Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 21:32:17 Player: C-Log Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1420) 1420 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3370 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 74/265 System Corruption 5% Temperature Critical (526) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Shield Generator > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (20) --- Improved Ion Engine Light Treads Carbon-fiber Leg Medium Storage Unit Large Storage Unit Huge Storage Unit Improved Shield Generator Improved Shield Generator Improved Shield Generator Particle Gun Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Gatling Laser Gatling Laser Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Ion Engine Light Treads Carbon-fiber Leg Medium Storage Unit Large Storage Unit Huge Storage Unit Improved Shield Generator Improved Shield Generator Improved Shield Generator Particle Gun Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Gatling Laser Gatling Laser Datajack Heavy Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 7 11 13 25 Power 8 | 1 2 1 4 Engine 8 | 1 2 1 4 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 6 5 Treads 10 | 2 . 6 2 Leg 1 | . . . 1 Wheel 4 | . 2 . 2 Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 2 5 Device 3 | 1 1 . 1 Storage 4 | 1 1 2 . Processor 1 | . . . 1 Hackware 1 | . 1 . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 21 | 2 4 4 11 Energy Gun 9 | 1 3 . 5 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon 3 | . . 2 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . . 1 System Corruption 5 | . . . 5 Parts Lost 17 | . . . 17 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Backups 7 | 5 7 13 15 Power 1 | . 1 2 2 Propulsion 2 | 1 1 1 3 Utility 1 | . 1 4 4 Weapon 2 | 1 2 4 5 Tool/Special . | . . . . Unused Backups 28 | 4 5 5 14 Power 2 | . 1 1 . Propulsion 5 | 4 . 1 . Utility 8 | . 1 2 5 Weapon 12 | . 3 1 8 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 98 99 77 Engine 9 | . 13 11 5 Treads 30 | . 25 43 25 Wheel 1 | . 2 . 1 Device 1 | . 2 . 1 Storage 11 | . 14 11 9 Hackware 10 | . 11 11 8 Protection 2 | . . . 8 Energy Gun 11 | . 24 4 5 Ballistic Gun 4 | . 2 5 4 Launcher 3 | . . 9 1 Peak Build Rating 26 | 7 12 21 26 Average Rating 8 | 6 10 17 17 On Entrance 9 | . 7 12 20 Avg Prop Armor Cover (%) 19 | 20 . . 6 Naked Turns . | . . . . Heaviest Build 62 | 13 22 55 62 Greatest Support 92 | 40 40 92 92 Greatest Overweight (x) 16 | 4 1 . 16 Average Overweight (x) 2 | 3 . . 1 Largest Inventory Capacity 25 | 8 10 25 20 Average Capacity 9 | 7 9 16 20 Most Carried 20 | 8 10 20 20 Average Carried 7 | 5 7 13 15 Final Capacity 20 | 8 10 20 20 Final Carried 20 | 6 9 20 18 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1512 | 328 285 301 598 Remotely . | . . . . Salvage Created 1831 | 153 414 390 874 Parts 116 | 17 28 36 35 Haulers Intercepted 6 | . 1 4 1 Recyclers Shooed 5 | 1 . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 10 13 16 Melee 1 | . . . 1 Guns 21 | . 9 4 8 Cannons 2 | . . 1 1 AOE 11 | . 1 8 2 Classes Destroyed 11 | 3 5 2 1 Worker 3 | 1 . . 2 Builder 2 | . . 1 1 Tunneler 3 | 3 . . . Hauler 6 | . 1 4 1 Recycler 4 | 1 . . 3 Operator 1 | . 1 . . Watcher 4 | . 3 1 . Swarmer 13 | . 3 7 3 Grunt 20 | . 7 2 11 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 8 | 2 4 6 8 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 322 | . 37 49 236 Missed 92 | . 13 16 63 Hits 230 | . 24 33 173 Projectile 230 | . 24 33 173 Critical Strikes 5 | . . 1 4 Damage Taken 3563 | . 286 546 2731 Core 693 | . 58 33 602 Absorbed by Shields 27 | . . . 27 Redirected to Shielding 52 | . . . 52 Regen/Repaired (Parts) 200 | . 74 . 126 Core Remaining (%) 89 | 100 76 91 . Volleys Fired 140 | 20 33 36 51 Largest 2 | 1 2 2 2 Hottest 160 | 20 130 98 160 Shots Fired 230 | 20 66 59 85 Gun 178 | 20 63 28 67 Cannon 19 | . . 6 13 Launcher 33 | . 3 25 5 Special . | . . . . Kinetic 86 | 20 15 24 27 Thermal 96 | . 33 10 53 Explosive 33 | . 3 25 5 Electromagnetic 15 | . 15 . . Robot Hit Streak 17 | 9 7 6 17 Robot Miss Streak 5 | 1 3 5 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 160 | 14 37 33 76 Core Hits 85 | 6 18 28 33 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 3 . 2 Burn 4 | . 3 . 1 Smash 1 | . . . 1 Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4172 | 179 605 1305 2083 Guns 1939 | 179 520 242 998 Cannons 257 | . . 100 157 Explosions 1434 | . 85 963 386 Melee 538 | . . . 538 Ramming 4 | . . . 4 Kinetic 750 | 179 22 221 328 Thermal 1293 | . 345 121 827 Explosive 1434 | . 85 963 386 Electromagnetic 153 | . 153 . . Impact 538 | . . . 538 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 1 5 Average Corruption 2 | . 1 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 4 8 Message Errors 1 | . . . 1 Matter Fused 2 | . . 2 . Energy Discharges 3 | . . 1 2 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 241 | . . 33 208 Projectiles . | . . . . Explosions 64 | . . 33 31 Melee 177 | . . . 177 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 283 | . 30 183 70 Shots 10 | . 1 6 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 557 | . 513 108 557 Average Temperature 124 | . 122 30 150 Received Heat Transfer 1542 | . 114 99 1329 Effects 10 | . 4 . 6 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . 1 . . Matter Decay 1 | . 1 . . Short Circuit 3 | . 2 . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . . . 6 Combat Hostiles 4 | . . . 4 Parts Fried 3 | . . . 3 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 3243 | . 1036 296 1911 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 28 100 Level 1 4 | . . 71 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 306 | 5 97 306 177 Initial 118 | . . . 118 Average 21 | . 38 196 50 Influence Increases 1447 | 25 321 586 515 Destroy 0b10 Robot/C 780 | . 200 260 320 Destroy 0b10 Robot/NC 115 | 25 25 30 35 Destroy Leader 180 | . 48 80 52 Successful Hack 20 | . 19 . 1 Disable Machine 60 | . . 45 15 Destroy Structure 202 | . 14 156 32 Lose Combat Pursuer 90 | . 15 15 60 Influence Decreases 1276 | 25 321 304 626 Entered New Map 164 | . . . 164 Time Decay 995 | 25 321 304 345 Lost Part 117 | . . . 117 Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 16 20 24 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 6 2 2 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 18 7 8 Successful 16 | . 8 3 5 Failed 17 | . 10 4 3 Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 16 | . 6 4 6 Recycling Units 3 | . . 3 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 6 1 3 Scan Component 7 | . 4 1 2 Repair 3 | . 2 . 1 Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 2 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired 3 | . 2 . 1 Time 94 | . 62 . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 8325 | 8086 165 . 74 Seismic 8325 | 8086 165 . 74 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 10699 | 8180 894 745 880 Spaces Moved 4007 | 2900 440 377 290 Core 2501 | 2482 . . 19 Treads 1451 | 418 393 377 263 Legs . | . . . . Wheels 55 | . 47 . 8 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 110 Average Speed 218 | 236 155 160 203 Slowest Speed 850 | 250 240 160 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 59 67 37 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 211 | . 15 167 29 Melee . | . . . . Projectile . | . . . . AOE 211 | . 15 167 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 5706 | 4191 586 462 467 Wait 1377 | 1249 69 4 55 Move 4004 | 2899 439 376 290 Hop . | . . . . Pick Up 58 | 10 14 18 16 Fast Attach 25 | 7 4 2 12 Attach 18 | 1 . 3 14 Detach 1 | 1 . . . Swap 29 | . 11 10 8 Drop 41 | 4 16 13 8 Fire 140 | 20 33 36 51 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 8181 | -11/Scrapyard | Entered Materials 8204 | -10/Materials | Build established: Mutant 8350 | -10/Materials | Discovered new exit (range 15) 8575 | -10/Materials | Discovered new exit (range 10) 8657 | -10/Materials | Identified exit to Mines 8725 | -10/Materials | Repaired Broken Ion Engine 8760 | -10/Materials | Repaired Lgt. Treads 9030 | -10/Materials | Discovered new exit (range 16) 9075 | -10/Materials | Entered another Materials area 9075 | -9/Materials | Evolved 2 slots: Propulsion x2 9424 | -9/Materials | Discovered new exit (range 12) 9820 | -9/Materials | Entered another Materials area 9820 | -8/Materials | Evolved 2 slots: Utility x2 9962 | -8/Materials | Repaired Imp. Treads 10205 | -8/Materials | Core integrity fell below 50% 10235 | -8/Materials | Lost 11 parts (1p4n2u4w) 10280 | -8/Materials | Core integrity fell below 20% 10667 | -8/Materials | Build established: Scavenger-Mutant 10701 | -8/Materials | Core melted Last Messages --------------- G-47 Trooper destroyed. B-36 Bruiser destroyed. R-06 Scavenger sends out distress signal. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Overheating: Energy bleed (-41). Power failure, Imp. Ion Engine+ shutdown. Overheating: Gatling Laser damaged (-36). S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. K-01 Serf destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger destroyed. System corrupted: Lgt. Armor Plating rejected. Power failure, Imp. Ion Engine+ shutdown. Lgt. Treads broken. Overheating: Short circuit. K-01 Serf collects debris. Overheating: Core damaged (-77). 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Treads | 62% | -10/Materials Imp. Treads | 18% | -8/Materials Studied --------- Imp. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Hydra Challenges ------------ None Game ------ Seed GravitonDrainedShell Manual? 0 Play Time 00:51:50 Cumulative 13.5 hours Start 2026.08.06 @ 20:08:13 End 2026.08.07 @ 21:32:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f197397-042a-4ad4-ac9b-e99487357226