Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 21:00:12

Player: Cipherpunk

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (26)      130
Value Destroyed (626)      626
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1656

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     294/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (100) Ox1
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (3) ------
     Small Storage Unit
  Improved Targeting Computer
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (6) ----
           Flight Unit
           Flight Unit
           Hacking Suite
           Hacking Suite
           Hacking Suite
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
   Compact Wheel
>          --- UTILITY ----------
     Small Storage Unit
     Small Storage Unit
  Improved Targeting Computer
>          --- WEAPON -----------
           Assault Rifle
     Heavy Assault Rifle
>          --- INVENTORY --------
           Flight Unit
           Flight Unit
           Hacking Suite
           Hacking Suite
           Hacking Suite
     Light EM Pulse Cannon
           Grenade Launcher
           Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Improved Targeting Computer
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             32   | 6   9   17  
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | 2   2   7   
    Treads                 .    | .   .   .   
    Leg                    4    | .   .   4   
    Wheel                  4    | 2   2   .   
    Hover                  .    | .   .   .   
    Flight                 3    | .   .   3   
  Utility                  4    | 1   2   1   
    Device                 .    | .   .   .   
    Storage                3    | 1   2   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   14   | 2   4   8   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          8    | 1   2   5   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         2    | .   .   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   5   3   
  Power                    2    | .   1   1   
  Propulsion               1    | .   1   .   
  Utility                  .    | .   .   .   
  Weapon                   5    | .   3   2   
  Highest Loss Streak      3    | .   2   3   
Average Slot Usage (%)     85   | .   98  72  
  Engine                   11   | .   14  8   
  Leg                      4    | .   .   8   
  Wheel                    16   | .   27  5   
  Flight                   2    | .   .   4   
  Storage                  22   | .   27  18  
  Processor                4    | .   .   9   
  Energy Gun               3    | .   7   .   
  Ballistic Gun            15   | .   18  13  
  Launcher                 1    | .   2   .   
  Special Weapon           1    | .   .   2   
Naked Turns                .    | .   .   .   
Heaviest Build             17   | 10  15  17  
  Greatest Support         32   | 32  32  30  
  Greatest Overweight (x)  2    | .   .   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 6   8   8   
  Average Capacity         7    | 4   7   7   
  Most Carried             8    | 4   8   8   
  Average Carried          6    | 2   6   7   
  Final Capacity           8    | 6   8   6   
  Final Carried            8    | 4   8   6   

 Class Distribution 
--------------------
 70% | Mutant
 29% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           749  | 265 251 233 
  Remotely                 .    | .   .   .   
Salvage Created            903  | 63  493 347 
  Parts                    58   | 2   38  18  
Haulers Intercepted        1    | .   .   1   
Recyclers Shooed           2    | .   1   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  17   | .   11  6   
  Guns                     15   | .   9   6   
  AOE                      2    | .   2   .   
Classes Destroyed          6    | 1   3   2   
  Hauler                   1    | .   .   1   
  Recycler                 3    | 1   1   1   
  Operator                 5    | .   4   1   
  Swarmer                  4    | .   3   1   
  Grunt                    12   | .   8   4   
  Sentry                   1    | .   .   1   
Best Kill Streak           4    | 1   4   3   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Damage Taken               1401 | .   591 810 
  Core                     529  | .   120 409 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         76   | 100 52  .   
Volleys Fired              88   | 5   53  30  
  Largest                  2    | 2   2   2   
  Hottest                  156  | 70  70  156 
Shots Fired                160  | 10  96  54  
  Gun                      151  | 10  95  46  
  Cannon                   2    | .   .   2   
  Launcher                 1    | .   1   .   
  Special                  6    | .   .   6   
  Kinetic                  117  | 5   66  46  
  Thermal                  40   | 5   29  6   
  Explosive                1    | .   1   .   
  Electromagnetic          2    | .   .   2   
  Robot Hit Streak         16   | 5   16  11  
  Robot Miss Streak        6    | 1   6   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           98   | 8   57  33  
  Core Hits                50   | 2   30  18  
  Critical Hits            1    | .   1   .   
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1197 | 106 660 431 
  Guns                     973  | 106 544 323 
  Cannons                  50   | .   .   50  
  Explosions               145  | .   116 29  
  Melee                    .    | .   .   .   
  Ramming                  5    | .   .   5   
  Kinetic                  737  | 44  370 323 
  Thermal                  289  | 62  174 53  
  Explosive                116  | .   116 .   
  Electromagnetic          50   | .   .   50  
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            14   | .   .   14  
  Projectiles              14   | .   .   14  
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      87   | .   49  38  
  Shots                    3    | .   2   1   
  Rammed                   4    | .   .   4   
Targets Rammed             4    | .   .   4   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        172  | 90  172 67  
  Average Temperature      42   | 52  48  17  
  Received Heat Transfer   519  | .   261 258 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         803  | 185 518 100 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   .   1   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             288  | 5   288 277 
  Average Influence        138  | 2   166 128 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         72   | 100 56  84  
  Level 1                  27   | .   43  15  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          9    | .   5   4   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            8    | .   4   4   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       1    | .   .   1   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           7    | .   4   3   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              53   | .   30  23  
  Peak Tracking Total      8    | .   5   8   
  Tactical Retreats        8    | .   2   6   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       2    | .   2   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          5    | .   1   4   
  Terminals                4    | .   1   3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   .   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   2   10  
  Successful               5    | .   1   4   
  Failed                   7    | .   1   6   
    Catastrophic           1    | .   .   1   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   2   7   
  Terminals                9    | .   2   7   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   .   3   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Terminal Index           1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   .   1   
  Retrieve Components      1    | .   .   1   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         9    | .   3   6   
  Terminals                3    | .   1   2   
    Botnet                 2    | .   .   2   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   1   4   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               1229 | 73  566 590 
Spaces Moved               848  | 48  382 418 
  Core                     99   | 5   .   94  
  Treads                   .    | .   .   .   
  Legs                     83   | .   .   83  
  Wheels                   538  | 43  382 113 
  Hover                    .    | .   .   .   
  Flight                   128  | .   .   128 
  Fastest Speed            34   | 50  100 34  
  Average Speed            91   | 94  100 83  
  Slowest Speed            150  | 100 100 150 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            4    | .   .   4   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       30   | 5   44  43  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 5    | .   .   5   
Terrain Destroyed          14   | .   3   11  
  Melee                    .    | .   .   .   
  Projectile               5    | .   .   5   
  AOE                      9    | .   3   6   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      1146 | 64  485 597 
  Wait                     137  | 1   26  110 
  Move                     838  | 47  381 410 
  Hop                      4    | .   .   4   
  Pick Up                  19   | 5   10  4   
  Fast Attach              10   | 5   1   4   
  Attach                   12   | 1   7   4   
  Detach                   6    | .   3   3   
  Swap                     10   | .   1   9   
  Drop                     18   | .   3   15  
  Fire                     88   | 5   53  30  
  Melee                    .    | .   .   .   
  Ram                      3    | .   .   3   
  Kick                     1    | .   .   1   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 15)
   74 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  605 | -10/Materials | Discovered new exit (range 15)
  640 | -10/Materials | Entered another Materials area
  640 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1139 | -9/Materials  | Lost 3 parts (1p2w)
 1139 | -9/Materials  | Core integrity fell below 50%
 1145 | -9/Materials  | Discovered new exit (range 14)
 1219 | -9/Materials  | Core integrity fell below 20%
 1230 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01061_ W-16 Scout sends out distress signal.
01085_ Connecting with Terminal...
01089_ Lgt. Ion Engine destroyed.
01100_ Dropped Flight Unit. <x2>
01102_ Mining Laser destroyed.
01108_ Lgt. EM Pulse Cannon destroyed.
01111_ Dropped Sml. Storage Unit.
01113_ Acquired Flight Unit.
01126_ U-05 Engineer lays Concrete.
01145_ EXIT=FOUND
01149_ K-01 Serf cleans the Fusion Modulator. <x2>
01158_ K-01 Serf collects debris.
01158_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
01162_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M002.
01174_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M008.
01227_ Slammed into Y-45 Defender.
01227_ Destabilizing: Core damaged (-20).
01228_ Slammed into Y-45 Defender. <x2>

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              400
Matter Capacity            400
Sight Range                16
Terrain Scan Density       10
Evasion (%)                63
Targeting Accuracy         6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PortableCompactSink
  Manual?         0
Play Time         00:23:31
  Cumulative      38.8 hours
  Start           2019.11.30 @ 20:37:52
  End             2019.11.30 @ 21:00:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          36
  Rogue           36
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             17
Gallery%          39
Achievement%      25
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 16ba6b96-27f2-4ddf-b602-264e271335f2