Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.04 @ 15:29:54 Player: insanec Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2952) 2952 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 6566 Bonus ------- High Alert Combat Kills 189 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 16/100 System Corruption 17% Temperature Warm (108) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Matter Filter Focal Shield Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Medium Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Hacking Suite Hacking Suite EM Pulse Cannon Heavy Assault Rifle Missile Launcher Heavy Hammer [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 5 | . . 1 2 1 1 Weapon . | . . . . . . Parts Attached 87 | 5 3 14 33 13 19 Power 9 | 1 . 1 4 2 1 Engine 4 | 1 . 1 2 . . Core 5 | . . . 2 2 1 Reactor . | . . . . . . Propulsion 18 | 2 . 4 9 1 2 Treads . | . . . . . . Leg 6 | . . 3 3 . . Wheel 11 | 2 . 1 6 1 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 19 | . 3 2 6 2 6 Device 6 | . 1 . . 1 4 Storage 1 | . . 1 . . . Processor 5 | . 2 . 2 1 . Hackware 3 | . . . 2 . 1 Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 41 | 2 . 7 14 8 10 Energy Gun 12 | 1 . 3 6 2 . Energy Cannon 4 | . . . . 1 3 Ballistic Gun 12 | 1 . 2 3 4 2 Ballistic Cannon . | . . . . . . Launcher 7 | . . 2 4 . 1 Special Weapon 2 | . . . . . 2 Impact Weapon 4 | . . . 1 1 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 45 | . . 7 12 5 21 Power 6 | . . 2 . 2 2 Propulsion 13 | . . 3 6 . 4 Utility 11 | . . . 3 . 8 Weapon 15 | . . 2 3 3 7 Highest Loss Streak 9 | . . 5 3 2 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 78 | . 90 91 87 81 48 Engine 2 | . 14 9 2 . . Core 4 | . . . 4 6 4 Leg 5 | . . 24 10 . . Wheel 10 | . 28 3 8 15 3 Device 1 | . 2 . . 3 . Storage 7 | . . 11 9 7 5 Processor 13 | . 16 20 9 17 4 Hackware 12 | . . . 18 15 11 Protection 2 | . . 1 7 . 4 Energy Gun 8 | . 14 9 9 11 . Energy Cannon 1 | . . . . . 4 Ballistic Gun 4 | . 14 10 5 2 1 Naked Turns . | . . . . . . Heaviest Build 49 | 6 8 24 34 28 49 Greatest Support 66 | 20 20 33 42 56 66 Greatest Overweight (x) 15 | . . 4 9 . 15 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 5 5 10 10 10 10 Average Capacity 9 | 5 5 9 10 10 9 Most Carried 10 | 1 5 10 10 10 9 Average Carried 8 | . 3 5 9 9 7 Final Capacity 10 | 5 5 10 10 10 5 Final Carried 10 | . 5 10 10 10 2 Class Distribution -------------------- 83% | Hacker-Mutant 8% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 1611 | 254 21 247 635 218 236 Remotely . | . . . . . . Salvage Created 2849 | 69 30 441 1300 667 342 Parts 154 | 6 4 26 72 29 17 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | 1 . 11 30 12 7 Melee 1 | . . . . . 1 Guns 34 | 1 . 6 14 12 1 Cannons 4 | . . . . . 4 AOE 20 | . . 5 15 . . Classes Destroyed 12 | 2 1 2 4 3 . Worker 4 | 1 . . 1 2 . Builder 5 | . 1 1 2 . 1 Hauler 1 | . . . . 1 . Recycler 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 4 | . . 1 3 . . Swarmer 6 | . . . 3 3 . Grunt 32 | 1 . 7 17 4 3 Brawler 3 | . . . 2 . 1 Sentry 10 | . . 4 6 . . Hunter 5 | . . . 2 1 2 Programmer 5 | . . . . 4 1 Best Kill Streak 7 | 2 1 4 7 4 4 Combat Bots Only 6 | 1 . 4 6 4 4 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 5654 | 40 . 640 1561 981 2432 Core 1484 | 16 . 108 327 180 853 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 25 | . . . 25 . . Core Remaining (%) 74 | 93 93 73 40 74 . Volleys Fired 235 | 4 1 41 101 49 39 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 60 60 65 121 130 128 Shots Fired 360 | 8 2 54 140 94 62 Gun 270 | 8 2 44 113 86 17 Cannon 34 | . . . . 8 26 Launcher 52 | . . 10 27 . 15 Special 4 | . . . . . 4 Kinetic 91 | 4 1 31 19 19 17 Thermal 149 | . . . 78 45 26 Explosive 52 | . . 10 27 . 15 Electromagnetic 68 | 4 1 13 16 30 4 Robot Hit Streak 48 | 6 7 17 26 48 22 Robot Miss Streak 4 | . . 4 2 1 2 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 302 | 6 1 38 117 76 64 Core Hits 162 | 3 1 31 75 30 22 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 17 | . . . 8 4 5 Burn 12 | . . . 8 4 . Smash 5 | . . . . . 5 Melee Attacks 25 | . . . 5 2 18 Impact 25 | . . . 5 2 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7939 | 149 15 859 3445 1526 1945 Guns 3549 | 72 15 369 1525 1338 230 Cannons 677 | . . . . 136 541 Explosions 3157 | 77 . 479 1876 46 679 Melee 484 | . . . . . 484 Ramming 61 | . . 11 44 6 . Kinetic 1023 | 14 . 204 191 384 230 Thermal 2453 | 77 . 98 1074 729 475 Explosive 2876 | . . 381 1770 46 679 Electromagnetic 1042 | 58 15 165 366 361 77 Impact 484 | . . . . . 484 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . 1 6 17 Average Corruption 4 | . . . 1 3 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . . . 6 28 25 Message Errors 16 | . . . . 8 8 Matter Fused 7 | . . . . 6 1 Heat Flow Errors 13 | . . . 2 5 6 Energy Discharges 4 | . . . 2 2 . Parts Rejected 2 | . . . . 1 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 4 | . . . . 2 2 Misfires 3 | . . . . 2 1 Alerts 3 | . . . . 2 1 Misdirections 4 | . . . . . 4 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 258 | 8 . . 97 38 115 Projectiles . | . . . . . . Explosions 225 | 8 . . 87 38 92 Melee 33 | . . . 10 . 23 Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 428 | . . 63 252 113 . Shots 16 | . . 3 11 2 . Rammed 2 | . . . 1 1 . Targets Rammed 4 | . . 1 2 1 . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 480 | 40 20 46 480 269 258 Average Temperature 105 | 21 15 16 134 79 111 Received Heat Transfer 1452 | 30 . 342 720 189 171 Effects 6 | . . . 3 3 . Shutdowns 3 | . . . 3 . . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 1 3 2 1 Impact Corruptions 4 | . . . 1 . 3 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 9 | . . . 7 1 1 Heat Transferred 5713 | 100 . 100 3108 1739 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 . 1 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 692 | 26 19 195 692 263 162 Initial 261 | . 14 6 56 261 32 Average 163 | 6 17 86 436 98 56 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 73 | 100 100 100 25 79 100 Level 1 11 | . . . 11 20 . Level 2 14 | . . . 62 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . 1 8 5 2 Investigation 5 | . . 1 4 . . Extermination 4 | . . . . 3 1 Reinforcement 6 | . . . 3 2 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 7 | . . 1 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | 1 . 14 40 24 15 Peak Tracking Total 6 | 1 . 4 6 5 5 Tactical Retreats 5 | . . . 1 1 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 9 | . . 1 6 1 1 Max in Single Turn 2 | . . 1 2 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 20 | . 3 2 7 6 2 Terminals 9 | . 2 1 2 3 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 6 | . 1 1 2 1 1 Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 45 | . 5 7 19 12 2 Successful 39 | . 3 7 17 10 2 Failed 6 | . 2 . 2 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 19 | . 3 4 5 6 1 Fabricators 2 | . . . . 2 . Repair Stations 4 | . . . 4 . . Recycling Units 12 | . 2 3 5 1 1 Scanalyzers 2 | . . . 2 . . Garrison Access 6 | . . . 3 3 . Terminal Hacks 16 | . 1 4 5 5 1 Record 1 | . 1 . . . . Open DSF 3 | . . . . 2 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . 1 . 1 . Alert Level 1 | . . . 1 . . Locate Traps 2 | . . 1 1 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 12 | . 2 3 5 1 1 Process 1 | . . . 1 . . Report Inventory 6 | . 1 1 2 1 1 Retrieve Matter 2 | . . 1 1 . . Retrieve Components 3 | . 1 1 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 5 | . . . 2 3 . Unlock Access 2 | . . . 1 1 . Seal Access 1 | . . . . 1 . Coupler Status 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 4 2 . Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 15 | . 2 3 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 4895 | 98 193 529 1142 2066 867 Spaces Moved 3458 | 89 224 341 650 1816 338 Core 235 | 17 . 1 4 . 213 Treads . | . . . . . . Legs 599 | . . 306 293 . . Wheels 2600 | 72 224 34 353 1816 101 Hover . | . . . . . . Flight 24 | . . . . . 24 Fastest Speed 50 | 50 80 80 93 100 50 Average Speed 110 | 74 80 116 111 100 190 Slowest Speed 800 | 80 80 250 500 100 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 9 39 28 49 28 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 24 | . . . 23 1 . Terrain Destroyed 259 | 6 . 49 154 22 28 Melee 4 | . . . 3 1 . Projectile . | . . . . . . AOE 255 | 6 . 49 151 21 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 4116 | 111 235 424 919 1971 456 Wait 217 | 12 . 8 86 74 37 Move 3453 | 88 223 340 649 1815 338 Hop . | . . . . . . Pick Up 63 | 2 7 15 23 13 3 Fast Attach 16 | 3 1 2 5 . 5 Attach 49 | 2 1 8 20 8 10 Detach 4 | . . 1 3 . . Swap 22 | . 1 4 8 5 4 Drop 28 | . 1 4 17 4 2 Fire 235 | 4 1 41 101 49 39 Melee 25 | . . . 5 2 18 Ram 2 | . . . 1 1 . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 44 | -11/Junkyard | Discovered new exit (range 8) 99 | -11/Junkyard | Entered Materials 158 | -10/Materials | Met 8R-AWN 259 | -10/Materials | Discovered new exit (range 11) 290 | -10/Materials | Identified exit to Materials 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 387 | -9/Materials | Lost 5 parts (1p3n1w) 667 | -9/Materials | Build established: Scavenger-Mutant 764 | -9/Materials | Discovered new exit (range 12) 809 | -9/Materials | Discovered new exit (range 10) 813 | -9/Materials | Identified exit to Mines 820 | -9/Materials | Identified exit to Materials 821 | -9/Materials | Entered another Materials area 821 | -8/Materials | Evolved 2 slots: Utility x2 1058 | -8/Materials | Build established: Hacker-Mutant 1152 | -8/Materials | Garrison activated, responded to threat 1185 | -8/Materials | Lost 3 parts (1n1u1w) 1185 | -8/Materials | Identified exit to Garrison 1358 | -8/Materials | Discovered new exit (range 11) 1370 | -8/Materials | Lost 3 parts (2n1w) 1607 | -8/Materials | Core integrity fell below 50% 1760 | -8/Materials | Repaired Lgt. Nuclear Core 1960 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2141 | -7/Factory | Identified exit to DSF 2712 | -7/Factory | Identified exit to Garrison 4015 | -7/Factory | Discovered new exit (range 10) 4028 | -7/Factory | Identified exit to Factory 4029 | -7/Factory | Entered another Factory area 4029 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4268 | -6/Factory | Lost 5 parts (2n3u) 4662 | -6/Factory | System corruption reached 10% 4736 | -6/Factory | Core integrity fell below 50% 4782 | -6/Factory | Lost 9 parts (1p4u4w) 4841 | -6/Factory | Core integrity fell below 20% 4879 | -6/Factory | Lost 4 parts (1p1n1u1w) 4896 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04850_ Penetrated by Slug. 04850_ Slug penetrates Wall. 04853_ Penetrated by Slug. 04860_ NBAB3J>VA,WKVE TCOXEZ0YKKTWG 04860_ Slug penetrates Wall. 04868_ Acquired Plasma Cutter. 04870_ Acquired Matter Filter. 04872_ Acquired Plasma Cutter. 04886_ Slug penetrates Subcomponent Replicator. 04886_ Subcomponent Replicator disabled. 04889_ Penetrated by Slug. 04890_ System corrupted: Heat flow error (+290). 04892_ Penetrated by Slug. 04892_ Plasma Cutter destroyed. 04892_ Penetrated by Slug. 04892_ Critical hit (Destroy). 04892_ Plasma Cutter destroyed. 04896_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | !#???# #???????# #??# #??? | | #???# ##### #??????## ##?# ##??? | | #???# #???# ######## #?# #???? | | #???# #???# #?# #???? | | #####+##+###?########## !#?# #???? | | ## #??????????#####?# #???? | | ## #????????????????# #???? | | !## "" #????????????????# ##### | | ## "" #????????????????# # | | ## """ #????????????????# | | ## """ #????????????????# | | ## """ "Y" #????????????????# | | ##% """ #????????????????# | | ####"###########?????????????# | | % #?????????????# | | #?????????????# | | #?????????????# | | #??????#+#+#### # | | #??????# # # | | # ##########??????+ + # | | # # #??????# # # | | # # #??????###+####### # # | | # + #??????# ######## # | | # #??????# """ #??????# # | | " # #??????#hh""""" #??????# # | | # # #??????# @"""" #??????# # | | ####### #??????# #??????###### | | ??????# #??????# #???????????? | | ??????# #??????# #???????????? | | ??????##########??????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????##########???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 30 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness I Spy Novice Programmer One Hack Too Far Oops Please Form A Line Remodeling Serviceable Loadout Shopping List Challenges ------------ None Game ------ Seed GodUltimateStabilizer Manual? 0 Play Time 01:20:53 Cumulative 2.6 hours Start 2023.09.04 @ 14:08:17 End 2023.09.04 @ 15:29:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3e58762-a159-4625-89de-e89cabea0521