Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 17:37:08 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (1854) 1854 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3890) 3890 TOTAL SCORE: 15624 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 64 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -30 Cogmind --------- Core Integrity 833/1000 Matter 255/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY (8) ------ Medium Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Katana Scythe > --- INVENTORY (10) --- Angular Momentum Engine Cesium-ion Thruster Advanced Weight Redist. System Improved Signal Interpreter Microactuators Improved Reaction Control System Improved Hacking Suite System Shield Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Advanced Assault Cannon Katana Scythe > --- INVENTORY -------- Angular Momentum Engine Cesium-ion Thruster Advanced Weight Redist. System Improved Signal Interpreter Microactuators Improved Reaction Control System Improved Hacking Suite System Shield Improved Proton Missile Launcher [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . 1 . . . . . . . Utility 6 | . . 1 . . . 1 . . . 2 . . 2 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 84 | 7 9 25 1 2 6 10 . 1 1 17 . . 5 Power 8 | 1 1 2 . . 1 1 . . 1 1 . . . Engine 7 | 1 1 1 . . 1 1 . . 1 1 . . . Core 1 | . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 5 7 . 1 1 5 . 1 . 7 . . 2 Treads 10 | 2 2 4 . 1 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 6 | . 3 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 15 | . . . . . . 5 . 1 . 7 . . 2 Utility 24 | 1 3 4 1 1 2 3 . . . 7 . . 2 Device 8 | . . 3 . . 1 1 . . . 3 . . . Storage 4 | 1 2 . . . . 1 . . . . . . . Processor 5 | . 1 . . . . 1 . . . 3 . . . Hackware 3 | . . . . . . . . . . 1 . . 2 Protection 4 | . . 1 1 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 3 . 12 . . 2 1 . . . 2 . . 1 Energy Gun 11 | 1 . 9 . . 1 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 5 | 2 . 3 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . . . . . Parts Lost 32 | . 3 14 . . 3 . . 3 . 4 . . 5 Power 7 | . 1 2 . . 1 . . 1 . 1 . . 1 Propulsion 14 | . 2 5 . . 1 . . 2 . 2 . . 2 Utility 4 | . . 2 . . . . . . . 1 . . 1 Weapon 7 | . . 5 . . 1 . . . . . . . 1 Highest Loss Streak 5 | . 2 4 . . 2 . . 3 . 4 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 96 100 90 96 81 84 82 76 82 93 93 90 Engine 8 | . 13 8 11 9 8 7 7 7 7 5 6 6 4 Treads 14 | . 26 11 22 27 34 . . . . . . . . Wheel 3 | . . 10 . . . . . . . . . . . Flight 9 | . . . . . . 38 38 36 30 28 33 33 28 Device 10 | . . 16 16 9 9 14 15 15 15 13 6 6 4 Storage 9 | . 14 11 11 9 9 7 7 7 7 6 6 6 5 Processor 6 | . 12 2 . . . 6 7 7 7 14 20 20 17 Hackware 1 | . . . . . . . . . . 2 6 6 14 Protection 2 | . . 2 5 9 8 . . . . . . . . Energy Gun 13 | . . 27 22 18 23 1 . . . . . . . Ballistic Gun 6 | . 28 4 11 9 3 . . . . . . . . Slashing Weapon 3 | . . . . . . 3 7 7 7 10 13 13 11 Peak Build Rating 75 | 6 8 17 18 20 25 34 33 33 30 52 52 52 75 Average Rating 24 | 4 7 13 17 19 22 30 33 32 30 43 52 52 66 On Entrance 26 | . 6 8 17 18 20 21 33 33 27 30 52 52 52 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 13 28 35 38 41 41 19 19 19 19 23 20 20 20 Greatest Support 80 | 40 40 40 40 60 80 20 20 20 20 26 26 26 26 Greatest Overweight (x) 1 | . 1 1 . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 12 | 7 11 15 15 15 15 10 10 10 10 10 10 10 10 Most Carried 15 | 4 12 15 15 15 15 15 10 10 9 10 10 10 10 Average Carried 11 | 3 7 12 14 14 14 10 10 9 8 9 10 10 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 Final Carried 15 | 4 10 15 15 15 15 10 10 9 9 10 10 10 9 Class Distribution -------------------- 26% | Scavenger-Tank 21% | Sprinter 18% | Scavenger-Gunner 16% | Mutant 6% | Hacker-Sprinter 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Matter Collected 1353 | 251 120 438 22 9 187 35 . . 54 172 25 . 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 3556 | . 311 1483 53 32 989 35 . . . 556 60 . 37 Parts 192 | . 24 78 7 3 48 3 . . . 25 1 . 3 Haulers Intercepted 13 | . 1 5 . . 3 . . . . 4 . . . Recyclers Shooed 4 | . . 3 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 59 | . 12 27 3 . 16 . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 . . Guns 57 | . 12 27 3 . 15 . . . . . . . . Classes Destroyed 12 | . 4 5 . 1 . . . . . 1 1 . . Worker 8 | . 2 3 . 1 1 . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . . . . Hauler 13 | . 1 5 . . 3 . . . . 4 . . . Recycler 5 | . . 3 . . 1 . . . . 1 . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 4 | . . . . 1 . 1 . . . 1 . . 1 Swarmer 29 | . 9 13 3 . 4 . . . . . . . . Grunt 17 | . 3 8 . . 6 . . . . . . . . Duelist 2 | . . 1 . . 1 . . . . . . . . Sentry 10 | . . 5 . . 5 . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 7 9 3 1 7 1 . . . 3 1 . 1 Combat Bots Only 6 | . 6 5 3 . 6 . . . . . 1 . . Max Kills in Single Turn 2 | . 1 2 1 1 2 1 . . . 1 1 . 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Hostile Shots Fired 389 | . 78 157 10 . 88 2 . 9 . . 5 . 40 Missed 104 | . 18 41 3 . 29 1 . 4 . . 3 . 5 Damage Taken 4382 | . 803 1327 60 . 862 15 . 232 . 370 39 . 674 Core 838 | . 179 223 . . 84 . . 106 . 58 21 . 167 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 28 . 44 . 84 . . . 84 . . 90 . Volleys Fired 196 | . 36 90 4 6 50 . . . . . . . 10 Largest 3 | . 2 3 3 3 3 . . . . . . . 1 Hottest 157 | . 40 150 135 135 157 . . . . . . . 48 Shots Fired 483 | . 72 244 12 18 127 . . . . . . . 10 Gun 473 | . 72 244 12 18 127 . . . . . . . . Cannon 10 | . . . . . . . . . . . . . 10 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 167 | . 72 46 4 6 29 . . . . . . . 10 Thermal 301 | . . 198 8 12 83 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . 15 . . . . . . . . Robot Hit Streak 21 | . 11 21 3 3 16 . . . . . . . 2 Robot Miss Streak 6 | . 6 4 4 4 5 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 22 | . 5 11 1 . 5 . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . 2 . . . . . . . . Shots Hit Robots 331 | . 42 176 6 7 77 2 . 1 . 11 4 . 5 Core Hits 147 | . 23 66 3 3 39 . . . . 8 2 . 3 Critical Kills 2 | . 2 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 21 | . 2 9 1 . 8 . . . . 1 . . . Burn 18 | . . 9 1 . 8 . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 31 | . . . . . . 2 . 1 . 21 4 . 3 Impact . | . . . . . . . . . . . . . . Slashing 31 | . . . . . . 2 . 1 . 21 4 . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 2 . 1 . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 3 2 . . Damage Inflicted 5678 | . 468 2264 99 136 1445 134 . 84 . 724 156 . 168 Guns 4396 | . 468 2258 99 126 1445 . . . . . . . . Cannons 120 | . . . . . . . . . . . . . 120 Explosions . | . . . . . . . . . . . . . . Melee 1146 | . . . . . . 134 . 84 . 724 156 . 48 Ramming 16 | . . 6 . 10 . . . . . . . . . Kinetic 1451 | . 468 476 28 28 331 . . . . . . . 120 Thermal 2866 | . . 1782 71 98 915 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 199 | . . . . . 199 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1146 | . . . . . . 134 . 84 . 724 156 . 48 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 1 . . . 4 . . . . 8 8 8 3 Average Corruption 4 | . 1 . . . 4 . . . . 8 8 8 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . 3 . . . 9 . . . . 7 3 . . Message Errors 8 | . 2 . . . 3 . . . . 2 1 . . Matter Fused 6 | . 1 . . . 2 . . . . 3 . . . Heat Flow Errors 4 | . . . . . 2 . . . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . 1 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 54 | . . . . . . 34 . . . 20 . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 54 | . . . . . . 34 . . . 20 . . . Knockbacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . 2 . 1 . . . . . . . . . Targets Rammed 4 | . 1 2 . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 374 | . 18 310 176 95 374 . . . . . 290 . . Average Temperature 99 | . 7 85 83 41 122 . . . . . 144 . . Received Heat Transfer 756 | . 75 375 . . 306 . . . . . . . . Effects 4 | . . 1 . . 3 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 16 | . . 13 1 . 2 . . . . . . . . Heat Transferred 8667 | . . 5633 222 222 2590 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Peak Influence 501 | . 252 501 224 129 394 171 . . . 123 . . 76 Initial 164 | . . 49 139 87 53 164 . . . . . . 14 Average 203 | . 136 334 152 103 262 167 . . . 63 . . 53 Maximum Alert Level 2 | . 1 2 1 . 1 . . . . . . . . Low Security (%) 55 | 100 75 14 85 100 29 100 . . . 100 . . 100 Level 1 38 | . 25 67 14 . 70 . . . . . . . . Level 2 5 | . . 18 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 2 . . . . 1 . . 3 Investigation 2 | . . . . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . Assault 2 | . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Distress Signals 2 | . 1 . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 103 | . 15 34 3 2 25 6 . 4 1 8 1 . 4 Peak Tracking Total 7 | . 6 6 3 1 6 7 . 4 1 4 1 . 2 Tactical Retreats 4 | . . 2 . . 1 . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Traps Triggered 1 | . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Machines Disabled 2 | . 1 . 1 . . . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Machines Accessed 26 | . 2 3 . 2 1 2 . 4 . 7 . . 5 Terminals 14 | . 2 2 . 2 1 1 . . . 3 . . 3 Fabricators 4 | . . . . . . . . . . 3 . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . 1 Total Hacks 73 | . 2 6 . 6 1 3 . 28 . 17 . . 10 Successful 56 | . 1 3 . 4 1 1 . 28 . 10 . . 8 Failed 17 | . 1 3 . 2 . 2 . . . 7 . . 2 Catastrophic 3 | . 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 1 . . 5 . . . . . 5 . . 4 Terminals 28 | . 2 5 . 6 1 2 . . . 7 . . 5 Fabricators 11 | . . . . . . . . . . 7 . . 4 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . 3 . . 1 Terminal Hacks 41 | . 1 2 . 4 1 . . 28 . 3 . . 2 Record 11 | . . . . . . . . 11 . . . . . Part Schematic 11 | . . . . 2 . . . 9 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 3 . . . . . Open Door 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . 1 . . 1 Hauler Manifests 3 | . . . . 1 . . . . . 1 . . 1 Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 9 | . . . . . . . . . . 5 . . 4 Network Status 3 | . . . . . . . . . . 2 . . 1 Load Schematic 2 | . . . . . . . . . . 1 . . 1 Build 4 | . . . . . . . . . . 2 . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . 1 . . 1 Seal Access 3 | . . . . . . 1 . . . 1 . . 1 Unauthorized Hacks 2 | . . . . . . . . . . 1 . . 1 Terminals 2 | . . . . . . . . . . 1 . . 1 Assimilate 2 | . . . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 . 2 . 1 . . . 4 . . 3 Full Trace Events 2 | . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . Part Schematics Acquired 11 | . . . . 2 . . . 9 . . . . . Parts Built 4 | . . . . . . . . . . 1 . . 3 Authchips . | . . . . . . . . . . . . . . Time 180 | . . . . . . . . . . 106 . . 74 Total Part Build Rating 26 | . . . . . . . . . . 6 . . 20 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . 4 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Total Allies 7 | . . . . . 2 . . . . 4 . . 1 Largest Group 4 | . . . . . 2 . . . . 4 2 1 2 Highest-Rated Group 116 | . . . . . 62 . . . . 116 56 26 36 Highest-Rated Ally 31 | . . . . . 31 . . . . 30 30 26 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . 24 . . . . . . . . Total Damage 441 | . . . . . 441 . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Robot Analysis Total 145 | . . . . . . . . 145 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Turns Passed 3251 | 64 428 962 126 117 535 92 19 38 65 422 127 12 244 Spaces Moved 3508 | 36 186 469 69 59 225 217 60 117 216 970 294 44 546 Core 6 | 6 . . . . . . . . . . . . . Treads 799 | 30 178 238 69 59 225 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 239 | . 8 231 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2464 | . . . . . . 217 60 117 216 970 294 44 546 Fastest Speed 21 | 50 105 95 160 160 160 29 29 29 29 25 26 26 21 Average Speed 62 | 141 157 132 160 160 160 30 29 29 29 27 26 26 25 Slowest Speed 160 | 160 160 160 160 160 160 32 29 29 29 101 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 1 . . 3 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 29 | 3 52 46 25 7 44 7 8 78 49 29 45 7 14 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 27 | . . . . . . . . 27 . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 2 | . . . 1 . . . . . 1 . . . . Spaces Dug 5 | . . . . . . . . . . 3 . . 2 Terrain Destroyed 9 | . . . . . . . . . . 3 . . 6 Melee 5 | . . . . . . . . . . 3 . . 2 Projectile 4 | . . . . . . . . . . . . . 4 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Total 4123 | 46 252 618 76 69 302 243 60 118 217 1106 340 43 633 Wait 228 | . 13 8 . . 11 5 1 . . 76 45 . 69 Move 3487 | 35 185 468 68 58 224 216 59 116 215 967 293 43 540 Hop 4 | . . . . . . . . . . 1 . . 3 Pick Up 55 | 4 7 20 1 1 5 2 . . 1 13 . . 1 Fast Attach 23 | 6 1 4 1 . 3 . . . . 7 . . 1 Attach 36 | . 3 12 . 1 1 8 . 1 1 7 . . 2 Detach 7 | . . . . . . 2 . . . 5 . . . Swap 25 | 1 5 9 . 1 2 2 . . . 3 . . 2 Drop 36 | . 1 5 2 1 6 6 . . . 13 . . 2 Fire 196 | . 36 90 4 6 50 . . . . . . . 10 Melee 22 | . . . . . . 2 . 1 . 14 2 . 3 Ram 1 | . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . 1 1 . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Core integrity fell below 50% 264 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 592 | -9/Materials | Discovered new exit (range 14) 687 | -9/Materials | Lost 3 parts (1p1n1w) 800 | -9/Materials | Discovered new exit (range 9) 899 | -9/Materials | Lost 4 parts (1p1n1u1w) 1159 | -9/Materials | Lost 4 parts (2n1u1w) 1205 | -9/Materials | Core integrity fell below 50% 1443 | -9/Materials | Build established: Scavenger-Gunner 1455 | -9/Materials | Entered Mines 1552 | -9/Mines | Discovered new exit (range 9) 1581 | -9/Mines | Entered Materials 1581 | -8/Materials | Evolved 2 slots: Propulsion x2 1589 | -8/Materials | Discovered new exit (range 16) 1698 | -8/Materials | Entered Storage 1828 | -8/Storage | Build established: Scavenger-Tank 2113 | -8/Storage | Discovered new exit (range 16) 2120 | -8/Storage | Met a pair of Derelict thieves 2233 | -8/Storage | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2321 | -7/Factory | Discovered new exit (range 9) 2324 | -7/Factory | Identified exit to Lower Caves 2325 | -7/Factory | Entered Lower Caves 2342 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2344 | -7/Lower Caves | Entered Data Miner 2344 | -7/Data Miner | Discovered new exit (range 6) 2350 | -7/Data Miner | Met Data Miner 2358 | -7/Data Miner | Learned location of Section 7 (-2) 2358 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2364 | -7/Data Miner | Received God Mode back door access code from Data Miner 2373 | -7/Data Miner | Interfaced with the Data Conduit 2381 | -7/Data Miner | Identified exit to Proximity Caves 2382 | -7/Data Miner | Entered Proximity Caves 2401 | -6/Proximity Caves | Learned Factory stockpile data 2411 | -6/Proximity Caves | Lost 3 parts (1p2n) 2415 | -6/Proximity Caves | Spotted B-75 Beast 2445 | -6/Proximity Caves | Discovered new exit (range 5) 2447 | -6/Proximity Caves | Identified exit to Factory 2447 | -6/Proximity Caves | Entered Factory 2447 | -6/Factory | Evolved 2 slots: Utility x2 2449 | -6/Factory | Loaded intel: 252 machine locations 2559 | -6/Factory | Build established: Sprinter 2666 | -6/Factory | Crushed by falling debris 2697 | -6/Factory | Lost 4 parts (1p2n1u) 2764 | -6/Factory | Discovered new exit (range 15) 2770 | -6/Factory | Fabricated L-41 Fighter? 2832 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2841 | -6/Factory | Identified exit to Lower Caves 2869 | -6/Factory | Entered Lower Caves 2869 | -6/Lower Caves | Accompanied by 2 allies 2871 | -6/Lower Caves | Encountered a Warlord checkpoint 2872 | -6/Lower Caves | Identified exit to Lower Caves 2996 | -6/Lower Caves | Entered another Lower Caves area 2996 | -6/Lower Caves | Accompanied by 1 ally 3006 | -6/Lower Caves | Discovered new exit (range 5) 3007 | -6/Lower Caves | Identified exit to Factory 3008 | -6/Lower Caves | Entered Factory 3008 | -5/Factory | Accompanied by 1 ally 3008 | -5/Factory | Evolved 2 slots: Utility x2 3009 | -5/Factory | Loaded intel: 240 machine locations 3061 | -5/Factory | Fabricated Adv. Surge Thruster (x2) 3100 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 3197 | -5/Factory | Intercept squad dispatched 3227 | -5/Factory | Spotted Tracker 3243 | -5/Factory | Spotted Combat Programmer 3252 | -5/Factory | Self-destructed Last Messages --------------- route. 03197_ Administrator 5a reveals location of Ambush Trap. 03231_ Nuclear Pulse Thruster temporarily disabled. 03232_ Imp. Sensor Array destroyed. 03232_ Cld. VTOL Module temporarily disabled. 03234_ K-01 Serf cleans the Fabricator. 03234_ Adv. Surge Thruster temporarily disabled. 03237_ K-01 Serf cleans the Fabricator. 03238_ Imp. Flight Unit temporarily disabled. 03240_ Adv. Surge Thruster destroyed. 03241_ K-01 Serf cleans the Fabricator. 03242_ Tracker knocked back. 03243_ Adv. Surge Thruster destroyed. 03244_ Penetrated by EMDS Slug. 03246_ Lgt. Deuterium Engine destroyed. 03248_ EMDS Slug penetrates Terminal. 03248_ Terminal disabled. 03250_ Tracker knocked back. 03251_ Penetrated by EMDS Slug. 03251_ Adv. Assault Cannon destroyed. 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""" ????? | | ??????######+#######?????????# "F ?????? | | ?????????????# #???????????????# """ ??????? | | ###???????????# #???????????????# "" ????????? | | #???????????# #??############## ?????????? | | #???????????# #### ! # ???????????? | | ##??????????# / # #????????????? | | T#??????????###### "" """ # #??#######+### | | #???????????????# ""F""" + #??# # | | ##???????????????# """"" # #??# ! # | | #????????????????########;;#### ####! # | | #?????????????###########;### ## # | | #?????????????# ## ## % # | | #?????????????# %;# ## # | | #?????????????# """" %p/ T + [# | | #?????????????# """" s## ## [ # | | #?????????????# """" ## ############ | | ############### """" ;# #??????????? | | # """" @ ##########??????????? | | # """" #???????????????????? | | # """" #???????????????????? | | # T" #???????????????????? | | # """ #???????????????????? | | #####/##### # #???????????????????? | | ?# ^ # ###+##########???????????????????? | | ?# "" # #?????????????????????????? | | ?# """ # #?????????????????????????? | | ?# "F ! # """ #?????????????????????????? | | ?# """ # """ #?????????????????????????? | | ?# """ # """ #?????????????????????????? | | ?# """ ##### """ #?????????????????????????? | | ?# ! #???# #?????????????????????????? | | ?# #???# #?????????????????????????? | | ?##########???# ]] +?????????????????????????? | | ??????????????# ] #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????#+####+#+#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Surge Thruster | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdGreatSword Manual? 0 Play Time 00:47:12 Cumulative 101.6 hours Start 2024.09.28 @ 16:50:47 End 2024.09.28 @ 17:37:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 116 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 44 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0e2938a-9408-4283-8675-1a03fdf0cc97