Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:43:35 Player: Morphaana Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (556) 556 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3031 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Flight Unit Cesium-ion Thruster Advanced ECM Suite Reaction Control System Improved Field Recycling Unit (101) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter System Shield Improved Field Recycling Unit > --- WEAPON ----------- Lightning Gun Improved Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Flight Unit Cesium-ion Thruster Improved Heat Sink Sensor Array Advanced ECM Suite Reaction Control System [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 82 | 6 26 18 16 16 Power 9 | 1 2 3 2 1 Engine 8 | 1 2 3 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 22 | 2 5 5 6 4 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel 3 | . 1 1 . 1 Hover . | . . . . . Flight 16 | . 3 4 6 3 Utility 27 | 1 11 4 4 7 Device 16 | 1 5 3 3 4 Storage 8 | . 5 1 1 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 24 | 2 8 6 4 4 Energy Gun 9 | . 5 2 1 1 Energy Cannon 5 | . 1 2 2 . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 1 . 3 Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 6 2 10 Power 3 | . 1 1 . 1 Propulsion 10 | . . 3 2 5 Utility 2 | . . . . 2 Weapon 4 | . . 2 . 2 Highest Loss Streak 10 | . 1 4 2 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 85 | . 95 71 84 80 Engine 9 | . 13 9 5 6 Leg 6 | . 17 . . . Wheel 1 | . . 6 . . Flight 20 | . 10 16 35 28 Device 16 | . 19 18 18 11 Storage 4 | . 1 1 9 7 Hackware 2 | . . . . 6 Protection 2 | . 5 . . . Energy Gun 9 | . 13 9 7 6 Energy Cannon 1 | . . 2 5 . Ballistic Gun 4 | . 12 . . . Special Melee Weapon 2 | . . 4 . 6 Naked Turns . | . . . . . Heaviest Build 32 | 7 12 12 20 32 Greatest Support 29 | 20 20 12 28 29 Greatest Overweight (x) 3 | . 1 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 8 10 Average Capacity 6 | 5 5 5 7 9 Most Carried 10 | 4 5 6 8 10 Average Carried 5 | 1 4 3 6 9 Final Capacity 10 | 5 5 5 8 10 Final Carried 9 | 3 5 4 8 9 Class Distribution -------------------- 38% | Mutant 29% | Sprinter 27% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 908 | 272 326 160 140 10 Remotely . | . . . . . Salvage Created 833 | 33 365 240 171 24 Parts 69 | 2 34 24 6 3 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled 9 | . . . . 9 Retrieved Matter 261 | . . . . 261 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 18 | 1 9 5 3 . Guns 15 | 1 9 3 2 . Cannons 3 | . . 2 1 . Classes Destroyed 9 | 1 6 2 . . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Hauler 2 | . . 2 . . Recycler 1 | . 1 . . . Operator 2 | . 1 1 . . Watcher 2 | . 1 . . 1 Swarmer 9 | . 6 3 . . Grunt 7 | 1 3 1 2 . Sentry 2 | . . 1 1 . Best Kill Streak 5 | 1 5 2 2 1 Combat Bots Only 3 | 1 3 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 391 | 1 67 59 37 227 Missed 149 | . 24 19 10 96 Damage Taken 2499 | 10 418 381 423 1267 Core 1008 | . 64 112 130 702 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 74 72 76 . Volleys Fired 108 | 3 37 35 28 5 Largest 2 | 2 2 2 2 1 Hottest 80 | 40 80 80 68 55 Shots Fired 167 | 6 74 40 42 5 Gun 137 | 6 74 24 28 5 Cannon 30 | . . 16 14 . Launcher . | . . . . . Special . | . . . . . Kinetic 46 | 6 40 . . . Thermal 83 | . 6 35 42 . Explosive . | . . . . . Electromagnetic 38 | . 28 5 . 5 Robot Hit Streak 14 | 4 11 6 14 4 Robot Miss Streak 8 | . 8 3 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 100 | 4 39 24 29 4 Core Hits 46 | 2 21 11 11 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . . 2 . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1432 | 37 640 323 356 76 Guns 938 | 37 496 137 192 76 Cannons 327 | . . 163 164 . Explosions 159 | . 136 23 . . Melee . | . . . . . Ramming 8 | . 8 . . . Kinetic 317 | 37 280 . . . Thermal 703 | . 67 280 356 . Explosive 90 | . 90 . . . Electromagnetic 314 | . 195 43 . 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . 16 . . . Projectiles . | . . . . . Explosions 16 | . 16 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . 2 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 2 | . 2 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 468 | 6 26 152 468 78 Average Temperature 85 | 6 8 71 135 14 Received Heat Transfer 657 | 6 126 57 225 243 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 4 . Heat Transferred 1781 | . 100 571 1110 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 305 | 20 305 271 258 266 Initial 116 | . 13 91 114 116 Average 143 | 4 144 166 183 135 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 82 | 100 85 71 66 90 Level 1 17 | . 14 28 33 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 1 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 3 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | 1 21 13 9 20 Peak Tracking Total 5 | 1 4 4 5 5 Tactical Retreats 10 | . 3 1 . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 2 4 2 9 Terminals 12 | . 2 3 1 6 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 . 1 Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 40 | . 4 9 7 20 Successful 19 | . 2 6 4 7 Failed 21 | . 2 3 3 13 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 4 8 4 13 Fabricators 4 | . . . . 4 Repair Stations 3 | . . 1 . 2 Recycling Units 3 | . . . 3 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 16 | . 2 5 3 6 Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Open DSF 2 | . . . . 2 Emergency Access Points 1 | . . . . 1 Alert Level 5 | . 1 1 1 2 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . 1 . . . Reinforcement Status 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 10 | . 1 1 1 7 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . 1 . 1 Non-combat . | . . . . . Combat 2 | . . 1 . 1 Robot Hacks Applied 3 | . . 2 . 1 parse_system 3 | . . 2 . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1697 | 88 621 281 217 490 Spaces Moved 2198 | 65 546 282 303 1002 Core 18 | 17 . . . 1 Treads . | . . . . . Legs 274 | 48 226 . . . Wheels 141 | . 13 117 . 11 Hover . | . . . . . Flight 1765 | . 307 165 303 990 Fastest Speed 27 | 50 37 34 28 27 Average Speed 49 | 101 81 54 30 32 Slowest Speed 200 | 120 120 125 34 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . 4 1 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 59 24 32 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . 31 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . 31 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2654 | 81 655 369 384 1165 Wait 154 | . 4 17 17 116 Move 2182 | 64 537 279 300 1002 Hop 6 | . 4 1 1 . Pick Up 55 | 8 20 6 12 9 Fast Attach 6 | 1 2 1 1 1 Attach 47 | 5 13 13 9 7 Detach 19 | . 4 7 4 4 Swap 29 | . 11 4 6 8 Drop 42 | . 21 4 6 11 Fire 108 | 3 37 35 28 5 Melee 4 | . . 2 . 2 Ram 1 | . 1 . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 8) 687 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Propulsion x2 791 | -9/Materials | Build established: Scavenger-Mutant 918 | -9/Materials | Lost 4 parts (1p1n2w) 960 | -9/Materials | Discovered new exit (range 12) 991 | -9/Materials | Entered another Materials area 991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -8/Materials | Discovered new exit (range 15) 1208 | -8/Materials | Entered Factory 1208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -7/Factory | Build established: Sprinter 1678 | -7/Factory | Core integrity fell below 50% 1686 | -7/Factory | Core integrity fell below 20% 1698 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Connecting with Terminal... O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. Xenon Bombardment Thruster destroyed. Imp. Datajack destroyed. Xenon Bombardment Thruster destroyed. Critical hit (Destroy). Xenon Bombardment Thruster destroyed. Lightning Gun destroyed. Lgt. Deuterium Engine destroyed. Y-54 Guardian misfires. Wheel destroyed. Sensor Array destroyed. Xenon Bombardment Thruster destroyed. Y-54 Guardian misfires. M-28 Smith repairs Hover Unit. S-27 Virus destroyed. System Shield destroyed. 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""" """ # """ """ ########??? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 331 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Utility Shielding 33 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Loot Pinata Challenges ------------ None Game ------ Seed BiocellDynamicDetector Manual? 0 Play Time 01:24:44 Cumulative 2.6 hours Start 2024.04.11 @ 20:10:44 End 2024.04.11 @ 21:43:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 1fd9af5c-8997-41c6-b4cd-ce6b965645bb