon 4793 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 4941 | -5/Proximity Caves | Identified Molecular Deconstructor 5107 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5403 | -5/Proximity Caves | Discovered exit to Factory (range 4) 5477 | -5/Proximity Caves | Entered Factory 5477 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5650 | -5/Factory | Repaired Lgt. Angular Momentum Engine 5954 | -5/Factory | Crushed by falling debris 5960 | -5/Factory | Crushed by falling debris 5981 | -5/Factory | Crushed by falling debris 5981 | -5/Factory | System corruption reached 10% 6012 | -5/Factory | Lost 4 parts (1p1n1u1w) 6037 | -5/Factory | Crushed by falling debris 6042 | -5/Factory | Crushed by falling debris 6044 | -5/Factory | Crushed by falling debris 6075 | -5/Factory | Lost 8 parts (4n3u1w) 6167 | -5/Factory | Self-destructed Last Messages --------------- 06042_ The unstable cave ceiling collapses. 06042_ Crushed by falling debris. 06042_ Remote Datajack destroyed. 06042_ System corrupted by crushing effect (+1). 06042_ Carbon-fiber Leg destroyed. 06042_ System corrupted by crushing effect (+4). 06044_ Overheating: Energy bleed (-92). 06044_ The unstable cave ceiling collapses. 06044_ Crushed by falling debris. 06044_ Visual Processing Unit destroyed. 06044_ System corrupted by crushing effect (+3). 06044_ Imp. Signal Interpreter destroyed. 06044_ System corrupted by crushing effect (+1). 06044_ Carbon-fiber Leg destroyed. 06046_ The unstable cave ceiling collapses. 06067_ :UG