Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 20:30:14 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (192) 960 Value Destroyed (8969) 8969 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5038) 5038 TOTAL SCORE: 22127 Bonus ------- High Alert Combat Kills 1048 Follower Combat Kills 668 Entered DSFs 500 Win 3000 Friendly Fire -178 Cogmind --------- Core Integrity 384/1600 Matter 76/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved System Shield > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Melee Analysis Suite Improved Lightning Gun Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Coolant Injector High-capacity Storage Unit Improved Particle Charger Advanced Force Field Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Lightning Gun HERF Cannon Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Light Particle Reactor Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Wheel Enhanced Quantum Rifle Heavy Particle Cannon Heavy Plasma Cannon Heavy Machine Gun KE Penetrator Hardcell Cannon Hypervelocity Mass Driver Scatter Rocket Array Heavy Hammer [Rating: 150] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 . . 4 2 . 2 2 . 2 2 2 Power 2 | . . . . . . 1 . . . . 1 . . Propulsion 4 | . . 1 . . 1 . . 1 1 . . . . Utility 10 | . . . . . 3 1 . 1 1 . . 2 2 Weapon 2 | . . 1 . . . . . . . . 1 . . Parts Attached 187 | 1 13 14 12 . 15 5 25 8 . 20 19 26 29 Power 29 | . 2 1 2 . . 1 3 . . 4 3 7 6 Engine 8 | . 2 1 2 . . 1 1 . . 1 . . . Core 2 | . . . . . . . 2 . . . . . . Reactor 19 | . . . . . . . . . . 3 3 7 6 Propulsion 41 | . 3 7 5 . 3 . 9 2 . 6 . 5 1 Treads 32 | . 3 2 5 . 3 . 9 1 . 3 . 5 1 Leg 4 | . . 4 . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . Hover 3 | . . . . . . . . . . 3 . . . Flight 1 | . . 1 . . . . . . . . . . . Utility 51 | . 4 . 1 . 9 1 5 3 . 6 10 6 6 Device 26 | . 3 . 1 . 6 . 1 . . 4 5 3 3 Storage 2 | . 1 . . . . . . 1 . . . . . Processor 1 | . . . . . . . . . . . . . 1 Hackware 5 | . . . . . . . . . . . 3 2 . Protection 17 | . . . . . 3 1 4 2 . 2 2 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 66 | 1 4 6 4 . 3 3 8 3 . 4 6 8 16 Energy Gun 14 | . 4 1 1 . 1 1 . . . . 1 2 3 Energy Cannon 22 | . . 4 . . 1 1 1 3 . 3 4 3 2 Ballistic Gun 11 | 1 . . 3 . . . 2 . . . . 2 3 Ballistic Cannon 7 | . . . . . 1 . 2 . . . 1 . 3 Launcher 11 | . . 1 . . . 1 3 . . 1 . 1 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . 1 . . Parts Lost 74 | . 5 2 3 . 4 . 1 2 . 14 1 17 25 Power 17 | . 1 . 1 . . . . . . 4 1 3 7 Propulsion 11 | . 1 1 . . 2 . . . . 1 . 3 3 Utility 26 | . . . . . 2 . 1 1 . 7 . 8 7 Weapon 20 | . 3 1 2 . . . . 1 . 2 . 3 8 Highest Loss Streak 10 | . 3 1 1 . 4 . 1 2 . 10 1 8 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 97 91 99 100 93 84 93 87 84 69 77 66 50 Engine 7 | . 13 11 10 11 7 12 12 11 10 3 . . . Reactor 3 | . . . . . . . . . . 5 12 12 8 Treads 20 | . 15 24 24 33 27 20 25 22 21 9 14 12 10 Leg 1 | . 12 5 8 . . . . . . . . . . Device 12 | . 13 11 11 11 18 13 13 11 10 12 18 10 7 Storage 7 | . 14 11 11 11 7 6 6 5 5 5 4 4 3 Hackware 1 | . . . . . . . . . . . 3 5 5 Protection 6 | . . . . . 8 11 13 20 21 10 4 1 . Energy Gun 4 | . 20 17 10 . 5 5 1 . . . . 2 . Energy Cannon 7 | . . 10 11 11 7 6 6 6 15 14 16 6 2 Ballistic Gun 5 | . 5 . 11 22 5 . 4 4 . . . 2 2 Ballistic Cannon 2 | . . . . . 3 6 6 1 . . 2 4 4 Peak Build Rating 150 | 6 8 15 17 17 34 37 58 65 67 113 137 150 137 Average Rating 59 | 6 6 12 15 17 28 35 46 56 66 85 130 132 104 On Entrance 45 | 6 6 7 14 17 17 29 37 56 65 67 98 129 86 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 152 | 14 20 30 32 32 47 57 68 116 116 127 151 152 139 Greatest Support 180 | 20 40 60 60 60 80 60 103 103 103 180 180 180 180 Greatest Overweight (x) 26 | . . 6 1 . 1 . . 9 1 26 . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 13 | 8 9 10 10 10 10 10 10 19 20 20 20 20 18 Most Carried 20 | 6 10 10 10 10 10 10 10 15 19 20 18 20 15 Average Carried 11 | 6 6 9 9 10 8 9 9 12 17 18 15 18 9 Final Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 5 Final Carried 20 | 6 8 10 10 10 10 10 10 15 19 20 16 16 4 Class Distribution -------------------- 36% | Scavenger-Tank 22% | Scavenger-Gunner 12% | Mutant 6% | Gunner 6% | Hacker-Gunner 5% | Hacker-Tank 5% | Scavenger-Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Tank | -3/Research Hacker-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Matter Collected 4644 | 200 210 122 211 103 318 . 974 50 . 194 430 909 923 Remotely 537 | . . . . . . . . . . . . . 537 Salvage Created 9430 | . 577 471 843 215 408 46 1818 145 . 1015 654 1539 1699 Parts 459 | . 34 32 61 10 22 3 81 4 . 53 21 71 67 Haulers Intercepted 3 | . 1 . 1 . . . . . . 1 . . . Recyclers Shooed 11 | . . . 2 . 1 . 4 . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 150 | . 9 12 14 4 7 3 28 2 . 13 6 26 26 Guns 37 | . 8 2 6 2 5 . 3 1 . . . 5 5 Cannons 74 | . . 7 7 2 2 . 15 1 . 10 5 13 12 AOE 33 | . 1 3 . . . 3 9 . . 3 . 5 9 Classes Destroyed 18 | . 6 4 1 . 1 . 1 2 . 2 . . 1 Worker 9 | . 1 . 1 . . . . . . . . 2 5 Builder 9 | . 1 1 2 . . . 1 1 . . . . 3 Hauler 3 | . 1 . 1 . . . . . . 1 . . . Recycler 8 | . 1 . . . . . 5 . . . 1 . 1 Mechanic 1 | . . . . . . . . 1 . . . . . Operator 5 | . . . 2 . . . 1 . . . 1 1 . Watcher 7 | . 1 . 2 . 1 . 1 . . . . 2 . Swarmer 28 | . . 3 . . . 3 12 . . 4 . 6 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 51 | . 9 6 7 . . . 9 . . 3 2 3 12 Brawler 5 | . . 1 . . . . . . . . . 1 3 Duelist 2 | . . 1 . . . . 1 . . . . . . Sentry 24 | . . 1 7 4 4 . 4 . . . 2 1 1 Specialist 3 | . . . . . . . . . . 3 . . . Hunter 14 | . . . . . . . . 1 . 2 2 7 2 Programmer 19 | . . . . . 3 . 1 . . . . 8 7 Heavy 1 | . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . 1 1 . . . . . Best Kill Streak 13 | . 3 7 4 1 3 3 8 2 . 7 2 5 13 Combat Bots Only 9 | . 3 6 3 1 3 3 8 1 . 6 2 5 9 Max Kills in Single Turn 5 | . 1 2 1 1 1 3 3 2 . 4 1 3 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . 3 3 . . 3 . 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Hostile Shots Fired 1740 | . 99 44 73 18 147 9 198 36 . 277 114 346 379 Missed 581 | . 26 11 15 5 70 3 74 15 . 104 44 86 128 Damage Taken 21832 | . 903 396 803 197 626 90 1643 472 . 2606 883 6208 7005 Core 2136 | . 166 50 37 . 91 25 113 . . 203 18 217 1216 Absorbed by Shields 1686 | . . . . . 108 . 125 . . . 383 632 438 Reduced by Siege Mode 536 | . . . . . . . . . . . . 485 51 Core Remaining (%) 77 | 100 33 . . 78 87 . 83 100 . 82 98 85 24 Volleys Fired 465 | . 60 19 57 11 31 2 71 15 . 37 18 82 62 Largest 4 | . 2 3 3 3 3 3 3 3 . 3 4 4 4 Hottest 341 | . 90 155 171 121 193 213 213 161 . 265 340 292 341 Shots Fired 1196 | . 114 42 148 33 76 4 203 40 . 98 67 223 148 Gun 499 | . 114 23 96 22 47 1 66 15 . . . 56 59 Cannon 681 | . . 19 52 11 29 2 132 25 . 97 67 164 83 Launcher 16 | . . . . . . 1 5 . . 1 . 3 6 Special . | . . . . . . . . . . . . . . Kinetic 503 | . 33 . 49 22 36 1 123 25 . . 12 97 105 Thermal 598 | . 63 19 95 11 40 2 75 15 . 97 55 89 37 Explosive 16 | . . . . . . 1 5 . . 1 . 3 6 Electromagnetic 79 | . 18 23 4 . . . . . . . . 34 . Robot Hit Streak 16 | . 9 10 9 10 16 3 12 8 . 15 9 11 11 Robot Miss Streak 10 | . 6 3 4 2 4 . 8 3 . 10 2 7 5 Penetration Max 1 | . . . . . . . 1 1 . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 710 | . 69 23 85 20 49 1 106 28 . 62 45 124 98 Core Hits 423 | . 27 16 28 7 20 3 66 8 . 36 16 84 112 Critical Kills 13 | . . . 1 . . . 1 1 . . . 1 9 Critical Parts Destroyed 10 | . . . . . . . . . . . . . 10 Critical Strikes 50 | . 4 . 1 . . . 8 1 . . 4 10 22 Burn 4 | . 4 . . . . . . . . . . . . Meltdown 3 | . . . 1 . . . 1 1 . . . . . Destroy 21 | . . . . . . . . . . . . 1 20 Blast 22 | . . . . . . . 7 . . . 4 9 2 Melee Attacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23850 | . 864 584 1512 386 998 132 4041 808 . 2888 1478 4778 5381 Guns 5781 | . 821 119 672 186 581 . 888 235 . . . 974 1305 Cannons 13031 | . . 250 800 200 417 . 2284 573 . 2414 1451 2945 1697 Explosions 4951 | . 42 215 . . . 132 860 . . 474 . 849 2379 Melee . | . . . . . . . . . . . . . . Ramming 87 | . 1 . 40 . . . 9 . . . 27 10 . Kinetic 7690 | . 269 . 412 186 400 . 1720 450 . . 246 1663 2344 Thermal 10615 | . 462 465 1048 200 598 . 1719 358 . 2414 1205 1488 658 Explosive 4427 | . . . . . . 132 593 . . 474 . 849 2379 Electromagnetic 1031 | . 132 119 12 . . . . . . . . 768 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . . 3 3 1 . 3 . . . . 26 17 Average Corruption 4 | . . . 2 3 1 . 2 . . . . 7 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 68 | . . . 2 15 5 . . . . . . 30 16 Message Errors 15 | . . . . 1 1 . . . . . . 8 5 Matter Fused 16 | . . . 2 4 2 . . . . . . 6 2 Heat Flow Errors 3 | . . . . 2 . . . . . . . 1 . Energy Discharges 11 | . . . . 3 1 . . . . . . 4 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . 2 1 . . . . . . 2 2 Data Loss (major) 2 | . . . . 1 . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . 4 . Alerts 2 | . . . . 1 . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 329 | . . . 13 . . . 154 2 . 35 38 55 32 Projectiles 208 | . . . 13 . . . 41 2 . 35 38 47 32 Explosions 121 | . . . . . . . 113 . . . . 8 . Melee . | . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . 12 . . . 1 3 6 Impact . | . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . 11 . . . 1 3 6 Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 460 | . . 46 . . . . 26 . . 26 . . 362 Shots 15 | . . 1 . . . . 1 . . 1 . . 12 Rammed 14 | . 2 . 6 . . . 2 . . . 3 1 . Targets Rammed 15 | . 2 . 7 . . . 2 . . . 3 1 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 402 | . 343 244 175 105 16 30 74 4 . 104 292 295 402 Average Temperature 79 | . 85 87 22 33 6 20 17 2 . 51 126 110 83 Received Heat Transfer 2928 | . 531 102 360 81 102 . 444 48 . 375 213 231 441 Effects 2 | . 1 . . . . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations 10 | . . . . . . . . . . . . 8 2 Total Turns 195 | . . . . . . . . . . . . 182 13 Longest Duration 35 | . . . . . . . . . . . . 35 9 Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 5 | . . . . . . . 1 . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . 1 1 . . 1 1 . Combat Hostiles 4 | . . . 1 . . . 1 . . . 1 1 . Parts Melted 29 | . 4 . 4 1 2 . 4 1 . 3 4 4 2 Heat Transferred 14643 | . 1569 670 1770 296 1082 . 2118 407 . 2751 1395 1739 846 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Peak Influence 1111 | . 182 396 296 160 155 88 1111 598 203 346 337 517 948 Initial 543 | . . 40 82 96 8 2 42 543 198 142 194 . 211 Average 285 | . 80 149 200 88 78 8 500 514 198 238 180 252 623 Maximum Alert Level 4 | . . 1 1 . . . 4 2 1 1 1 2 3 Low Security (%) 47 | 100 100 65 37 100 100 100 10 . 96 47 50 40 . Level 1 27 | . . 34 62 . . . 32 6 3 52 49 42 28 Level 2 15 | . . . . . . . 34 93 . . . 17 14 Level 3 9 | . . . . . . . 20 . . . . . 57 Level 4 . | . . . . . . . 2 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Squads Dispatched 31 | . 2 2 3 . 1 . 4 2 . 2 1 9 5 Investigation 4 | . 1 1 1 . . . . . . . . 1 . Extermination 4 | . . . . . 1 . . . . . . 2 1 Reinforcement 17 | . 1 1 2 . . . 4 1 . 2 1 3 2 Assault 4 | . . . . . . . . 1 . . . 1 2 Garrison 2 | . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 2 . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Distress Signals 12 | . . . 2 . . . 5 . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 240 | . 15 12 21 4 9 4 55 3 . 13 10 44 50 Peak Tracking Total 10 | . 5 6 5 2 3 4 7 2 . 4 6 5 10 Tactical Retreats 20 | . 2 . . . . . 6 . . . . 2 10 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Traps Triggered 9 | . 1 1 4 . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Machines Disabled 20 | . . 2 2 . 2 . 11 . . . . 1 2 Max in Single Turn 2 | . . 1 1 . 1 . 2 . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 1 Energy Cycler 4 | . . . . . . . 3 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Machines Accessed 15 | . 1 3 3 . . 2 1 1 1 . 1 2 . Terminals 14 | . 1 3 3 . . 2 1 1 1 . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 37 | . 3 10 6 . . 4 1 3 2 . 5 3 . Successful 21 | . . 6 6 . . 2 1 . 1 . 3 2 . Failed 16 | . 3 4 . . . 2 . 3 1 . 2 1 . Catastrophic 2 | . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . . . 2 . . . . 3 . . 5 2 . Terminals 36 | . 3 10 6 . . 4 1 3 2 . 5 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 20 | . . 6 6 . . 2 1 . 1 . 3 1 . Record 9 | . . 5 3 . . . 1 . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 3 4 . . 1 . 1 . . 1 1 . Full Trace Events 2 | . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Total Allies 12 | . . . . . . . 12 . . . . . . Largest Group 9 | . . . . . . . 9 . . . . . . Highest-Rated Group 391 | . . . . . . . 391 . . . . . . Highest-Rated Ally 159 | . . . . . . . 159 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 137 | . . . . . . . 137 . . . . . . Total Damage 2726 | . . . . . . . 2726 . . . . . . Kills 25 | . . . . . . . 25 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Turns Passed 9258 | 44 637 429 1013 589 882 232 1561 615 254 328 486 1294 894 Spaces Moved 4431 | 36 302 213 495 328 457 134 713 323 105 86 224 518 497 Core 190 | . . . . . . . . . . 1 . . 189 Treads 3945 | . 167 164 450 328 457 134 713 313 105 64 224 518 308 Legs 262 | 36 135 46 45 . . . . . . . . . . Wheels 10 | . . . . . . . . 10 . . . . . Hover 21 | . . . . . . . . . . 21 . . . Flight 3 | . . 3 . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 160 160 160 160 240 52 170 170 50 Average Speed 159 | 120 142 160 158 160 161 160 160 169 240 191 170 170 124 Slowest Speed 1350 | 120 160 555 240 160 240 160 160 240 240 1350 170 170 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 5 43 26 65 78 17 5 82 8 2 88 5 15 18 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 6 | . . . . 1 . 2 . 2 . . 1 . . Terrain Destroyed 335 | . 4 18 14 3 1 13 83 6 . 12 14 74 93 Melee . | . . . . . . . . . . . . . . Projectile 121 | . . 7 14 3 1 2 36 6 . 4 14 19 15 AOE 214 | . 4 11 . . . 11 47 . . 8 . 55 78 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Fac Fac DSF Res Res Acc Total 5643 | 36 392 259 606 368 536 148 980 359 108 173 280 761 637 Wait 276 | . 7 . 19 30 18 3 46 . . 6 4 111 32 Move 4419 | 35 301 212 494 327 456 133 712 322 104 85 224 518 496 Hop . | . . . . . . . . . . . . . . Pick Up 98 | . 8 6 5 . 10 3 1 11 4 14 10 13 13 Fast Attach 30 | . . 4 8 . 1 . 5 1 . 3 . 8 . Attach 73 | . 6 2 1 . 7 2 1 5 . 13 8 7 21 Detach 5 | . . 2 . . . . 1 . . . . . 2 Swap 84 | 1 7 8 3 . 7 3 19 2 . 4 11 11 8 Drop 73 | . 1 6 12 . 6 2 16 3 . 11 3 11 2 Fire 465 | . 60 19 57 11 31 2 71 15 . 37 18 82 62 Melee 1 | . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 13 | . 2 . 7 . . . 2 . . . 2 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 106 | . . . . . . . 106 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 12) 202 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Core integrity fell below 50% 360 | -10/Materials | Lost 3 parts (1n2w) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1062 | -9/Materials | Discovered new exit (range 15) 1111 | -9/Materials | Entered Storage 1481 | -9/Storage | Build established: Scavenger-Gunner 2119 | -9/Storage | Used back door to open Recycling access 2119 | -9/Storage | Discovered new exit (range 4) 2124 | -9/Storage | Entered Recycling 2436 | -9/Recycling | Scanned before Scraplab entrance 2689 | -9/Recycling | Discovered new exit (range 13) 2713 | -9/Recycling | Entered Factory 2713 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3025 | -7/Factory | Build established: Scavenger-Tank 3299 | -7/Factory | Lost 4 parts (2n2u) 3564 | -7/Factory | Discovered new exit (range 16) 3595 | -7/Factory | Entered another Factory area 3595 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3708 | -6/Factory | Identified exit to Lower Caves 3708 | -6/Factory | Identified exit to Extension 3827 | -6/Factory | Entered Extension 3867 | -6/Extension | Energy Cycler disabled 3868 | -6/Extension | Rescued a captive Derelict 3868 | -6/Extension | Rescued a captive Derelict 3868 | -6/Extension | Rescued a captive Derelict 3869 | -6/Extension | Rescued a captive Derelict 3869 | -6/Extension | Rescued a captive Derelict 3869 | -6/Extension | Rescued a captive Derelict 3870 | -6/Extension | Rescued a captive Derelict 3878 | -6/Extension | Rescued A7 3878 | -6/Extension | Rescued a captive Derelict 4508 | -6/Extension | Build established: Commander-Tank 4617 | -6/Extension | Spotted B-75 Beast 4632 | -6/Extension | Allies destroyed B-75 Beast 4638 | -6/Extension | Lost 3 allies 4643 | -6/Extension | Spotted B-75 Beast 4647 | -6/Extension | Destroyed B-75 Beast 4651 | -6/Extension | Discovered new exit (range 14) 4911 | -6/Extension | Build established: Scavenger-Tank 4944 | -6/Extension | Lost 4 allies 4952 | -6/Extension | Disrupted transfer network 4997 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5233 | -6/Extension | Lost 3 allies 5323 | -6/Extension | Discovered new exit (range 10) 5325 | -6/Extension | Discovered new exit (range 6) 5336 | -6/Extension | Disrupted transfer network 5372 | -6/Extension | Destroyed 8 combat bots 5373 | -6/Extension | Found Prototype Launcher 5373 | -6/Extension | Identified Scatter Rocket Array 5388 | -6/Extension | Entered Factory 5388 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5544 | -5/Factory | Spotted B-75 Beast 5574 | -5/Factory | Destroyed B-75 Beast 5774 | -5/Factory | Discovered new exit (range 13) 5876 | -5/Factory | Build established: Scavenger-Mutant 5988 | -5/Factory | First assault squad dispatched 6003 | -5/Factory | Entered another Factory area 6003 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6208 | -4/Factory | Discovered new exit (range 6) 6233 | -4/Factory | Build established: Scavenger-Tank 6247 | -4/Factory | Identified exit to DSF 6257 | -4/Factory | Entered DSF 6304 | -4/DSF | Additional patrols routed to DSF 6351 | -4/DSF | Lost 3 parts (1n2u) 6472 | -4/DSF | Sterilization system engaged 6492 | -4/DSF | Ambient heat levels rising (+10) 6494 | -4/DSF | Lost 10 parts (3p5u2w) 6507 | -4/DSF | Ambient heat levels rising (+10) 6522 | -4/DSF | Ambient heat levels rising (+10) 6537 | -4/DSF | Ambient heat levels rising (+10) 6552 | -4/DSF | Ambient heat levels rising (+10) 6562 | -4/DSF | Discovered new exit (range 14) 6567 | -4/DSF | Ambient heat levels rising (+10) 6582 | -4/DSF | Ambient heat levels rising (+10) 6585 | -4/DSF | Entered Research 6585 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 6923 | -3/Research | Identified exit to Research 7071 | -3/Research | Entered another Research area 7071 | -2/Research | Evolved 2 slots: Utility x2 7418 | -2/Research | Identified exit to Access 7629 | -2/Research | Garrison activated, responded to threat 7708 | -2/Research | Lost 5 parts (5u) 7980 | -2/Research | Build established: Hacker-Tank 8108 | -2/Research | System corruption reached 10% 8321 | -2/Research | First assault squad dispatched 8365 | -2/Research | Entered Access 8365 | -1/Access | Evolved 2 slots: Utility x2 8395 | -1/Access | Lost 8 parts (2p3n1u2w) 8655 | -1/Access | Crushed by falling debris 8676 | -1/Access | Destroyed 9 combat bots 8936 | -1/Access | Lost 9 parts (4p1u4w) 9006 | -1/Access | Specialist reinforcements revealed to be Infiltrators 9115 | -1/Access | First assault squad dispatched 9121 | -1/Access | System corruption reached 10% 9164 | -1/Access | Core integrity fell below 50% 9189 | -1/Access | Lost 9 parts (2p2n2u3w) 9235 | -1/Access | Energy Cycler disabled 9257 | -1/Access | Discovered new exit (range 6) 9259 | *** | Escaped! Last Messages --------------- 09158_ Slug penetrates Wall. 09158_ Scatter Rocket Array destroyed. 09161_ Dropped Hcp. Storage Unit. 09161_ P-80 Master resets H-88 Terminator, system corruption cleaned. 09162_ Acquired 38 matter. 09162_ Acquired 28 matter. 09163_ Wall collapses. 09163_ Penetrated by Slug. 09165_ Slug penetrates Wall. 09167_ P-80 Master resets H-88 Terminator, system corruption cleaned. 09176_ 3<5MKQY5KNWNIQY0GM<4O<46VQPGIZYA1QIZA6F 09194_ Core Analyzer destroyed. 09207_ System corrupted: Energy discharge (-39). 09227_ JIRBES|DSMAWWNKZBK>>NY 09235_ ALERT: Power surge detected, dispatching additional patrols. 09235_ Energy Cycler explodes. 09240_ M-36 Artificer repairs Adv. Heat Sink. 09245_ System corrupted: Energy discharge (-32). 09257_ The Access Shell folds into the floor. 09257_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #???????????????#""""""""""#??????????????????? | | #???????????????# #??????????????????? | | #???????????????# #??????????????????? | | #???????????????# #??????????????????? | | """#???????????????# "" #??????????????????? | | "##??????????????# "@ #??????????????????? | | " #??????????????# #??????????????????? | | " #??????????????# #??????????????????? | | "##########??????# #??????????????????? | | " #?????## ##?????????????????? | | " #?????# #?????????????????? | | " #?????##"" ##?????????????????? | | " !! #??????#"" #??????????????????? | | # !! #??????#"" #??????????????????? | | #? ! #??????#T #??????????????????# | | #?? #??????#"" #??????????????????# | | #??? ???????#"" #??????????????????# | | +######+############"" #??????????????????# | | ???????????# | | ???????????# | | +######+##############################???????????# | | ????? =????????????????????????????????? ?????# | | ???# ??????????????????????????????# ?????# | | ???# #?????????????????????????????# ?????# | | ???# " #?????????????????????????????# ?????# | | ???# """ +?????????????????????????????# ?????? | | ???# """ #?????????????????????????????# ?????? | | ???# " #?????????????????????????????# ?##### | | ???# +????????????????????????# # ## | | ???# #??????????????????#####?# + + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 63 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullSmallMultitool Manual? 0 Play Time 02:15:35 Cumulative 367.4 hours Start 2024.08.22 @ 18:07:08 End 2024.08.22 @ 20:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 133 Adventurer 2 Explorer 0 Win Type 0 Total 17 Types 7/0/8/1/0/0/0/1/0 Lore% 75 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b599f583-bcab-4e18-97b2-8f9b3a897316