Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 12:07:08 Player: Nueadkie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (1410) 1410 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1767) 1767 TOTAL SCORE: 8422 Bonus ------- Follower Combat Kills 30 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 742 Friendly Fire -5 Cogmind --------- Core Integrity 0/1000 Matter 189/300 Energy 76/100 System Corruption 0% Temperature Cool (1) Movement Hovering (75) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Makeshift Hover Unit > --- UTILITY (10) ----- Improved Salvage Targeting Computer Core Analyzer Advanced Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Vortex Shotgun (50) Long-range Proton Cannon Enhanced Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Transmission Jammer Improved Light Armor Plating Damper Plating > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Neutron Cannon > --- INVENTORY -------- Light Angular Momentum Engine Heavy Proton Missile Launcher [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Vortex Catalyst Activator Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Slots Evolved 10 | . . . . . . 10 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 8 | . . . . . . 8 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 89 | 8 7 7 . 5 4 23 7 6 9 3 10 Power 12 | 1 1 1 . 1 1 2 2 . 2 . 1 Engine 6 | 1 1 1 . 1 . 1 . . 1 . . Core 4 | . . . . . 1 1 . . 1 . 1 Reactor 2 | . . . . . . . 2 . . . . Propulsion 23 | 2 . 3 . . . 9 1 4 1 1 2 Treads 6 | 2 . 3 . . . . 1 . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . Hover 13 | . . . . . . 7 . 4 . . 2 Flight 3 | . . . . . . 2 . . 1 . . Utility 31 | 2 3 2 . 2 1 10 2 1 4 1 3 Device 20 | 1 2 2 . 1 . 7 1 1 2 . 3 Storage 3 | 1 1 . . . . 1 . . . . . Processor 4 | . . . . . . 1 . . 2 1 . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 1 1 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 3 3 1 . 2 2 2 2 1 2 1 4 Energy Gun 7 | 1 2 1 . . . . 1 1 . . 1 Energy Cannon 4 | . 1 . . 1 . . 1 . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . 1 . . Launcher 2 | . . . . . . 1 . . . . 1 Special Weapon 3 | . . . . . 1 . . . 1 . 1 Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 3 1 1 1 . 3 Corrupted Parts 3 | . . . . . . . . 3 . . . System Corruption 10 | . . . . . . . . 10 . . . Parts Lost 43 | . 2 1 2 1 . 18 . 5 13 . 1 Power 6 | . 1 . 1 . . 1 . 1 2 . . Propulsion 14 | . . . 1 . . 7 . 1 4 . 1 Utility 15 | . 1 . . . . 7 . 2 5 . . Weapon 8 | . . 1 . 1 . 3 . 1 2 . . Highest Loss Streak 14 | . 1 1 2 1 . 14 . 4 11 . 1 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 10 | 3 11 14 15 13 14 6 4 3 4 4 4 Power 1 | . 1 2 1 1 1 1 1 1 1 2 1 Propulsion 3 | 1 4 7 6 5 5 1 . . . . . Utility 3 | . 2 4 4 5 7 2 . . . . . Weapon 1 | 1 1 1 2 2 1 . 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | 1 4 1 3 1 2 . . . . . 1 Power 2 | . . . 1 . 1 . . . . . . Propulsion 7 | . 4 . 2 1 . . . . . . . Utility 2 | 1 . 1 . . . . . . . . . Weapon 2 | . . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 99 100 99 97 74 22 54 49 21 47 Engine 5 | . 13 14 14 13 1 . . 4 . . . Core 4 | . . . . . 12 4 . . 3 . 3 Treads 18 | . 28 28 28 28 28 . 2 1 . . . Hover 3 | . . . . . . 19 . 13 14 . 8 Device 8 | . 11 14 14 1 . 30 7 14 9 . 9 Storage 9 | . 14 14 14 14 14 4 . . . . . Processor 2 | . . . . . . 4 . . 6 10 11 Protection 5 | . . . . 12 14 1 4 7 3 . . Energy Gun 6 | . 18 13 14 10 . . 1 4 1 . . Energy Cannon 5 | . 9 14 14 14 3 . 1 4 . . 1 Ballistic Cannon 3 | . . . . 3 11 . . . . . . Special Weapon 2 | . . . . . 8 . . . 2 . . Peak Build Rating 74 | 9 12 12 12 15 20 47 74 71 69 16 59 Average Rating 23 | 6 10 10 11 12 17 35 35 57 47 15 40 On Entrance 17 | . 9 11 11 9 15 20 5 71 31 6 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 14 33 35 35 47 48 34 90 79 30 3 53 Greatest Support 70 | 40 40 40 40 40 40 35 70 70 30 3 24 Greatest Overweight (x) 5 | . . . 1 1 1 1 1 3 2 . 5 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 12 15 15 15 15 7 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 15 5 4 5 5 5 Average Carried 10 | 3 11 14 14 13 14 5 4 3 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 15 3 3 3 4 5 5 Class Distribution -------------------- 70% | Mutant 14% | Derelict-Mutant 8% | Scavenger-Mutant 4% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Infiltrator-Gladiator | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Matter Collected 1376 | 269 207 77 10 51 50 16 357 24 266 37 12 Remotely . | . . . . . . . . . . . . Salvage Created 1383 | 203 470 255 . 48 . 67 . 29 177 . 134 Parts 86 | 17 36 18 . . . 5 . 2 5 . 3 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Combat Hostiles Destroyed 37 | . 14 10 . 1 . 2 . . 4 . 6 Melee 2 | . . . . . . 2 . . . . . Guns 13 | . 10 3 . . . . . . . . . Cannons 11 | . 4 7 . . . . . . . . . AOE 8 | . . . . . . . . . 2 . 6 Classes Destroyed 13 | 3 6 1 . . . . . . 1 . 2 Worker 4 | 2 2 . . . . . . . . . . Builder 3 | . 3 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . Operator 3 | . 1 . . . . 1 . 1 . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 17 | . 6 7 . . . 2 . . 1 . 1 Grunt 13 | . 8 2 . . . . . . 2 . 1 Brawler 1 | . . . . . . . . . . . 1 Sentry 2 | . . 1 . 1 . . . . . . . Specialist 1 | . . . . . . . . . 1 . . Programmer 3 | . . . . . . . . . . . 3 Best Kill Streak 8 | 3 8 3 . 1 . 2 . 1 2 . 5 Combat Bots Only 5 | . 4 3 . 1 . 2 . . 2 . 5 Max Kills in Single Turn 4 | 1 2 1 . 1 . 1 . 1 2 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . 4 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Hostile Shots Fired 465 | . 52 36 58 36 . 67 . 42 143 . 31 Missed 173 | . 14 10 19 8 . 22 . 22 67 . 11 Hits 292 | . 38 26 39 28 . 45 . 20 76 . 20 Melee 6 | . . . . . . 6 . . . . . Projectile 286 | . 38 26 39 28 . 39 . 20 76 . 20 Critical Strikes 8 | . . . . . . 2 . 2 3 . 1 Damage Taken 4233 | 18 430 224 286 217 . 874 . 369 1427 . 388 Core 1216 | . 66 39 45 55 . 236 . 75 604 . 96 Absorbed by Shields 34 | . . . . . . . . 34 . . . Ignored by Resistances 114 | . . . . . . . . 11 . . 103 Regen/Repaired (Parts) 25 | . . . . . . . . . . . 25 Core Remaining (%) 59 | 100 . . . . 18 . . . . . . Volleys Fired 136 | 21 60 22 . 5 . . 1 8 16 . 3 Largest 2 | 2 2 2 . 2 . . 2 2 1 . 1 Hottest 175 | 60 133 133 . 145 . . 175 134 47 . 20 Shots Fired 238 | 42 116 35 . 8 . . 2 15 17 . 3 Gun 154 | 42 84 13 . 5 . . 1 8 1 . . Cannon 66 | . 32 22 . 3 . . 1 7 1 . . Launcher 4 | . . . . . . . . . 1 . 3 Special 14 | . . . . . . . . . 14 . . Kinetic 39 | 38 . . . . . . . . 1 . . Thermal 177 | . 116 35 . 8 . . 2 15 1 . . Explosive . | . . . . . . . . . . . . Electromagnetic 5 | 4 . . . . . . . . 1 . . Entropic 3 | . . . . . . . . . . . 3 Robot Hit Streak 12 | 9 8 4 . 11 . . 12 7 2 . 2 Robot Miss Streak 9 | 2 9 7 . 3 . . 1 3 4 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 178 | 26 97 22 . 8 . 9 1 9 5 . 1 Core Hits 144 | 11 90 19 . 5 . 2 1 2 8 . 6 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . 1 . 3 . . . . . Meltdown 1 | . . . . 1 . . . . . . . Sever 3 | . . . . . . 3 . . . . . Melee Attacks 13 | . . . . . . 13 . . . . . Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . . 13 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4887 | 299 1387 324 . 172 . 483 43 315 538 . 1326 Guns 1441 | 248 952 76 . 95 . . . 70 . . . Cannons 1048 | . 435 248 . 77 . . 43 245 . . . Explosions 1915 | 51 . . . . . . . . 538 . 1326 Melee 482 | . . . . . . 482 . . . . . Ramming 1 | . . . . . . 1 . . . . . Kinetic 194 | 194 . . . . . . . . . . . Thermal 2619 | 51 1387 324 . 172 . . 43 315 327 . . Explosive . | . . . . . . . . . . . . Electromagnetic 265 | 54 . . . . . . . . 211 . . Impact . | . . . . . . . . . . . . Slashing 482 | . . . . . . 482 . . . . . Piercing . | . . . . . . . . . . . . Entropic 1326 | . . . . . . . . . . . 1326 Highest Corruption 18 | . 2 2 2 2 . . . 14 18 18 18 Average Corruption 7 | . 2 2 2 2 . . . 10 14 18 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 75 | . . 8 . 5 . . . 15 39 7 1 Message Errors 20 | . . 3 . 1 . . . 3 10 3 . Matter Fused 16 | . . 2 . 1 . . . 2 10 1 . Heat Flow Errors 9 | . . 1 . 1 . . . 1 4 2 . Energy Discharges 10 | . . 2 . . . . . 2 6 . . Data Loss (minor) 5 | . . . . 1 . . . 3 . . 1 Data Loss (major) 6 | . . . . 1 . . . . 4 1 . Misfires 1 | . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . 2 . . Misdirections 5 | . . . . . . . . 3 2 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 182 | . 6 3 . . . 64 . 7 . . 102 Projectiles 16 | . 6 3 . . . . . 7 . . . Explosions 102 | . . . . . . . . . . . 102 Melee 64 | . . . . . . 64 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 112 | 18 . . . . . . . . 94 . . Shots 3 | 1 . . . . . . . . 2 . . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 357 | 12 357 315 . 340 . 12 84 106 210 230 253 Average Temperature 119 | 10 120 120 . 152 . 12 43 79 100 110 133 Received Heat Transfer 1108 | . 195 27 120 72 . 180 . 78 319 . 117 Effects 6 | . 3 3 . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 9 | . 6 2 . 1 . . . . . . . Heat Transferred 3222 | 50 1957 539 . 226 . . . 150 300 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 2 . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 125 | 10 125 105 . 48 . 52 15 15 . . . Initial 15 | . . . . . . . 15 . . . . Average 20 | 2 37 28 . 4 . 5 . 1 . . . Influence Increases 2057 | 35 491 260 . 68 . 164 2 42 830 . 165 Destroy 0b10 Robot/C 740 | . 280 200 . 20 . 40 . . 80 . 120 Destroy 0b10 Robot/NC 100 | 35 55 . . . . 5 . 5 . . . Destroy Leader 98 | . 68 30 . . . . . . . . . Successful Hack 123 | . 41 . . 48 . 12 . 22 . . . Disable Machine 60 | . 15 30 . . . . . 15 . . . Destroy Structure 6 | . 2 . . . . 2 2 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 915 | . 30 . . . . 90 . . 750 . 45 Influence Decreases 1926 | 35 490 261 . 60 8 119 47 42 450 143 271 Entered New Map 349 | . . 1 . . 8 . 30 . . 73 237 Time Decay 1373 | 35 470 250 . 60 . 89 17 38 320 70 24 Lost Part 204 | . 20 10 . . . 30 . 4 130 . 10 Squads Dispatched 9 | . 3 . . . . 3 . 3 . . . Investigation 5 | . 2 . . . . 2 . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . 1 . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Distress Signals 3 | . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 23 10 6 1 . 12 1 7 50 . 13 Peak Tracking Total 13 | . 4 3 6 1 . 6 1 5 13 . 8 Tactical Retreats 21 | . 2 . . . . 3 . . 15 . 1 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Traps Triggered 6 | . 2 . . . . 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Machines Disabled 5 | . 1 2 . . . . . 1 1 . . Max in Single Turn 1 | . 1 1 . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Machines Accessed 25 | . 7 . . 4 . 3 . 2 1 1 7 Terminals 11 | . 7 . . 1 . 1 . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 75 | . 24 . . 28 . 9 . 4 1 1 8 Successful 53 | . 12 . . 28 . 1 . 2 1 1 8 Failed 22 | . 12 . . . . 8 . 2 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 5 . . . . 4 . . 1 . 1 Terminals 34 | . 24 . . 2 . 4 . 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 50 | . 12 . . 26 . . . 2 1 1 8 Record 33 | . . . . 25 . . . 1 . . 7 Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 5 . . 1 . 3 . 2 . . . Full Trace Events 5 | . 2 . . . . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 1 . . . Highest-Rated Group 31 | . . . . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 7 8 . . . Total Damage 146 | . . . . . . . 105 41 . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Active Infowar (turns) 1973 | 69 291 563 75 52 . 487 . . 2 . 434 Optics 301 | . . . . . . 301 . . . . . Sensors 481 | . . . . . . 481 . . . . . Terrain 360 | 69 291 . . . . . . . . . . Structural 873 | . . 563 75 52 . 183 . . . . . Cloaking 402 | . . . . . . 402 . . . . . Jamming 6 | . . . . . . 4 . . 2 . . ECM 485 | . . . . . . 51 . . . . 434 Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Turns Passed 9004 | 170 1810 840 75 617 2314 572 467 377 893 145 724 Spaces Moved 6630 | 58 930 472 45 250 1133 485 480 280 1510 278 709 Core 1217 | 2 . . . . . 68 345 . 173 278 351 Treads 3069 | 56 930 472 45 250 1133 . 135 48 . . . Legs . | . . . . . . . . . . . . Wheels 283 | . . . . . . . . . . . 283 Hover 2061 | . . . . . . 417 . 232 1337 . 75 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 48 50 48 50 50 50 Average Speed 119 | 156 160 160 161 232 202 49 92 112 52 50 97 Slowest Speed 250 | 160 160 160 240 240 240 112 240 250 150 50 211 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 6 93 93 4 50 60 14 91 11 98 44 74 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 14 | . . 2 1 . 4 . . . 5 2 . Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 127 | 4 . . . . . 1 1 . 20 . 101 Melee 1 | . . . . . . 1 . . . . . Projectile 1 | . . . . . . . 1 . . . . AOE 125 | 4 . . . . . . . . 20 . 101 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp War Total 7454 | 95 1139 523 50 278 1154 793 503 324 1578 281 736 Wait 429 | . 118 17 . 9 5 246 . 3 30 . 1 Move 6619 | 57 929 471 44 249 1132 485 479 278 1509 277 709 Hop . | . . . . . . . . . . . . Pick Up 50 | 8 15 1 3 5 5 1 4 1 5 1 1 Fast Attach 52 | 7 4 1 . 1 2 9 5 5 6 3 9 Attach 43 | . 1 1 . 3 2 19 6 2 6 . 3 Detach 19 | . . . . . . 8 4 1 3 . 3 Swap 18 | 1 2 5 . 2 . 5 2 . 1 . . Drop 50 | 1 10 5 3 3 8 6 2 3 2 . 7 Fire 136 | 21 60 22 . 5 . . 1 8 16 . 3 Melee 13 | . . . . . . 13 . . . . . Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 23 . . . Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Discovered new exit (range 6) 1150 | -10/Materials | Identified exit to Mines 1719 | -10/Materials | Discovered new exit (range 15) 1981 | -10/Materials | Entered Mines 2001 | -10/Mines | Learned Materials stockpile data 2013 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2139 | -10/Mines | Discovered new exit (range 5) 2261 | -10/Mines | Discovered new exit (range 6) 2336 | -10/Mines | Build established: Scavenger-Mutant 2642 | -10/Mines | Learned location of Storage (-7) 2655 | -10/Mines | Discovered new exit (range 6) 2821 | -10/Mines | Entered Subcaves 2826 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2884 | -10/Subcaves | Discovered new exit (range 8) 2889 | -10/Subcaves | Core integrity fell below 50% 2896 | -10/Subcaves | Entered Recycling 2943 | -7/Recycling | Core integrity fell below 20% 3017 | -7/Recycling | Build established: Mutant 3439 | -7/Recycling | Scanned before Scraplab entrance 3475 | -7/Recycling | Entered Scraplab 3511 | -7/Recycling | Discovered new exit (range 2) 3513 | -7/Recycling | Entered Scraptown 3513 | -7/Scraptown | System corruption cleaned by C-Scrubber 3744 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4229 | -7/Scraptown | Visited UFD Registry 4246 | -7/Scraptown | Visited Spacefarers 4380 | -7/Scraptown | Visited SPCMW 4481 | -7/Scraptown | Visited CPS Storage 4546 | -7/Scraptown | Visited Cyclists 4622 | -7/Scraptown | Visited Red Mages 5292 | -7/Scraptown | Visited Awakened 5400 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5405 | -7/Scraptown | Learned Research trap positions 5424 | -7/Scraptown | Discovered new exit (range 11) 5827 | -7/Scraptown | Entered Factory 5827 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 6135 | -5/Factory | Build established: Infiltrator-Gladiator 6251 | -5/Factory | Lost 3 parts (2n1w) 6395 | -5/Factory | Lost 14 parts (1p5n7u1w) 6399 | -5/Factory | Sucked down chute 6399 | -5/Factory | Entered Waste 6399 | -5/Waste | The area was eerily silent 6400 | -5/Waste | Met a frightened Derelict 6442 | -5/Waste | Discovered new exit (range 16) 6559 | -5/Waste | A Compactor rumbled back to life 6559 | -5/Waste | Spotted C-40 Crusher 6571 | -5/Waste | Allies destroyed C-40 Crusher 6664 | -5/Waste | Build established: Mutant 6673 | -5/Waste | Found Damper Plating 6866 | -5/Waste | Entered Factory 6866 | -5/Factory | Accompanied by 1 ally 6992 | -5/Factory | System corruption reached 10% 7234 | -5/Factory | Discovered new exit (range 5) 7241 | -5/Factory | Lost 4 parts (1p1n1u1w) 7243 | -5/Factory | Entered Upper Caves 7448 | -5/Upper Caves | Learned Factory emergency access door positions 7527 | -5/Upper Caves | Learned Factory security intel 7557 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7562 | -5/Upper Caves | Found Prototype Special Weapon 7564 | -5/Upper Caves | Identified Molecular Deconstructor 7766 | -5/Upper Caves | Build established: Derelict-Mutant 7889 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7923 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7981 | -5/Upper Caves | Core integrity fell below 50% 8028 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 8030 | -5/Upper Caves | Lost 11 parts (2p3n5u1w) 8059 | -5/Upper Caves | Core integrity fell below 20% 8133 | -5/Upper Caves | Discovered new exit (range 6) 8136 | -5/Upper Caves | Entered another Upper Caves area 8277 | -5/Upper Caves | Discovered new exit (range 7) 8281 | -5/Upper Caves | Entered Warlord 8297 | -5/Warlord | Discovered new exit (range 14) 8351 | -5/Warlord | System corruption cleaned by Quarantine Array 8402 | -5/Warlord | Met Warlord 8427 | -5/Warlord | Warlord's base attacked by MAIN.C 8741 | -5/Warlord | Found Prototype Special Weapon 8741 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8777 | -5/Warlord | Warlord forces counterattacked 8797 | -5/Warlord | Found Prototype Energy Gun 8797 | -5/Warlord | Identified Vortex Shotgun 8804 | -5/Warlord | Found Prototype Launcher 8804 | -5/Warlord | Identified Vortex Catalyst Activator 9005 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08966_ G-50 Soldier destroyed. 08966_ G-67 Veteran destroyed. 08970_ S4-FO8(L) system corrupted by crushing effect. 08973_ G-50 Soldier destroyed. 08974_ Destroyed Adv. Heat Sink. 08985_ The unstable cave ceiling collapses. 08986_ Mak. Hover Unit destroyed. 08987_ Acquired 10 matter. 08988_ B-60 Warrior destroyed. 08997_ G-67 Veteran heat short circuits Flexi-carbon Leg. 08998_ G-67 Veteran overheating. 08998_ Acquired 2 matter. 08999_ G-67 Veteran heat damages core (-12). 08999_ Destroyed Imp. Remote Datajack. 08999_ P-70 Sage destroyed. 09001_ Vortex Catalyst Activator implodes. 09003_ Dropped Neutrino Core. 09004_ Dropped Mak. ECM Suite. [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | """" #?# #?????????????????????????????????????? | | """" #?# #?????????????????????????????????????? | | """" #?# #?????????????????????????????????????? | | ### #######????????????####???????????????? | | #+###### # #???????????## ##????????#####?? | | # #??????????## #???????## ### | | + #??????????# #??????## # | | + #??????????# ##?????## < | | #+################??????????# #?????# | | #??????????????????# ##????# # | | #??????????????????## #????# #? | | *[ #???????????????????### ##????# #? | | #?????????????????????## #????## ##? | | #??????????????????????## #???### ##?? | | #???????????????????????# ##### ###? | | #???????????????????????# ## | | #???????????????????????## ### ### | | ########+##???????????????????????## ##?? | | #??????""????????????????### ##?? | | ##????#""#?????????????????# #?? | | #????#""#?????????????????## ##? | | ####### #######""#??????????????????## #?# | | #??#### ### # #""#####???????????????## ##?# | | ???# "" "#########!#" ??## ### | | ??## % ="" ="""""""""= ; = ## # # | | ###" ! 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[ ## ## | | % =% * =[% !*=* %%*s=% g% [# ## | | = %= %%= % %% =%*!=%%; s %%% ## # | | [%= *% % %=%*%=%=; % % ! #### # | | % % %= % =%/]%%=%; == ##??# # | | # ""% [ == "*"; ; #???# # | | # ""**% = =[ =""## ; #?### | | # "" ;; ;;;;;####???# #### # | | #### ### ""##;;;* ##?????## #?# | | #? ####""### #?????## ### | | +# # #???#""#?# ###?????# ### # | | # """ ##?????""??########??????## ##?# # | | # """ #????????????????????????# #??## ## | | # """ #????????????????????????# #???## #? | | # """ #????????????????????????# ##????# #? | | # """ #????????????????????????# #?????## ## | | + #???????????????????????## ##????## # | | # #??????????????????????## ##??## # | | # ###+###?????????????????????# #??# # | | # ## #?????????????????##### ## #?# # | | # ## #????????????????## # ##?# ## # | | # ## #????????????????# #??# ## # | | # ## #????????????????# ##?? ## ## | | ## ######????????????????# ## #??# #? | | ?# ##?????????????????????###### #???## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 4 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 1750 Resistance: TH 30 Resistance: EM 90 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Deconstruction Just Browsing This Is Interesting... Challenges ------------ None Game ------ Seed QuantumDecoderCharger Manual? 0 Play Time 01:36:23 Cumulative 30.2 hours Start 2025.06.14 @ 09:36:34 End 2025.06.14 @ 12:07:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be7da1d0-c2e7-495c-b44f-9e5bdb0ae60e