Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 22:53:11 Player: Faunarr Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (54) 270 Value Destroyed (1960) 1960 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 9555 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating Improved Shield Generator Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Layered Light Armor Plating System Shield > --- WEAPON ----------- Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Quantum Shading Machine Layered Light Armor Plating Improved Shield Generator Gamma Bomb Array Advanced Datajack Heavy Mace [Rating: 103] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 9 | . . . . 1 . 2 1 1 . . 1 2 1 Utility 8 | . . 2 2 1 . . . 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 120 | 6 18 14 7 16 . 12 9 12 2 1 . 22 1 Power 25 | 1 3 4 1 2 . 2 3 2 . . . 7 . Engine 12 | 1 3 4 . 1 . 1 1 . . . . 1 . Core 9 | . . . 1 1 . 1 2 1 . . . 3 . Reactor 4 | . . . . . . . . 1 . . . 3 . Propulsion 35 | 2 4 1 1 5 . 5 5 5 . 1 . 6 . Treads 4 | 1 2 . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 5 | 1 2 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 26 | . . . . 4 . 5 5 5 . 1 . 6 . Utility 35 | 1 4 4 3 6 . 5 1 2 2 . . 7 . Device 13 | . 1 1 . 1 . 3 1 2 . . . 4 . Storage 5 | 1 2 . 1 1 . . . . . . . . . Processor 8 | . 1 1 2 1 . 1 . . 2 . . . . Hackware 3 | . . . . 2 . 1 . . . . . . . Protection 6 | . . 2 . 1 . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 7 5 2 3 . . . 3 . . . 2 1 Energy Gun 12 | 1 7 2 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 3 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . . 2 . . 1 . . . . 2 . Parts Lost 53 | . 7 3 3 3 2 1 5 4 2 . . 15 8 Power 10 | . 2 1 . . . . 2 . . . . 4 1 Propulsion 19 | . 3 1 . 2 . 1 1 1 1 . . 7 2 Utility 15 | . 1 1 1 . 2 . 2 2 1 . . 2 3 Weapon 9 | . 1 . 2 1 . . . 1 . . . 2 2 Highest Loss Streak 8 | . 4 2 2 2 1 1 5 4 1 . . 7 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 80 | . 94 90 94 73 66 85 69 61 62 63 57 59 29 Engine 5 | . 12 10 2 1 . . 3 . . . . . . Core 3 | . . . 6 5 7 5 5 5 5 5 4 4 . Treads 5 | . 13 7 6 4 . . . . . . . . . Wheel 6 | . 12 11 11 6 . . . . . . . . . Flight 9 | . . . . 7 23 33 22 21 20 21 19 15 5 Device 7 | . 6 . 9 8 7 19 18 10 . . . 6 6 Storage 8 | . 15 11 9 7 7 6 5 5 5 5 4 3 . Processor 12 | . 4 19 27 18 7 6 5 5 15 15 14 12 8 Hackware 2 | . . . . . 12 12 5 5 5 5 4 4 4 Protection 2 | . . 7 8 1 . . . . . . . 2 . Energy Gun 9 | . 26 15 12 3 . . . . . . . . . Ballistic Gun 2 | . 1 6 1 4 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 3 5 5 4 5 2 Peak Build Rating 103 | 6 8 16 22 36 31 53 75 98 89 80 80 103 55 Average Rating 33 | 4 6 11 19 22 26 48 65 81 81 80 80 82 43 On Entrance 41 | . 6 8 16 21 31 25 53 42 82 75 80 80 55 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 11 26 36 55 63 16 24 34 46 40 30 30 40 24 Greatest Support 53 | 10 20 32 32 32 16 27 39 47 47 45 45 53 40 Greatest Overweight (x) 3 | 1 2 2 3 3 . . . . . . . 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 10 10 10 10 10 10 10 10 5 Average Capacity 12 | 7 10 15 15 16 10 10 10 10 10 10 10 9 5 Most Carried 17 | 4 10 15 15 17 10 10 10 10 6 4 4 8 4 Average Carried 9 | 2 5 13 13 11 10 9 9 7 5 4 4 5 3 Final Capacity 20 | 8 15 15 20 10 10 10 10 10 10 10 10 5 5 Final Carried 14 | 4 10 13 14 10 10 9 9 7 5 4 4 4 3 Class Distribution -------------------- 56% | Mutant 28% | Sprinter 11% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Matter Collected 1497 | 249 182 208 102 152 . 23 . 238 139 . . 199 5 Remotely . | . . . . . . . . . . . . . . Salvage Created 2077 | . 519 617 230 240 . . . 217 . . . 254 . Parts 108 | . 22 31 14 13 . . . 15 . . . 13 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 46 | . 9 12 6 6 . . . 8 . . . 5 . Melee 4 | . . . . . . . . 1 . . . 3 . Guns 29 | . 9 12 6 2 . . . . . . . . . AOE 13 | . . . . 4 . . . 7 . . . 2 . Classes Destroyed 10 | . 4 2 1 2 . . . 1 . . . . . Worker 2 | . 1 1 . . . . . . . . . . . Recycler 3 | . 2 . 1 . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . 1 . Watcher 1 | . . . . 1 . . . . . . . . . Swarmer 15 | . 3 . 4 . . . . 5 . . . 3 . Grunt 16 | . 6 5 . 5 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 8 | . . 6 1 . . . . . . . . 1 . Hunter 4 | . . . 1 1 . . . 2 . . . . . Programmer 2 | . . . . . . . . 1 . . . 1 . Best Kill Streak 7 | . 2 4 4 6 . . . 7 . . . 3 . Combat Bots Only 7 | . 2 4 4 5 . . . 7 . . . 3 . Max Kills in Single Turn 3 | . 2 1 1 3 . . . 3 . . . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 3 . . . 1 . Melee 1 | . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 714 | . 75 47 44 25 33 35 69 104 20 1 . 87 174 Missed 314 | . 15 10 10 9 21 26 41 64 14 1 . 36 67 Damage Taken 7731 | . 770 545 439 293 136 215 700 658 109 . . 1716 2150 Core 2932 | . 156 102 46 . 46 101 148 74 . . . 656 1603 Absorbed by Shields 82 | . . . . . . . 30 52 . . . . . Core Remaining (%) 81 | 100 37 74 91 . 93 88 85 . . 93 100 54 . Volleys Fired 117 | . 46 33 21 9 . . . 5 . . . 3 . Largest 2 | . 2 2 2 2 . . . 1 . . . 1 . Hottest 100 | . 90 100 100 96 . . . 36 . . . 36 . Shots Fired 207 | . 77 66 39 17 . . . 5 . . . 3 . Gun 196 | . 77 66 39 14 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 11 | . . . . 3 . . . 5 . . . 3 . Special . | . . . . . . . . . . . . . . Kinetic 58 | . 22 22 8 6 . . . . . . . . . Thermal 115 | . 53 33 21 8 . . . . . . . . . Explosive 11 | . . . . 3 . . . 5 . . . 3 . Electromagnetic 23 | . 2 11 10 . . . . . . . . . . Robot Hit Streak 19 | . 19 14 13 8 . . . 6 . . . 3 . Robot Miss Streak 4 | . 3 4 1 1 . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 178 | . 53 48 33 13 . . . 16 . . . 15 . Core Hits 101 | . 25 24 10 18 . . . 14 . . . 10 . Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . Critical Strikes 8 | . . 2 5 . . . . . . . . 1 . Burn 4 | . . 1 3 . . . . . . . . . . Destroy 3 | . . 1 2 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 53 | . . . . . . . . 16 . . . 22 15 Impact 5 | . . . . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . . . . Piercing 38 | . . . . . . . . 6 . . . 22 10 Sneak Attacks 10 | . . . . . . . . 10 . . . . . Combat Hostiles 9 | . . . . . . . . 9 . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . Damage Inflicted 3990 | . 603 707 491 615 . . . 701 . . . 873 . Guns 1943 | . 596 691 491 165 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1440 | . . . . 450 . . . 620 . . . 370 . Melee 584 | . . . . . . . . 81 . . . 503 . Ramming 23 | . 7 16 . . . . . . . . . . . Kinetic 592 | . 137 237 124 94 . . . . . . . . . Thermal 1057 | . 433 327 226 71 . . . . . . . . . Explosive 1440 | . . . . 450 . . . 620 . . . 370 . Electromagnetic 294 | . 26 127 141 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 584 | . . . . . . . . 81 . . . 503 . Highest Corruption 6 | . 2 . . . . 2 . . . . . 6 . Average Corruption 2 | . 2 . . . . 2 . . . . . 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . 4 . . . . . . . . . . 3 . Message Errors 2 | . 1 . . . . . . . . . . 1 . Matter Fused 3 | . 2 . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Data Loss (major) 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 116 | . . . . 8 . . . . . . . 108 . Projectiles . | . . . . . . . . . . . . . . Explosions 94 | . . . . 8 . . . . . . . 86 . Melee 22 | . . . . . . . . . . . . 22 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . 3 8 . 20 . . . . . . . 132 . Shots 4 | . . . . 1 . . . . . . . 3 . Rammed 3 | . 1 2 . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 298 | . 298 239 . 17 6 6 7 18 1 . . 15 . Average Temperature 81 | . 114 68 . 11 4 2 4 9 1 . . 8 . Received Heat Transfer 1096 | . 486 171 63 117 57 12 79 30 . . . 81 . Effects 1 | . 1 . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . 3 . 3 1 . . . . . . . . . Heat Transferred 3309 | . 1200 1036 888 185 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Peak Influence 795 | . 180 290 337 253 236 418 367 795 . . 278 595 319 Initial 278 | . . 5 122 153 115 107 212 179 . . 278 156 278 Average 187 | . 55 126 261 180 164 203 262 324 . . 278 396 287 Maximum Alert Level 3 | . . 1 1 1 1 2 1 3 . . 1 2 1 Low Security (%) 58 | 100 100 77 21 67 83 52 . 36 . . . 7 . Level 1 33 | . . 22 78 32 16 42 100 42 . . 100 36 100 Level 2 6 | . . . . . . 5 . 11 . . . 56 . Level 3 . | . . . . . . . . 9 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . 2 1 3 . 2 1 . . . . 3 1 Investigation 3 | . . 2 . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 8 | . . . 1 2 . 1 1 . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Distress Signals 14 | . 3 3 1 . 1 2 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 208 | . 17 20 9 15 16 22 30 37 7 4 . 25 6 Peak Tracking Total 18 | . 3 6 5 6 14 10 18 10 4 4 . 9 5 Tactical Retreats 30 | . 3 5 1 3 2 3 4 4 2 . . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 12 | . 3 2 . . 1 1 3 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 5 | . . . . 1 . . . 3 . . . 1 . Max in Single Turn 2 | . . . . 1 . . . 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 4 | . . . . . 2 1 1 . . . . . . Terminals 3 | . . . . . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 9 | . . . . . 2 3 4 . . . . . . Successful 5 | . . . . . 2 1 2 . . . . . . Failed 4 | . . . . . . 2 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . 3 . . . . . . . Terminals 5 | . . . . . 2 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . 2 . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Process 1 | . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Total Allies 6 | . . . . . . 1 3 2 . . . . . Largest Group 3 | . . . . . . 1 3 1 . . . . . Highest-Rated Group 93 | . . . . . . 26 93 56 . . . . . Highest-Rated Ally 56 | . . . . . . 26 31 56 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 21 2 . . . . . Total Damage 324 | . . . . . . . 271 53 . . . . . Kills 2 | . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Turns Passed 4102 | 44 872 704 350 606 59 395 201 232 145 8 23 394 69 Spaces Moved 6021 | 35 494 463 145 802 196 1114 574 604 482 25 82 929 76 Core 26 | 2 . . . . . . . . . . . . 24 Treads 389 | . 308 . 81 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1007 | 33 186 463 64 261 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4599 | . . . . 541 196 1114 574 604 482 25 82 929 52 Fastest Speed 24 | 50 95 115 115 30 30 24 24 29 29 28 28 26 32 Average Speed 54 | 90 145 123 182 66 30 25 28 29 29 28 28 30 37 Slowest Speed 305 | 100 240 130 305 145 30 28 37 29 34 28 28 117 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 63 | . . . . 6 3 28 10 2 2 . 1 10 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 79 51 20 21 49 23 21 24 66 4 4 33 2 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . . . . Spaces Dug 8 | . . . . . . . . 3 . . . 3 2 Terrain Destroyed 88 | . . . . 16 . . . 45 . . . 25 2 Melee 8 | . . . . . . . . 3 . . . 3 2 Projectile . | . . . . . . . . . . . . . . AOE 80 | . . . . 16 . . . 42 . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Acc Total 6500 | 44 571 534 189 852 192 1200 602 647 481 25 80 992 91 Wait 150 | . 3 8 15 9 . 94 . . . . . 21 . Move 5892 | 34 493 462 144 789 189 1066 554 599 477 24 79 908 74 Hop 53 | . . . . 6 3 19 9 2 2 . 1 10 1 Pick Up 49 | 4 9 8 1 12 . 4 6 2 . . . 3 . Fast Attach 52 | 6 7 1 3 7 . 4 3 6 . . . 15 . Attach 39 | . 5 6 2 5 . 3 3 5 2 1 . 6 1 Detach 5 | . . . . . . . 1 1 . . . 3 . Swap 29 | . 6 7 2 4 . 5 3 1 . . . 1 . Drop 42 | . 1 7 1 11 . 5 10 2 . . . 5 . Fire 117 | . 46 33 21 9 . . . 5 . . . 3 . Melee 48 | . . . . . . . . 16 . . . 17 15 Ram 3 | . 1 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . 13 8 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Lost 4 parts (1p2n1w) 317 | -10/Materials | Build established: Mutant 329 | -10/Materials | Core integrity fell below 50% 488 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Discovered new exit (range 12) 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Utility x2 1254 | -9/Materials | Discovered new exit (range 3) 1435 | -9/Materials | Discovered new exit (range 9) 1621 | -9/Materials | Entered another Materials area 1621 | -8/Materials | Evolved 2 slots: Utility x2 1921 | -8/Materials | Discovered new exit (range 3) 1968 | -8/Materials | Identified exit to Factory 1971 | -8/Materials | Entered Factory 1971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2343 | -7/Factory | Garrison activated, responded to threat 2523 | -7/Factory | Discovered new exit (range 10) 2576 | -7/Factory | Identified exit to Storage 2577 | -7/Factory | Entered Storage 2631 | -7/Storage | Discovered new exit (range 16) 2636 | -7/Storage | Identified exit to Factory 2636 | -7/Storage | Entered Factory 2636 | -6/Factory | Evolved 2 slots: Propulsion x2 2739 | -6/Factory | Spotted B-75 Beast 2969 | -6/Factory | Build established: Hacker-Sprinter 3028 | -6/Factory | Discovered new exit (range 13) 3031 | -6/Factory | Identified exit to Factory 3031 | -6/Factory | Entered another Factory area 3031 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3039 | -5/Factory | Allied Derelicts emerged from ambush trap array 3113 | -5/Factory | Spotted B-75 Beast 3227 | -5/Factory | Discovered new exit (range 15) 3232 | -5/Factory | Identified exit to Factory 3232 | -5/Factory | Entered another Factory area 3232 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3259 | -4/Factory | Lost 5 parts (2p1n2u) 3459 | -4/Factory | Spotted B-86 Titan 3460 | -4/Factory | Discovered new exit (range 16) 3463 | -4/Factory | Destroyed 7 combat bots 3464 | -4/Factory | Lost 4 parts (1n2u1w) 3464 | -4/Factory | Identified exit to Upper Caves 3464 | -4/Factory | Entered Upper Caves 3483 | -4/Upper Caves | Encountered a Warlord checkpoint 3505 | -4/Upper Caves | Build established: Sprinter 3531 | -4/Upper Caves | Identified exit to Upper Caves 3544 | -4/Upper Caves | Learned Research stockpile data 3583 | -4/Upper Caves | Spotted B-86 Titan 3609 | -4/Upper Caves | Entered another Upper Caves area 3614 | -4/Upper Caves | Discovered new exit (range 11) 3617 | -4/Upper Caves | Identified exit to Research 3617 | -4/Upper Caves | Entered Research 3617 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3624 | -3/Research | Discovered new exit (range 14) 3627 | -3/Research | Identified exit to Research 3640 | -3/Research | Entered another Research area 3640 | -2/Research | Evolved 2 slots: Propulsion x2 3664 | -2/Research | Spotted B-90 Cyclops 3767 | -2/Research | Found Gamma Bomb Array 3780 | -2/Research | Spotted B-90 Cyclops 3791 | -2/Research | Lost 6 parts (2p3n1w) 3938 | -2/Research | Search patrols dispatched 4027 | -2/Research | Discovered new exit (range 5) 4034 | -2/Research | Identified exit to Access 4034 | -2/Research | Entered Access 4034 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4036 | -1/Access | Lost 7 parts (1p3n2u1w) 4070 | -1/Access | Spotted B-99 Colossus 4072 | -1/Access | Spotted B-99 Colossus 4094 | -1/Access | Core integrity fell below 50% 4100 | -1/Access | Core integrity fell below 20% 4103 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 04096_ Slug penetrates B-99 Colossus. 04096_ Acquired 5 matter. 04097_ B-99 Colossus activates siege mode. 04097_ Penetrated by Slug. 04097_ Slug penetrates Wall. 04097_ Penetrated by Slug. 04099_ Knocked back. 04099_ Penetrated by Slug. 04099_ Slug penetrates Wall. 04100_ H-88 Terminator knocked back. 04100_ Penetrated by Slug. 04100_ System Shield destroyed. 04100_ Penetrated by Slug. 04100_ Slug penetrates H-88 Terminator. 04100_ Slug penetrates B-99 Colossus. 04100_ Penetrated by Slug. 04100_ Slug penetrates Sealed Heavy Doors. 04101_ Penetrated by Slug. 04101_ Slug penetrates Wall. 04102_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????######????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ??????????????????# #????????????????????? | | ?????????????????## #????????????????????? | | ?????????????????#;BB #????????????????????? | | ?????????????????#"BB #??????###+###???????? | | ?????????????????#" ;####### #???????? | | ?????????????????"" % " T" #???????? | | ?????????????????" %%" @ "" +???????? | | ?????????????????" "% #???????? | | ?????????????????#% ;####### #???????? | | ?????????????????#" % "#?????## ##?####### | | ?????????????????#; # #?????# #? # | | ?????????????????#; "##?????# #? # | | ?????????????????## ##??????# # " # | | ?????????????????# %#???????# # """ # | | ?????????????????# #???????# + """ # | | ?????????????????# #???????# # " # | | ??????????##############??????# # # | | ??????????# = """ ######## #? # | | ??????????# ""T"" + #? # | | ??????????# "" "" ######## #??####### | | ??????????# #??????# #????????? | | ??????????# #??????# #????????? | | ??????????# #??????# #????????? | | ??????????# #??????# #????????? | | ??????????# #??????# #????????? | | ??????????# #??????# #????????? | | ??????????# #??????# #????????? | | ??????????# #??????# #????????? | | ??????????# ] #??????# #????????? | | ###+#############+######??????# #????????? | | #????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 300 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 13 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackThunderFlakker Manual? 0 Play Time 01:00:22 Cumulative 44.0 hours Start 2024.09.15 @ 21:53:06 End 2024.09.15 @ 22:53:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffdbbcdd-5aa6-4100-83cb-f72f936f2265