Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.13 @ 02:20:20 Player: Olexender Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (199) 995 Value Destroyed (7116) 7116 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 12279 Bonus ------- High Alert Combat Kills 248 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 96/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Improved Cooling System Improved Cooling System Matter Compressor (250) Improved System Restoration Module Improved Field Recycling Unit (0) Improved Datajack Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Active Sensor Suite Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Improved Cooling System Improved Cooling System Matter Compressor Matter Filter Matter Filter Improved Kinecellerator Weapon Cycler Backup Plating III Improved System Restoration Module Improved System Restoration Module Improved Field Recycling Unit Mass Driver Improved Datajack Katana Katana Ionic Axe [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 4 | . . 1 . 1 1 1 Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . 1 . . . Parts Attached 203 | 6 3 15 45 62 43 29 Power 29 | 1 1 1 9 5 8 4 Engine 23 | 1 1 1 9 5 3 3 Core 6 | . . . . . 5 1 Reactor . | . . . . . . . Propulsion 49 | 2 . 7 10 10 14 6 Treads . | . . . . . . . Leg 45 | . . 6 10 10 14 5 Wheel 4 | 2 . 1 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 77 | 1 . 3 11 41 12 9 Device 64 | . . 1 5 38 11 9 Storage 3 | 1 . . 1 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 10 | . . 2 5 2 1 . Artifact . | . . . . . . . Weapon 48 | 2 2 4 15 6 9 10 Energy Gun 5 | 1 1 . . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 28 | 1 . 4 12 4 7 . Ballistic Cannon 9 | . 1 . . 2 1 5 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . 2 . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 3 Parts Lost 65 | . . 2 12 4 12 35 Power 10 | . . . 2 1 2 5 Propulsion 16 | . . 1 3 . 1 11 Utility 17 | . . . 1 1 5 10 Weapon 22 | . . 1 6 2 4 9 Highest Loss Streak 16 | . . 1 3 3 5 16 To Critical Strikes 2 | . . . 1 . . 1 Average Slot Usage (%) 90 | . 85 85 91 97 95 63 Engine 11 | . 14 11 13 14 8 4 Leg 25 | . . 8 25 29 32 21 Wheel 1 | . 28 9 . . . . Device 17 | . . 10 15 21 20 13 Storage 7 | . 14 11 8 7 6 5 Protection 2 | . . 8 2 . 4 . Ballistic Gun 14 | . 5 12 22 13 13 3 Ballistic Cannon 4 | . 8 6 . 7 3 5 Peak Build Rating 95 | 6 7 14 33 52 85 95 Average Rating 42 | 3 6 10 25 42 65 69 On Entrance 25 | . 6 7 14 33 43 76 Naked Turns . | . . . . . . . Heaviest Build 103 | 12 17 26 52 82 94 103 Greatest Support 110 | 32 32 32 46 80 110 100 Greatest Overweight (x) 23 | . . 2 1 1 . 23 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 Average Capacity 15 | 6 8 8 13 15 20 20 Most Carried 20 | 5 3 8 15 19 20 18 Average Carried 12 | 2 2 5 10 14 16 12 Final Capacity 20 | 8 8 8 15 20 20 20 Final Carried 16 | 1 3 8 14 16 13 8 Class Distribution -------------------- 37% | Tank 19% | Scavenger-Skirmisher 17% | Mutant 9% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 7081 | 149 184 602 1711 1780 2162 493 Remotely 809 | . . . . 185 624 . Salvage Created 7868 | . 291 482 1876 1926 2845 448 Parts 472 | . 26 49 119 105 153 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 1 1 2 . Parts Field Recycled 9 | . . . . 9 . . Retrieved Matter 115 | . . . . 115 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 148 | . 7 19 36 45 33 8 Melee 6 | . . . . . . 6 Guns 93 | . 4 14 34 16 23 2 Cannons 47 | . 3 5 . 29 10 . AOE 2 | . . . 2 . . . Classes Destroyed 18 | . 4 3 4 3 3 1 Worker 10 | . . 1 . 1 8 . Builder 10 | . 1 . 6 2 1 . Tunneler 2 | . . . 1 . . 1 Recycler 8 | . . . 1 2 5 . Mechanic 1 | . . . . 1 . . Operator 2 | . . 1 . 1 . . Watcher 18 | . 3 2 5 4 4 . Swarmer 33 | . 2 13 5 11 2 . Grunt 69 | . 5 3 16 22 19 4 Brawler 2 | . . . 1 1 . . Duelist 2 | . . . . 1 1 . Protector 1 | . . . . . 1 . Sentry 21 | . . 3 11 6 1 . Specialist 2 | . . . . . . 2 Hunter 6 | . . . 3 . 3 . Programmer 10 | . . . . 4 4 2 Heavy 1 | . . . . . 1 . Behemoth 1 | . . . . . 1 . Best Kill Streak 11 | . 4 6 11 11 10 6 Combat Bots Only 9 | . 3 6 6 9 9 6 Max Kills in Single Turn 5 | . 1 1 5 2 4 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . 2 . . . Melee 2 | . . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1219 | . 25 101 206 314 317 256 Missed 340 | . 7 29 53 101 93 57 Damage Taken 10870 | . 133 528 2037 1685 2859 3628 Core 1728 | . 17 88 252 133 228 1010 Absorbed by Shields 1501 | . . . . 526 676 299 Ignored by Resistances 3503 | . 44 166 580 664 987 1062 Regen/Repaired (Parts) 239 | . . 121 81 11 26 . Core Remaining (%) 79 | 100 93 78 54 81 73 . Volleys Fired 481 | . 19 53 132 116 128 33 Largest 3 | . 2 2 3 3 3 3 Hottest 167 | . 85 85 84 121 114 167 Shots Fired 1213 | . 38 101 367 326 319 62 Gun 913 | . 30 68 360 172 263 20 Cannon 293 | . 8 33 . 154 56 42 Launcher 7 | . . . 7 . . . Special . | . . . . . . . Kinetic 1166 | . 19 92 360 326 318 51 Thermal 33 | . 19 9 . . 1 4 Explosive 7 | . . . 7 . . . Electromagnetic 7 | . . . . . . 7 Robot Hit Streak 30 | . 12 14 28 15 30 10 Robot Miss Streak 4 | . 2 4 3 4 3 2 Penetration Max 2 | . . . . . 2 . Secondary Targets 11 | . . 1 8 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 888 | . 30 67 272 224 236 59 Core Hits 399 | . 15 34 102 100 131 17 Critical Kills 23 | . . . . . 23 . Critical Parts Destroyed 48 | . . . 1 . 47 . Critical Strikes 92 | . 2 2 1 5 79 3 Destroy 71 | . . . 1 . 70 . Blast 18 | . 2 2 . 5 9 . Sever 3 | . . . . . . 3 Melee Attacks 17 | . . . 1 . . 16 Impact . | . . . . . . . Slashing 17 | . . . 1 . . 16 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 17241 | . 406 889 4630 5125 4074 2117 Guns 9359 | . 286 572 3749 2285 2119 348 Cannons 6101 | . 120 317 . 2840 1732 1092 Explosions 1176 | . . . 881 . 223 72 Melee 605 | . . . . . . 605 Ramming . | . . . . . . . Kinetic 14992 | . 221 789 3749 5125 3832 1276 Thermal 448 | . 185 100 67 . 19 77 Explosive 886 | . . . 814 . . 72 Electromagnetic 310 | . . . . . 223 87 Impact . | . . . . . . . Slashing 605 | . . . . . . 605 Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 2 4 2 Average Corruption 3 | . . . 3 1 3 2 Corruption Purged 2 | . . . . 2 . . Corruption Blocked . | . . . . . . . Effects 74 | . . . 36 1 28 9 Message Errors 18 | . . . 8 . 8 2 Matter Fused 21 | . . . 12 1 7 1 Heat Flow Errors 6 | . . . 5 . 1 . Energy Discharges 7 | . . . 2 . 2 3 Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . 3 . 1 1 Data Loss (major) 3 | . . . . . 1 2 Misfires 6 | . . . 4 . 2 . Alerts 2 | . . . 1 . 1 . Weapon Failures 4 | . . . . . 4 . Overload Shots . | . . . . . . . Overflow Damage 277 | . . 2 97 49 87 42 Projectiles 155 | . . 2 . 49 87 17 Explosions 122 | . . . 97 . . 25 Melee . | . . . . . . . Knockbacks 51 | . . 4 . 23 20 4 Impact . | . . . . . . . Kinetic 49 | . . 4 . 21 20 4 Secondary 2 | . . . . 2 . . Self-Inflicted Damage 198 | . . . 126 . . 72 Shots 5 | . . . 4 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 508 | . 183 108 259 508 410 186 Average Temperature 60 | . 49 21 62 57 171 67 Received Heat Transfer 3898 | . 60 105 963 977 901 892 Effects 5 | . . . . 2 3 . Shutdowns 3 | . . . . 2 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1015 | . 484 296 50 . 37 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 608 | . 133 185 450 402 608 342 Initial 238 | . . 47 66 115 152 238 Average 220 | . 63 93 269 216 270 169 Maximum Alert Level 2 | . . . 2 2 2 1 Low Security (%) 46 | 100 100 100 11 46 51 62 Level 1 42 | . . . 79 53 11 37 Level 2 10 | . . . 9 . 36 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 31 | . 2 1 6 11 7 4 Investigation 9 | . 2 1 3 2 1 . Extermination 6 | . . . . 3 1 2 Reinforcement 11 | . . . 1 4 4 2 Assault 2 | . . . 1 . 1 . Garrison 3 | . . . 1 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 1 1 3 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 203 | . 10 23 51 56 48 15 Peak Tracking Total 6 | . 4 4 4 5 6 5 Tactical Retreats 9 | . . . 1 1 6 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 10 | . 1 . 3 4 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . . 3 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 18 | . . . 2 3 11 2 Max in Single Turn 6 | . . . 2 1 6 2 Garrison Access 6 | . . . 1 3 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 52 | . 4 9 14 15 6 4 Terminals 25 | . 3 6 7 6 2 1 Fabricators 3 | . . . . 2 1 . Repair Stations 8 | . . 2 2 2 1 1 Recycling Units 4 | . 1 . 2 1 . . Scanalyzers 6 | . . 1 2 1 1 1 Garrison Access 6 | . . . 1 3 1 1 Total Hacks 152 | . 12 40 43 34 14 9 Successful 100 | . 10 28 25 25 8 4 Failed 52 | . 2 12 18 9 6 5 Catastrophic 6 | . . 1 1 . 2 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 75 | . 9 24 23 16 2 1 Fabricators 10 | . . . . 5 5 . Repair Stations 24 | . . 6 7 4 4 3 Recycling Units 8 | . 3 . 2 3 . . Scanalyzers 25 | . . 10 9 2 1 3 Garrison Access 10 | . . . 2 4 2 2 Terminal Hacks 47 | . 8 14 13 12 . . Record 16 | . 4 5 3 4 . . Part Schematic 3 | . . . . 3 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 3 | . . 1 2 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Fabricator Index 1 | . . . . 1 . . Alert Level 3 | . . 1 1 1 . . Unreport Threat 3 | . 1 2 . . . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 2 | . . . 2 . . . Surveillance Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Zone Layout 7 | . 2 2 3 . . . Fabricator Hacks 8 | . . . . 4 4 . Network Status 3 | . . . . 2 1 . Load Schematic 2 | . . . . 1 1 . Build 3 | . . . . 1 2 . Repair Station Hacks 17 | . . 5 5 3 3 1 Scan Component 9 | . . 2 2 2 2 1 Repair 6 | . . 2 2 1 1 . Refit 2 | . . 1 1 . . . Recycling Unit Hacks 7 | . 2 . 2 3 . . Process 1 | . . . . 1 . . Report Inventory 4 | . 1 . 2 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 16 | . . 9 5 . . 2 Insert Component 8 | . . 4 3 . . 1 Analyze 8 | . . 5 2 . . 1 Garrison Access Hacks 5 | . . . . 3 1 1 Seal Access 5 | . . . . 3 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . Used . | . . . . . . . Hacking Detections 42 | . 3 9 10 10 6 4 Full Trace Events 9 | . 1 3 3 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . 4 2 3 . 1 Parts Built 4 | . . . . 2 2 . Authchips . | . . . . . . . Time 318 | . . . . 95 223 . Total Part Build Rating 24 | . . . . 10 14 . Parts Repaired 6 | . . 2 2 1 1 . Time 172 | . . 52 64 26 30 . Parts Recycled . | . . . . . . . Recycled Matter 240 | . . . . 240 . . Retrieved Matter 268 | . . . . 268 . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed 8 | . . 4 3 . . 1 Part Schematics Acquired 7 | . . 4 2 . . 1 Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . 3 . 4 . Machine Destruction 3 | . . . 3 . . . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8705 | 37 283 659 2194 2558 1906 1068 Spaces Moved 4758 | 33 217 376 1085 1490 1050 507 Core 25 | 15 . . . . . 10 Treads . | . . . . . . . Legs 4216 | . . 100 1085 1490 1050 491 Wheels 517 | 18 217 276 . . . 6 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 110 110 122 120 Average Speed 136 | 77 100 115 151 132 126 170 Slowest Speed 1200 | 100 100 260 190 200 128 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 46 47 92 42 29 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 120 | . . . 65 17 11 27 Melee 1 | . . . 1 . . . Projectile 32 | . . . . 17 8 7 AOE 84 | . . . 64 . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6036 | 43 246 508 1387 1860 1355 637 Wait 348 | . 2 51 75 115 87 18 Move 4752 | 32 216 375 1084 1489 1049 507 Hop . | . . . . . . . Pick Up 138 | 5 4 10 32 35 27 25 Fast Attach 10 | 2 . 1 1 6 . . Attach 75 | 4 . 5 13 6 20 27 Detach 3 | . . . . . 3 . Swap 118 | . 3 9 31 50 23 2 Drop 88 | . 2 4 18 43 18 3 Fire 481 | . 19 53 132 116 128 33 Melee 13 | . . . 1 . . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 13) 202 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 688 | -9/Materials | Repaired Com. Wheel 746 | -9/Materials | Discovered new exit (range 16) 761 | -9/Materials | Repaired Lgt. Cannon? 920 | -9/Materials | Identified exit to Mines 961 | -9/Materials | Discovered new exit (range 9) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1245 | -8/Materials | Lost 3 parts (1p1u1w) 1342 | -8/Materials | Garrison activated, responded to threat 1634 | -8/Materials | Discovered new exit (range 5) 2262 | -8/Materials | Repaired Imp. Grenade Launcher 2289 | -8/Materials | Repaired Structural Scanner 2356 | -8/Materials | Discovered new exit (range 4) 2596 | -8/Materials | Build established: Scavenger-Skirmisher 3142 | -8/Materials | Discovered new exit (range 17) 3174 | -8/Materials | Entered Factory 3174 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3191 | -7/Factory | Build established: Gunner 3192 | -7/Factory | Discovered new exit (range 10) 3846 | -7/Factory | Build established: Tank 3883 | -7/Factory | Discovered new exit (range 15) 4498 | -7/Factory | Repaired Structural Scanner 4629 | -7/Factory | Garrison activated, responded to threat 4970 | -7/Factory | Discovered new exit (range 5) 5420 | -7/Factory | Fabricated Imp. System Restoration Module (x2) 5689 | -7/Factory | Lost 3 parts (1p1u1w) 5715 | -7/Factory | Destroyed 9 combat bots 5732 | -7/Factory | Entered another Factory area 5732 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5912 | -6/Factory | Discovered new exit (range 3) 5925 | -6/Factory | Build established: Mutant 5987 | -6/Factory | Repaired Broken Imp. Shield Generator 6107 | -6/Factory | Spotted B-75 Beast 6127 | -6/Factory | Destroyed B-75 Beast 6227 | -6/Factory | Build established: Tank 6616 | -6/Factory | Fabricated Myomer Leg? 6897 | -6/Factory | Destroyed 9 combat bots 7070 | -6/Factory | Build established: Scavenger-Tank 7439 | -6/Factory | Lost 5 parts (3u2w) 7465 | -6/Factory | Found Prototype Device 7482 | -6/Factory | First assault squad dispatched 7488 | -6/Factory | Identified Active Sensor Suite 7620 | -6/Factory | Discovered new exit (range 15) 7637 | -6/Factory | Identified exit to Factory 7638 | -6/Factory | Entered another Factory area 7638 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7773 | -5/Factory | Build established: Scavenger-Skirmisher 8486 | -5/Factory | Lost 16 parts (1p5n6u4w) 8504 | -5/Factory | Core integrity fell below 50% 8587 | -5/Factory | Lost 6 parts (2p1n2u1w) 8697 | -5/Factory | Core integrity fell below 20% 8706 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08688_ Penetrated by Slug. 08688_ Imp. VSS Leg destroyed. 08690_ Penetrated by Slug. 08690_ Structural Scanner destroyed. 08690_ Acquired Wheel. 08691_ Penetrated by Slug. 08693_ U-05 Engineer builds a Door. 08696_ Penetrated by Slug. 08696_ Ionic Axe destroyed. 08696_ H-66 Slayer IFF system glitched. 08696_ Slug penetrates U-05 Engineer. 08696_ U-05 Engineer destroyed. 08699_ Penetrated by Slug. 08699_ Acquired 5 matter. 08699_ Penetrated by Slug. 08700_ Wheel destroyed. 08702_ Imp. System Restoration Module destroyed. 08702_ Penetrated by Slug. 08703_ Slug penetrates Wall. 08706_ Penetrated by Slug. 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""" #???## # ???????? | | #???## # ???????? | | #???## """ """ #= ????????? | | ### ##???## """ """ #!! ????????? | | #?# #????## """ """ +%! ############????????? | | #?# #????## !#%!= #########???????????? | | #?# #????############!h% ##??????????????????? | | #?# #????## #h!% ##??????????????????? | | ####+##????????????? # ^%^^##??????????????????? | | # #?????????? #%| ##??????????????????? | | # """"" #?????????? # ##??????????????????? | | # """"" #????????"" + ##??????????????????? | | # """ #?????? # T##?????????????????? | | # # #???? # ##?????????????????? | | # # """"" !#??? ? # ###?????????????????? | | #+# """"" #???#####??## ###?????????????????? | | """ #???????????# ##??????????????????? | | #???????????# ##??????????????????? | | #[#+#########????????# ##??????????????????? | | | = ???? ##??????????????????? | | | [ ???? ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hyp. Coil Gun | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Hacked Matter Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. System Restoration Module | x2 | -7/Factory Myomer Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialMetaCompanion Manual? 0 Play Time 02:27:35 Cumulative 263.6 hours Start 2024.11.16 @ 11:00:16 End 2024.12.13 @ 02:20:20 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 202 Rogue 0 Adventurer 139 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08b12287-02db-4f79-afce-e3138a6bb2b0