Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 19:22:39 Player: Evel Wyn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (153) 153 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1088 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 219/300 Energy 97/100 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit ECM Suite > --- WEAPON (2) ------- Spread Laser Improved Datajack > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Small Battery (100) Small Battery (45) Small Battery (0) Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit ECM Suite > --- WEAPON ----------- Improved Datajack Improved Datajack > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Battery Small Battery Small Battery Medium Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 10 3 9 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 7 | 4 2 1 Treads 2 | 2 . . Leg 2 | 2 . . Wheel . | . . . Hover 3 | . 2 1 Flight . | . . . Utility 4 | 1 1 2 Device 1 | . 1 . Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 . 6 Energy Gun 6 | 3 . 3 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 90 95 Engine 12 | . 14 11 Leg 10 | . 17 . Hover 18 | . 10 31 Device 9 | . 8 11 Storage 12 | . 14 11 Processor 3 | . . 9 Energy Gun 19 | . 24 10 Launcher 1 | . . 3 Special Melee Weapon 2 | . . 7 Peak Build Rating 14 | 6 7 14 Average Rating 7 | 5 6 12 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 15 | 14 14 15 Greatest Support 40 | 40 20 18 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 377 | 243 125 9 Remotely . | . . . Salvage Created 172 | . 163 9 Parts 17 | . 15 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 4 | . 4 . AOE 1 | . 1 . Classes Destroyed 4 | . 3 1 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 5 | . 5 1 Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 41 | . 31 10 Missed 17 | . 14 3 Damage Taken 301 | . 207 94 Core 55 | . 35 20 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 12 | . 11 1 Largest 2 | . 1 2 Hottest 80 | . 40 80 Shots Fired 13 | . 11 2 Gun 12 | . 11 1 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic . | . . . Thermal 1 | . . 1 Explosive 1 | . . 1 Electromagnetic 11 | . 11 . Robot Hit Streak 4 | . 4 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 8 | . 7 1 Core Hits 10 | . 8 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 183 | . 154 29 Guns 84 | . 84 . Cannons . | . . . Explosions 99 | . 70 29 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 70 | . 70 . Explosive 29 | . . 29 Electromagnetic 84 | . 84 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 24 15 Average Temperature 14 | . 16 10 Received Heat Transfer 108 | . 69 39 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 194 | . 194 179 Initial . | . . . Average 80 | . 82 118 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 5 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 26 14 Peak Tracking Total 7 | . 7 5 Tactical Retreats 13 | . 7 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 11 5 Successful 7 | . 4 3 Failed 9 | . 7 2 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 17 | . 12 5 Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 4 3 Terminals 7 | . 4 3 Assimilate 2 | . 2 . Botnet 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 827 | 131 446 250 Spaces Moved 887 | 75 439 373 Core 2 | 2 . . Treads 51 | 51 . . Legs 214 | 22 192 . Wheels . | . . . Hover 620 | . 247 373 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 80 | 145 90 56 Slowest Speed 160 | 160 120 116 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 7 57 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 7 6 Melee . | . . . Projectile . | . . . AOE 13 | . 7 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 978 | 92 475 411 Wait 29 | 2 14 13 Move 885 | 74 438 373 Hop . | . . . Pick Up 17 | 6 4 7 Fast Attach 11 | 6 1 4 Attach 3 | . . 3 Detach . | . . . Swap 8 | 4 2 2 Drop 11 | . 5 6 Fire 12 | . 11 1 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 5) 493 | -10/Materials | Discovered new exit (range 12) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Discovered new exit (range 15) 828 | -9/Materials | Self-destructed Last Messages --------------- 00684_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 00684_ U-05 Engineer lays Concrete. 00687_ T-07 Excavator is excavating. 00696_ U-05 Engineer lays Concrete. 00730_ R-06 Scavenger inserts Med. Laser into recycling unit. 00731_ U-05 Engineer lays Concrete. 00760_ K-01 Serf collects debris. 00760_ EXIT=FOUND 00799_ U-05 Engineer lays Concrete. 00807_ Jacked G-34 Mercenary... >>parse_system Reading system data... 00808_ Hover Unit destroyed. 00827_ Lgt. Ion Engine destroyed. 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[ """#?# #?????##! ################### | | # [ ###### #??????#### #?????????????????? | | # [[ ########### #?????????????????? | | # + ! ## ##????????????????? | | # # """ # #####" "?????? | | # # """ # ???? | | # # """ + < ???? | | # "" # # ???? | | # Y" # "" # ##### #????? | | # | "" # S"" #######?????#######????? | | || # "" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterCarbideBarrier Manual? 0 Play Time 00:17:51 Cumulative 13.3 hours Start 2024.08.31 @ 18:59:14 End 2024.08.31 @ 19:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 770d83d2-f4db-40f0-95b6-44e441e71110