Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 13:23:31 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1249) 1249 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2654 Bonus ------- None Cogmind --------- Core Integrity 54/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (15) --- Improved Treads Improved Treads Improved Treads Improved Treads Salvage Targeting Computer Light Armor Plating High-powered Tractor Beam Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Light Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Salvage Targeting Computer Light Assault Rifle EMP Blaster [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 23 | 6 2 14 1 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 7 | 2 . 5 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 6 1 Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 8 | . . 4 4 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 86 95 58 Engine 10 | . 14 9 . Core 1 | . . 1 11 Treads 29 | . 28 30 13 Device 7 | . 1 9 . Storage 11 | . 14 11 11 Energy Cannon 5 | . . 6 11 Ballistic Gun 18 | . 28 16 8 Ballistic Cannon 5 | . . 8 1 Launcher 1 | . . 1 2 Naked Turns . | . . . . Heaviest Build 36 | 13 19 36 32 Greatest Support 69 | 40 40 69 23 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 6 8 12 15 Most Carried 11 | 4 8 11 11 Average Carried 7 | 1 4 8 10 Final Capacity 15 | 8 10 15 15 Final Carried 11 | 1 6 11 10 Class Distribution -------------------- 65% | Gunner 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1226 | 210 148 716 152 Remotely . | . . . . Salvage Created 1868 | . 353 1373 142 Parts 125 | . 18 99 8 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 35 | . 5 27 3 Guns 18 | . 5 12 1 Cannons 15 | . . 13 2 AOE 1 | . . 1 . Classes Destroyed 8 | . 3 5 . Worker 3 | . . 3 . Builder 5 | . 1 3 1 Hauler 8 | . 2 6 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 8 | . . 8 . Grunt 20 | . 5 12 3 Sentry 7 | . . 7 . Best Kill Streak 5 | . 3 5 4 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 201 | . 37 122 42 Missed 57 | . 13 39 5 Damage Taken 1847 | . 339 1055 453 Core 442 | . 96 202 144 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 61 . . Volleys Fired 152 | . 39 94 19 Largest 3 | . 2 3 2 Hottest 136 | . 40 136 103 Shots Fired 371 | . 78 266 27 Gun 218 | . 78 136 4 Cannon 144 | . . 122 22 Launcher 9 | . . 8 1 Special . | . . . . Kinetic 290 | . 78 205 7 Thermal 72 | . . 53 19 Explosive . | . . . . Electromagnetic 9 | . . 8 1 Robot Hit Streak 19 | . 19 14 4 Robot Miss Streak 8 | . 3 8 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 211 | . 52 147 12 Core Hits 86 | . 20 61 5 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Meltdown 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3262 | . 542 2401 319 Guns 1427 | . 542 852 33 Cannons 1364 | . . 1141 223 Explosions 471 | . . 408 63 Melee . | . . . . Ramming . | . . . . Kinetic 2005 | . 542 1395 68 Thermal 817 | . . 629 188 Explosive 193 | . . 193 . Electromagnetic 247 | . . 184 63 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 86 | . . 86 . Projectiles 7 | . . 7 . Explosions 79 | . . 79 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 104 | . . 98 6 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 622 | . 36 377 622 Average Temperature 137 | . 12 90 350 Received Heat Transfer 762 | . 231 288 243 Effects 18 | . . 3 15 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . 1 1 Interference 2 | . . 1 1 Matter Decay 4 | . . . 4 Short Circuit 2 | . . 1 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . . . 1 Heat Transferred 1456 | . . 1123 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 370 | . 119 370 179 Initial 144 | . . . 144 Average 139 | . 53 172 161 Maximum Alert Level 1 | . . 1 . Low Security (%) 67 | 100 100 53 100 Level 1 32 | . . 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 9 39 3 Peak Tracking Total 6 | . 4 6 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 2 6 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 4 9 . Successful 6 | . 2 4 . Failed 7 | . 2 5 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Unreport Threat 2 | . 1 1 . Locate Traps 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1981 | 63 458 1372 88 Spaces Moved 885 | 43 202 635 5 Core 16 | 16 . . . Treads 869 | 27 202 635 5 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 158 | 119 160 160 240 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 41 76 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 12 . Melee . | . . . . Projectile . | . . . . AOE 12 | . . 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1184 | 55 267 808 54 Wait 74 | . 17 28 29 Move 882 | 42 201 634 5 Hop . | . . . . Pick Up 38 | 7 7 24 . Fast Attach . | . . . . Attach 19 | 6 2 10 1 Detach . | . . . . Swap 4 | . . 4 . Drop 15 | . 1 14 . Fire 152 | . 39 94 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 18) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 823 | -9/Materials | Build established: Gunner 1051 | -9/Materials | Discovered new exit (range 16) 1563 | -9/Materials | Discovered new exit (range 3) 1673 | -9/Materials | Discovered new exit (range 15) 1756 | -9/Materials | Core integrity fell below 50% 1894 | -9/Materials | Entered Mines 1933 | -9/Mines | Core integrity fell below 20% 1941 | -9/Mines | Lost 4 parts (2n2w) 1971 | -9/Mines | Assembled infested the area 1982 | -9/Mines | Self-destructed Last Messages --------------- 01936_ Overheating: Energy bleed (-35). 01937_ Overheating: Lgt. Nuclear Core damaged (-3). 01937_ Overheating: Broken Imp. Assault Rifle damaged (-73). 01937_ Overheating: Lrg. Storage Unit damaged (-215). 01937_ Heat Sink melted. 01937_ G-34 Mercenary destroyed. 01939_ Overheating: Matter decay (-28). 01944_ Overheating: Matter decay (-16). 01948_ Power failure, Lgt. Nuclear Core shutdown. 01955_ Overheating: System interference. 01955_ Adv. Beam Cannon temporarily disabled. 01971_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01973_ Acquired 51 matter. 01975_ Acquired 47 matter. 01978_ Acquired 54 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????#* %= #?????????????????? | | ????????????????????????#@% ####??????????????? | | ????????????????????????#= #??????????????? | | ????????????????????????# = % ## #??????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaWarpBank Manual? 0 Play Time 00:13:02 Cumulative 94.2 hours Start 2024.04.15 @ 13:11:26 End 2024.04.15 @ 13:23:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21ffad38-d96b-40e4-a70a-7dbdd8156cb7