Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.26 @ 16:10:17 Player: CreepyD Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (2985) 2985 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 10254 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/1450 Matter 32/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Improved Antigrav System Stasis Canceller Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core Light Particle Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Long-range Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Core Analyzer Advanced ECM Suite Advanced Force Field Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Scatter Rocket Array Heavy Mace Heavy Mace > --- INVENTORY -------- Advanced Terrain Scan Processor Particle Accelerator Stasis Canceller Focal Shield [Rating: 122] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Light Particle Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Hacking Suite Device Microactuators Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 . 2 Power 2 | . . . 1 . . . . . 1 . . . Propulsion 5 | . . 1 1 . . . . 1 . 1 . 1 Utility 8 | . . 1 . 2 1 . . 1 1 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 129 | 7 . 8 31 17 6 4 17 6 4 7 7 15 Power 25 | 1 . 1 9 3 2 2 2 2 . 2 . 1 Engine 10 | 1 . 1 1 3 2 1 1 . . . . . Core 11 | . . . 8 . . . . 2 . 1 . . Reactor 4 | . . . . . . 1 1 . . 1 . 1 Propulsion 40 | 2 . 3 13 3 2 1 4 1 1 3 . 7 Treads 5 | 2 . . 3 . . . . . . . . . Leg 16 | . . . 9 3 2 1 . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 9 | . . . . . . . 4 1 1 3 . . Flight 10 | . . 3 1 . . . . . . . . 6 Utility 35 | 2 . 1 3 9 1 . 4 3 2 2 7 1 Device 16 | 1 . . . 2 . . 2 2 2 2 4 1 Storage 1 | 1 . . . . . . . . . . . . Processor 9 | . . 1 . 2 1 . 1 1 . . 3 . Hackware 3 | . . . . 2 . . 1 . . . . . Protection 6 | . . . 3 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . 3 6 2 1 1 7 . 1 . . 6 Energy Gun 2 | 1 . 1 . . . . . . . . . . Energy Cannon 7 | . . . . . . . 1 . . . . 6 Ballistic Gun 5 | 1 . 2 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . 4 . . . . . Slashing Weapon 7 | . . . 3 2 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . 4 1 . . 3 1 Parts Lost 50 | . . 1 14 4 . 1 . 1 . 1 4 24 Power 10 | . . . 4 2 . . . . . . 1 3 Propulsion 20 | . . . 7 2 . . . . . . 2 9 Utility 13 | . . . 2 . . . . 1 . 1 1 8 Weapon 7 | . . 1 1 . . 1 . . . . . 4 Highest Loss Streak 20 | . . 1 6 3 . 1 . 1 . 1 4 20 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 83 87 89 100 94 98 100 94 100 98 54 Engine 6 | . 14 11 1 9 13 13 13 5 5 3 . . Core 5 | . . . 13 2 . . . 4 5 9 9 4 Treads 2 | . 28 10 2 . . . . . . . . . Leg 14 | . . . 24 26 26 26 17 . . . . . Hover 7 | . . . . . . . 8 29 26 28 26 9 Flight 1 | . . 17 4 . . . . . . . . . Device 10 | . 14 11 3 4 13 13 12 18 21 23 14 9 Storage 3 | . 14 11 9 2 . . . . . . . . Processor 7 | . . 4 9 9 6 6 6 3 5 4 13 10 Hackware 8 | . . . . 6 13 13 19 17 15 14 14 9 Protection 3 | . . . 4 9 6 3 . . . . . . Energy Gun 1 | . 14 3 1 . . . . . . . . . Ballistic Gun 2 | . 14 14 2 . . . . . . . . . Impact Weapon 5 | . . . 2 4 . . 14 17 10 9 9 4 Slashing Weapon 5 | . . . 7 10 20 15 3 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 14 14 14 32 35 37 42 38 39 45 58 57 39 Greatest Support 76 | 40 40 40 50 59 48 48 48 45 45 74 76 51 Greatest Overweight (x) 6 | 1 . 1 6 1 . . 3 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 5 . 8 8 8 5 5 5 5 5 5 5 5 Average Carried 4 | 1 . 3 7 4 3 4 4 3 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | . . 8 8 4 5 5 5 5 5 5 4 4 Class Distribution -------------------- 43% | Hacker-Mutant 23% | Mutant 23% | Scavenger-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Armory Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Matter Collected 1609 | 218 68 108 355 120 80 . 267 90 67 43 120 73 Remotely . | . . . . . . . . . . . . . Salvage Created 3798 | 122 110 158 1276 239 237 434 325 277 254 131 40 195 Parts 189 | 3 13 15 66 16 12 4 12 6 19 13 1 9 Haulers Intercepted 4 | . . 1 1 . . . 2 . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Combat Hostiles Destroyed 68 | . 4 5 23 2 3 2 2 5 10 4 1 7 Melee 25 | . . . 16 2 3 . 1 1 . . . 2 Guns 13 | . 4 5 4 . . . . . . . . . AOE 21 | . . . 1 . . 2 . . 10 4 1 3 Classes Destroyed 14 | 2 3 2 4 . . 1 . . . . 1 1 Worker 17 | . . 1 3 2 1 . 2 2 3 3 . . Builder 4 | . . . 1 . . . 1 . 1 . . 1 Tunneler 4 | 1 . . 2 . . . . 1 . . . . Hauler 4 | . . 1 1 . . . 2 . . . . . Recycler 3 | 1 . . 1 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 6 | . 1 1 . 2 . . 2 . . . . . Swarmer 36 | . 3 5 4 . . . 2 1 10 4 . 7 Grunt 17 | . 1 . 11 1 1 . . 3 . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 7 | . . . 3 1 2 . . 1 . . . . Specialist 4 | . . . 4 . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . Compactor 2 | . . . . . . 2 . . . . . . Best Kill Streak 7 | 2 3 3 6 2 2 2 5 5 7 6 1 4 Combat Bots Only 6 | . 3 3 6 1 1 2 2 4 5 4 1 3 Max Kills in Single Turn 5 | 1 1 2 2 1 1 1 1 1 5 4 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . 1 . . 1 . . 5 4 1 3 Melee 1 | . . . 1 1 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Damage Taken 7182 | . 152 180 1722 430 235 83 55 415 271 146 949 2544 Core 2455 | . 32 21 372 28 24 . . 161 65 . 291 1461 Absorbed by Shields 35 | . . . . . . . . . . . 35 . Regen/Repaired (Parts) 48 | . . . 48 . . . . . . . . . Core Remaining (%) 84 | 100 87 94 32 96 . . 97 83 94 . 77 . Volleys Fired 79 | 4 12 27 21 . . 4 1 . 2 2 3 3 Largest 2 | 2 2 2 1 . . 1 1 . 1 1 1 1 Hottest 105 | 60 60 45 45 . . 39 35 . 50 50 50 105 Shots Fired 102 | 8 24 34 21 . . 4 1 . 2 2 3 3 Gun 87 | 8 24 34 21 . . . . . . . . . Cannon 3 | . . . . . . . 1 . . . . 2 Launcher 12 | . . . . . . 4 . . 2 2 3 1 Special . | . . . . . . . . . . . . . Kinetic 59 | 4 12 28 15 . . . . . . . . . Thermal 3 | . . . . . . . 1 . . . . 2 Explosive 12 | . . . . . . 4 . . 2 2 3 1 Electromagnetic 28 | 4 12 6 6 . . . . . . . . . Robot Hit Streak 10 | 6 4 8 10 . . 2 . . . 1 1 1 Robot Miss Streak 16 | . 1 3 6 . . 3 . . 11 16 6 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 211 | 6 15 20 74 20 14 2 19 24 3 3 3 8 Core Hits 134 | 3 7 10 33 6 6 6 5 3 17 14 14 10 Critical Kills 2 | . . . 1 . . . 1 . . . . . Critical Parts Destroyed 12 | . . . 3 2 . . 1 1 . 1 1 3 Critical Strikes 19 | . . . 8 3 . . 2 1 . 1 1 3 Smash 15 | . . . 5 2 . . 2 1 . 1 1 3 Sever 4 | . . . 3 1 . . . . . . . . Melee Attacks 248 | . . . 77 34 17 . 31 40 3 17 7 22 Impact 140 | . . . 20 11 . . 20 40 3 17 7 22 Slashing 108 | . . . 57 23 17 . 11 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 28 | . . . 9 2 1 . 5 4 3 2 . 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 24 | . . . 2 2 4 . 4 11 . . 1 . Damage Inflicted 10180 | 70 204 313 2535 786 465 948 1025 1297 835 505 413 784 Guns 759 | 70 159 242 288 . . . . . . . . . Cannons 37 | . . . . . . . . . . . . 37 Explosions 2785 | . 45 71 57 . . 948 . . 594 400 352 318 Melee 6578 | . . . 2178 786 465 . 1025 1297 241 105 61 420 Ramming 21 | . . . 12 . . . . . . . . 9 Kinetic 379 | 16 58 129 176 . . . . . . . . . Thermal 210 | . 45 71 57 . . . . . . . . 37 Explosive 2576 | . . . . . . 948 . . 558 400 352 318 Electromagnetic 416 | 54 101 113 112 . . . . . 36 . . . Impact 3698 | . . . 581 263 . . 730 1297 241 105 61 420 Slashing 2880 | . . . 1597 523 465 . 295 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 16 16 . . . 9 . Average Corruption 14 | . . . . . . 10 16 . . . 5 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . . 4 19 . . . 1 . Message Errors 8 | . . . . . . 2 5 . . . 1 . Matter Fused 3 | . . . . . . . 3 . . . . . Heat Flow Errors 4 | . . . . . . . 4 . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . 1 2 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1627 | . . . 266 162 31 . 264 374 146 46 32 306 Projectiles 1 | . . . . . . . . 1 . . . . Explosions 29 | . . . . . . . . . 17 . . 12 Melee 1597 | . . . 266 162 31 . 264 373 129 46 32 294 Knockbacks 13 | . . . 3 1 . . 2 6 . 1 . . Impact 12 | . . . 3 1 . . 2 5 . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 126 | . . 17 . . . 41 . . 24 . 28 16 Shots 5 | . . 1 . . . 1 . . 1 . 1 1 Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 7 | . . . 3 . . . . . . . . 4 Kicked 3 | . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 265 | 20 60 20 77 . 11 . 265 7 . 7 44 6 Average Temperature 49 | 15 27 6 25 . 7 . 118 5 . 7 27 3 Received Heat Transfer 1113 | . 12 9 513 144 96 . . 153 18 33 54 81 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 34 | . . 3 9 . . . 5 5 3 1 . 8 Impact Corruptions 48 | . . . 6 2 . . 9 14 4 2 1 10 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 287 | . 50 100 100 . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Peak Influence 665 | 10 122 284 429 120 196 108 193 220 614 665 504 479 Initial 330 | . 6 51 119 41 46 68 68 25 20 330 326 258 Average 191 | 4 78 144 264 73 111 91 92 85 373 436 384 361 Maximum Alert Level 2 | . . 1 2 . . . . 1 2 2 2 2 Low Security (%) 60 | 100 100 86 20 100 100 100 100 88 18 . . . Level 1 29 | . . 13 77 . . . . 11 24 58 56 52 Level 2 10 | . . . 2 . . . . . 56 41 43 47 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 7 1 1 . . 2 1 2 . 4 Investigation 6 | . . . 2 1 1 . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 13 | . 1 . 5 . . . . 2 . 2 . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Distress Signals 10 | . . 1 4 . . . . 1 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 6 9 37 8 7 6 7 20 17 14 11 21 Peak Tracking Total 12 | . 3 4 9 3 3 5 4 7 6 5 12 6 Tactical Retreats 23 | . . 2 3 2 1 . 2 3 1 4 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Traps Triggered 8 | . . . 3 1 1 . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Machines Disabled 17 | . . 1 1 1 . . . . 12 1 . 1 Max in Single Turn 5 | . . 1 1 1 . . . . 5 1 . 1 Garrison Access 3 | . . . . . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Machines Accessed 32 | . 1 1 6 6 2 . 1 4 3 4 3 1 Terminals 21 | . 1 . 5 3 1 . 1 3 1 3 2 1 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . . . 1 . Recycling Units 2 | . . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 4 | . . . . 1 . . . 1 1 1 . . Total Hacks 95 | . 2 1 18 18 8 . 2 14 9 15 6 2 Successful 34 | . . 1 7 4 2 . 1 7 5 4 2 1 Failed 60 | . 2 . 10 14 6 . 1 7 4 11 4 1 Catastrophic 11 | . 1 . 2 3 2 . . . 1 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 39 | . . . 14 4 2 . . 8 3 6 2 . Terminals 69 | . 2 . 15 10 5 . 2 13 3 12 5 2 Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 7 | . . . 3 . 3 . . . . . 1 . Recycling Units 3 | . . 1 . 2 . . . . . . . . Scanalyzers 5 | . . . . . . . . . 5 . . . Garrison Access 9 | . . . . 4 . . . 1 1 3 . . Terminal Hacks 22 | . . . 5 3 1 . 1 6 1 3 1 1 Record 1 | . . . . . 1 . . . . . . . Part Schematic 2 | . . . 1 1 . . . . . . . . Robot Analysis 2 | . . . . 1 . . . . . 1 . . Open DSF 3 | . . . . . . . 1 1 . . . 1 Level Access Points 2 | . . . . 1 . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . Unreport Threat 5 | . . . 2 . . . . 2 . 1 . . Recall Reinforcements 2 | . . . 1 . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 1 . . . . . 1 . Scan Component 3 | . . . 1 . 1 . . . . . 1 . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . 1 . . . 1 1 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . 1 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 6 6 2 . . 1 2 3 2 . Full Trace Events 4 | . . . 1 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Robot Analysis Total 2 | . . . . 1 . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Turns Passed 3910 | 55 204 223 827 691 162 165 489 254 93 296 114 337 Spaces Moved 3596 | 31 101 183 446 479 94 119 534 436 209 499 142 323 Core 84 | 20 . . 4 . . . . . . . . 60 Treads 176 | 11 101 31 33 . . . . . . . . . Legs 1239 | . . . 338 479 94 119 209 . . . . . Wheels . | . . . . . . . . . . . . . Hover 1763 | . . . . . . . 325 436 209 499 142 152 Flight 334 | . . 152 71 . . . . . . . . 111 Fastest Speed 15 | 50 160 34 31 100 123 120 38 34 32 15 16 28 Average Speed 70 | 100 160 58 103 115 123 122 71 34 32 30 29 47 Slowest Speed 350 | 160 160 160 350 185 123 123 200 34 34 35 40 101 Overloaded Moves 100 | . . . . . . . . . . 1 58 41 Propulsion Burnouts 1 | . . . . . . . . . . . 1 . Robots Hopped 4 | . . 2 . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 28 31 40 16 2 88 19 15 7 16 22 11 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 25 | . . . . 2 . . 4 4 . 9 3 3 Terrain Destroyed 312 | . 3 7 . 2 . 40 4 4 50 63 123 16 Melee 24 | . . . . 2 . . 3 4 . 9 3 3 Projectile 2 | . . . . . . . 1 . . . . 1 AOE 286 | . 3 7 . . . 40 . . 50 54 120 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Arm Res Total 4573 | 47 122 267 666 575 134 132 622 507 223 621 193 464 Wait 420 | . 10 35 59 28 18 2 17 34 . 94 29 94 Move 3578 | 30 100 178 446 478 94 118 533 435 208 498 141 319 Hop 4 | . . 2 . . . . . . . . . 2 Pick Up 91 | 6 . 13 20 13 4 2 11 5 3 5 2 7 Fast Attach 40 | 1 . . 10 3 . 1 9 . 1 2 3 10 Attach 53 | 6 . 3 15 8 3 . 2 5 1 4 1 5 Detach 1 | . . 1 . . . . . . . . . . Swap 36 | . . 5 6 6 3 3 6 1 2 1 3 . Drop 63 | . . 3 13 11 1 2 18 2 3 3 5 2 Fire 79 | 4 12 27 21 . . 4 1 . 2 2 3 3 Melee 202 | . . . 74 28 11 . 25 25 3 12 6 18 Ram 4 | . . . . . . . . . . . . 4 Kick 2 | . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / Gar) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 481 | -9/Materials | Discovered new exit (range 8) 483 | -9/Materials | Entered another Materials area 483 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 593 | -8/Materials | Lost 3 parts (2p1n) 690 | -8/Materials | Lost 6 parts (1p4n1w) 827 | -8/Materials | Repaired Katana 971 | -8/Materials | Build established: Scavenger-Mutant 1051 | -8/Materials | Central database locked down 1075 | -8/Materials | Core integrity fell below 50% 1286 | -8/Materials | Discovered new exit (range 14) 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Utility x2 1359 | -7/Factory | Identified exit to Factory 1452 | -7/Factory | Lost 3 parts (2p1n) 1555 | -7/Factory | Identified exit to Garrison 1710 | -7/Factory | Build established: Mutant 2001 | -7/Factory | Entered another Factory area 2001 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2122 | -6/Factory | Build established: Hacker-Mutant 2163 | -6/Factory | Sucked down chute 2163 | -6/Factory | Entered Waste 2175 | -6/Waste | Spotted C-40 Crusher 2178 | -6/Waste | EMP discharged 2191 | -6/Waste | Spotted C-40 Crusher 2199 | -6/Waste | Spotted C-40 Crusher 2214 | -6/Waste | Spotted C-40 Crusher 2215 | -6/Waste | Spotted C-40 Crusher 2234 | -6/Waste | Destroyed C-40 Crusher 2244 | -6/Waste | Destroyed C-40 Crusher 2248 | -6/Waste | Spotted C-40 Crusher 2262 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2278 | -6/Waste | EMP discharged 2278 | -6/Waste | System corruption reached 10% 2310 | -6/Waste | Discovered new exit (range 10) 2328 | -6/Waste | Entered Factory 2606 | -6/Factory | Found Prototype Launcher 2607 | -6/Factory | Identified Scatter Rocket Array 2798 | -6/Factory | Discovered new exit (range 15) 2817 | -6/Factory | Entered another Factory area 2817 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -5/Factory | Identified exit to Factory 3071 | -5/Factory | Entered another Factory area 3071 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3132 | -4/Factory | Identified exit to Upper Caves 3132 | -4/Factory | Identified exit to Extension 3150 | -4/Factory | Discovered new exit (range 8) 3164 | -4/Factory | Entered Research 3164 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3442 | -3/Research | Discovered new exit (range 16) 3460 | -3/Research | Entered Armory 3468 | -3/Armory | Found Prototype Processor 3468 | -3/Armory | Identified Exp. Signal Interpreter 3474 | -3/Armory | Found Prototype Processor 3475 | -3/Armory | Identified Spectral Analyzer 3478 | -3/Armory | Found Prototype Processor 3478 | -3/Armory | Identified Exp. Terrain Scan Processor 3566 | -3/Armory | Discovered new exit (range 12) 3573 | -3/Armory | Identified exit to Research 3574 | -3/Armory | Entered Research 3574 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3603 | -2/Research | Lost 4 parts (1p2n1u) 3814 | -2/Research | Spotted B-90 Cyclops 3840 | -2/Research | Lost 20 parts (3p8n6u3w) 3848 | -2/Research | Core integrity fell below 50% 3878 | -2/Research | Core integrity fell below 20% 3886 | -2/Research | Lost 3 parts (1n2u) 3911 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 03882_ A-15 Conveyor calls for reinforcements. 03882_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03882_ Slammed into A-15 Conveyor. 03886_ Acquired Matter Neutralizer. 03887_ Matter Neutralizer severed. 03887_ System Shield severed. 03888_ Acquired Matter Neutralizer. 03890_ Matter Neutralizer severed. 03891_ Acquired Matter Neutralizer. 03893_ Matter Neutralizer severed. 03893_ Acquired Matter Neutralizer. 03895_ Matter Neutralizer severed. 03895_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03895_ Acquired Matter Neutralizer. 03898_ Matter Neutralizer destroyed. 03898_ Acquired Matter Neutralizer. 03905_ Centrium Leg severed. 03908_ Matter Neutralizer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????#######################?????# | | ????????????????????? ####### | | ????????????????????? | | ????????????????????? | | ???????????????????? | | ????????????????????? = ####### | | ????????????????????????####### ####+###???? | | ????????????????????????# # #?? ????# | | ????????????????????????# = #Y #?? ????# | | ????????????????????????# R +? """ ???# ! | | ????????????????????????# # #? """"???# ! | | ????????????????????????# R # # """" ??# ! | | ????????????????????????# ]]] # # """ ??#### | | ????????????????????????# cc] # # ? ##### | | ????????????????????????#@=] # # ??? #% | | ????????????????????????# # # ?????? # | | ????????????????????????# # ##???????# | | ????????????????????????# # #????????# | | ????????????H???????????+ # #????????##### | | ???????????????????????######## #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????? +????????????? | | ??????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 51 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Melee Speed Boost 40 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Cld. Aerolev Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingThrusterScanner Manual? 0 Play Time 02:09:22 Cumulative 113.7 hours Start 2022.04.14 @ 09:55:24 End 2022.04.26 @ 16:10:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 102 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d624b7f0-c510-4d38-bb95-b1be66790b5b