Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 20:14:22 Player: H3-RMN Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (110) 550 Value Destroyed (3395) 3395 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (950) 950 TOTAL SCORE: 12515 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 790/1000 Matter 300/300 Energy 34/100 System Corruption 3% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (9) ------ Advanced Weight Redist. System Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Makeshift Axe Phasing Sabre > --- INVENTORY (5) ---- Fusion Compressor Experimental Sensor Array Advanced Shield Generator Field Lobotomy Kit (5) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Backup Power VII > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Makeshift Axe Phasing Sabre > --- INVENTORY -------- Fusion Compressor Backup Power VII Experimental Sensor Array Transmission Jammer Advanced Shield Generator Field Lobotomy Kit Improved Plasma Cutter [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . 1 Utility 7 | . . . 2 . . . 1 1 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 7 13 7 21 . 2 3 24 5 5 4 11 4 21 6 5 . 3 17 Power 17 | 1 2 1 4 . . . 3 . . . . . . 2 . . . 4 Engine 9 | 1 2 1 3 . . . 2 . . . . . . . . . . . Core 8 | . . . 1 . . . 1 . . . . . . 2 . . . 4 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 42 | 2 3 2 4 . . 1 8 2 . . 2 . 9 3 2 . . 4 Treads 10 | 1 2 . 3 . . . 4 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 1 2 1 . . 1 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 23 | . . . . . . . 4 2 . . 2 . 9 3 2 . . 1 Utility 69 | 2 3 2 11 . . . 8 2 2 4 5 4 11 1 3 . 3 8 Device 33 | 1 1 2 2 . . . 3 1 1 2 3 3 6 1 2 . 2 3 Storage 4 | 1 1 . 1 . . . 1 . . . . . . . . . . . Processor 9 | . . . 2 . . . 1 . . . 2 . 3 . . . . 1 Hackware 5 | . . . 1 . . . . 1 . . . . . . . . . 3 Protection 18 | . 1 . 5 . . . 3 . 1 2 . 1 2 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 5 2 2 . 2 2 5 1 3 . 4 . 1 . . . . 1 Energy Gun 6 | 2 1 . 1 . . 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 1 2 1 . 1 1 2 1 . . . . . . . . . . Ballistic Cannon 5 | . 3 . . . . . 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . 2 . 1 . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 2 2 . . 4 . 1 . 1 . . . Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . . . . . . . . Parts Lost 29 | . 8 . 2 . . 1 2 1 . . 1 . . 1 1 . 1 11 Power 5 | . 2 . 1 . . . . . . . . . . . . . . 2 Propulsion 11 | . 2 . . . . . . 1 . . . . . 1 1 . 1 5 Utility 9 | . 1 . 1 . . . 2 . . . 1 . . . . . . 4 Weapon 4 | . 3 . . . . 1 . . . . . . . . . . . . Highest Loss Streak 8 | . 5 . 2 . . 1 1 1 . . 1 . . 1 1 . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 100 100 99 99 100 100 98 100 99 99 97 93 92 79 Engine 4 | . 13 14 5 . . . 6 . . . . . . . . . . . Core 4 | . . . 5 11 11 11 2 7 7 7 7 7 6 6 6 6 6 7 Treads 8 | . 14 14 10 11 11 11 17 . . . . . . . . . . . Wheel 7 | . 13 14 11 11 11 11 8 . . . . . . . . . . . Flight 9 | . . . . . . . . 29 30 30 29 30 26 25 25 25 24 11 Device 15 | . 13 14 7 11 11 11 15 23 22 22 22 21 19 19 18 18 15 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 8 | . . . 10 11 11 11 9 7 7 7 7 7 12 20 19 18 18 17 Hackware 3 | . . . 3 . . . . 7 7 7 7 7 6 6 6 6 6 12 Protection 4 | . . . 10 11 11 11 10 . . . . . 5 . . . 2 . Energy Gun 6 | . 10 11 10 11 11 11 9 7 . . . . . . . . . . Ballistic Gun 5 | . 3 16 11 11 9 11 3 7 . . . . . . . . . . Ballistic Cannon 2 | . 13 . . . . . 5 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 6 7 6 7 10 13 12 12 12 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 15 92 91 96 96 96 95 104 21 19 21 19 20 25 23 23 20 23 24 Greatest Support 42 | 20 20 22 22 12 12 12 21 25 19 25 29 29 33 33 31 29 29 42 Greatest Overweight (x) 9 | . 9 5 7 7 7 7 8 1 . . 1 . 1 1 . . . 1 Average Overweight (x) 1 | . 5 4 6 7 7 7 7 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 18 | 7 20 25 25 25 25 25 24 8 8 8 8 8 8 8 8 8 8 7 Most Carried 25 | 5 22 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 Average Carried 16 | 2 14 23 24 25 24 24 24 7 8 8 7 8 7 8 7 8 8 7 Final Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 25 | 5 22 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Mutant 14% | Sprinter 11% | Scout 3% | Hacker-Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2738 | 270 556 80 401 3 . 99 476 30 88 40 80 80 230 60 60 . 30 155 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4576 | 113 666 187 1114 29 . 186 1160 47 . 45 . 124 163 20 163 . 15 544 Parts 250 | 5 44 6 66 5 . 20 57 4 . 2 . . 4 2 8 . 1 26 Haulers Intercepted 8 | . 1 . 1 . . . 4 1 . . . . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 5 . 4 . . 6 . . . Prevented 6 | . . . . . . . . . . 2 . 3 . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 85 | . 18 2 17 3 . 8 19 . . 1 . 2 1 1 4 . 2 7 Melee 17 | . . . . . . . . . . 1 . 2 1 1 4 . 1 7 Guns 42 | . 3 2 16 . . 8 13 . . . . . . . . . . . Cannons 21 | . 15 . . . . . 6 . . . . . . . . . . . AOE 5 | . . . 1 3 . . . . . . . . . . . . 1 . Classes Destroyed 17 | 2 4 1 4 1 . 1 1 . . . . . 1 1 . . 1 . Worker 2 | . . . 2 . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 4 1 . . . . 1 . . . . . Recycler 7 | 1 . 1 3 . . . 1 . . . . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . Watcher 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Swarmer 16 | . . . . 3 . 6 3 . . . . . . . 4 . . . Grunt 46 | . 18 . 11 . . . 11 . . 1 . 2 . . . . . 3 Brawler 2 | . . . 2 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . 2 3 . . . 5 . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . 1 . . . . 4 Thief 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | 2 6 2 7 3 . 3 4 1 . 1 . 2 1 1 4 . 1 4 Combat Bots Only 6 | . 6 2 3 3 . 3 4 . . 1 . 2 1 1 4 . 1 4 Max Kills in Single Turn 4 | 1 1 1 4 3 . 2 2 1 . 1 . 1 1 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 443 | . 107 9 44 . . 41 66 . 8 12 . 4 41 15 20 . 28 48 Missed 144 | . 15 4 14 . . 9 24 . 5 7 . 1 25 8 8 . 18 6 Damage Taken 4410 | . 1108 77 721 27 . 245 629 . 47 104 . 75 134 65 163 . 192 823 Core 682 | . 186 14 49 . . 16 102 . . . . 19 33 5 29 . 19 210 Absorbed by Shields 203 | . . . . 10 . 101 57 . . . . . 18 . . . . 17 Redirected to Shielding 51 | . 51 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 232 | . . . 221 . . . 11 . . . . . . . . . . . Core Remaining (%) 78 | 100 . 20 . . . 83 81 . . . . 97 . . . . 89 . Volleys Fired 210 | 3 74 7 46 1 . 18 59 2 . . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 2 . . . . . . . . . . Hottest 109 | 80 80 60 65 68 . 65 109 89 . . . . . . . . . . Shots Fired 409 | 6 138 14 91 2 . 36 118 4 . . . . . . . . . . Gun 297 | 6 49 14 91 2 . 36 95 4 . . . . . . . . . . Cannon 112 | . 89 . . . . . 23 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 235 | . 101 8 46 1 . 18 59 2 . . . . . . . . . . Thermal 68 | . 13 6 . . . . 47 2 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 106 | 6 24 . 45 1 . 18 12 . . . . . . . . . . . Robot Hit Streak 15 | 5 14 4 14 . . 6 15 5 . . . . . . . . . . Robot Miss Streak 5 | . 5 2 3 2 . 5 2 1 . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . Secondary Targets 6 | . . 1 1 . . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . . . . . . Shots Hit Robots 333 | 5 82 9 63 . 4 18 90 2 . 1 . 10 9 4 7 . 1 28 Core Hits 148 | 3 27 4 35 3 . 11 39 1 . 1 . 3 4 1 5 . . 11 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . Critical Strikes 19 | . 2 1 1 . . 1 5 . . . . 3 1 . . . . 5 Burn 4 | . . . . . . . 4 . . . . . . . . . . . Destroy 2 | . . 1 . . . 1 . . . . . . . . . . . . Blast 3 | . 2 . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . 3 . . . . . 5 Impale 1 | . . . . . . . . . . . . . 1 . . . . . Melee Attacks 115 | . . . . . 4 . . . . 2 2 14 23 9 12 . 5 44 Impact 1 | . . . . . . . . . . 1 . . . . . . . . Slashing 99 | . . . . . . . . . . 1 1 11 16 9 12 . 5 44 Piercing 11 | . . . . . . . . . . . 1 3 7 . . . . . Sneak Attacks 8 | . . . . . 4 . . . . . . . 1 . 1 . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . 1 . Follow-up Attacks 13 | . . . . . . . . . . . . 2 2 1 2 . . 6 Damage Inflicted 7539 | 77 1394 108 1277 162 . 235 1640 35 . 51 . 360 381 175 350 . 90 1204 Guns 2981 | 77 377 108 882 12 . 235 1255 35 . . . . . . . . . . Cannons 1399 | . 1017 . . . . . 382 . . . . . . . . . . . Explosions 545 | . . . 395 150 . . . . . . . . . . . . . . Melee 2611 | . . . . . . . . . . 51 . 360 381 175 350 . 90 1204 Ramming 3 | . . . . . . . 3 . . . . . . . . . . . Kinetic 2375 | . 1117 55 373 . . 92 738 . . . . . . . . . . . Thermal 1412 | . 59 53 395 150 . . 720 35 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1138 | 77 218 . 509 12 . 143 179 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2298 | . . . . . . . . . . 51 . 298 130 175 350 . 90 1204 Piercing 313 | . . . . . . . . . . . . 62 251 . . . . . Highest Corruption 4 | . . 4 . . . . . . . . . . 3 . . . . 3 Average Corruption 1 | . . 3 . . . . . . . . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . 5 . . . . 1 Message Errors 2 | . . . . . . . . . . . . . 1 . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 183 | . . . 33 . . . . . . . . . 42 . 4 . 60 44 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 33 | . . . 33 . . . . . . . . . . . . . . . Melee 150 | . . . . . . . . . . . . . 42 . 4 . 60 44 Knockbacks 17 | . 15 . . . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 15 . . . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . 234 37 . . 1 . . . . . . . . . . . Shots 6 | . . . 4 2 . . . . . . . . . . . . . . Rammed 2 | . . . . . . . 2 . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 257 | 36 257 . 63 29 . 63 84 . . . . . 154 . . . 6 . Average Temperature 52 | 17 88 . 15 21 . 21 32 . . . . . 59 . . . 2 . Received Heat Transfer 1430 | . 630 18 150 . . . 270 . 63 21 . 36 50 6 . . 81 105 Effects 5 | . 5 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Interference 4 | . 4 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . 5 . . . . . . . . . . . Heat Transferred 2761 | . 125 125 400 150 . . 1887 74 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 5 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 544 | 10 356 67 359 273 . 120 291 174 . . . . 214 . . . . 544 Initial 470 | . 6 67 . 139 . . 27 117 . . . . 39 . . . . 470 Average 143 | 6 128 23 199 273 . 49 159 157 . . . . 119 . . . . 390 Maximum Alert Level 2 | . 1 . 1 1 . . 1 . . . . . 1 . . . . 2 Low Security (%) 64 | 100 70 100 44 . . 100 49 100 . . . . 83 . . . . . Level 1 31 | . 29 . 55 100 . . 50 . . . . . 16 . . . . 53 Level 2 3 | . . . . . . . . . . . . . . . . . . 46 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 6 . 3 . . . 3 3 . . . . 6 . . . . 5 Investigation 18 | . 4 . 2 . . . 1 3 . . . . 5 . . . . 3 Extermination 3 | . . . . . . . . . . . . . 1 . . . . 2 Reinforcement 5 | . 2 . 1 . . . 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 12 | . 1 . 2 . . . 6 1 . . . . 1 . . . . 1 Communications Jammed 2 | . . . . . . . . . . . . 1 . . . . 1 . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 34 2 25 . . 8 39 2 4 5 . 5 9 3 7 . 25 13 Peak Tracking Total 13 | . 7 1 4 . . 3 5 2 4 4 . 3 5 2 3 . 13 4 Tactical Retreats 23 | . 4 . 1 . . . . 1 2 1 . . 4 . 4 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . . . . . 2 . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 2 . 3 . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 11 | . 3 1 2 3 . . . . . . . . 2 . . . . . Max in Single Turn 3 | . 1 . 2 3 . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 60 | . 8 . 8 . 4 . 8 5 . . . . 13 . 1 4 . 9 Terminals 28 | . 6 . 6 . . . 4 2 . . . . 6 . . . . 4 Fabricators 5 | . . . . . . . . 1 . . . . 2 . . . . 2 Repair Stations 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Recycling Units 9 | . 2 . . . . . 2 1 . . . . 3 . . . . 1 Scanalyzers 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Total Hacks 197 | . 20 . 37 . 9 . 31 14 . . . . 34 . 1 33 . 18 Successful 120 | . 7 . 21 . 9 . 19 7 . . . . 17 . 1 33 . 6 Failed 77 | . 13 . 16 . . . 12 7 . . . . 17 . . . . 12 Catastrophic 14 | . 1 . 4 . . . 1 2 . . . . 5 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 46 | . 12 . 10 . 1 . 8 2 . . . . 9 . . . . 4 Terminals 75 | . 15 . 20 . . . 11 5 . . . . 15 . . . . 9 Fabricators 13 | . . . . . . . . 4 . . . . 6 . . . . 3 Repair Stations 11 | . . . 7 . . . 2 . . . . . . . . . . 2 Recycling Units 23 | . 5 . . . . . 8 3 . . . . 5 . . . . 2 Scanalyzers 28 | . . . 10 . . . 10 . . . . . 6 . . . . 2 Garrison Access 4 | . . . . . . . . 2 . . . . 2 . . . . . Terminal Hacks 64 | . 3 . 6 . 9 . 3 2 . . . . 5 . 1 33 . 2 Record 19 | . . . . . 8 . . . . . . . . . . 11 . . Part Schematic 16 | . . . 2 . . . 1 . . . . . 1 . . 12 . . Robot Schematic 8 | . 1 . . . . . . . . . . . . . . 7 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 1 . . . 2 . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 2 . . . . 2 Load Schematic 4 | . . . . . . . . 1 . . . . 2 . . . . 1 Build 2 | . . . . . . . . 1 . . . . . . . . . 1 Repair Station Hacks 9 | . . . 6 . . . 2 . . . . . . . . . . 1 Scan Component 4 | . . . 3 . . . 1 . . . . . . . . . . . Repair 4 | . . . 3 . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 9 | . 2 . . . . . 3 1 . . . . 3 . . . . . Report Inventory 7 | . 2 . . . . . 2 1 . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . . . . . Scanalyzer 22 | . . . 9 . . . 8 . . . . . 5 . . . . . Insert Component 12 | . . . 5 . . . 4 . . . . . 3 . . . . . Analyze 10 | . . . 4 . . . 4 . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 8 | . 2 . . . . . 3 1 . . . . 1 . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 3 1 . . . . 1 . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . Mask 3 | . . . . . . . 2 . . . . . 1 . . . . . Tunnel 3 | . 2 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 45 | . 8 . 7 . . . 6 5 . . . . 12 . . . . 7 Full Trace Events 13 | . 1 . 2 . . . . 2 . . . . 5 . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . . . 3 . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 6 . . . 4 . . . 14 . 3 . . 12 . . Parts Built 3 | . . . . . . . . 1 . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . 116 . . . . . . . . . 58 Total Part Build Rating 17 | . . . . . . . . 3 . . . . . . . . . 14 Parts Repaired 4 | . . . 3 . . . 1 . . . . . . . . . . . Time 220 | . . . 84 . . . 136 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 9 . . . . . 1 . . . . . Parts Scanalyzed 9 | . . . 4 . . . 3 . . . . . 2 . . . . . Part Schematics Acquired 9 | . . . 4 . . . 3 . . . . . 2 . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 12 | . . 4 . . . . . . . . 5 . . . . . . 3 Largest Group 5 | . . 3 . . . . . . . . 5 5 2 . . . . 3 Highest-Rated Group 101 | . . 40 . . . . . . . . 101 101 59 . . . . 87 Highest-Rated Ally 31 | . . 31 . . . . . . . . 31 31 31 . . . . 29 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 41 | . . 5 . . . . . . . . . 24 . . . . . 12 Total Damage 528 | . . 50 . . . . . . . . . 235 . . . . . 243 Kills 4 | . . . . . . . . . . . . 3 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 . . 2 . . 1 . 1 . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 13475 | 142 1624 1292 1198 39 1296 748 2330 181 153 1114 499 224 678 311 592 88 262 704 Spaces Moved 10439 | 76 479 387 446 19 660 245 866 627 537 535 1148 411 1270 574 601 84 479 995 Core 1 | 1 . . . . . . . . . . . . . . . . . . Treads 329 | 73 81 174 . . . . 1 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2802 | 2 398 213 446 19 660 245 819 . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . . . 20 Flight 7287 | . . . . . . . 46 627 537 535 1148 411 1270 574 601 84 479 975 Fastest Speed 26 | 50 95 145 160 195 195 195 29 26 26 26 26 31 29 28 27 27 27 30 Average Speed 84 | 156 219 311 192 195 195 195 198 26 26 26 29 31 31 28 27 27 27 32 Slowest Speed 480 | 160 480 480 195 195 195 195 480 99 26 26 111 31 111 120 30 27 30 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 4 4 1 . 2 6 . . . 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 81 86 37 8 92 73 57 23 65 53 84 62 30 71 70 70 67 27 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 9 | . 2 . . . 1 . . 1 1 . 2 . . . . 1 1 . Known Exits Taken 12 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 1 . . 2 . 4 3 . 2 4 . 2 . Spaces Dug 18 | . . . . . . . . . . 1 . . 8 2 1 . . 6 Terrain Destroyed 87 | . . . 39 20 . . 10 . . 1 . . 8 2 1 . . 6 Melee 18 | . . . . . . . . . . 1 . . 8 2 1 . . 6 Projectile 10 | . . . . . . . 10 . . . . . . . . . . . AOE 59 | . . . 39 20 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 14507 | 90 918 462 702 19 667 481 1378 634 543 1502 1304 491 1521 709 1017 148 602 1319 Wait 3374 | . 322 36 137 . . 211 361 . 5 963 127 68 196 122 395 65 117 249 Move 10374 | 75 478 386 445 18 659 244 865 618 529 532 1147 406 1257 573 600 83 476 983 Hop 23 | . . . . . . . . 4 3 1 . 2 6 . . . 1 6 Pick Up 123 | 5 25 13 35 . 1 2 26 2 . . 4 . 6 . 2 . . 2 Fast Attach 60 | 7 5 3 5 . . . 6 3 1 . 9 . 7 4 3 . . 7 Attach 31 | . 5 . 6 . 1 1 10 2 . . . . 2 . . . . 4 Detach 6 | . . . 1 . . . 1 . . . . . . . . . . 4 Swap 70 | . 3 4 10 . 1 2 8 1 4 4 3 4 12 2 3 . 3 6 Drop 123 | . 6 13 17 . 1 3 40 2 1 . 13 . 17 1 4 . . 5 Fire 210 | 3 74 7 46 1 . 18 59 2 . . . . . . . . . . Melee 95 | . . . . . 4 . . . . 2 1 11 18 7 10 . 5 37 Ram 2 | . . . . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 10) 852 | -10/Materials | Discovered new exit (range 4) 1276 | -10/Materials | Discovered new exit (range 9) 1306 | -10/Materials | Core integrity fell below 50% 1363 | -10/Materials | Lost 5 parts (1p1n1u2w) 1622 | -10/Materials | Discovered new exit (range 13) 1767 | -10/Materials | Entered Mines 1770 | -10/Mines | Received a Mining Laser from a helpful Derelict 2451 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2461 | -10/Mines | Found Prototype Device 2707 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2792 | -10/Mines | Discovered new exit (range 12) 2829 | -10/Mines | Lost 3 allies 2954 | -10/Mines | Learned location of 1 exit from Materials 3059 | -10/Mines | Entered Materials 3059 | -9/Materials | Evolved 2 slots: Utility x2 3060 | -9/Materials | Identified exit to Mines 3129 | -9/Materials | Discovered exit to Mines (range 15) 3324 | -9/Materials | Repaired Lgt. Treads 3358 | -9/Materials | Repaired Hvy. Assault Rifle 3385 | -9/Materials | Repaired Huge Storage Unit 4047 | -9/Materials | Discovered new exit (range 16) 4094 | -9/Materials | Identified Exp. Sensor Array 4257 | -9/Materials | Entered Mines 4288 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4288 | -9/Mines | Discovered new exit (range 5) 4296 | -9/Mines | Entered Exiles 4322 | -9/Exiles | Discovered new exit (range 15) 4349 | -9/Exiles | Met 8R-AWN 4381 | -9/Exiles | Met EX-HEX 4457 | -9/Exiles | Met EX-DEC 4511 | -9/Exiles | Learned location of Zion (-7) 4558 | -9/Exiles | Met EX-BIN 4923 | -9/Exiles | Visited The Gauntlet 5339 | -9/Exiles | Aligned with FarCom system 5341 | -9/Exiles | Given EX-Vault access code 5386 | -9/Exiles | Opened EX-Vault 5397 | -9/Exiles | Found Field Lobotomy Kit 5441 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5570 | -9/Exiles | Discovered new exit (range 14) 5592 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5592 | -9/Exiles | Entered Mines 5978 | -8/Mines | Build established: Scavenger-Mutant 6318 | -8/Mines | Discovered new exit (range 12) 6340 | -8/Mines | Entered Materials 6340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7726 | -8/Materials | Discovered new exit (range 10) 7784 | -8/Materials | Repaired Broken Exp. Sensor Array? 8669 | -8/Materials | Identified exit to Factory 8670 | -8/Materials | Entered Factory 8670 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8677 | -7/Factory | Identified exit to Storage 8677 | -7/Factory | Identified exit to Lower Caves 8801 | -7/Factory | Fabricated Imp. VTOL Module? 8851 | -7/Factory | Entered Lower Caves 8949 | -7/Lower Caves | Discovered new exit (range 6) 8968 | -7/Lower Caves | Identified exit to Lower Caves 9004 | -7/Lower Caves | Entered another Lower Caves area 9149 | -7/Lower Caves | Build established: Sprinter 10036 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10043 | -7/Lower Caves | Encountered a Warlord checkpoint 10048 | -7/Lower Caves | Discovered new exit (range 3) 10049 | -7/Lower Caves | Identified exit to Zion 10118 | -7/Lower Caves | Entered Zion 10129 | -7/Zion | Discovered new exit (range 15) 10133 | -7/Zion | Identified exit to Proximity Caves 10144 | -7/Zion | Gained Derelict followers 10156 | -7/Zion | Given the Hacking Drone Bay 10157 | -7/Zion | Found Prototype Device 10176 | -7/Zion | Learned location of Warlord (-4) 10212 | -7/Zion | Received a visual enhancement algorithm 10227 | -7/Zion | Found Prototype Hackware 10239 | -7/Zion | Learned location of Recycling (-7) 10378 | -7/Zion | Rebuked by Imprinter 10410 | -7/Zion | Found Prototype Processor 10410 | -7/Zion | Identified Exp. Target Analyzer 10413 | -7/Zion | Found Prototype Processor 10413 | -7/Zion | Identified Exp. Melee Analysis Suite 10415 | -7/Zion | Found Prototype Processor 10415 | -7/Zion | Identified Exp. Terrain Scan Processor 10417 | -7/Zion | Identified Hacking Drone Bay 10617 | -7/Zion | Entered Proximity Caves 10617 | -6/Proximity Caves | Accompanied by 5 allies 10677 | -6/Proximity Caves | Learned Factory stockpile data 10694 | -6/Proximity Caves | Learned location of 1 exit from Factory 10826 | -6/Proximity Caves | Discovered new exit (range 12) 10829 | -6/Proximity Caves | Identified exit to Factory 10836 | -6/Proximity Caves | Lost 3 allies 10841 | -6/Proximity Caves | Entered Factory 10841 | -6/Factory | Accompanied by 2 allies 10841 | -6/Factory | Evolved 2 slots: Utility x2 10842 | -6/Factory | Identified exit to Factory 11014 | -6/Factory | Identified exit to Lower Caves 11114 | -6/Factory | Identified Exp. Hacking Suite 11269 | -6/Factory | Spotted B-75 Beast 11519 | -6/Factory | Entered Lower Caves 11756 | -6/Lower Caves | Encountered a Warlord checkpoint 11761 | -6/Lower Caves | Discovered new exit (range 11) 11763 | -6/Lower Caves | Identified exit to Lower Caves 11830 | -6/Lower Caves | Entered another Lower Caves area 11855 | -6/Lower Caves | Build established: Scout 11884 | -6/Lower Caves | Discovered exit to Factory (range 6) 11924 | -6/Lower Caves | Learned Factory emergency access door positions 12243 | -6/Lower Caves | Found Alien Artifact 12243 | -6/Lower Caves | Identified Core Expander 12243 | -6/Lower Caves | Installed Core Expander, added new Power slot 12260 | -6/Lower Caves | Encountered a Warlord checkpoint 12327 | -6/Lower Caves | Discovered new exit (range 14) 12421 | -6/Lower Caves | Identified exit to Data Miner 12422 | -6/Lower Caves | Entered Data Miner 12422 | -6/Data Miner | Discovered new exit (range 6) 12424 | -6/Data Miner | Identified exit to Proximity Caves 12428 | -6/Data Miner | Met Data Miner 12433 | -6/Data Miner | Learned location of Section 7 (-2) 12433 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12437 | -6/Data Miner | Received God Mode back door access code from Data Miner 12510 | -6/Data Miner | Entered Proximity Caves 12519 | -5/Proximity Caves | Spotter reported a threat 12527 | -5/Proximity Caves | Spotter reported a threat 12727 | -5/Proximity Caves | Learned location of Armory (-4) 12756 | -5/Proximity Caves | Discovered exit to Factory (range 18) 12772 | -5/Proximity Caves | Entered Factory 12772 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12918 | -5/Factory | Identified exit to DSF 12992 | -5/Factory | Identified exit to Upper Caves 12992 | -5/Factory | Identified exit to Extension 13072 | -5/Factory | Search patrols dispatched 13101 | -5/Factory | Discovered new exit (range 8) 13103 | -5/Factory | Identified exit to Factory 13124 | -5/Factory | Discovered exit to Factory (range 2) 13126 | -5/Factory | Fabricated Impulse Thruster? 13217 | -5/Factory | Build established: Hacker-Scout 13476 | -5/Factory | Self-destructed Last Messages --------------- 13463_ R-10 Processor collects Carbon-fiber Leg. 13464_ P-70 Sage Imp. Remote Datajack severed. 13464_ Mak. Axe follow-up attack on P-70 Sage. 13464_ P-70 Sage Antigrav System severed. 13464_ Sml. Storage Unit destroyed. 13464_ Antigrav System destroyed. 13464_ R-10 Processor inserts Com. Wheel into recycling unit. 13466_ R-10 Processor collects Imp. Remote Datajack. 13466_ Destroyed Imp. Heat Sink. 13467_ Backup Power VII destroyed. 13467_ R-10 Processor inserts Carbon-fiber Leg into recycling unit. 13470_ R-10 Processor inserts Field Recycling Unit into recycling unit. 13473_ R-10 Processor inserts Tesla Rifle into recycling unit. 13474_ P-70 Sage destroyed. 13474_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????#??#######?##############?#?##?#?#??#? | | ????????#?##?##?######################????#???##?# | | ??????#??#?#############################??#?#???#? | | ?????????##############################??#??##???# | | ??????###################?#?##########?###???????# | | #?#?????########################################## | | ????##########################?######### | | ###???#############?#################### | | ???#??##########?####################### | | ??##?################################### | | ????######################### ###?## | | ????########### """"" ##### ###### | | ??#?###?####### ""Y"" ##### + | | #?#?########### R RR!##### ###### | | ?#??########### """"""%!##### ###### | | ##?############ """"""!k/%##### ######## | | ??############# """"""[!#@##### ######## | | ?############## """""" |#m##### ######## | | ?############## ! #[*= ##############+### | | #?########?########+#####!########### | | ???######### # ########### # | | ##??######## "" # ########### # | | ############"""! # #########?# # | | ## ##"F== # ########### # | | ## [! ##""" # # # ######## | | ## !! ## "" #^# # #??##### | | ##! = ! !## # # # #???#??? | | # ## # # # #? ??? | | # """ ## """"""""" # # !/ / # ?? ? | | # """ |## # # /! # #????""" | | #/ """ ## """"""""" # # # # """ | | # /## # # # #??? """ | | #+##+############+###### #######+### # ? | | # = ? #? ??""" | | # #? ? """ | | + """" """" """" #????""" | | # """" """" """" """" +???? ? | | # """" """"?"""" """" # ???? | | # """" ####### ???? ??????????? #??????? | | ## """" ###?##??? ?""""?""""?"""" #??????? | | """" ####?#??? ??""""?""""?"""" ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Salvage Targeting Computer | -8/Materials | Scanalyzed 0b10 Decoder Chip [Scout] | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Energy Filter | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Beamcaster | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Impulse Thruster | -6/Factory | Hacked Exp. Hacking Suite | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked I-36 Angel | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Impulse Thruster | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed WaveLightningCutter Manual? 0 Play Time 02:16:52 Cumulative 624.2 hours Start 2024.03.19 @ 17:24:12 End 2024.03.19 @ 20:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 214 Adventurer 3 Explorer 21 Win Type - Total 14 Types 9/2/1/1/0/1/0/0/0 Lore% 89 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaf5d84c-08b8-43a8-9530-a5e9729e283d