Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 23:15:20 Player: Oliviana Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (159) 795 Value Destroyed (4789) 4789 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 9846 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 30 Friendly Fire -220 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Coolant Injector Large Storage Unit Signal Interpreter Energy Filter Recalibrator > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Carbon-fiber Leg Flexi-carbon Leg High-capacity Battery Medium Matter Pod Heavy Laser Plasma Cutter Great Maul [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 5 | . . . . 2 1 . . . . 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 167 | 7 9 19 34 28 27 3 8 3 1 28 Power 14 | 1 2 2 4 1 2 . . . 1 1 Engine 14 | 1 2 2 4 1 2 . . . 1 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 47 | 2 2 5 13 5 9 . . 3 . 8 Treads . | . . . . . . . . . . . Leg 39 | 2 2 5 11 5 3 . . 3 . 8 Wheel 6 | . . . . . 6 . . . . . Hover 1 | . . . 1 . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 36 | 2 3 2 2 4 6 1 5 . . 11 Device 20 | 1 . . 2 4 3 1 2 . . 7 Storage 7 | 1 2 . . . 1 . . . . 3 Processor 4 | . 1 . . . 2 . . . . 1 Hackware . | . . . . . . . . . . . Protection 5 | . . 2 . . . . 3 . . . Artifact . | . . . . . . . . . . . Weapon 70 | 2 2 10 15 18 10 2 3 . . 8 Energy Gun 19 | . . 2 . 9 3 . . . . 5 Energy Cannon 8 | . . 1 4 . 2 . . . . 1 Ballistic Gun 16 | 2 1 3 5 3 1 . 1 . . . Ballistic Cannon 7 | . . 1 1 . 3 . 2 . . . Launcher 13 | . 1 3 2 4 1 2 . . . . Special Weapon 5 | . . . 3 1 . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . . . 2 . Parts Lost 70 | . 2 . 9 8 13 1 3 . 6 28 Power 8 | . 2 . 2 . 1 . . . 1 2 Propulsion 21 | . . . 6 2 4 . . . 1 8 Utility 18 | . . . . . 4 1 1 . 1 11 Weapon 23 | . . . 1 6 4 . 2 . 3 7 Highest Loss Streak 17 | . 1 . 2 6 8 1 2 . 6 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 96 98 84 95 98 97 89 74 Engine 9 | . 13 11 11 9 7 7 7 7 7 5 Leg 22 | . 28 33 29 26 13 . . 6 22 19 Wheel 3 | . . . . . 3 30 30 21 . . Device 12 | . 5 . 8 26 15 18 19 15 14 16 Storage 10 | . 11 11 11 9 12 7 7 7 7 7 Processor 3 | . 8 . . . 6 7 7 7 7 6 Protection 2 | . . 10 2 . . . 1 7 7 1 Energy Gun 2 | . . 2 . 7 2 7 1 . . 9 Energy Cannon 6 | . . . 17 10 4 . . . . 3 Ballistic Gun 11 | . 28 21 13 6 6 7 7 7 6 . Ballistic Cannon 4 | . . 8 . . 6 . 12 15 14 . Peak Build Rating 55 | 8 9 16 21 28 34 35 38 40 40 55 Average Rating 22 | 4 8 13 16 24 27 32 35 37 38 38 On Entrance 22 | . 8 8 16 21 26 32 31 36 40 26 Naked Turns 84 | . . . . . . . . . . 84 Heaviest Build 68 | 8 29 44 45 44 68 45 59 59 59 60 Greatest Support 68 | 20 20 30 39 45 64 64 64 64 46 68 Greatest Overweight (x) 21 | . 1 2 2 13 21 . . 2 1 12 Average Overweight (x) . | . . . . . 4 . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 13 Most Carried 15 | 3 15 15 15 15 15 15 15 15 13 12 Average Carried 12 | 1 9 14 14 14 11 15 14 14 12 8 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 14 15 15 15 13 11 3 Class Distribution -------------------- 31% | Skirmisher 19% | Mutant 15% | Scavenger-Gunner 12% | Scavenger-Tank 9% | Scavenger-Skirmisher 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Storage Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Matter Collected 4597 | 338 450 535 651 547 481 528 79 234 316 438 Remotely 10 | . . . . . . . . . . 10 Salvage Created 6861 | 142 449 549 1580 1009 540 1058 94 28 217 1195 Parts 312 | 16 28 49 85 54 25 3 4 2 4 42 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 8 | . 4 . 1 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 2 6 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 110 | 1 7 19 31 18 9 5 3 1 3 13 Guns 45 | 1 7 8 13 6 4 . . 1 . 5 Cannons 45 | . . 6 16 6 4 . 3 . 3 7 AOE 19 | . . 5 2 6 1 5 . . . . Classes Destroyed 16 | 3 4 2 1 1 1 1 . 1 1 1 Worker 14 | 1 1 3 3 2 2 . . . . 2 Builder 3 | . 1 . . 2 . . . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 Recycler 12 | . 1 . 3 3 3 . . . . 2 Minesweeper 1 | . . . . . . . . . 1 . Mechanic 2 | . 1 . 1 . . . . . . . Operator 3 | . . . . 1 1 . . . . 1 Watcher 8 | . 2 . 2 2 . . 1 . . 1 Swarmer 24 | . . 10 4 4 4 . . . 2 . Grunt 55 | 1 7 4 17 8 4 . 3 . . 11 Brawler 2 | . . . 1 . . . . . . 1 Sentry 21 | . . 5 9 6 . . . . 1 . Hunter 1 | . . . . . . . . 1 . . Programmer 2 | . . . . . 1 . . . . 1 Compactor 5 | . . . . . . 5 . . . . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 4 2 8 9 4 2 1 3 1 2 5 Combat Bots Only 8 | 1 2 8 8 4 2 1 2 1 2 3 Max Kills in Single Turn 6 | 1 1 2 6 4 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 2 4 1 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Hostile Shots Fired 733 | 3 31 69 119 114 44 . 21 6 94 232 Missed 191 | 1 7 16 17 29 11 . 7 1 37 65 Damage Taken 8728 | 24 351 601 1304 1477 1024 70 273 80 520 3004 Core 1737 | . 50 99 181 224 278 5 18 . 27 855 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 293 | . . 89 159 45 . . . . . . Core Remaining (%) 64 | 100 80 . 30 59 . . . . 53 . Volleys Fired 411 | 13 54 36 86 55 37 30 12 5 17 66 Largest 3 | 2 2 3 3 3 3 1 3 3 3 3 Hottest 218 | 40 40 114 159 174 146 33 124 124 124 218 Shots Fired 1000 | 26 108 98 249 140 101 30 36 16 41 155 Gun 588 | 26 108 66 124 91 46 . 10 5 9 103 Cannon 352 | . . 27 123 35 48 . 25 11 32 51 Launcher 56 | . . 5 2 11 7 30 1 . . . Special 4 | . . . . 3 . . . . . 1 Kinetic 556 | 26 108 85 130 35 66 . 35 16 41 14 Thermal 371 | . . 8 117 77 28 . . . . 141 Explosive 56 | . . 5 2 11 7 30 1 . . . Electromagnetic 17 | . . . . 17 . . . . . . Robot Hit Streak 18 | 5 5 17 18 10 12 6 3 2 5 13 Robot Miss Streak 7 | 2 4 7 6 5 4 2 3 2 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 537 | 15 61 55 125 77 52 17 15 9 19 92 Core Hits 272 | 7 28 29 58 47 24 19 6 2 8 44 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . Critical Strikes 16 | . 1 2 1 1 2 . 1 . 3 5 Burn 8 | . . 2 . 1 . . . . . 5 Destroy 3 | . 1 . 1 . 1 . . . . . Blast 5 | . . . . . 1 . 1 . 3 . Melee Attacks 8 | . . . . 4 . . . . . 4 Impact 8 | . . . . 4 . . . . . 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14654 | 183 756 1198 2545 2126 1440 2920 451 130 590 2315 Guns 5426 | 183 753 509 1111 907 477 . 63 86 68 1269 Cannons 4389 | . . 306 1195 391 579 . 388 44 522 964 Explosions 4578 | . . 383 239 652 384 2920 . . . . Melee 205 | . . . . 154 . . . . . 51 Ramming 22 | . 3 . . . . . . . . 19 Kinetic 5522 | 183 753 727 1179 435 784 . 451 130 590 290 Thermal 4145 | . . 88 1127 703 272 . . . . 1955 Explosive 4557 | . . 383 239 631 384 2920 . . . . Electromagnetic 203 | . . . . 203 . . . . . . Impact 205 | . . . . 154 . . . . . 51 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . 4 1 21 20 20 21 11 Average Corruption 13 | . . . . 3 1 14 20 20 20 5 Corruption Purged 5 | . . . . . 1 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 105 | . . . . 1 1 10 18 25 29 21 Message Errors 26 | . . . . . . 4 4 3 9 6 Matter Fused 24 | . . . . 1 1 2 1 7 6 6 Heat Flow Errors 10 | . . . . . . . 2 4 3 1 Energy Discharges 11 | . . . . . . 1 1 2 3 4 Parts Rejected 2 | . . . . . . 1 1 . . . Parts Fused 2 | . . . . . . . 1 . . 1 Data Loss (minor) 15 | . . . . . . 2 3 6 3 1 Data Loss (major) 5 | . . . . . . . . 2 2 1 Misfires 5 | . . . . . . . 2 1 2 . Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . 2 . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 207 | . . . 36 40 60 1 20 . 50 . Projectiles 97 | . . . 21 . 26 . . . 50 . Explosions 98 | . . . 15 28 34 1 20 . . . Melee 12 | . . . . 12 . . . . . . Knockbacks 15 | . . 1 . . 6 . 3 . 3 2 Impact 1 | . . . . . . . . . . 1 Kinetic 14 | . . 1 . . 6 . 3 . 3 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 363 | . . 15 32 98 95 71 43 . . 9 Shots 13 | . . 1 1 4 2 4 1 . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 6 | . 2 . . . 1 . . . . 3 Kicked 4 | . 2 . . . 1 . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 414 | . 20 227 394 117 414 . 175 294 208 297 Average Temperature 78 | . 4 48 79 30 150 . 66 111 76 77 Received Heat Transfer 3151 | 12 195 150 558 657 126 . 162 . 132 1159 Effects 5 | . . . . . 4 . . 1 . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 12 | . . . . 2 . . . . . 10 Heat Transferred 8676 | . . 333 2035 1567 592 . . . . 4149 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Peak Influence 882 | 45 186 399 882 649 455 89 199 . . 188 Initial 372 | . 29 27 142 372 294 55 62 . . 12 Average 255 | 27 68 250 470 362 226 82 122 . . 67 Maximum Alert Level 3 | . . 1 3 2 2 . . . . . Low Security (%) 47 | 100 100 38 19 8 36 100 100 . . 100 Level 1 32 | . . 61 28 51 51 . . . . . Level 2 16 | . . . 36 40 11 . . . . . Level 3 3 | . . . 15 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 3 3 5 4 6 . 2 . . 4 Investigation 6 | . 2 1 . . . . 2 . . 1 Extermination 4 | . . . . . 2 . . . . 2 Reinforcement 15 | . 1 2 3 4 4 . . . . 1 Assault 1 | . . . 1 . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Distress Signals 7 | . . 2 . 1 1 . 1 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | 1 20 25 43 25 22 6 6 1 5 35 Peak Tracking Total 11 | 1 2 4 8 5 4 2 3 1 3 11 Tactical Retreats 12 | . . 3 2 2 2 . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Traps Triggered 9 | . 2 . . 4 2 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Machines Disabled 21 | . . 1 8 5 3 . 3 . . 1 Max in Single Turn 1 | . . 1 1 1 1 . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Machines Accessed 40 | . 8 10 8 4 4 . 4 . . 2 Terminals 28 | . 6 6 5 2 3 . 4 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 1 2 1 . . . . . . Recycling Units 7 | . 2 2 1 1 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 118 | . 28 36 24 10 7 . 9 . . 4 Successful 73 | . 16 24 14 8 6 . 1 . . 4 Failed 45 | . 12 12 10 2 1 . 8 . . . Catastrophic 5 | . 3 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 8 7 6 . 2 . . . . 1 Terminals 88 | . 23 24 16 7 5 . 9 . . 4 Fabricators . | . . . . . . . . . . . Repair Stations 14 | . . 6 6 2 . . . . . . Recycling Units 14 | . 5 4 2 1 2 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 54 | . 14 16 10 5 4 . 1 . . 4 Record 22 | . 8 6 5 1 2 . . . . . Part Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 4 | . 2 1 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 8 | . 2 1 1 1 1 . 1 . . 1 Dispatch Records 3 | . 1 . 1 1 . . . . . . Security Status 1 | . . 1 . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . . 2 . 1 . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . 3 4 2 . . . . . . Scan Component 4 | . . 1 2 1 . . . . . . Repair 4 | . . 1 2 1 . . . . . . Refit 1 | . . 1 . . . . . . . . Recycling Unit Hacks 8 | . 2 3 . 1 2 . . . . . Report Inventory 5 | . 1 2 . 1 1 . . . . . Retrieve Components 3 | . 1 1 . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 31 | . 8 8 6 3 2 . 3 . . 1 Full Trace Events 7 | . 1 2 1 . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 1 2 1 . . . . . . Time 128 | . . 32 64 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 25 | . 6 10 . . 9 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . . 13 . . . . Total Damage 229 | . . . . . . 229 . . . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Turns Passed 10939 | 331 1182 1421 1996 1586 1903 277 281 515 612 835 Spaces Moved 5153 | 176 511 667 783 805 534 213 216 429 291 528 Core 315 | 62 . . . 1 85 . . . . 167 Treads . | . . . . . . . . . . . Legs 3857 | 114 511 667 783 804 256 . . 70 291 361 Wheels 981 | . . . . . 193 213 216 359 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 100 100 120 50 Average Speed 168 | 95 158 184 189 154 322 100 100 115 189 107 Slowest Speed 1100 | 120 190 260 260 700 1100 100 100 260 190 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 7 73 60 71 64 15 79 12 59 37 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 4 | . . 1 . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug 39 | . . 3 11 17 . 8 . . . . Terrain Destroyed 331 | . . 30 20 60 52 125 16 9 18 1 Melee . | . . . . . . . . . . . Projectile 41 | . . . . . 4 . 9 9 18 1 AOE 290 | . . 30 20 60 48 125 7 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Total 6479 | 310 778 787 1051 1020 627 245 252 441 318 650 Wait 603 | 112 178 33 105 117 20 . 11 . 9 18 Move 5144 | 175 510 666 782 804 534 212 215 428 290 528 Hop . | . . . . . . . . . . . Pick Up 62 | 2 19 13 10 6 6 . 3 . . 3 Fast Attach 47 | 6 1 3 4 5 10 2 4 1 . 11 Attach 45 | 1 2 2 7 6 7 . 2 2 2 14 Detach 2 | 1 . 1 . . . . . . . . Swap 76 | . 6 14 23 17 10 1 2 . . 3 Drop 48 | . 6 19 9 6 2 . 2 4 . . Fire 411 | 13 54 36 86 55 37 30 12 5 17 66 Melee 8 | . . . . 4 . . . . . 4 Ram 3 | . . . . . . . 1 . . 2 Kick 4 | . 2 . . . 1 . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous 25 | . . . 25 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / *Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 110 | -11/Scrapyard | Discovered new exit (range 8) 332 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Discovered new exit (range 14) 345 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Discovered new exit (range 7) 1514 | -10/Materials | Entered another Materials area 1514 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1518 | -9/Materials | Discovered new exit (range 14) 1730 | -9/Materials | Identified exit to Mines 1730 | -9/Materials | Identified exit to Storage 2137 | -9/Materials | Build established: Scavenger-Tank 2193 | -9/Materials | Destroyed 8 combat bots 2485 | -9/Materials | Repaired Med. Armor Plating? 2935 | -9/Materials | Entered Storage 3344 | -9/Storage | Garrison activated, responded to threat 3373 | -9/Storage | Build established: Tank 3688 | -9/Storage | Build established: Scavenger-Gunner 3840 | -9/Storage | Repaired Hvy. Assault Rifle 3921 | -9/Storage | Core integrity fell below 50% 3952 | -9/Storage | Destroyed 8 combat bots 4509 | -9/Storage | Repaired Imp. Ion Engine 4770 | -9/Storage | Discovered new exit (range 15) 4931 | -9/Storage | Entered Materials 4931 | -8/Materials | Evolved 2 slots: Utility x2 5152 | -8/Materials | Met 7R-MNS 5215 | -8/Materials | Build established: Skirmisher 5244 | -8/Materials | Discovered new exit (range 4) 5961 | -8/Materials | Discovered new exit (range 7) 6052 | -8/Materials | Repaired Cooling System 6343 | -8/Materials | Lost 6 parts (2n4w) 6517 | -8/Materials | Entered Factory 6517 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6518 | -7/Factory | Caught up to 7R-MNS 6747 | -7/Factory | Lost 8 parts (1p2n2u3w) 8395 | -7/Factory | Discovered new exit (range 16) 8420 | -7/Factory | Sucked down chute 8420 | -7/Factory | Entered Waste 8420 | -7/Waste | Met up with 1 ally sucked down the chute earlier 8421 | -7/Waste | Met a frightened Derelict 8429 | -7/Waste | Spotted C-40 Crusher 8435 | -7/Waste | EMP discharged 8435 | -7/Waste | System corruption reached 10% 8435 | -7/Waste | Allies destroyed C-40 Crusher 8442 | -7/Waste | Spotted C-40 Crusher 8451 | -7/Waste | Build established: Scavenger-Skirmisher 8467 | -7/Waste | Destroyed C-40 Crusher 8474 | -7/Waste | Spotted C-40 Crusher 8476 | -7/Waste | Spotted C-40 Crusher 8502 | -7/Waste | Destroyed C-40 Crusher 8522 | -7/Waste | Spotted C-40 Crusher 8535 | -7/Waste | EMP discharged 8535 | -7/Waste | Destroyed C-40 Crusher 8569 | -7/Waste | Destroyed C-40 Crusher 8571 | -7/Waste | Spotted C-40 Crusher 8601 | -7/Waste | Destroyed C-40 Crusher 8635 | -7/Waste | EMP discharged 8682 | -7/Waste | Discovered new exit (range 15) 8696 | -7/Waste | Identified exit to Factory 8697 | -7/Waste | Entered Factory 8817 | -7/Factory | Build established: Scavenger-Gunner 8971 | -7/Factory | Discovered new exit (range 8) 8977 | -7/Factory | Identified exit to Lower Caves 8978 | -7/Factory | Entered Lower Caves 9146 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9407 | -7/Lower Caves | Learned Factory garrison access intel 9466 | -7/Lower Caves | Discovered new exit (range 14) 9491 | -7/Lower Caves | Identified exit to Lower Caves 9493 | -7/Lower Caves | Entered another Lower Caves area 9645 | -7/Lower Caves | Build established: Skirmisher 10031 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10078 | -7/Lower Caves | Discovered new exit (range 9) 10101 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 10103 | -7/Lower Caves | Identified exit to Factory 10105 | -7/Lower Caves | Entered Factory 10105 | -6/Factory | Evolved 2 slots: Utility x2 10106 | -6/Factory | Identified exit to Extension 10107 | -6/Factory | Loaded intel: 4 garrison access locations 10422 | -6/Factory | Lost 3 parts (1n2u) 10659 | -6/Factory | Build established: Scavenger-Gunner 10722 | -6/Factory | Lost 5 parts (1n2u2w) 10819 | -6/Factory | Core integrity fell below 50% 10845 | -6/Factory | System corruption reached 10% 10856 | -6/Factory | Released all parts (5) 10865 | -6/Factory | Core integrity fell below 20% 10875 | -6/Factory | Lost 17 parts (2p6n5u4w) 10939 | -6/Factory | Discovered new exit (range 9) 10940 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 10887_ M-28 Smith repairs W-25 Informer. 10904_ U-05 Engineer works on Matter Pump. 10911_ P-60 Hacker resets T-07 Excavator, system corruption cleaned. 10911_ U-05 Engineer works on Matter Pump. 10913_ System corrupted: Energy discharge (-38). 10913_ U-05 Engineer works on Matter Pump. 10913_ U-05 Engineer completes Matter Pump. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 10924_ U-05 Engineer works on Matter Pump. 10928_ W-25 Informer sends out distress signal. 10930_ Slammed into S-27 Virus. 10932_ K-01 Serf cleans the Neutrino Reactor. 10934_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10937_ Slammed into K-01 Serf. 10939_ EXIT=FOUND [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????# #??????????????? | | ????# #??????????????? | | ????# #??????????????? | | ????# ##### #??????????????? | | ????# ????# #??????????????? | | ????# ######?????# #??????????????? | | ????# ?????????????# #??????????????? | | ?????? ???????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ?????????????????######+#######????????? | | ?????????????????# # ???? | | ?????????????????# ! / ""????? | | ?????????????????# # ""????? | | ?????????????????# #????????? | | ?????????????????# """" """ #????????? | | ???????#####?????# """" """ #????????? | | ???????# ?????# """" """ #????????? | | ???????# c ????# """" #????????? | | ???????#