Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.21 @ 17:39:47 Player: Minty Result: Destroyed by G3-GWB(x) with Advanced Assault Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (3860) 3860 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 9584 Bonus ------- High Alert Combat Kills 69 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 166/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Fission Core Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Thunder Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Field Laser Heavy Laser Gauss Rifle Mass Driver > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Fission Core Medium Treads Improved Heat Sink Improved Heat Sink Improved Cooling System High-powered Shock Rifle Tesla Rifle Long-range Proton Cannon Flail [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Powered Armor Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . 2 1 . . . 2 1 Weapon 2 | . . . . 1 . . . . 1 Parts Attached 84 | 1 2 . 21 8 . 10 3 7 32 Power 8 | . . . 3 . . 1 . 1 3 Engine 5 | . . . 3 . . 1 . 1 . Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 21 | . . . 6 . . 4 1 1 9 Treads 9 | . . . 4 . . 4 . . 1 Leg 7 | . . . . . . . 1 1 5 Wheel 4 | . . . 2 . . . . . 2 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 28 | . 1 . 6 3 . 4 2 4 8 Device 11 | . . . 2 1 . . 2 2 4 Storage 1 | . . . 1 . . . . . . Processor 6 | . 1 . 2 . . . . . 3 Hackware . | . . . . . . . . . . Protection 10 | . . . 1 2 . 4 . 2 1 Artifact . | . . . . . . . . . . Weapon 27 | 1 1 . 6 5 . 1 . 1 12 Energy Gun 9 | . . . 1 2 . . . . 6 Energy Cannon 3 | . . . 2 . . . . . 1 Ballistic Gun 11 | 1 . . 2 3 . 1 . 1 3 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 52 | . . . 5 . . 2 7 2 36 Power 7 | . . . 2 . . 1 . . 4 Propulsion 13 | . . . 1 . . . 1 1 10 Utility 15 | . . . . . . 1 5 . 9 Weapon 17 | . . . 2 . . . 1 1 13 Highest Loss Streak 9 | . . . 3 . . 2 5 1 9 To Critical Strikes 2 | . . . 1 . . . . . 1 Average Backups 10 | 6 6 7 10 13 12 10 9 9 10 Power 3 | 1 1 1 1 4 5 4 4 4 3 Propulsion 1 | 4 4 4 3 3 1 1 . . . Utility 2 | . . . . 2 3 2 2 2 3 Weapon 3 | 1 1 2 4 3 3 3 2 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 20 | 5 . . 2 7 . . . . 6 Power 7 | 1 . . 1 3 . . . . 2 Propulsion 6 | 2 . . 1 3 . . . . . Utility 3 | 1 . . . . . . . . 2 Weapon 4 | 1 . . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 87 100 93 90 84 94 90 82 74 Engine 6 | . 14 14 10 9 7 6 7 6 1 Core 1 | . . . . . . . . . 3 Treads 14 | . . . 17 18 23 29 27 16 3 Leg 5 | . 28 28 . . . . 2 7 10 Wheel 1 | . . . 2 . . . . . 1 Device 11 | . . . 15 10 7 1 6 13 13 Storage 7 | . 14 14 11 9 7 7 7 6 4 Processor 5 | . 2 14 7 3 . . . . 9 Protection 9 | . . . 7 14 15 24 14 11 5 Energy Gun 1 | . . . 2 4 . . . . 2 Energy Cannon 1 | . . . 3 1 . . . . . Ballistic Gun 13 | . 16 14 13 18 23 23 21 14 5 Impact Weapon 1 | . . . 1 . . . 1 4 3 Peak Build Rating 73 | 6 7 7 24 36 37 52 51 64 73 Average Rating 38 | 6 6 7 16 33 37 49 46 58 53 On Entrance 27 | 6 6 7 7 24 36 37 51 37 61 Avg Prop Armor Cover (%) 4 | . . . . . . . 3 2 6 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 13 15 15 44 64 64 77 77 79 90 Greatest Support 112 | 20 20 20 46 46 66 112 112 84 86 Greatest Overweight (x) 10 | . . . 1 1 . . . 2 10 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 12 14 15 15 15 15 14 Most Carried 15 | 6 7 7 15 15 12 15 11 10 15 Average Carried 10 | 6 6 7 10 13 12 10 9 9 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 6 7 7 15 13 12 11 7 9 3 Class Distribution -------------------- 54% | Mutant 35% | Tank 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Matter Collected 2923 | 254 32 59 441 257 . 526 473 130 751 Remotely . | . . . . . . . . . . Salvage Created 3930 | 107 56 36 884 266 . 637 613 183 1148 Parts 195 | 4 2 3 57 13 . 30 28 1 57 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 7 | . . . 2 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Combat Hostiles Destroyed 75 | . 1 3 18 6 . 10 15 3 19 Melee 7 | . . . 3 . . 1 1 1 1 Guns 46 | . . . 13 3 . 9 13 . 8 Cannons 6 | . . . . . . . . . 6 AOE 8 | . 1 3 . 3 . . . . 1 Classes Destroyed 14 | 2 2 2 3 1 . 3 1 . . Worker 6 | . . 1 1 3 . . . . 1 Builder 6 | . . . 2 . . . . 1 3 Tunneler 2 | 1 . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | 1 . . 1 . . . . . 1 Watcher 2 | . . . 1 1 . . . . . Swarmer 14 | . . 3 1 . . . 7 . 3 Grunt 34 | . 1 . 12 5 . 4 3 3 6 Duelist 1 | . . . . 1 . . . . . Sentry 10 | . . . 5 . . 2 1 . 2 Specialist 2 | . . . . . . 2 . . . Hunter 4 | . . . . . . 1 1 . 2 Programmer 8 | . . . . . . . 3 . 5 Heavy 2 | . . . . . . 1 . . 1 Best Kill Streak 7 | 2 2 4 6 5 . 7 6 2 4 Combat Bots Only 7 | . 1 3 3 3 . 7 6 3 4 Max Kills in Single Turn 3 | 1 1 2 2 1 . 1 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 2 . 1 . . . . 1 Melee 1 | . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Hostile Shots Fired 825 | . 2 5 147 10 . 140 111 53 357 Missed 219 | . . 2 38 3 . 36 27 14 99 Hits 606 | . 2 3 109 7 . 104 84 39 258 Projectile 606 | . 2 3 109 7 . 104 84 39 258 AOE 3 | . . . . . . . . . 3 Critical Strikes 32 | . . . 8 1 . 3 4 1 15 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 11183 | . 20 58 1433 111 . 1951 1245 608 5757 Core 1411 | . 20 25 193 15 . 42 70 20 1026 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 239 | . . . 99 . . . . . 140 Core Remaining (%) 85 | 100 . 82 51 97 . . 84 97 . Volleys Fired 254 | 11 5 3 63 16 . 27 37 8 84 Largest 4 | 2 1 1 2 3 . 3 3 3 4 Hottest 220 | 40 30 30 150 100 . 84 84 84 220 Shots Fired 529 | 22 5 3 124 34 . 81 105 21 134 Gun 458 | 22 . . 118 28 . 81 105 21 83 Cannon 57 | . . . 6 . . . . . 51 Launcher 14 | . 5 3 . 6 . . . . . Special . | . . . . . . . . . . Kinetic 435 | 22 . . 98 24 . 81 105 21 84 Thermal 56 | . . . 26 . . . . . 30 Explosive 14 | . 5 3 . 6 . . . . . Electromagnetic 24 | . . . . 4 . . . . 20 Robot Hit Streak 23 | 6 8 . 17 18 . 23 6 10 7 Robot Miss Streak 7 | 3 . . 5 2 . 5 7 2 5 Penetration Max 1 | . . . . 1 . 1 1 1 1 Secondary Targets 16 | . . . 4 2 . 4 4 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . 1 Shots Hit Robots 356 | 16 2 . 91 14 . 61 50 23 99 Core Hits 184 | 4 3 5 48 22 . 26 24 4 48 Critical Kills 3 | . . . 3 . . . . . . Critical Parts Destroyed 14 | . . . 4 . . 2 3 1 4 Critical Strikes 20 | . . . 7 . . 2 3 1 7 Burn 1 | . . . . . . . . . 1 Destroy 10 | . . . 5 . . 2 3 . . Blast 1 | . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 Smash 7 | . . . 2 . . . . 1 4 Melee Attacks 70 | . . . 13 . . . 5 8 44 Impact 70 | . . . 13 . . . 5 8 44 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9300 | 163 103 145 1585 701 . 1403 1147 723 3330 Guns 5686 | 163 . . 1257 303 . 1346 1065 418 1134 Cannons 974 | . . . . . . . . . 974 Explosions 897 | . 103 145 . 361 . . . . 288 Melee 1588 | . . . 308 . . . 79 305 896 Ramming 155 | . . . 20 37 . 57 3 . 38 Kinetic 5733 | 163 . . 1005 303 . 1346 1065 418 1433 Thermal 648 | . . . 252 . . . . . 396 Explosive 897 | . 103 145 . 361 . . . . 288 Electromagnetic 279 | . . . . . . . . . 279 Impact 1588 | . . . 308 . . . 79 305 896 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . . 5 . 13 Average Corruption 7 | . . . . . . . 4 . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . . . . . 17 . 30 Message Errors 11 | . . . . . . . 3 . 8 Matter Fused 14 | . . . . . . . 5 . 9 Heat Flow Errors 2 | . . . . . . . 1 . 1 Energy Discharges 5 | . . . . . . . 1 . 4 Data Loss (minor) 6 | . . . . . . . 4 . 2 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . 2 . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 441 | . . . 52 . . . 24 56 309 Projectiles 22 | . . . . . . . . . 22 Explosions . | . . . . . . . . . . Melee 419 | . . . 52 . . . 24 56 287 Knockbacks 17 | . . . . . . . . 1 16 Impact 10 | . . . . . . . . 1 9 Kinetic 6 | . . . . . . . . . 6 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 39 | . . 39 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 12 | . . . 2 3 . 7 . . . Targets Rammed 23 | . . . 3 4 . 8 2 . 6 Kicked 6 | . . . . . . . . . 6 Crushed 5 | . . . 1 1 . 1 2 . . Highest Temperature 475 | . 1 . 188 19 . 54 475 . 85 Average Temperature 97 | . 1 . 111 9 . 19 160 . 19 Received Heat Transfer 2757 | . 12 . 816 81 . 270 255 291 1032 Effects 3 | . . . . . . . 3 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 9 | . . . 2 . . . 1 2 4 Combat Hostiles 8 | . . . 2 . . . 1 2 3 Parts Fried 12 | . . . 3 . . . . 3 6 Impact Corruptions 20 | . . . 2 . . . 1 3 14 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1144 | . . . 330 . . . . . 814 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Maximum Alert Level 2 | . . . . . . 1 2 1 . Low Security (%) 81 | 100 100 100 100 100 100 86 8 . 100 Level 1 14 | . . . . . . 13 54 100 . Level 2 4 | . . . . . . . 37 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Peak Influence 577 | 10 60 96 188 147 40 248 577 302 143 Initial 302 | . . 7 33 55 40 3 186 302 116 Average 128 | . 33 14 108 86 21 120 397 258 50 Influence Increases 2544 | 10 70 96 570 205 5 265 461 76 786 Destroy 0b10 Robot/C 1500 | . 20 60 360 120 . 200 300 60 380 Destroy 0b10 Robot/NC 110 | 10 5 5 30 20 . 5 5 5 25 Destroy Leader 296 | . 2 10 92 22 . 30 20 10 110 Successful Hack 28 | . . . 23 . 5 . . . . Disable Machine 150 | . . . 15 30 . 15 15 . 75 Anti-Garrison Action 100 | . . . . . . . 100 . . Destroy Structure 165 | . 43 21 5 13 . . 6 1 76 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 180 | . . . 30 . . 15 15 . 120 Influence Decreases 2425 | 10 50 30 525 246 90 22 132 415 905 Entered New Map 653 | . . 13 53 76 50 2 62 275 122 Time Decay 1281 | 10 50 17 422 170 40 . . 120 452 Lost Part 491 | . . . 50 . . 20 70 20 331 Squads Dispatched 19 | . . . 5 . . 2 . 1 11 Investigation 5 | . . . 3 . . . . 1 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 11 | . . . 2 . . 2 . . 7 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Distress Signals 6 | . . . 5 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 1 3 31 9 . 13 15 4 38 Peak Tracking Total 7 | . 1 3 5 3 . 5 7 3 6 Tactical Retreats 9 | . . . 2 . . 1 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Traps Triggered 6 | . . . 5 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Machines Disabled 11 | . . . 1 2 . 1 2 . 5 Max in Single Turn 1 | . . . 1 1 . 1 1 . 1 Garrison Relay 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Machines Accessed 10 | . . . 5 . 1 . 1 1 2 Terminals 7 | . . . 4 . 1 . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 23 | . . . 13 . 1 . 3 3 3 Successful 14 | . . . 10 . 1 . 1 1 1 Failed 9 | . . . 3 . . . 2 2 2 Catastrophic 3 | . . . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 14 | . . . 8 . . . 3 2 1 Terminals 18 | . . . 12 . 1 . 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . . . 7 . 1 . . . . Prototype ID Bank 3 | . . . 3 . . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . 3 . . . 1 . 1 Terminals 3 | . . . 2 . . . 1 . . Botnet 1 | . . . 1 . . . . . . Sabotage 1 | . . . 1 . . . . . . Override 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Patch 2 | . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 2 . . . 1 1 1 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 12 | . . . . . . . 10 12 11 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Active Infowar (turns) 1178 | . . . 520 53 . . . . 605 Sensors 605 | . . . . . . . . . 605 Terrain 520 | . . . 520 . . . . . . ECM 53 | . . . . 53 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Turns Passed 4048 | 57 100 80 1020 358 91 287 512 259 1284 Spaces Moved 1801 | 21 72 62 507 124 57 101 223 106 528 Core 34 | . . . . . . . . . 34 Treads 991 | . . . 401 124 57 101 223 83 2 Legs 545 | 21 72 62 13 . . . . 23 354 Wheels 231 | . . . 93 . . . . . 138 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 80 160 160 160 160 160 50 Average Speed 158 | 120 120 120 146 223 160 160 160 187 158 Slowest Speed 550 | 120 120 120 240 240 160 160 160 265 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 23 25 47 17 3 69 36 3 12 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 . . . 1 . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 9 | . . . 5 . . . . . 4 Terrain Destroyed 147 | . 42 25 5 26 . 2 6 . 41 Melee 5 | . . . 1 . . . . . 4 Projectile 30 | . . . 4 . . 2 5 . 19 AOE 111 | . 42 25 . 26 . . . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac Fac Total 2402 | 32 79 64 636 170 57 159 287 134 784 Wait 69 | . . . 1 . . 6 12 4 46 Move 1793 | 20 71 61 507 123 56 100 222 105 528 Hop . | . . . . . . . . . . Pick Up 37 | . 1 . 12 10 . . . . 14 Fast Attach 44 | . 1 . 13 6 . 3 2 3 16 Attach 32 | . . . 6 . 1 3 4 1 17 Detach 9 | . . . 2 . . 2 . . 5 Swap 46 | 1 1 . 10 4 . 6 1 5 18 Drop 24 | . . . 7 7 . 4 . . 6 Fire 254 | 11 5 3 63 16 . 27 37 8 84 Melee 70 | . . . 13 . . . 5 8 44 Ram . | . . . . . . . . . . Kick 6 | . . . . . . . . . 6 Crush 16 | . . . 2 4 . 8 2 . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 13) 140 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Entered Mines 221 | -10/Mines | Discovered new exit (range 10) 236 | -10/Mines | Identified exit to Materials 238 | -10/Mines | Entered Materials 238 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 736 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Lost 3 parts (1p2w) 1244 | -9/Materials | Discovered new exit (range 9) 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1387 | -8/Materials | Found Powered Armor 1392 | -8/Materials | Found Powered Armor 1396 | -8/Materials | Found Powered Armor 1399 | -8/Materials | Found Powered Armor 1606 | -8/Materials | Discovered new exit (range 3) 1616 | -8/Materials | Entered Factory 1616 | -7/Factory | Evolved 2 slots: Propulsion x2 1656 | -7/Factory | Build established: Tank 1705 | -7/Factory | Identified exit to DSF 1707 | -7/Factory | Entered DSF 1740 | -7/DSF | Additional patrols routed to DSF 1874 | -7/DSF | Destroyed 7 combat bots 1918 | -7/DSF | Discovered new exit (range 16) 1963 | -7/DSF | Sterilization system engaged 1983 | -7/DSF | Ambient heat levels rising (+10) 1994 | -7/DSF | Entered Garrison 2030 | -7/Garrison | Triggered checkpoint 2076 | -7/Garrison | Garrison Relay disabled 2450 | -7/Garrison | Lost 5 parts (4u1w) 2472 | -7/Garrison | Identified exit to Factory 2506 | -7/Garrison | Entered Factory 2506 | -6/Factory | Evolved 2 slots: Utility x2 2637 | -6/Factory | Discovered new exit (range 15) 2765 | -6/Factory | Entered another Factory area 2765 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3088 | -5/Factory | Lost 4 parts (1p1n1u1w) 3150 | -5/Factory | Lost 3 parts (2u1w) 3423 | -5/Factory | Lost 8 parts (2p3n3w) 3552 | -5/Factory | System corruption reached 10% 3849 | -5/Factory | Lost 9 parts (2n4u3w) 3903 | -5/Factory | Core integrity fell below 50% 3931 | -5/Factory | Lost 3 parts (1p2n) 3979 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 4004 | -5/Factory | P-70 Sage assimilated allied G3-GWB(x) 4026 | -5/Factory | Core integrity fell below 20% 4049 | -5/Factory | Destroyed by G3-GWB(x) with Advanced Assault Cannon Last Messages --------------- 04025_ Flail destroyed. 04025_ Knocked back. 04025_ Imp. Signal Interpreter tumbles out of TF Node. 04028_ Imp. Targeting Computer fried. 04028_ Jamming Amplifier fried. 04028_ Adv. Visual Processing Unit fried. 04028_ H-71 Marshal destroyed. 04032_ Slug penetrates P-70 Sage. 04032_ U-05 Engineer destroyed. 04033_ T:ON044XWC OK H4/CTLE57XN5L DW1VH4UMN%W 04033_ W-25 Informer destroyed. 04033_ U-05 Engineer builds a Wall. 04035_ Slug penetrates Wall. 04037_ Slug penetrates P-70 Sage. 04039_ Slug penetrates Wall. 04040_ Lightning Gun destroyed. 04041_ Slug penetrates P-70 Sage. 04042_ Imp. KE Penetrator destroyed. 04048_ U-05 Engineer builds a Wall. 04049_ R-10 Processor collects Unknown Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ? "?????????????????????????????????????????? | | "! ???????????????????????????????????????? | | """"%% " ????????????????????????????????????????? | | "%%%%%%+????????????????######???????????????????? | | %%%%= #???????????????? ?????????????????? | | [% #???????????????# ?????????????????? | | ! =[#???????????????# A ?????????????????? | | *"#???????????????# ??????????????????? | | #????????????????+ ???????????????????? | | #????????????????# #???????????????????? | | #????????????????# #???????????????????? | | % #????????????????# #???????????????????? | | ! #???????????????## ##??????????????????? | | ##??#######?????# R #??????????????????? | | ]!##?## ! ####### #??????????????????? | | =!!##### p *%= *=! #??????????????????? | | [*!]%!! = !!%! #??????????????????? | | ########## %! !@! #??????????????????? | | # #???# "###### #??????????????????? | | ##??###???###+###?????# % #??????????????????? | | #?????????????????????####+####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????######????????????????????????????????? | | #???### # ####?????????????????????????????? | | #???# #?????????????????????????????? | | ##+###?### """"##????????????????????????????? | | ?# #???# #????????????????????????????? | | ?# #?### ###########??????????????????? | | ?# #?# ## #######????????????? | | ## ###" ## # #????????????? | | ## # #????########? | | = ## # #??? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 1600 Weapon Cycling 20 Evasion (%) 70 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledAbsorptionPendant Manual? 0 Play Time 00:30:40 Cumulative 1376.2 hours Start 2026.08.21 @ 15:58:12 End 2026.08.21 @ 17:39:47 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1687 Rogue 1403 Adventurer 124 Explorer 160 Win Type - Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6505287-3dbe-4276-b02d-a6aa41154148