Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 21:11:22 Player: LameThyst Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2387) 2387 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6562 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 98/100 System Corruption 14% Temperature Cool (8) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Thunder Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Enhanced Autogun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Light Armor Plating Hacking Suite Tesla Rifle Heavy Assault Rifle Shotgun Improved Assault Rifle Missile Launcher Improved Remote Datajack Plasma Cutter Axe [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 4 | . . 1 1 1 1 . Utility 4 | . . 1 1 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 93 | 8 7 29 13 13 6 17 Power 12 | 1 1 6 . 2 2 . Engine 10 | 1 1 6 . 1 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 25 | 2 2 5 4 5 1 6 Treads . | . . . . . . . Leg 25 | 2 2 5 4 5 1 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 . 10 3 3 3 6 Device 15 | 1 . 4 1 2 1 6 Storage 3 | 1 . 2 . . . . Processor 2 | . . 1 . . 1 . Hackware 1 | . . . 1 . . . Protection 6 | . . 3 1 1 1 . Artifact . | . . . . . . . Weapon 29 | 3 4 8 6 3 . 5 Energy Gun 12 | 2 1 4 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 3 4 2 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 2 1 . Parts Lost 32 | . . 3 2 3 . 24 Power 3 | . . 1 . . . 2 Propulsion 11 | . . 1 2 . . 8 Utility 11 | . . 1 . 3 . 7 Weapon 7 | . . . . . . 7 Highest Loss Streak 19 | . . 2 2 1 . 19 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 7 11 13 13 14 13 Power 1 | 1 1 1 . 1 . . Propulsion 1 | . . . 2 1 2 2 Utility 3 | . 2 3 3 1 1 2 Weapon 5 | 1 2 4 5 7 8 6 Tool/Special . | . . . . . . . Unused Backups 29 | . 4 13 2 1 . 9 Power 6 | . 2 4 . . . . Propulsion 3 | . 1 . . . . 2 Utility 5 | . 1 2 1 . . 1 Weapon 12 | . . 7 1 1 . 3 Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 96 | . 100 98 98 94 99 90 Engine 8 | . 14 10 8 3 7 4 Core 1 | . . . . 3 5 4 Leg 33 | . 28 32 35 37 39 31 Device 12 | . 14 15 5 9 6 13 Storage 8 | . 14 11 9 7 6 4 Processor 3 | . . 1 9 7 6 5 Protection 4 | . . 3 4 8 11 6 Energy Gun 7 | . 14 10 8 6 6 2 Ballistic Gun 10 | . 14 11 7 6 6 11 Peak Build Rating 79 | 7 7 19 29 44 59 79 Average Rating 31 | 5 7 14 24 34 55 66 On Entrance 21 | . 7 7 17 22 41 58 Naked Turns . | . . . . . . . Heaviest Build 71 | 13 14 36 47 48 60 71 Greatest Support 117 | 20 20 36 50 88 94 117 Greatest Overweight (x) 1 | 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 12 15 15 15 14 Most Carried 15 | 6 8 15 15 15 15 15 Average Carried 11 | 3 7 11 13 13 14 13 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 6 8 15 14 15 15 2 Class Distribution -------------------- 42% | Scavenger-Mutant 37% | Mutant 11% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2559 | 290 91 604 257 469 . 848 Remotely . | . . . . . . . Salvage Created 2986 | 83 183 1092 156 460 . 1012 Parts 190 | 10 16 75 8 26 . 55 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed 4 | 1 . . . 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 55 | . 7 21 3 7 . 17 Guns 52 | . 7 21 3 4 . 17 AOE 3 | . . . . 3 . . Classes Destroyed 13 | 2 2 3 . 3 . 3 Worker 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Hauler 3 | . . 3 . . . . Recycler 6 | 1 . 1 . 2 . 2 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . . 1 Watcher 2 | . . 2 . . . . Swarmer 16 | . 4 7 . . . 5 Grunt 18 | . 3 6 1 3 . 5 Duelist 1 | . . . . 1 . . Sentry 12 | . . 8 2 2 . . Hunter 1 | . . . . . . 1 Programmer 7 | . . . . 1 . 6 Best Kill Streak 8 | 2 2 5 1 5 . 8 Combat Bots Only 5 | . 2 5 1 4 . 5 Max Kills in Single Turn 2 | 1 2 2 1 2 . 2 Gunslinging 1 | . 1 1 . . . 1 Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 604 | . 31 101 70 87 . 315 Missed 179 | . 9 22 12 31 . 105 Hits 425 | . 22 79 58 56 . 210 Melee 3 | . . . . 3 . . Projectile 422 | . 22 79 58 53 . 210 Critical Strikes 15 | . . 4 3 1 . 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 7198 | . 213 1041 1191 751 . 4002 Core 1541 | . 27 201 263 45 . 1005 Absorbed by Shields . | . . . . . . . Ignored by Resistances 141 | . . . 126 15 . . Regen/Repaired (Parts) 171 | . . 86 85 . . . Core Remaining (%) 80 | 100 89 49 52 93 100 . Volleys Fired 233 | 10 21 89 29 22 . 62 Largest 3 | 2 2 2 2 2 . 3 Hottest 170 | 60 70 79 79 63 . 170 Shots Fired 505 | 20 42 177 53 41 . 172 Gun 490 | 20 42 177 48 37 . 166 Cannon . | . . . . . . . Launcher 15 | . . . 5 4 . 6 Special . | . . . . . . . Kinetic 284 | 10 21 95 24 17 . 117 Thermal 193 | 10 21 82 23 20 . 37 Explosive 15 | . . . 5 4 . 6 Electromagnetic 13 | . . . 1 . . 12 Robot Hit Streak 21 | 9 7 19 21 17 . 17 Robot Miss Streak 8 | 1 5 4 3 3 . 8 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 1 . 1 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 323 | 16 26 115 42 29 . 95 Core Hits 144 | 4 12 45 8 23 . 52 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 13 | . 1 8 . . . 4 Burn 9 | . 1 7 . . . 1 Destroy 1 | . . 1 . . . . Corrupt 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 15 | . . . 3 . . 12 Impact 3 | . . . 3 . . . Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6186 | 152 285 1588 643 920 . 2598 Guns 5357 | 152 285 1588 563 526 . 2243 Cannons . | . . . . . . . Explosions 700 | . . . 80 394 . 226 Melee 122 | . . . . . . 122 Ramming 7 | . . . . . . 7 Kinetic 2911 | 52 101 751 289 204 . 1514 Thermal 2211 | 100 184 837 261 322 . 507 Explosive 664 | . . . 80 394 . 190 Electromagnetic 271 | . . . 13 . . 258 Impact . | . . . . . . . Slashing 122 | . . . . . . 122 Piercing . | . . . . . . . Highest Corruption 14 | . . 1 . 3 . 14 Average Corruption 3 | . . 1 . 2 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . 5 . 2 . 28 Message Errors 7 | . . 1 . 2 . 4 Matter Fused 10 | . . 2 . . . 8 Heat Flow Errors 8 | . . . . . . 8 Data Loss (minor) 2 | . . 1 . . . 1 Data Loss (major) 3 | . . 1 . . . 2 Misfires 2 | . . . . . . 2 Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 228 | . . . 77 96 . 55 Shots 7 | . . . 3 2 . 2 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 341 | 20 136 282 171 12 . 341 Average Temperature 73 | 15 48 82 44 9 . 99 Received Heat Transfer 1587 | . 66 378 315 102 . 726 Effects 3 | . . 3 . . . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | 1 1 8 . . . 2 Heat Transferred 5821 | 225 593 2664 666 592 . 1081 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 94 | 100 100 90 100 100 100 95 Level 1 5 | . . 9 . . . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 247 | 5 90 241 49 111 17 247 Initial 29 | . . 29 . 2 17 . Average 62 | 2 29 92 16 44 2 64 Influence Increases 1990 | 15 197 610 184 224 . 760 Destroy 0b10 Robot/C 1100 | . 140 420 60 140 . 340 Destroy 0b10 Robot/NC 80 | 15 . 30 . 15 . 20 Destroy Leader 290 | . 30 140 20 40 . 60 Successful Hack 48 | . 12 17 7 12 . . Disable Machine 90 | . . . 15 . . 75 Destroy Structure 172 | . . 3 22 17 . 130 Lose Combat Pursuer 210 | . 15 . 60 . . 135 Influence Decreases 1797 | 15 125 682 178 194 36 567 Entered New Map 66 | . . 43 . 4 19 . Time Decay 1311 | 15 125 499 158 170 17 327 Lost Part 300 | . . 20 20 20 . 240 Purge Threat 120 | . . 120 . . . . Squads Dispatched 13 | . 2 1 2 2 . 6 Investigation 1 | . 1 . . . . . Extermination 5 | . . . . 1 . 4 Reinforcement 6 | . 1 1 2 . . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 5 1 . . . Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 121 | . 13 42 11 13 . 42 Peak Tracking Total 9 | . 4 7 5 4 . 9 Tactical Retreats 10 | . 1 . 3 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . . . 1 . . 5 Max in Single Turn 2 | . . . 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 19 | . 1 9 5 2 . 2 Terminals 9 | . . 6 3 . . . Fabricators 1 | . . . . . . 1 Repair Stations 5 | . 1 2 1 . . 1 Recycling Units 3 | . . 1 1 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 58 | . 3 23 23 4 . 5 Successful 37 | . 1 16 17 1 . 2 Failed 21 | . 2 7 6 3 . 3 Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 33 | . . 17 14 2 . . Terminals 28 | . . 16 12 . . . Fabricators 2 | . . . . . . 2 Repair Stations 19 | . 3 4 9 . . 3 Recycling Units 7 | . . 3 2 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 13 | . 1 4 7 . . 1 Scan Component 8 | . 1 2 4 . . 1 Repair 5 | . . 2 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . . 11 10 1 . . Terminals 17 | . . 9 8 . . . Track 1 | . . . 1 . . . Botnet 5 | . . 3 2 . . . Disrupt 1 | . . . 1 . . . Operators 2 | . . 1 1 . . . Skim 8 | . . 5 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 2 2 1 . . Monitor 1 | . . 1 . . . . Reject 2 | . . . 1 1 . . Recyclers 1 | . . 1 . . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 17 | . 1 8 4 2 . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 117 | . . . . . . 117 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired 5 | . . 2 3 . . . Time 161 | . . 52 109 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 4080 | 26 389 1800 360 417 1 1087 Sensors 2817 | . . 1236 360 417 . 804 Structural 640 | . . 640 . . . . Seismic 833 | 26 389 414 . . . 4 Jamming 5 | . . . . . . 5 ECM 275 | . . . . . 1 274 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5252 | 112 389 2125 556 608 171 1291 Spaces Moved 3078 | 47 244 1232 254 363 144 794 Core 154 | 3 . . . . . 151 Treads . | . . . . . . . Legs 2924 | 44 244 1232 254 363 144 643 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 102 106 50 Average Speed 114 | 118 120 120 111 113 107 106 Slowest Speed 190 | 190 120 120 183 126 108 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 42 77 24 12 4 23 Regions Visited 6 Branch Regions . Pre-discovered Areas 6 | . . 6 . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 25 | . . . 3 . . 22 Terrain Destroyed 125 | . . . 41 17 . 67 Melee 11 | . . . 3 . . 8 Projectile 17 | . . . . . . 17 AOE 97 | . . . 38 17 . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4382 | 81 307 1728 466 525 159 1116 Wait 726 | 11 20 294 135 94 . 172 Move 3072 | 46 243 1231 253 362 143 794 Hop . | . . . . . . . Pick Up 76 | 6 6 34 10 6 1 13 Fast Attach 25 | 7 . 4 2 7 2 3 Attach 29 | . . 5 3 6 3 12 Detach 13 | . . 2 1 6 2 2 Swap 97 | 1 7 30 20 13 6 20 Drop 94 | . 10 39 10 9 2 24 Fire 233 | 10 21 89 29 22 . 62 Melee 15 | . . . 3 . . 12 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 7) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Build established: Scavenger-Mutant 835 | -9/Materials | Discovered new exit (range 12) 1508 | -9/Materials | Repaired Aluminum Leg 1703 | -9/Materials | Repaired Sensor Array 1713 | -9/Materials | Discovered new exit (range 9) 1722 | -9/Materials | Discovered new exit (range 9) 2232 | -9/Materials | Core integrity fell below 50% 2269 | -9/Materials | Discovered new exit (range 7) 2282 | -9/Materials | Learned location of Zion (-6) 2395 | -9/Materials | Learned Storage garrison access intel 2482 | -9/Materials | Learned Storage trap positions 2487 | -9/Materials | Identified exit to Materials 2490 | -9/Materials | Identified exit to Mines 2575 | -9/Materials | Loaded intel: 10 trap records 2594 | -9/Materials | Build established: Mutant 2627 | -9/Materials | Entered another Materials area 2627 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -8/Materials | Repaired Imp. Aluminum Leg 2806 | -8/Materials | Repaired Aluminum Leg 2858 | -8/Materials | Repaired Cld. Ion Engine 3158 | -8/Materials | Discovered new exit (range 4) 3181 | -8/Materials | Identified exit to Factory 3183 | -8/Materials | Entered Factory 3183 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3406 | -7/Factory | Garrison activated, responded to threat 3765 | -7/Factory | Discovered new exit (range 14) 3775 | -7/Factory | Build established: Scavenger-Mutant 3780 | -7/Factory | Identified exit to Factory 3791 | -7/Factory | Entered another Factory area 3791 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3892 | -6/Factory | Discovered new exit (range 16) 3935 | -6/Factory | Identified exit to Factory 3962 | -6/Factory | Entered another Factory area 3962 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4638 | -5/Factory | Build established: Skirmisher 4677 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter? 4976 | -5/Factory | System corruption reached 10% 5088 | -5/Factory | Lost 3 parts (2n1u) 5156 | -5/Factory | Spotted B-75 Beast 5181 | -5/Factory | Core integrity fell below 50% 5203 | -5/Factory | Core integrity fell below 20% 5227 | -5/Factory | Lost 19 parts (2p6n5u6w) 5253 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05193_ Slug penetrates Earth. 05196_ Slug penetrates Wall. 05196_ Imp. Heat Sink destroyed. 05196_ U-05 Engineer builds a Wall. 05197_ Slammed into M-13 Machinist. 05198_ The unstable cave ceiling collapses. 05199_ Penetrated by Slug. 05202_ Slug penetrates M-13 Machinist. 05202_ M-13 Machinist destroyed. 05207_ System corrupted: Matter fused (-8). 05221_ Penetrated by Slug. 05227_ Acquired Transmission Jammer. 05230_ EX4J&7#=GNK4HP8PK/Z1P 05231_ Slammed into U-05 Engineer. 05231_ Destabilizing: Core damaged (-10). 05231_ U-05 Engineer distress signal jammed. 05232_ W-25 Informer distress signal jammed. 05232_ Transmission Jammer destroyed. 05235_ K-01 Serf cleans the DSF Access. 05247_ System corrupted: Heat flow error (+248). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????############### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????+ | | ????????????????????????????????# | | ???????????????????????########## k # T#######+# | | ???????????????????????# ## ####???? | | ???????????+############ A #??????# ! | | ???????????? k p #??????# | | ???????????????? " #??????# | | ???????????????? R #??????# | | ??????????????????????## @ #??????# | | ???????????????????????# ####+###??????# | | ???????????????????????#### ##### #??????# | | ??????????????????????????# #???# #??????##### | | ??????????????????????????# #???# #??????????? | | ??????????????????????????# #???# #???????#### | | ??????????????????????????#+#???######"???????# | | ?????????????????????????# ????????" ??????# | | ?????????????????????????# ??????? ?????# | | ?????????????????????????# ????? ????# | | ?????????????????????????# ???? ???# | | ?????????????????????????# ??" ???# | | ?????????????????????????# #?? ??# | | ?????????????????????????# #??? ?# | | ?????????????????????????# #???? ?# | | ?????????????????????????# #???????# | | ?????????????????????????# #???????# | | ?????????????????????????# ####+#### | | ?????????????????????????# ?# ! ###/ | | ??????????????????????????##########+## | | ?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????? ????????????????### | | ?????????????????? ??????????????????# ###+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Evasion (%) 70 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Repaired ---------- Aluminum Leg | 20% | -9/Materials Sensor Array | 30% | -9/Materials Imp. Aluminum Leg | 71% | -8/Materials Aluminum Leg | 55% | -8/Materials Cld. Ion Engine | 85% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotBackupMegatreads Manual? 0 Play Time 01:13:25 Cumulative 72.4 hours Start 2025.07.10 @ 19:53:39 End 2025.07.10 @ 21:11:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c7770b0d-ffc5-4bf9-980d-3557a5093c3b