Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 19:39:11 Player: mr pogger Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1591) 1591 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5046 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 50/100 System Corruption 7% Temperature Cool (246) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit System Shield > --- WEAPON (5) ------- Proton Cannon > --- INVENTORY (8) ---- Improved Carbon-fiber Leg Terrain Scanner Improved ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Medium Armor Plating System Shield > --- WEAPON ----------- Lightning Gun Autogun Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Terrain Scanner ECM Suite Improved ECM Suite [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon 3 | . . . . 1 . 2 Parts Attached 86 | 6 11 10 17 3 19 20 Power 8 | 1 1 1 1 . 3 1 Engine 7 | 1 1 1 1 . 3 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 33 | 2 4 5 9 . 9 4 Treads . | . . . . . . . Leg 33 | 2 4 5 9 . 9 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 1 1 2 3 8 Device 8 | . 1 1 1 1 1 3 Storage 5 | 1 1 . . . . 3 Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 4 | . . . . 1 2 1 Artifact . | . . . . . . . Weapon 27 | 2 4 3 6 1 4 7 Energy Gun 15 | 1 4 3 1 1 2 3 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 5 | 1 . . 2 . 2 . Ballistic Cannon 3 | . . . . . . 3 Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . 1 4 4 3 4 19 Power 3 | . . . . . . 3 Propulsion 6 | . . . . 2 . 4 Utility 7 | . . 1 1 . 1 4 Weapon 19 | . 1 3 3 1 3 8 Highest Loss Streak 7 | . 1 4 2 2 2 7 Average Slot Usage (%) 91 | . 96 87 93 94 98 77 Engine 11 | . 14 11 11 9 14 7 Leg 31 | . 28 37 43 33 29 21 Device 11 | . 11 7 10 10 14 9 Storage 9 | . 14 11 11 9 7 6 Protection 3 | . . . . 6 6 3 Energy Gun 10 | . 20 19 5 16 10 4 Energy Cannon 2 | . . . 4 9 4 . Ballistic Gun 5 | . 7 . 5 . 7 3 Ballistic Cannon 2 | . . . . . . 12 Naked Turns . | . . . . . . . Heaviest Build 59 | 13 16 17 21 29 39 59 Greatest Support 72 | 20 20 40 40 40 72 72 Greatest Overweight (x) 5 | 1 . . 2 1 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 8 8 8 8 8 12 Average Capacity 7 | 5 6 8 8 8 8 8 Most Carried 8 | 4 6 8 8 8 8 8 Average Carried 6 | 1 5 6 7 7 6 6 Final Capacity 8 | 6 8 8 8 8 8 8 Final Carried 8 | 4 6 7 8 8 8 3 Class Distribution -------------------- 41% | Scavenger-Tank 38% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 1136 | 250 88 166 255 30 209 138 Remotely . | . . . . . . . Salvage Created 1895 | . 308 262 678 59 438 150 Parts 111 | . 16 14 43 5 22 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 41 | . 7 5 13 1 10 5 Guns 24 | . 7 5 4 1 5 2 Cannons 11 | . . . 3 . 5 3 AOE 6 | . . . 6 . . . Classes Destroyed 8 | . 2 1 4 . 1 . Worker 5 | . 1 . 4 . . . Builder 1 | . . . 1 . . . Recycler 2 | . . . 2 . . . Watcher 2 | . . . 1 . 1 . Swarmer 9 | . . . 2 . 4 3 Grunt 24 | . 7 4 8 . 5 . Sentry 6 | . . 1 3 1 . 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 8 | . 4 3 7 1 8 3 Combat Bots Only 5 | . 4 3 3 1 5 3 Max Kills in Single Turn 4 | . 2 1 4 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 5839 | . 442 334 704 473 803 3083 Core 1266 | . 120 41 93 99 55 858 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 52 . 66 82 92 . Volleys Fired 133 | . 25 16 46 2 28 16 Largest 5 | . 2 2 2 3 3 5 Hottest 232 | . 80 80 96 152 142 232 Shots Fired 278 | . 47 21 63 6 79 62 Gun 200 | . 47 21 47 4 54 27 Cannon 70 | . . . 8 2 25 35 Launcher 8 | . . . 8 . . . Special . | . . . . . . . Kinetic 119 | . 23 . 20 . 28 48 Thermal 88 | . 24 5 25 4 26 4 Explosive 8 | . . . 8 . . . Electromagnetic 63 | . . 16 10 2 25 10 Robot Hit Streak 14 | . 10 14 14 4 11 7 Robot Miss Streak 19 | . 2 2 7 1 6 19 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 172 | . 33 17 38 4 51 29 Core Hits 101 | . 17 8 34 2 23 17 Critical Hits 1 | . 1 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3117 | . 434 212 965 77 846 583 Guns 1665 | . 434 212 278 51 475 215 Cannons 838 | . . . 161 18 332 327 Explosions 565 | . . . 526 . 39 . Melee . | . . . . . . . Ramming 49 | . . . . 8 . 41 Kinetic 785 | . 184 . 89 . 118 394 Thermal 961 | . 250 34 201 51 396 29 Explosive 502 | . . . 502 . . . Electromagnetic 820 | . . 178 173 18 332 119 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 . . . 2 7 Average Corruption 2 | . 1 . . . 1 4 Corruption Purged . | . . . . . . . Effects 11 | . 1 . . . 7 3 Message Errors 6 | . 1 . . . 5 . Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 39 | . . . 27 . 3 9 Projectiles 9 | . . . . . . 9 Explosions 30 | . . . 27 . 3 . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 191 | . . . 128 4 53 6 Shots 6 | . . . 5 . 1 . Rammed 6 | . . . . 1 . 5 Targets Rammed 17 | . . . . 1 . 16 Kicked 11 | . . . . . . 11 Crushed . | . . . . . . . Highest Temperature 472 | . 75 45 96 178 342 472 Average Temperature 123 | . 21 17 32 85 152 176 Received Heat Transfer 1062 | . 246 180 180 189 207 60 Effects 6 | . . . . . 3 3 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 1 . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . 2 . Heat Transferred 2231 | . 681 75 450 124 827 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 405 | . 211 198 405 184 329 270 Initial 124 | . . 89 83 124 70 92 Average 153 | . 107 152 228 145 165 107 Maximum Alert Level 2 | . 1 . 2 . 1 1 Low Security (%) 75 | 100 99 100 36 100 82 79 Level 1 23 | . . . 62 . 17 20 Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 1 1 1 3 3 Investigation 4 | . 1 . . 1 2 . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 1 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 5 | . 1 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 9 11 18 10 17 15 Peak Tracking Total 10 | . 4 7 6 10 8 5 Tactical Retreats 4 | . 1 . . . 3 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 5 | . . . 2 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 17 | . 3 2 6 1 4 1 Terminals 13 | . 2 1 6 1 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 2 | . . 1 . . 1 . Garrison Access . | . . . . . . . Total Hacks 56 | . 12 10 14 2 11 7 Successful 36 | . 9 7 9 . 7 4 Failed 20 | . 3 3 5 2 4 3 Catastrophic 2 | . . 1 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 4 . . . Terminals 37 | . 4 4 14 2 6 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 8 . . . 1 . Scanalyzers 10 | . . 6 . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 2 1 9 . 2 4 Record 6 | . . 1 5 . . . Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . . . 1 . . 1 Level Access Points 2 | . . . 1 . . 1 Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . 1 . . . . . Maintenance Status 2 | . . . . . 1 1 Investigation Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . 7 . . . 1 . Recycle Component 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 3 | . 2 . . . 1 . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 10 | . . 6 . . 4 . Insert Component 5 | . . 3 . . 2 . Analyze 5 | . . 3 . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 2 5 1 3 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 3 1 . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter 140 | . 140 . . . . . Retrieved Matter 140 | . 140 . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 5 | . . 3 . . 2 . Part Schematics Acquired 5 | . . 3 . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total 2 | . . . 1 . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 2825 | 67 362 204 648 148 769 627 Spaces Moved 1587 | 45 215 115 360 111 396 345 Core 27 | 2 . . . . . 25 Treads . | . . . . . . . Legs 1560 | 43 215 115 360 111 396 320 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 121 | 121 120 120 120 120 121 122 Slowest Speed 300 | 150 120 120 180 150 150 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 34 13 71 20 10 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . . . 69 . 3 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 72 | . . . 69 . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2261 | 54 275 158 514 121 629 510 Wait 361 | . 3 11 78 . 168 101 Move 1582 | 44 214 114 359 111 395 345 Hop . | . . . . . . . Pick Up 39 | 4 10 3 4 2 9 7 Fast Attach 24 | 6 . 4 7 2 2 3 Attach 28 | . 2 2 3 1 9 11 Detach 5 | . . . 2 1 2 . Swap 34 | . 9 4 7 . 8 6 Drop 39 | . 12 4 8 2 8 5 Fire 133 | . 25 16 46 2 28 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick 16 | . . . . . . 16 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 381 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x2 521 | -9/Materials | Build established: Scavenger-Mutant 562 | -9/Materials | Lost 4 parts (1u3w) 575 | -9/Materials | Discovered new exit (range 15) 634 | -9/Materials | Entered Storage 1164 | -9/Storage | Discovered new exit (range 16) 1172 | -9/Storage | Identified exit to Materials 1282 | -9/Storage | Entered Materials 1282 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1401 | -8/Materials | Discovered new exit (range 16) 1430 | -8/Materials | Entered Factory 1430 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1622 | -7/Factory | Build established: Scavenger-Tank 2047 | -7/Factory | Discovered new exit (range 13) 2199 | -7/Factory | Entered another Factory area 2199 | -6/Factory | Evolved 2 slots: Weapon x2 2226 | -6/Factory | Discovered new exit (range 14) 2441 | -6/Factory | Identified exit to Factory 2634 | -6/Factory | Lost 3 parts (1p1u1w) 2726 | -6/Factory | Core integrity fell below 50% 2731 | -6/Factory | Lost 7 parts (3n1u3w) 2762 | -6/Factory | Core integrity fell below 20% 2773 | -6/Factory | Lost 3 parts (1n2w) 2826 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02756_ Penetrated by Slug. 02757_ K-01 Serf collects debris. 02761_ Penetrated by Slug. 02763_ K-01 Serf collects debris. 02767_ Penetrated by Slug. 02767_ Slug penetrates Wall. 02767_ K-01 Serf collects debris. 02775_ Penetrated by Slug. 02775_ ECM Suite destroyed. 02775_ Penetrated by Slug. 02775_ Acquired Med. Storage Unit. 02780_ Penetrated by Slug. 02780_ Dropped Med. Storage Unit. 02786_ Penetrated by Slug. 02793_ Acquired Proton Cannon. 02794_ System corrupted: Heat flow error (+252). 02805_ Subcomponent Replicator disabled. 02817_ Com. Matter Pod destroyed. 02822_ Slug penetrates Wall. 02825_ System corrupted: Heat flow error (+297). Map ----- +----------------------------------------------------+ | ????????????????????# ## | | ????????????????????# ## | | ????????????????????# ""### | | ????????????????????####" " #?# | | ?????????????????????# " ##?# | | ?????????????????????# "#"#### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# #########" | | ?????????????????????# #???????#"T | | ?????????############## ##?????????" | | ?????????# # #??????????? | | ?????????# # #??????????? | | ?????????? #h #??????????? | | ????????????"" 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Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher More Dakka Please Oops Challenges ------------ None Game ------ Seed ProtonProcessingModule Manual? 0 Play Time 00:55:31 Cumulative 8.5 hours Start 2022.01.18 @ 14:42:21 End 2022.01.19 @ 19:39:11 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 846eb1f3-38c9-405a-8b57-6ece0c57e9d6