Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.19 @ 21:58:46 Player: NeoBioHazard Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (3) 15 Value Destroyed (103) 103 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 8783 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer Scythe > --- INVENTORY -------- Light Deuterium Engine Impulse Thruster Field Propulsion Array Q-thruster [Rating: 163] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Improved Diametric Drive Flight Unit Improved Diametric Drive Utility Advanced Signal Interpreter Device Advanced Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Scythe Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Slots Evolved 19 | . 1 2 2 2 2 2 2 . . 2 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 10 | . 1 . 2 1 . 1 1 . . 2 2 . . . Utility 8 | . . 2 . 1 1 1 1 . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 37 | . . . . 1 2 6 1 3 3 4 8 2 3 4 Power 4 | . . . . . . 1 . 1 1 . . . 1 . Engine 2 | . . . . . . 1 . 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 . . . 1 . Propulsion 20 | . . . . . 2 4 1 2 . 2 6 . 1 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . . . . 2 4 1 2 . 2 6 . 1 2 Utility 11 | . . . . . . 1 . . 2 2 2 1 1 2 Device 5 | . . . . . . . . . 1 2 1 . . 1 Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . 1 . 1 . . 1 Hackware 2 | . . . . . . . . . . . . 1 1 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 2 | . . . . 1 . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 1 . . . Parts Lost 30 | . . . . . . 1 . 1 . . . . 13 15 Power 3 | . . . . . . . . . . . . . 2 1 Propulsion 15 | . . . . . . 1 . 1 . . . . 7 6 Utility 10 | . . . . . . . . . . . . . 4 6 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 14 | . . . . . . 1 . 1 . . . . 13 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 2 | . . . . 2 2 2 3 3 3 2 3 4 3 1 Power . | . . . . 1 1 1 1 . . . . . . . Propulsion 1 | . . . . . . . 1 1 2 2 2 3 2 1 Utility . | . . . . . 1 1 1 1 1 . . . . . Weapon . | . . . . 1 . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 35 | . . . . . 10 41 40 43 53 69 76 89 74 25 Engine 1 | . . . . . . 3 5 5 5 4 4 4 1 1 Reactor 1 | . . . . . . . . . 1 4 4 4 2 . Flight 17 | . . . . . 4 28 25 28 30 35 38 41 32 7 Device 3 | . . . . . . . . . 3 10 14 16 10 2 Processor 4 | . . . . . . 2 5 5 8 9 10 12 9 6 Hackware 1 | . . . . . . . . . . . . 3 7 3 Slashing Weapon 3 | . . . . . 6 5 5 5 5 4 4 4 3 1 Peak Build Rating 163 | . . . . 3 14 52 54 63 81 106 147 154 163 86 Average Rating 52 | . . . . . 8 44 50 58 74 102 127 152 131 38 On Entrance 49 | . . . . . 3 14 47 54 63 81 106 147 154 75 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 5 6 9 4 . Naked Turns 221 | . 40 36 76 69 . . . . . . . . . . Heaviest Build 39 | . . . . 2 2 12 12 12 20 25 26 29 39 14 Greatest Support 69 | 3 3 3 3 3 12 45 46 55 55 54 69 48 65 36 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 3 3 3 3 3 4 4 5 5 5 3 Average Carried 2 | . . . . 2 2 2 3 2 3 2 4 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 2 3 3 3 3 4 4 5 5 2 1 Class Distribution -------------------- 55% | Hacker-Sprinter 44% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Matter Collected 445 | 98 . . . 102 10 50 . 35 30 . 54 . 22 44 Remotely . | . . . . . . . . . . . . . . . Salvage Created 90 | . . . . . 40 . . . . . . 50 . . Parts 8 | . . . . . 3 . . . . . . 5 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 2 | . . . . . 1 . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . 2 . . Watcher 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 2 | . . . . . 1 . . . . . . 2 . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Hostile Shots Fired 477 | . . 3 10 8 21 26 1 2 16 25 . 12 187 166 Missed 229 | . . 1 5 4 4 18 . 1 10 17 . 9 78 82 Hits 248 | . . 2 5 4 17 8 1 1 6 8 . 3 109 84 Melee 1 | . . . . . . . . 1 . . . . . . Projectile 247 | . . 2 5 4 17 8 1 . 6 8 . 3 109 84 AOE 9 | . . . . . . . . . . . . . . 9 Critical Strikes 9 | . . . . 1 1 . . . . . . . 3 4 Damage Taken 3956 | . . 16 48 35 180 103 53 30 55 120 . 41 1497 1778 Core 1985 | . . 16 48 35 160 11 . 30 8 26 . 26 214 1411 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 2302 | . . 11 28 22 108 61 30 17 32 71 . 25 876 1021 Core Remaining (%) 95 | 100 100 96 91 95 81 98 . . 96 98 . 98 . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . 2 . . . . 2 1 2 1 . Core Hits 2 | . . . . . 1 . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 44 | . . . . 1 2 . . . 2 5 3 4 24 3 Impact 22 | . . . . . . . . . . . . 2 18 2 Slashing 22 | . . . . 1 2 . . . 2 5 3 2 6 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . Damage Inflicted 344 | . . . . . 74 . . . . 89 44 105 32 . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 344 | . . . . . 74 . . . . 89 44 105 32 . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 50 | . . . . . . . . . . . . 50 . . Slashing 294 | . . . . . 74 . . . . 89 44 55 32 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . 3 11 Average Corruption 5 | . . . . . . . . . . . . . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 70 | . . . . . . . . . . 30 . 40 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 70 | . . . . . . . . . . 30 . 40 . . Knockbacks 1 | . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 134 | . . . . . . 134 . . 66 . 4 . 14 . Average Temperature 39 | . . . . . . 53 . . 40 . 4 . 3 . Received Heat Transfer 288 | . . 9 9 54 78 39 . . . 9 . . 36 54 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 5 . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Maximum Alert Level 3 | . . . . . . . . . . . . . . 3 Low Security (%) 93 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 61 Level 1 . | . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . 13 Level 3 4 | . . . . . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 913 | . . 7 . 1 60 177 63 14 17 79 30 27 106 913 Initial 63 | . . . . . . 2 63 14 . 6 26 12 6 15 Average 65 | . . 2 . . 15 34 63 4 7 29 15 17 40 304 Influence Increases 1761 | . . 7 . 8 89 217 . . 28 109 34 35 252 982 Destroy 0b10 Robot/NC 15 | . . . . . 5 . . . . . . 10 . . Destroy Leader 2 | . . . . . 2 . . . . . . . . . Successful Hack 72 | . . 7 . 7 7 7 . . 7 . . 22 . 15 Disable Machine 12 | . . . . . . . . . 4 . 4 . . 4 Destroy Structure 40 | . . . . 1 . . . . 2 4 . 3 27 3 Partial Spotted 90 | . . . . . . . . . 15 15 30 . 30 . Lose Combat Pursuer 1530 | . . . . . 75 210 . . . 90 . . 195 960 Influence Decreases 863 | . . 7 . 7 83 47 114 63 11 62 68 50 235 116 Entered New Map 262 | . . . . . 1 5 114 49 . 11 38 18 9 17 Time Decay 424 | . . 7 . 7 82 32 . 4 11 51 30 15 96 89 Lost Part 160 | . . . . . . 10 . 10 . . . . 130 10 Purge Threat 17 | . . . . . . . . . . . . 17 . . Squads Dispatched 10 | . . . 1 2 1 1 . . . 2 . . 1 2 Investigation 4 | . . . 1 1 . . . . . 1 . . . 1 Extermination 4 | . . . . . 1 1 . . . . . . 1 1 Reinforcement 2 | . . . . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Distress Signals 6 | . 1 1 1 1 . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 150 | . 4 3 5 7 13 15 1 6 3 13 2 7 22 49 Peak Tracking Total 68 | . 5 3 5 4 6 12 1 6 3 9 2 6 11 68 Tactical Retreats 19 | . . . . . 2 4 . . . 2 . . 6 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Traps Triggered 4 | . 1 . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Machines Disabled 3 | . . . . . . . . . 1 . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Machines Accessed 28 | . . 1 1 3 3 3 . . 1 3 1 2 5 5 Terminals 28 | . . 1 1 3 3 3 . . 1 3 1 2 5 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 52 | . . 1 2 7 6 8 . . 4 4 1 3 8 8 Successful 13 | . . 1 . 1 1 1 . . 1 . . 3 3 2 Failed 39 | . . . 2 6 5 7 . . 3 4 1 . 5 6 Catastrophic 17 | . . . . 4 2 2 . . . 3 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . . 1 2 7 6 8 . . 4 4 1 1 6 5 Terminals 52 | . . 1 2 7 6 8 . . 4 4 1 3 8 8 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 13 | . . 1 . 1 1 1 . . 1 . . 3 3 2 Open Door 3 | . . . . . . . . . . . . . 3 . Level Access Points 6 | . . 1 . 1 1 1 . . 1 . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . Disengage Seal 2 | . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 2 . 1 Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 21 | . . . 1 3 2 3 . . 1 3 1 1 2 4 Full Trace Events 4 | . . . 1 1 . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Active Infowar (turns) 372 | . . . . . . . . . 28 89 58 34 102 61 Sensors 372 | . . . . . . . . . 28 89 58 34 102 61 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Turns Passed 1184 | 9 40 36 76 75 189 159 14 32 33 89 58 34 152 188 Spaces Moved 3195 | 18 79 71 148 139 417 435 43 99 87 313 196 122 512 516 Core 781 | 18 79 71 148 139 193 . . . . . . . . 133 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2414 | . . . . . 224 435 43 99 87 313 196 122 512 383 Fastest Speed 10 | 50 50 50 50 50 37 26 26 25 25 22 10 18 16 23 Average Speed 30 | 50 50 50 50 50 43 27 28 25 25 22 18 18 17 33 Slowest Speed 50 | 50 50 50 50 50 50 37 30 29 25 22 19 18 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 4 4 . 1 . 2 . . 4 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 18 | 4 27 12 30 6 20 22 2 66 6 17 7 19 22 21 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 15 | . . . . 1 . . . . 1 2 . 1 9 1 Terrain Destroyed 15 | . . . . 1 . . . . 1 2 . 1 9 1 Melee 15 | . . . . 1 . . . . 1 2 . 1 9 1 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Qua Acc Com Total 3298 | 17 78 70 149 142 417 465 44 102 92 322 213 127 535 525 Wait 40 | . . . . 1 . 28 . 2 . . . . 6 3 Move 3151 | 17 78 70 147 138 409 426 43 96 86 308 195 121 503 514 Hop 15 | . . . . . 3 4 . 1 . 2 . . 4 1 Pick Up 12 | . . . 2 1 1 1 . . 1 3 1 1 . 1 Fast Attach 19 | . . . . . 2 5 1 1 3 1 3 1 . 2 Attach 13 | . . . . 1 . 1 . 1 . 3 1 1 3 2 Detach . | . . . . . . . . . . . . . . . Swap 7 | . . . . . . . . 1 . . 5 . 1 . Drop 5 | . . . . . . . . . . . 5 . . . Fire . | . . . . . . . . . . . . . . . Melee 36 | . . . . 1 2 . . . 2 5 3 3 18 2 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 13) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Evolved 1 slot: Propulsion x1 45 | -10/Materials | Identified exit to Materials 45 | -10/Materials | Discovered exit to Materials (range 10) 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Utility x2 57 | -9/Materials | Identified exit to Materials 86 | -9/Materials | Entered another Materials area 86 | -8/Materials | Evolved 2 slots: Propulsion x2 159 | -8/Materials | Identified exit to Factory 159 | -8/Materials | Discovered exit to Factory (range 8) 162 | -8/Materials | Entered Factory 162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 221 | -7/Factory | Identified exit to Factory 237 | -7/Factory | Entered another Factory area 237 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 309 | -6/Factory | Build established: Hacker-Mutant 396 | -6/Factory | Identified exit to Factory 407 | -6/Factory | Identified exit to Extension 407 | -6/Factory | Discovered exit to Extension (range 13) 426 | -6/Factory | Entered another Factory area 426 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 484 | -5/Factory | Noticed a derelict Sapper rigging charges 572 | -5/Factory | Identified exit to Factory 585 | -5/Factory | Entered another Factory area 585 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 599 | -4/Factory | Sucked down chute 599 | -4/Factory | Entered Waste 602 | -4/Waste | Spotted C-40 Crusher 602 | -4/Waste | Spotted C-40 Crusher 605 | -4/Waste | Spotted C-40 Crusher 605 | -4/Waste | Spotted C-40 Crusher 606 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 609 | -4/Waste | Spotted C-40 Crusher 625 | -4/Waste | Spotted C-40 Crusher 627 | -4/Waste | Identified exit to Factory 627 | -4/Waste | Discovered exit to Factory (range 10) 631 | -4/Waste | Entered Factory 647 | -4/Factory | Identified exit to Research 664 | -4/Factory | Entered Research 664 | -3/Research | Evolved 2 slots: Propulsion x2 678 | -3/Research | Spotted B-86 Titan 695 | -3/Research | Identified exit to Testing 695 | -3/Research | Discovered exit to Testing (range 11) 723 | -3/Research | Build established: Hacker-Sprinter 749 | -3/Research | Identified exit to Research 749 | -3/Research | Discovered exit to Research (range 16) 753 | -3/Research | Entered another Research area 753 | -2/Research | Evolved 2 slots: Propulsion x2 806 | -2/Research | Spotted B-90 Cyclops 809 | -2/Research | Identified exit to Quarantine 809 | -2/Research | Discovered exit to Quarantine (range 10) 811 | -2/Research | Entered Quarantine 823 | -2/Quarantine | Identified exit to Access 845 | -2/Quarantine | Entered Access 845 | -1/Access | Evolved 2 slots: Utility x2 872 | -1/Access | Spotted B-99 Colossus 935 | -1/Access | Spotted B-99 Colossus 938 | -1/Access | Spotted B-99 Colossus 992 | -1/Access | Lost 13 parts (2p7n4u) 995 | -1/Access | Identified exit to Command 995 | -1/Access | Discovered exit to Command (range 9) 997 | -1/Access | Entered Command 1014 | -1/Command | Found Prototype Launcher 1037 | -1/Command | Disengaged cave seal 1037 | -1/Command | Wild derelicts emerged from the dark tunnel 1052 | -1/Command | Spotted B-99 Colossus 1061 | -1/Command | Spotted M Guard 1061 | -1/Command | Spotted M Guard 1061 | -1/Command | Spotted Combat Programmer 1061 | -1/Command | Spotted Combat Programmer 1098 | -1/Command | Core integrity fell below 50% 1125 | -1/Command | Lost 14 parts (1p5n6u2w) 1135 | -1/Command | Core integrity fell below 20% 1141 | -1/Command | Disengaged cave seal 1152 | -1/Command | System corruption reached 10% 1185 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 01147_ Connecting with Terminal... 01154_ Penetrated by EMDS Slug. 01154_ Q-thruster destroyed. 01156_ EMDS Slug penetrates Wall. 01159_ Connecting with Terminal... 01161_ Penetrated by EMDS Slug. 01163_ EMDS Slug penetrates Wall. 01164_ Penetrated by EMDS Slug. 01171_ Acquired 24 matter. 01171_ Acquired data core, extracted dynamic key. 01174_ EMDS Slug penetrates Combat Programmer. 01174_ P-80 Master resets Combat Programmer, system corruption cleaned. 01174_ Acquired 18 matter. 01175_ P-80 Master resets P-80 Master, system corruption cleaned. 01180_ Slug penetrates Wall. 01180_ Slug penetrates Terminal. 01182_ Connecting with Terminal... 01182_ ALERT: Suspicious activity at Terminal C006. Dispatching Investigation squad. 01182_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????### ??????????????????????????????????? | | ??????????# # ??????????? ?????????????????????? | | ????????### "##+########? ?????????????????????? | | ????????# + ?????????????????????? | | ????????# ^ # ??????????????????????? | | ##??????# / ???????????????????????? | | #??????# "" #????????????????????????? | | ######## """" #????????????????????????? | | + """" #????????????????????????? | | + "" #???????? ???????????????? | | + =! #???????? ???????????????? | | + == % #???????? ???????????????? | | + ;########"################ | | #### %= % %= | | #??# % BB == | | ##??# #######BB## #####%*##+##### ### | | ????# ###### #####%!# ???# #?? | | ????# # = % # ##=!# ???# ### | | ????# # ###! # ??# # | | ???## # @ ##% # ??# # | | ???#" + YY ! ##* # ?# # | | ???## # ## # ?# # | | ??### = # "" "" ### # ! ## # | | ??# # """"" p ############# # | | ??# ####### ##### ######??????# # | | ??# #???# # # ?????# #? | | ??# #???# #= # ###### ### | | ??# #???# # # + | | ??# #####+#+#+#???# # # ###### | | ??# #?????????????# #* # ?????# | | ??# #?????????????# /%=# ??????# | | ?## #?????????????# """ #= ########??### | | ?# #?????????????# """ # | | ?# #?????????????# """" # ################# | | ?# #?????????????#/ """" # #?????????# ? | | ?# #?????????????# # #?????????# | | ?# #?????????????# # #?????????# | | ?# ##????????????? # #?????????# | | ?# +??????????????########### #?????????# | | ?# ##????????????????????????# #?????????# | | ?# #?????????????????????????# #?##############? | | ## ##????????????????????????# #? #?????? | | # #????????????????????????# # #?????? | | # #????????????????????????# # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 51 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 67 Melee Accuracy 8 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastGravmagCarapace Manual? 0 Play Time 00:33:58 Cumulative 221.1 hours Start 2026.06.19 @ 20:51:12 End 2026.06.19 @ 21:58:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 363 Rogue 216 Adventurer 15 Explorer 132 Win Type - Total 22 Types 22/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a15c22c-be52-43ab-a26f-2c9575fe98b7