Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 17:22:52 Player: Exeight Result: Destroyed by as-16435 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1001) 1001 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2416 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 240/240 System Corruption 6% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Heavy Ion Engine Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Terrain Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Heavy Ion Engine Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Treads Terrain Scanner Light Assault Rifle Improved Assault Rifle Light Cannon [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 32 | 5 9 8 10 Power 6 | 1 2 1 2 Engine 3 | 1 1 1 . Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 9 | 2 2 2 3 Treads 7 | . 2 2 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 3 3 1 Device . | . . . . Storage 4 | . 2 2 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 2 4 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . 5 3 13 Power 4 | . 2 . 2 Propulsion 6 | . 1 2 3 Utility 2 | . . . 2 Weapon 9 | . 2 1 6 Highest Loss Streak 10 | . 2 1 10 Average Slot Usage (%) 93 | . 92 95 85 Engine 7 | . 8 6 6 Core 5 | . 5 4 4 Treads 16 | . 12 20 18 Leg 4 | . 10 . . Storage 21 | . 14 28 33 Processor 13 | . 12 14 8 Energy Gun 1 | . 2 . . Ballistic Gun 21 | . 25 20 8 Naked Turns . | . . . . Heaviest Build 62 | 9 24 62 62 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 20 | 2 2 20 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 22 | 4 10 22 22 Average Capacity 14 | 4 8 19 22 Most Carried 19 | 4 10 19 18 Average Carried 11 | 2 7 15 15 Final Capacity 22 | 4 10 22 22 Final Carried 18 | 3 10 18 12 Class Distribution -------------------- 65% | Mutant 34% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1188 | 155 348 496 189 Remotely . | . . . . Salvage Created 1542 | . 429 902 211 Parts 106 | . 31 67 8 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 37 | . 12 22 3 Guns 34 | . 12 22 . Cannons 3 | . . . 3 Classes Destroyed 11 | . 5 4 2 Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 4 | . 1 3 . Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 17 | . 6 11 . Grunt 12 | . 6 5 1 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 5 | . . 5 . Best Kill Streak 10 | . 3 10 2 Combat Bots Only 8 | . 3 8 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 3397 | . 801 948 1648 Core 549 | . 147 226 176 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 41 . . Volleys Fired 160 | . 67 67 26 Largest 2 | . 2 2 2 Hottest 70 | . 70 46 60 Shots Fired 298 | . 126 126 46 Gun 283 | . 126 126 31 Cannon 15 | . . . 15 Launcher . | . . . . Special . | . . . . Kinetic 283 | . 114 126 43 Thermal 12 | . 9 . 3 Explosive . | . . . . Electromagnetic 3 | . 3 . . Robot Hit Streak 35 | . 11 33 35 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 225 | . 84 100 41 Core Hits 74 | . 27 38 9 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2640 | . 834 1395 411 Guns 2457 | . 832 1394 231 Cannons 180 | . . . 180 Explosions . | . . . . Melee . | . . . . Ramming 3 | . 2 1 . Kinetic 2524 | . 742 1394 388 Thermal 87 | . 64 . 23 Explosive . | . . . . Electromagnetic 26 | . 26 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 95 | . 95 8 73 Average Temperature 21 | . 23 3 25 Received Heat Transfer 766 | . 237 267 262 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 235 | . 185 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 383 | . 160 383 163 Average Influence 123 | . 65 195 124 Maximum Alert Level 1 | . . 1 . Low Security (%) 75 | 100 100 41 100 Level 1 24 | . . 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 6 | . 3 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 32 33 23 Peak Tracking Total 12 | . 6 5 12 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 4 | . 2 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2258 | 57 1041 950 210 Spaces Moved 961 | 51 460 382 68 Core 27 | 25 . 2 . Treads 644 | . 196 380 68 Legs 290 | 26 264 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 180 Average Speed 158 | 90 147 176 185 Slowest Speed 1050 | 150 180 1050 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 30 | 4 55 46 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1415 | 61 708 538 108 Wait 195 | . 152 43 . Move 958 | 50 459 381 68 Hop . | . . . . Pick Up 52 | 6 16 26 4 Fast Attach 4 | 2 2 . . Attach 24 | 3 6 5 10 Detach . | . . . . Swap 4 | . 1 3 . Drop 16 | . 4 12 . Fire 160 | . 67 67 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 11) 661 | -10/Materials | Core integrity fell below 50% 994 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Utility x2 1532 | -9/Materials | Discovered new exit (range 16) 1630 | -9/Materials | Destroyed 8 combat bots 1786 | -9/Materials | Build established: Hauler-Mutant 1953 | -9/Materials | Core integrity fell below 50% 1977 | -9/Materials | Discovered new exit (range 12) 2049 | -9/Materials | Entered Mines 2091 | -9/Mines | Lost 3 parts (1u2w) 2146 | -9/Mines | Assembled infested the area 2151 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2172 | -9/Mines | Core integrity fell below 20% 2215 | -9/Mines | Crushed by falling debris 2259 | -9/Mines | Destroyed by as-16435 with Assembled Heavy Rifle Last Messages --------------- Nuclear Core destroyed. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+1). Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+5). D-53 Grenadier shuts down. D-53 Grenadier destroyed. The unstable cave ceiling collapses. Imp. Treads destroyed. System corrupted: Matter fused (-10). The unstable cave ceiling collapses. Acquired 44 matter. The unstable cave ceiling collapses. as-15805 destroyed. The unstable cave ceiling collapses. R-06 Scavenger destroyed. The unstable cave ceiling collapses. K-01 Serf destroyed. 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