Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 13:55:36 Player: JB Result: Destroyed by as-61162 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1561) 1561 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 4063 Bonus ------- High Alert Combat Kills 74 Aligned with FarCom 300 Friendly Fire -227 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 99/100 System Corruption 4% Temperature Cool (60) Movement Core (100) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Sensor Array Signal Interpreter Seismic Detector Targeting Computer Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Beamcaster Shotgun > --- INVENTORY -------- Aluminum Leg Sensor Array Signal Interpreter Seismic Detector Targeting Computer Assault Rifle Grenade Launcher Signal Generator [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 30 | 7 2 9 11 . 1 Power 5 | 1 . 2 1 . 1 Engine 4 | 1 . 1 1 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 2 . . Treads 3 | 2 . 1 . . . Leg 3 | . . 1 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 3 . . . Device 5 | 1 1 3 . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 2 8 . . Energy Gun 7 | 2 1 . 4 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 2 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 16 | . . 5 3 4 4 Power 4 | . . 2 . 1 1 Propulsion 4 | . . 1 1 . 2 Utility . | . . . . . . Weapon 8 | . . 2 2 3 1 Highest Loss Streak 4 | . . 2 1 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 98 94 94 60 Engine 10 | . 14 9 11 9 10 Core 1 | . . 3 . . . Treads 17 | . 28 24 1 . . Leg 8 | . . 3 20 22 21 Device 12 | . 14 14 11 11 7 Storage 12 | . 14 14 11 11 11 Energy Gun 19 | . 28 14 23 20 10 Ballistic Gun 7 | . . 13 6 . . Launcher 3 | . . . 9 18 . Peak Build Rating 21 | 7 9 10 21 17 11 Average Rating 10 | 5 8 8 17 15 8 On Entrance 8 | . 7 9 10 17 9 Naked Turns . | . . . . . . Heaviest Build 26 | 13 15 15 26 26 12 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 3 8 8 8 6 6 Average Carried 6 | 2 6 7 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 8 8 6 6 6 Class Distribution -------------------- 64% | Mutant 19% | Gunner 10% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1027 | 270 20 200 440 97 . Remotely . | . . . . . . Salvage Created 1903 | 105 282 521 709 284 2 Parts 160 | 4 24 33 70 27 2 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 52 | . 8 6 21 17 . Guns 26 | . 8 5 10 3 . AOE 25 | . . . 11 14 . Classes Destroyed 11 | 2 5 2 1 1 . Worker 4 | . . 3 1 . . Builder 5 | . 1 2 1 1 . Tunneler 3 | 1 . 2 . . . Hauler 3 | . . . 3 . . Recycler 2 | 1 . 1 . . . Operator 2 | . 1 . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 22 | . 3 2 7 10 . Grunt 24 | . 5 2 11 6 . Brawler 1 | . . . . 1 . Sentry 5 | . . 2 3 . . Thug 1 | . . 1 . . . Best Kill Streak 12 | 2 3 3 12 9 1 Combat Bots Only 8 | . 3 2 4 8 . Max Kills in Single Turn 4 | 1 1 2 4 4 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 4 . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 217 | . 31 70 64 28 24 Missed 66 | . 14 16 22 7 7 Damage Taken 2132 | . 238 615 641 302 336 Core 497 | . 16 78 108 62 233 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 147 | 3 28 53 38 18 7 Largest 4 | 2 2 2 4 4 1 Hottest 188 | 80 105 105 188 173 65 Shots Fired 313 | 6 56 106 104 34 7 Gun 272 | 6 56 106 78 19 7 Cannon . | . . . . . . Launcher 41 | . . . 26 15 . Special . | . . . . . . Kinetic 81 | . . 58 23 . . Thermal 162 | 6 56 48 33 12 7 Explosive 41 | . . . 26 15 . Electromagnetic 29 | . . . 22 7 . Robot Hit Streak 13 | 2 7 13 10 5 4 Robot Miss Streak 6 | 1 3 5 5 6 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 204 | 4 32 67 72 22 7 Core Hits 146 | 3 18 24 61 31 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4513 | 46 411 855 1966 1152 83 Guns 2562 | 46 411 851 942 229 83 Cannons . | . . . . . . Explosions 1942 | . . . 1019 923 . Melee . | . . . . . . Ramming 9 | . . 4 5 . . Kinetic 673 | . . 394 279 . . Thermal 1573 | 46 411 457 456 120 83 Explosive 1833 | . . . 910 923 . Electromagnetic 425 | . . . 316 109 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . . 3 24 . Projectiles . | . . . . . . Explosions 27 | . . . 3 24 . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 144 | . . . 40 104 . Shots 4 | . . . 1 3 . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 230 | 54 120 189 230 63 92 Average Temperature 49 | 29 35 61 71 22 37 Received Heat Transfer 693 | . 123 237 144 69 120 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | 1 1 2 . . . Heat Transferred 2977 | 100 944 1117 561 150 105 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 698 | 10 234 126 523 698 . Initial 203 | . 6 15 . 203 . Average 110 | 2 88 32 186 488 . Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 77 | 100 84 100 44 . . Level 1 14 | . 15 . 45 21 . Level 2 8 | . . . 10 78 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 12 7 27 13 7 Peak Tracking Total 11 | . 5 3 4 5 11 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 4 | . . 1 3 . . Max in Single Turn 2 | . . 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 2 | . . . 1 . 1 Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 3 . 1 Successful 2 | . . . 1 . 1 Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 3 . 1 Terminals 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 . 1 Branch Access Points 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3111 | 98 605 1347 631 217 213 Spaces Moved 1639 | 52 309 733 286 95 164 Core 10 | 6 . . . . 4 Treads 1124 | 46 309 733 36 . . Legs 505 | . . . 250 95 160 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 100 Average Speed 158 | 147 160 160 172 178 119 Slowest Speed 240 | 160 160 160 240 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Time Travels 1 | . . . . . 1 Exploration Rate (%) 43 | 4 57 98 37 23 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 289 | . . . 168 121 . Melee . | . . . . . . Projectile . | . . . . . . AOE 289 | . . . 168 121 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1862 | 64 364 806 340 113 175 Wait 23 | . 18 3 1 1 . Move 1634 | 51 308 732 285 94 164 Hop . | . . . . . . Pick Up 13 | 3 5 4 . . 1 Fast Attach 15 | 7 2 1 5 . . Attach 9 | . . 4 4 . 1 Detach 3 | . 1 . 1 . 1 Swap 6 | . . 4 2 . . Drop 9 | . 2 4 3 . . Fire 147 | 3 28 53 38 18 7 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Entered Mines 893 | -10/Mines | Learned 8 Materials zone layouts 1218 | -10/Mines | Discovered new exit (range 12) 1986 | -10/Mines | Met a Derelict testing a Signal Generator 1991 | -10/Mines | Discovered new exit (range 7) 1996 | -10/Mines | Found Signal Generator 2034 | -10/Mines | Build established: Scavenger-Mutant 2051 | -10/Mines | Entered Materials 2051 | -9/Materials | Evolved 2 slots: Weapon x2 2052 | -9/Materials | Identified exit to Materials 2562 | -9/Materials | Identified exit to Mines 2682 | -9/Materials | Entered Mines 2703 | -9/Mines | Destroyed 8 combat bots 2738 | -9/Mines | Build established: Gunner 2894 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2894 | -9/Mines | Discovered new exit (range 5) 2899 | -9/Mines | Entered Exiles 2900 | -9/Exiles | Destroyed 8 combat bots 2906 | -9/Exiles | Lost 4 parts (1p3w) 2929 | -9/Exiles | Met 8R-AWN 2950 | -9/Exiles | Met EX-HEX 2997 | -9/Exiles | Met EX-BIN 3011 | -9/Exiles | Aligned with FarCom system 3012 | -9/Exiles | Given EX-Vault access code 3042 | -9/Exiles | Opened EX-Vault 3048 | -9/Exiles | Found Chronowheel 3049 | -9/Exiles | Activated Chronowheel 3049 | -9/Exiles | Spacetime reconverged on an earlier point 3077 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3088 | -9/Exiles | Attacked by the Exiles 3105 | -9/Exiles | Destroyed EX-BIN 3108 | -9/Exiles | Core integrity fell below 50% 3110 | -9/Exiles | Core integrity fell below 20% 3112 | -9/Exiles | Destroyed by as-61162 with Assembled F-torch Last Messages --------------- will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 03088_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03090_ EX-BIN: "I just want to science!" 03101_ Destroyed EX Chip 2. 03103_ Lgt. Ion Engine destroyed. 03105_ EX-BIN: "You can't kill me, my evil twin will get revenge!" 03105_ EX-BIN destroyed. 03107_ Spread Laser destroyed. 03107_ System corrupted by crushing effect (+4). 03109_ Aluminum Leg destroyed. 03112_ Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | ??????????????????????# ## """?????????????? | | ????????????????####??# #??"""""?????????????? | | ???????????????""""""?# #???###??????????????? | | ???????????????"""" ## #????????????????????? | | ??????????????#""X" #????????????????????? | | ??????????????#" #????????????????????? | | ??????????????#" ## #????????????????????? | | ??????????????#""""""?# #?#########??????????? | | ??????????????##"###??# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ?????????????????????## ###"" """"#??????????? | | ?????????????????????#" """"#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????## """""?????????? | | ??????????????????????# """#??????????? | | ??????????????????????#" a "X" """"??????????? | | ??????????????????????#" %! """ #??????????? | | ??????????????????????#" aaa"""""""""#??????????? | | ?????????????????????##" a ###########??????????? | | ????????????????????##"" #????????????????????? | | ????????????????#####"" @ a#????????????????????? | | ???????????????#""""""" a ##???????????????????? | | ???????????????""" " "" ##???###########????? | | ?????????????" """ " #####"""""""""##???? | | ??????????? " " " """ """"##??? | | ?????????? "" " #??? | | ?????????? " """#??? | | ?????????? " "#??? | | ?????????? " "##?? | | ?????????? ""### | | ??????????? """""" """# | | ??????????? ######""" "# | | ???????????? ""#?????#####""" # | | ???????????? """???????????##""" | | ?????????????????????????????#"""" | | ?????????????????????????????#"" | | ?????????????????????????????"""" | | ????????????????????????????" | | ??????????????????????????" | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? " | | ??????????????????????????? "" """ "" | | ?????????????????????????????"" " " ""#" "# | | ??????????????????????????????##""" """##"""""""## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilitySurgeFacilitator Manual? 0 Play Time 00:16:56 Cumulative 66.3 hours Start 2025.04.27 @ 13:33:53 End 2025.04.27 @ 13:55:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 91 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37723253-8b85-424c-9333-00c1b643e4aa