Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 15:19:09 Player: OccultOnion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1379) 1379 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3389 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Medium Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved ECM Suite Reflective Plating Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Analyzer Target Analyzer Trap Extractor > --- WEAPON ----------- Plasma Cannon Minigun > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved ECM Suite Hardened Medium Armor Plating Reflective Plating Relay Coupler [Behemoth] Mini Grenade Launcher Remote Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Seismic Analyzer Device Trap Extractor Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 44 | 7 1 19 11 6 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 7 8 . Treads 4 | . . 3 1 . Leg 7 | 2 . . 5 . Wheel 1 | . . 1 . . Hover 5 | . . 3 2 . Flight . | . . . . . Utility 9 | 2 1 3 1 2 Device 2 | 1 . 1 . . Storage 3 | 1 1 1 . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 . 7 2 3 Energy Gun 5 | 2 . 2 . 1 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 5 | . . 3 1 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 36 | . . 14 10 12 Power 4 | . . 2 . 2 Propulsion 14 | . . 4 7 3 Utility 5 | . . 1 . 4 Weapon 13 | . . 7 3 3 Highest Loss Streak 11 | . . 8 6 11 Average Slot Usage (%) 92 | . 100 93 94 74 Engine 10 | . 14 10 9 5 Treads 6 | . . 11 3 . Leg 15 | . 28 9 17 19 Wheel 2 | . . 5 . . Hover 5 | . . 4 10 . Device 9 | . 14 8 9 7 Storage 10 | . 14 11 9 9 Processor 12 | . . 11 16 17 Energy Gun 7 | . 28 9 . . Energy Cannon 2 | . . 1 4 5 Ballistic Gun 8 | . . 7 13 7 Ballistic Cannon 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 51 | 14 18 45 48 51 Greatest Support 48 | 20 20 40 48 38 Greatest Overweight (x) 13 | . . 13 4 13 Average Overweight (x) 1 | . . 2 1 1 Largest Inventory Capacity 12 | 6 8 12 12 12 Average Capacity 10 | 5 6 11 12 12 Most Carried 12 | 6 8 12 12 11 Average Carried 9 | 3 6 9 11 10 Final Capacity 12 | 6 8 12 12 12 Final Carried 12 | 6 8 12 12 7 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 793 | 234 46 272 216 25 Remotely . | . . . . . Salvage Created 1456 | 45 139 585 557 130 Parts 102 | 7 10 45 30 10 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 34 | . 3 19 10 2 Guns 23 | . 2 13 6 2 Cannons 9 | . . 6 3 . AOE 2 | . 1 . 1 . Classes Destroyed 10 | 1 2 5 1 1 Worker 1 | . . 1 . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 2 | . . 1 . 1 Swarmer 11 | . . 11 . . Grunt 12 | . 3 4 5 . Duelist 1 | . . . . 1 Sentry 10 | . . 4 5 1 Best Kill Streak 5 | 2 4 5 3 1 Combat Bots Only 5 | . 3 5 2 1 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3742 | . 53 1454 927 1308 Core 862 | . . 302 169 391 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 100 24 . . Volleys Fired 180 | 4 8 84 54 30 Largest 2 | 2 2 2 2 2 Hottest 114 | 90 90 114 79 105 Shots Fired 314 | 8 16 142 104 44 Gun 250 | 8 16 110 86 30 Cannon 64 | . . 32 18 14 Launcher . | . . . . . Special . | . . . . . Kinetic 189 | . . 75 86 28 Thermal 79 | 4 8 51 . 16 Explosive . | . . . . . Electromagnetic 46 | 4 8 16 18 . Robot Hit Streak 17 | 5 8 12 17 11 Robot Miss Streak 6 | 1 1 6 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 180 | 6 12 85 62 15 Core Hits 78 | 2 7 31 31 7 Critical Hits 4 | . . . 3 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2365 | 102 205 1146 691 221 Guns 1588 | 102 137 681 474 194 Cannons 666 | . . 457 182 27 Explosions 103 | . 68 . 35 . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 1092 | . . 452 474 166 Thermal 791 | 49 116 536 35 55 Explosive . | . . . . . Electromagnetic 474 | 53 89 150 182 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 2 3 . 10 Average Corruption 2 | . 2 2 . 2 Corruption Purged . | . . . . . Effects 17 | . . 14 . 3 Message Errors 4 | . . 2 . 2 Matter Fused 3 | . . 2 . 1 Heat Flow Errors 2 | . . 2 . . Energy Discharges 4 | . . 4 . . Targeting Errors 3 | . . 3 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 37 | . . 37 . . Projectiles 37 | . . 37 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 2 | . . 2 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 404 | 102 252 404 45 307 Average Temperature 71 | 47 122 81 11 89 Received Heat Transfer 1062 | . 30 276 468 288 Effects 2 | . . 2 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1717 | 148 248 1147 50 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 334 | 10 95 277 313 334 Average Influence 128 | 3 43 131 125 282 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 77 | 100 100 78 87 6 Level 1 22 | . . 21 12 93 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 4 2 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault 2 | . . . 1 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 3 36 17 14 Peak Tracking Total 8 | . 2 8 5 8 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 6 | . 2 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 8 | . 1 3 3 1 Terminals 8 | . 1 3 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 2 9 7 2 Successful 5 | . 1 2 2 . Failed 15 | . 1 7 5 2 Catastrophic 10 | . 1 6 2 1 Database Lockouts . | . . . . . Manual 13 | . 1 8 4 . Terminals 20 | . 2 9 7 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 2 2 . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . . 2 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 7 | . 1 3 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2141 | 114 205 990 640 192 Spaces Moved 1084 | 65 146 517 295 61 Core 11 | 4 . 3 . 4 Treads 188 | . . 187 1 . Legs 453 | 61 146 . 189 57 Wheels 325 | . . 325 . . Hover 107 | . . 2 105 . Flight . | . . . . . Fastest Speed 50 | 50 120 90 120 150 Average Speed 141 | 115 120 138 155 187 Slowest Speed 700 | 120 120 700 240 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 25 49 39 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . 3 5 5 4 Melee . | . . . . . Projectile 9 | . . 5 . 4 AOE 8 | . 3 . 5 . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1399 | 96 160 659 384 100 Wait 27 | 8 . 10 9 . Move 1080 | 64 145 516 294 61 Hop . | . . . . . Pick Up 56 | 13 4 24 13 2 Fast Attach . | . . . . . Attach 40 | 7 . 16 10 7 Detach . | . . . . . Swap 5 | . 1 3 1 . Drop 9 | . 2 4 3 . Fire 180 | 4 8 84 54 30 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 10) 291 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 348 | -9/Materials | Discovered new exit (range 16) 806 | -9/Materials | Lost 8 parts (1p3n1u3w) 1049 | -9/Materials | Core integrity fell below 50% 1152 | -9/Materials | Build established: Scavenger-Mutant 1301 | -9/Materials | Discovered new exit (range 5) 1310 | -9/Materials | Entered another Materials area 1310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1634 | -8/Materials | Lost 6 parts (5n1w) 1773 | -8/Materials | Discovered new exit (range 5) 1861 | -8/Materials | Discovered new exit (range 15) 1950 | -8/Materials | Entered Storage 1985 | -8/Storage | Lost 3 parts (1n2w) 2083 | -8/Storage | Core integrity fell below 50% 2128 | -8/Storage | Core integrity fell below 20% 2135 | -8/Storage | System corruption reached 10% 2142 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02120_ Knocked back. 02122_ K-01 Serf collects debris. 02123_ System corrupted: Matter fused (-5). 02123_ K-01 Serf collects debris. 02125_ Knocked back. 02125_ K-01 Serf collects debris. 02132_ R-06 Scavenger collects Heat Sink. 02133_ K-01 Serf collects debris. 02134_ Adv. Targeting Computer destroyed. 02134_ System corrupted by crushing effect (+2). 02134_ Slug penetrates Wall. 02135_ R-06 Scavenger collects Lgt. Treads. 02136_ K-01 Serf collects debris. 02137_ K-01 Serf cleans the Transfer Shaft. 02139_ K-01 Serf collects debris. 02141_ D86RKM P BQLDQKRKACB1IHS=>#BZESELY2|WQ 02141_ K-01 Serf collects debris. 02142_ Hrd. Medium Armor Plating destroyed. 02142_ System corrupted by crushing effect (+3). 02142_ Knocked back. 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